From 46170fdf01fc4bc8475bab396d8ddf5236003fc6 Mon Sep 17 00:00:00 2001 From: Giacomo Pozzoni Date: Thu, 2 May 2019 14:34:23 +0200 Subject: Scripts/Spells: Fix implementation of #22332 (#23228) Change the way #22332 moved spell damage calculations from SpellEffectDMG to scripts, using OnEffectLaunchTarget and SetEffectValue instead (cherry picked from commit 20772dbf5d10c6ec2891a068fb556c9f5fc7d324) --- src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 8ea22c9c544..47287928c80 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -752,12 +752,12 @@ class boss_four_horsemen_sir : public CreatureScript void HandleDamageCalc(SpellEffIndex /*effIndex*/) { uint32 damage = GetCaster()->GetMap()->IsHeroic() ? 4250 : 2750; - SetHitDamage(damage); + SetEffectValue(damage); } void Register() override { - OnEffectHitTarget += SpellEffectFn(spell_four_horsemen_consumption::HandleDamageCalc, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); + OnEffectLaunchTarget += SpellEffectFn(spell_four_horsemen_consumption::HandleDamageCalc, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; -- cgit v1.2.3