From 879c0cccfcb9224f9e15cbed926c57a4e010a070 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 21 Oct 2022 22:11:00 +0200 Subject: Core/GameObjects: Implemented per player gameobject state and visibility for looted non-consumable chests --- .../Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp index 36984217ccc..d34a99d67b6 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp @@ -274,7 +274,7 @@ private: { for (std::list::const_iterator itr = blockList.begin(); itr != blockList.end(); ++itr) { - if (!(*itr)->IsInvisibleDueToDespawn()) + if (!(*itr)->IsInvisibleDueToDespawn(target)) { if ((*itr)->IsInBetween(caster, target, 4.0f)) { -- cgit v1.2.3