From 9304e496cbf6ab6c028671fb8526c732ae5d799f Mon Sep 17 00:00:00 2001 From: Treeston Date: Sat, 8 Feb 2020 20:22:37 +0100 Subject: Core/Misc: Some refactoring, #23603 prep: (#23676) - Split SpawnMetadata off from SpawnData - No longer allocate Creature/Gameobject objects in ObjectGridLoader just to check their typeid and delete them afterwards Co-authored-by: Giacomo Pozzoni --- .../scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 1b39a2eb476..abcce451423 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -380,8 +380,8 @@ class instance_icecrown_citadel : public InstanceMapScript break; case NPC_ZAFOD_BOOMBOX: if (GameObjectTemplate const* go = sObjectMgr->GetGameObjectTemplate(GO_THE_SKYBREAKER_A)) - if ((TeamInInstance == ALLIANCE && data->spawnPoint.GetMapId() == go->moTransport.mapID) || - (TeamInInstance == HORDE && data->spawnPoint.GetMapId() != go->moTransport.mapID)) + if ((TeamInInstance == ALLIANCE && data->mapId == go->moTransport.mapID) || + (TeamInInstance == HORDE && data->mapId != go->moTransport.mapID)) return entry; return 0; case NPC_IGB_MURADIN_BRONZEBEARD: -- cgit v1.2.3