From 9d19be2ee5be7cf46ea3eb6b197647737266c69e Mon Sep 17 00:00:00 2001 From: Kandera Date: Thu, 14 Jun 2012 17:07:05 -0400 Subject: Core/Spells: fix spell scripts from recent commit and cleanup scripts --- src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index bdaaa002b3f..f42fd87c643 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -193,7 +193,7 @@ class spell_loken_pulsing_shockwave : public SpellScriptLoader { PrepareSpellScript(spell_loken_pulsing_shockwave_SpellScript); - void CalculateDamage() + void CalculateDamage(SpellEffIndex /*effIndex*/) { if (!GetHitUnit()) return; @@ -205,7 +205,7 @@ class spell_loken_pulsing_shockwave : public SpellScriptLoader void Register() { - OnHit += SpellHitFn(spell_loken_pulsing_shockwave_SpellScript::CalculateDamage); + OnEffectHitTarget += SpellEffectFn(spell_loken_pulsing_shockwave_SpellScript::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; -- cgit v1.2.3