From a5ca817ff6b2cdbb1879773f9b28b8dcc4a22bdf Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 19 May 2025 15:34:32 +0200 Subject: Core/Position: Remove Position implicit object slicing --- .../Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 8b42706a5a0..ec50bba82d2 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -2772,7 +2772,7 @@ class spell_hor_evasion : public SpellScriptLoader void SetDest(SpellDestination& dest) { WorldObject* target = GetExplTargetWorldObject(); - Position pos(*target); + Position pos = target->GetPosition(); Position home = GetCaster()->ToCreature()->GetHomePosition(); // prevent evasion outside the room -- cgit v1.2.3