From b76bcad46e6086719bb1b8d09eddca76766a0860 Mon Sep 17 00:00:00 2001 From: Gacko Date: Sun, 11 May 2014 15:15:43 +0200 Subject: Script/ICC: Use existing method for getting GO auto-close-time --- src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index 25cc47b358c..592c44940a4 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -1800,7 +1800,7 @@ class spell_icc_sprit_alarm : public SpellScriptLoader } if (GameObject* trap = GetCaster()->FindNearestGameObject(trapId, 5.0f)) - trap->SetRespawnTime(trap->GetGOInfo()->trap.autoCloseTime); + trap->SetRespawnTime(trap->GetGOInfo()->GetAutoCloseTime()); std::list wards; GetCaster()->GetCreatureListWithEntryInGrid(wards, NPC_DEATHBOUND_WARD, 150.0f); -- cgit v1.2.3