From bcd62b8d298089313534de7b3280e34255c56742 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 26 Jun 2011 12:47:34 +0200 Subject: Scripts/Icecrown Citadel: Valithria Dreamwalker encounter should start when she is healed and fixed achievement credit Closes #2117 Closes #2058 --- .../scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index c95daa701e3..beeab1e72bd 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -355,6 +355,9 @@ class boss_valithria_dreamwalker : public CreatureScript _over75PercentTalkDone = true; Talk(SAY_VALITHRIA_75_PERCENT); } + else if (_instance->GetBossState(DATA_VALITHRIA_DREAMWALKER) == NOT_STARTED) + if (Creature* archmage = me->FindNearestCreature(NPC_RISEN_ARCHMAGE, 30.0f)) + archmage->AI()->DoZoneInCombat(); // call EnterCombat on one of them, that will make it all start } void DamageTaken(Unit* /*attacker*/, uint32& damage) -- cgit v1.2.3