From def601b4ff82ec8a90af60408a87cac92fdf070d Mon Sep 17 00:00:00 2001 From: Meji Date: Sat, 30 Mar 2024 20:21:28 +0100 Subject: Core/Creatures: Changed the spawn health field in creature table to a percentage (#29801) --- .../Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index 3b9e0f2b8de..aa44e6bb7a7 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -275,19 +275,10 @@ struct boss_valithria_dreamwalker : public ScriptedAI _done = false; } - void InitializeAI() override - { - if (CreatureData const* data = me->GetCreatureData()) - if (data->curhealth) - _spawnHealth = data->curhealth; - - ScriptedAI::InitializeAI(); - } - void Reset() override { _events.Reset(); - me->SetHealth(_spawnHealth); + me->SetSpawnHealth(); me->SetReactState(REACT_PASSIVE); me->LoadCreaturesAddon(); // immune to percent heals -- cgit v1.2.3