From f8ce00acca499e6f15fc45a1042eb5cd289c1c9c Mon Sep 17 00:00:00 2001 From: tibbi Date: Wed, 24 Oct 2012 14:51:42 +0100 Subject: correcting SotA teleports + cleanup --- src/server/scripts/Northrend/wintergrasp.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp index 2aed813550d..d4a3f83ab70 100644 --- a/src/server/scripts/Northrend/wintergrasp.cpp +++ b/src/server/scripts/Northrend/wintergrasp.cpp @@ -559,7 +559,8 @@ public: { if (Battlefield* wg = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG)) if (Player* target = GetExplTargetUnit()->ToPlayer()) - if (target->GetTeamId() != wg->GetDefenderTeam() || target->HasAura(SPELL_WINTERGRASP_TELEPORT_TRIGGER)) + // check if we are in Wintergrasp at all, SotA uses same teleport spells + if ((target->GetZoneId() == 4197) && target->GetTeamId() != wg->GetDefenderTeam() || target->HasAura(SPELL_WINTERGRASP_TELEPORT_TRIGGER)) return SPELL_FAILED_BAD_TARGETS; return SPELL_CAST_OK; } -- cgit v1.2.3