From fa4c813368cee13357adedba12457a9f4fb119fc Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Mon, 7 Jun 2010 01:59:04 +0200 Subject: Fix SPELL_AURA_CLONE_CASTER on summoned creatures, it will now properly clone the appearance of the caster. (Mirror Image is currently a hacked exception and was already working) Still need to correctly implement cloning of weapons, though. --HG-- branch : trunk --- .../scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp index 16c291d6484..d522089a37d 100644 --- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp @@ -125,9 +125,6 @@ struct boss_volazjAI : public ScriptedAI // Summon clone if (Unit *summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(),TEMPSUMMON_CORPSE_DESPAWN,0)) { - // required for correct visual - // Fixme: allow mirror image query to send other guid to get rid of minion status - summon->SetUInt64Value(UNIT_FIELD_CREATEDBY, plr->GetGUID()); // clone plr->CastSpell(summon, SPELL_CLONE_PLAYER, true); // set phase -- cgit v1.2.3