From b453e124231a90321fe79fbf3a62acdcfa54a691 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 4 Jun 2017 01:00:45 +0200 Subject: Core/Game: Include cleanup part 5 * ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster --- src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp | 1 + src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp | 1 + 2 files changed, 2 insertions(+) (limited to 'src/server/scripts/OutdoorPvP') diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp index 997ef36406b..00f367efd53 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp @@ -17,6 +17,7 @@ #include "ScriptMgr.h" #include "Creature.h" +#include "GameObject.h" #include "MapManager.h" #include "ObjectMgr.h" #include "OutdoorPvPNA.h" diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp index 07dfe8f00f8..6a3a710aa37 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp @@ -19,6 +19,7 @@ #include "DB2Stores.h" #include "GameObject.h" #include "Language.h" +#include "Map.h" #include "ObjectMgr.h" #include "OutdoorPvPSI.h" #include "Player.h" -- cgit v1.2.3