From b5e8a192b121b8ec297885e04566758c236d9191 Mon Sep 17 00:00:00 2001 From: Spp Date: Tue, 18 Oct 2011 14:23:08 +0200 Subject: Core/Calendar: Send map raid reset only once Also some minor changes here and there --- src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/OutdoorPvP') diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp index c081f0970f2..9b0a4a469ae 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp @@ -384,7 +384,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player* player, uint32 spellId, GameO int32 count = 10; uint32 itemid = 24538; // bomb id count - uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count, &noSpaceForCount); + InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count, &noSpaceForCount); if (msg != EQUIP_ERR_OK) // convert to possible store amount count -= noSpaceForCount; -- cgit v1.2.3