From 5416b734e4c044cfea4e78f9f34ecf237c693265 Mon Sep 17 00:00:00 2001 From: Venugh Date: Thu, 23 Feb 2012 12:32:21 +0100 Subject: Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit. --- .../HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Outland/HellfireCitadel') diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 2e2ea1b7936..4f422da35ad 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -145,7 +145,7 @@ class boss_nazan : public CreatureScript flight = false; BellowingRoar_Timer = 6000; ConeOfFire_Timer = 12000; - me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + me->SetLevitate(false); me->SetWalk(true); me->GetMotionMaster()->Clear(); if (Unit* victim = SelectTarget(SELECT_TARGET_NEAREST, 0)) @@ -374,7 +374,7 @@ class boss_vazruden_the_herald : public CreatureScript if (summoned->GetEntry() == ENTRY_NAZAN) { CAST_AI(boss_nazan::boss_nazanAI, summoned->AI())->VazrudenGUID = VazrudenGUID; - summoned->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + summoned->SetLevitate(true); summoned->SetSpeed(MOVE_FLIGHT, 2.5f); if (victim) AttackStartNoMove(victim); -- cgit v1.2.3