From 104e745edfb89f95e34cad7840eae0b6e183bf94 Mon Sep 17 00:00:00 2001 From: ccrs Date: Thu, 27 Apr 2017 15:34:01 +0200 Subject: Core/Misc: cleanup SetInFront uses Set in front modifies only the serverside orientation, use with care. Also check for current focus to prevent things like incorrect damage on casting creatures (ie dragon breath direction change in your face because of some taunt missclick) (cherry picked from commit 229444b74a7e2176db142e0446d4268995c5aad6) --- src/server/scripts/Outland/zone_terokkar_forest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp index 2e604b4291f..bf595557c49 100644 --- a/src/server/scripts/Outland/zone_terokkar_forest.cpp +++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp @@ -469,7 +469,7 @@ public: player->GroupEventHappens(ESCAPE_FROM_FIREWING_POINT_A, me); else if (player->GetTeam() == HORDE) player->GroupEventHappens(ESCAPE_FROM_FIREWING_POINT_H, me); - me->SetInFront(player); + me->SetFacingToObject(player); break; case 30: me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); -- cgit v1.2.3