From 205ec4c3bf26d74fefa2452baae714c56d956956 Mon Sep 17 00:00:00 2001 From: treeston Date: Tue, 20 Sep 2016 20:19:15 +0200 Subject: Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true. Movement/SplineChain: Bump value range for DB chainId up to uint16 (0 to 65535) from uint8 (0 to 255). Turns out sniffs generate far more chains than I expected. (cherry picked from commit 2170541a51ced3c15675b8854e0ae49461884f8c) Code style follow-up, I blame Notepad++. (cherry picked from commit 7860da0de6e53c7740862cae18840c9d399dda7f) --- src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp | 2 +- src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 9077a992e80..e2fee8d3b73 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -444,7 +444,7 @@ public: else if (pointId == AKAMA_INTRO_WAYPOINT) { me->SetWalk(false); - me->SetFacingTo(0.08726646f); + me->SetFacingTo(0.08726646f, true); _events.ScheduleEvent(EVENT_START_SOUL_EXPEL, Seconds(1)); } } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index e635c63ac20..191634739d4 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -594,7 +594,7 @@ class boss_kaelthas : public CreatureScript events.ScheduleEvent(EVENT_TRANSITION_1, 1000); break; case POINT_TRANSITION_CENTER_ASCENDING: - me->SetFacingTo(float(M_PI)); + me->SetFacingTo(float(M_PI), true); Talk(SAY_PHASE5_NUTS); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetDisableGravity(true); -- cgit v1.2.3