From 3b01cccd7eafaff9f3b8236a544e4fa46818926c Mon Sep 17 00:00:00 2001 From: ariel- Date: Sat, 13 Jan 2018 20:38:32 -0300 Subject: Core/Spell: SpellValueOverrides encapsulation - No sense to let scripts use SpellValueOverrides, we already have modifiers in CastSpellExtraArgs struct --- src/server/scripts/Outland/zone_hellfire_peninsula.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index e16206f5050..720c915c974 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -1178,7 +1178,7 @@ struct npc_infernal_rain_hellfire : public ScriptedAI if (random->isMoving() && random->GetPositionZ() < 118.0f) { CastSpellExtraArgs args; - args.SpellValueOverrides.AddMod(SPELLVALUE_MAX_TARGETS, 1); + args.AddSpellMod(SPELLVALUE_MAX_TARGETS, 1); me->CastSpell(random, SPELL_INFERNAL_RAIN, args); } } -- cgit v1.2.3