From 437fb2aaba8850dd81a15d661c82403be9170c4e Mon Sep 17 00:00:00 2001 From: ModoX Date: Sat, 23 Oct 2021 13:10:32 +0200 Subject: Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSounds within creature_text (#27136) * Also adjusted Vigilant Quoram texts to use ObjectSounds --- .../scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp index b5133df4a59..25cf3b7781e 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp @@ -667,14 +667,14 @@ class spell_summoning_rhyme_aura : public AuraScript switch (aurEff->GetTickNumber()) { case 1: - sCreatureTextMgr->SendChat(caster, SAY_PLAYER_TEXT_1, nullptr, CHAT_MSG_SAY, LANG_UNIVERSAL, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player); + sCreatureTextMgr->SendChat(caster, SAY_PLAYER_TEXT_1, nullptr, CHAT_MSG_SAY, LANG_UNIVERSAL, TEXT_RANGE_NORMAL, 0, SoundKitPlayType::Normal, TEAM_OTHER, false, player); player->CastSpell(player, SPELL_SUMMONING_RHYME_BONFIRE, true); break; case 2: - sCreatureTextMgr->SendChat(caster, SAY_PLAYER_TEXT_2, nullptr, CHAT_MSG_SAY, LANG_UNIVERSAL, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player); + sCreatureTextMgr->SendChat(caster, SAY_PLAYER_TEXT_2, nullptr, CHAT_MSG_SAY, LANG_UNIVERSAL, TEXT_RANGE_NORMAL, 0, SoundKitPlayType::Normal, TEAM_OTHER, false, player); break; case 3: - sCreatureTextMgr->SendChat(caster, SAY_PLAYER_TEXT_3, nullptr, CHAT_MSG_SAY, LANG_UNIVERSAL, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player); + sCreatureTextMgr->SendChat(caster, SAY_PLAYER_TEXT_3, nullptr, CHAT_MSG_SAY, LANG_UNIVERSAL, TEXT_RANGE_NORMAL, 0, SoundKitPlayType::Normal, TEAM_OTHER, false, player); Remove(); break; } -- cgit v1.2.3