From 673c652ba6e540d874e929dcc50f6c04ceae50c8 Mon Sep 17 00:00:00 2001 From: click Date: Mon, 12 Jul 2010 00:30:17 +0200 Subject: change "IN_MILISECONDS" to proper english "IN_MILLISECONDS" --HG-- branch : trunk --- .../Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp | 2 +- .../HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp index 884e71e7c36..61b891c7535 100755 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp @@ -68,7 +68,7 @@ struct instance_sethekk_halls : public ScriptedInstance { case DATA_IKISSDOOREVENT: if (data == DONE) - DoUseDoorOrButton(m_uiIkissDoorGUID,DAY*IN_MILISECONDS); + DoUseDoorOrButton(m_uiIkissDoorGUID,DAY*IN_MILLISECONDS); break; case TYPE_ANZU_ENCOUNTER: AnzuEncounter = data; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index 22ba195fb72..56cbf1cabcb 100755 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -59,12 +59,12 @@ struct instance_ramparts : public ScriptedInstance { case TYPE_VAZRUDEN: if (uiData == DONE && m_auiEncounter[1] == DONE) - DoRespawnGameObject(instance->IsHeroic() ? m_uiChestHGUID : m_uiChestNGUID, HOUR*IN_MILISECONDS); + DoRespawnGameObject(instance->IsHeroic() ? m_uiChestHGUID : m_uiChestNGUID, HOUR*IN_MILLISECONDS); m_auiEncounter[0] = uiData; break; case TYPE_NAZAN: if (uiData == DONE && m_auiEncounter[0] == DONE) - DoRespawnGameObject(instance->IsHeroic() ? m_uiChestHGUID : m_uiChestNGUID, HOUR*IN_MILISECONDS); + DoRespawnGameObject(instance->IsHeroic() ? m_uiChestHGUID : m_uiChestNGUID, HOUR*IN_MILLISECONDS); m_auiEncounter[1] = uiData; break; } -- cgit v1.2.3