From 6fb2bf4224b20c0ccecfceaca8d39ae27b8677ea Mon Sep 17 00:00:00 2001 From: Azazel Date: Fri, 29 Apr 2011 16:48:15 +0600 Subject: Core: use enum InventoryResult as return type for functions working with player items. Original patch by TOM_RUS. --- src/server/scripts/Outland/zangarmarsh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp index c102d11e161..3face5ee606 100644 --- a/src/server/scripts/Outland/zangarmarsh.cpp +++ b/src/server/scripts/Outland/zangarmarsh.cpp @@ -250,7 +250,7 @@ public: { ItemPosCountVec dest; uint32 itemId = 24573; - uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, 1, false); + InventoryResult msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, 1, false); if (msg == EQUIP_ERR_OK) { pPlayer->StoreNewItem(dest, itemId, true); -- cgit v1.2.3