From 75994b3dd3b36a36390796257fc709a73dde735d Mon Sep 17 00:00:00 2001 From: click Date: Thu, 7 Feb 2013 00:19:19 +0100 Subject: Core: Clean up whitespace, and remove a silly warning in boss_lurker_below.cpp --- src/server/scripts/Outland/BlackTemple/boss_supremus.cpp | 2 +- .../Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp | 2 +- src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 90b265e2a65..2fac33760e2 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -274,7 +274,7 @@ public: struct npc_volcanoAI : public ScriptedAI { - npc_volcanoAI(Creature* creature) : ScriptedAI(creature) + npc_volcanoAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index cade8f34cde..c9d0ab08e1c 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -153,7 +153,7 @@ public: Summons.DespawnAll(); } - void EnterCombat(Unit* who) + void EnterCombat(Unit* /*who*/) { if (instance) instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS); diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 8d66e0824b9..c4111f59d65 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -1406,7 +1406,7 @@ class mob_kael_flamestrike : public CreatureScript } struct mob_kael_flamestrikeAI : public ScriptedAI { - mob_kael_flamestrikeAI(Creature* creature) : ScriptedAI(creature) + mob_kael_flamestrikeAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } -- cgit v1.2.3