From 9d865f7536ae6feda6fba77785e4548f95ca5d03 Mon Sep 17 00:00:00 2001 From: Wyrserth <43747507+Wyrserth@users.noreply.github.com> Date: Thu, 30 May 2019 20:07:46 +0200 Subject: Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura (#23319) * Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura. * Forgot to change this in last-second rename. * Apply suggested changes, thanks Shauren! (cherry picked from commit 8bc5451864570c07eff6d427846335044f85a509) --- src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp index dc00851ca5b..1477883f415 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp @@ -263,7 +263,6 @@ struct boss_ahune : public BossAI if (Creature* frozenCore = instance->GetCreature(DATA_FROZEN_CORE)) frozenCore->AI()->DoAction(ACTION_AHUNE_RETREAT); me->RemoveAurasDueToSpell(SPELL_AHUNES_SHIELD); - me->AddUnitFlag(UNIT_FLAG_UNK_31); DoCastSelf(SPELL_SUBMERGED, true); DoCastSelf(SPELL_AHUNE_SELF_STUN, true); DoCastSelf(SPELL_STAY_SUBMERGED, true); -- cgit v1.2.3