From a50fef233652a91e2d8fb0574f39b6b2203fe4b3 Mon Sep 17 00:00:00 2001 From: kaelima Date: Wed, 19 Jun 2013 00:41:40 +0200 Subject: Scripts: Prevented several KilledUnit texts to yelled for non-players such as pets --- src/server/scripts/Outland/BlackTemple/boss_illidan.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 7cac1128815..06e6c676ffa 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -574,7 +574,7 @@ public: void KilledUnit(Unit* victim) { - if (victim == me) + if (victim->GetTypeId() != TYPEID_PLAYER) return; /// @todo Find better way to handle emote -- cgit v1.2.3