From 93dbf2051396c67e3ac2615cf17d63b65c4410f0 Mon Sep 17 00:00:00 2001 From: gerripeach Date: Sun, 20 Oct 2013 06:26:29 +0200 Subject: Core/Group: Fix crash in "Group::GetMembersCount" closes: #9350 --- src/server/scripts/Outland/zone_shadowmoon_valley.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index eac3dce43b0..24fbcf881b2 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -1467,7 +1467,7 @@ public: uint8 DeadMemberCount = 0; uint8 FailedMemberCount = 0; - const Group::MemberSlotList members = EventGroup->GetMemberSlots(); + Group::MemberSlotList const& members = EventGroup->GetMemberSlots(); for (Group::member_citerator itr = members.begin(); itr!= members.end(); ++itr) { -- cgit v1.2.3 From 9802c7b89180c594da8eb2e2554d7836c5dfeb9b Mon Sep 17 00:00:00 2001 From: Vincent_Michael Date: Tue, 22 Oct 2013 20:23:07 +0200 Subject: Scripts/Misc: Coding Style unification? (by Aokromes) --- .../world/2013_10_20_00_world_conditions.sql | 2 +- src/server/scripts/Commands/cs_group.cpp | 1 - .../EasternKingdoms/AlteracValley/boss_balinda.cpp | 4 +-- .../AlteracValley/boss_drekthar.cpp | 2 +- .../AlteracValley/boss_galvangar.cpp | 2 +- .../EasternKingdoms/AlteracValley/boss_vanndar.cpp | 2 +- .../BlackrockDepths/blackrock_depths.cpp | 6 ++-- .../BlackrockDepths/boss_ambassador_flamelash.cpp | 2 +- .../BlackrockDepths/boss_anubshiah.cpp | 2 +- .../BlackrockDepths/boss_general_angerforge.cpp | 2 +- .../BlackrockDepths/boss_gorosh_the_dervish.cpp | 2 +- .../BlackrockDepths/boss_grizzle.cpp | 2 +- .../boss_high_interrogator_gerstahn.cpp | 2 +- .../BlackrockDepths/boss_magmus.cpp | 2 +- .../BlackrockDepths/boss_moira_bronzebeard.cpp | 2 +- .../BlackrockDepths/instance_blackrock_depths.cpp | 2 +- .../BlackrockSpire/boss_drakkisath.cpp | 2 +- .../BlackrockSpire/boss_gizrul_the_slavener.cpp | 2 +- .../BlackrockSpire/boss_halycon.cpp | 2 +- .../BlackrockSpire/boss_highlord_omokk.cpp | 2 +- .../BlackrockSpire/boss_lord_valthalak.cpp | 2 +- .../BlackrockSpire/boss_mother_smolderweb.cpp | 2 +- .../BlackrockSpire/boss_overlord_wyrmthalak.cpp | 2 +- .../BlackrockSpire/boss_pyroguard_emberseer.cpp | 4 +-- .../BlackrockSpire/boss_quartermaster_zigris.cpp | 2 +- .../boss_shadow_hunter_voshgajin.cpp | 2 +- .../BlackrockSpire/boss_the_beast.cpp | 2 +- .../BlackrockSpire/boss_urok_doomhowl.cpp | 2 +- .../BlackrockSpire/boss_warmaster_voone.cpp | 2 +- .../BlackrockMountain/MoltenCore/boss_garr.cpp | 2 +- .../Deadmines/instance_deadmines.cpp | 2 +- .../EasternKingdoms/Karazhan/boss_curator.cpp | 2 +- .../Karazhan/boss_maiden_of_virtue.cpp | 2 +- .../EasternKingdoms/Karazhan/boss_midnight.cpp | 2 +- .../EasternKingdoms/Karazhan/boss_moroes.cpp | 8 +++--- .../Karazhan/boss_prince_malchezaar.cpp | 2 +- .../Karazhan/boss_shade_of_aran.cpp | 2 +- .../Karazhan/boss_terestian_illhoof.cpp | 4 +-- .../EasternKingdoms/Karazhan/bosses_opera.cpp | 4 +-- .../EasternKingdoms/Karazhan/instance_karazhan.cpp | 2 +- .../MagistersTerrace/boss_felblood_kaelthas.cpp | 2 +- .../MagistersTerrace/boss_priestess_delrissa.cpp | 14 +++++----- .../MagistersTerrace/boss_selin_fireheart.cpp | 2 +- .../instance_magisters_terrace.cpp | 2 +- .../MagistersTerrace/magisters_terrace.cpp | 2 +- .../EasternKingdoms/ScarletEnclave/chapter1.cpp | 8 +++--- .../EasternKingdoms/ScarletEnclave/chapter2.cpp | 8 +++--- .../EasternKingdoms/ScarletEnclave/chapter5.cpp | 2 +- .../ScarletEnclave/zone_the_scarlet_enclave.cpp | 2 +- .../ScarletMonastery/boss_arcanist_doan.cpp | 2 +- .../ScarletMonastery/boss_azshir_the_sleepless.cpp | 2 +- .../ScarletMonastery/boss_bloodmage_thalnos.cpp | 2 +- .../ScarletMonastery/boss_headless_horseman.cpp | 4 +-- .../ScarletMonastery/boss_herod.cpp | 2 +- .../boss_high_inquisitor_fairbanks.cpp | 2 +- .../ScarletMonastery/boss_houndmaster_loksey.cpp | 2 +- .../ScarletMonastery/boss_scorn.cpp | 2 +- .../instance_scarlet_monastery.cpp | 2 +- .../Scholomance/boss_darkmaster_gandling.cpp | 2 +- .../Scholomance/boss_death_knight_darkreaver.cpp | 2 +- .../Scholomance/boss_doctor_theolen_krastinov.cpp | 2 +- .../Scholomance/boss_illucia_barov.cpp | 2 +- .../Scholomance/boss_instructor_malicia.cpp | 2 +- .../Scholomance/boss_jandice_barov.cpp | 4 +-- .../EasternKingdoms/Scholomance/boss_kormok.cpp | 2 +- .../Scholomance/boss_lord_alexei_barov.cpp | 2 +- .../Scholomance/boss_lorekeeper_polkelt.cpp | 2 +- .../Scholomance/boss_ras_frostwhisper.cpp | 2 +- .../Scholomance/boss_the_ravenian.cpp | 2 +- .../EasternKingdoms/Scholomance/boss_vectus.cpp | 2 +- .../ShadowfangKeep/instance_shadowfang_keep.cpp | 2 +- .../Stratholme/boss_cannon_master_willey.cpp | 2 +- .../Stratholme/boss_dathrohan_balnazzar.cpp | 2 +- .../Stratholme/boss_magistrate_barthilas.cpp | 2 +- .../Stratholme/boss_postmaster_malown.cpp | 2 +- .../Stratholme/boss_timmy_the_cruel.cpp | 2 +- .../EasternKingdoms/Stratholme/stratholme.cpp | 6 ++-- .../SunwellPlateau/boss_eredar_twins.cpp | 2 +- .../SunwellPlateau/boss_kiljaeden.cpp | 4 +-- .../EasternKingdoms/SunwellPlateau/boss_muru.cpp | 2 +- .../SunwellPlateau/instance_sunwell_plateau.cpp | 2 +- .../TheStockade/instance_the_stockade.cpp | 2 +- .../EasternKingdoms/Uldaman/boss_ironaya.cpp | 2 +- .../EasternKingdoms/Uldaman/instance_uldaman.cpp | 4 +-- .../scripts/EasternKingdoms/Uldaman/uldaman.cpp | 2 +- .../EasternKingdoms/ZulAman/boss_halazzi.cpp | 2 +- .../EasternKingdoms/ZulAman/boss_hexlord.cpp | 10 +++---- .../EasternKingdoms/ZulAman/boss_janalai.cpp | 2 +- .../EasternKingdoms/ZulAman/boss_zuljin.cpp | 2 +- .../EasternKingdoms/ZulAman/instance_zulaman.cpp | 2 +- .../EasternKingdoms/ZulGurub/boss_arlokk.cpp | 6 ++-- .../EasternKingdoms/ZulGurub/boss_gahzranka.cpp | 4 +-- .../EasternKingdoms/ZulGurub/boss_grilek.cpp | 4 +-- .../EasternKingdoms/ZulGurub/boss_hakkar.cpp | 4 +-- .../EasternKingdoms/ZulGurub/boss_hazzarah.cpp | 4 +-- .../EasternKingdoms/ZulGurub/boss_jeklik.cpp | 4 +-- .../EasternKingdoms/ZulGurub/boss_jindo.cpp | 6 ++-- .../EasternKingdoms/ZulGurub/boss_mandokir.cpp | 6 ++-- .../EasternKingdoms/ZulGurub/boss_marli.cpp | 8 +++--- .../EasternKingdoms/ZulGurub/boss_renataki.cpp | 4 +-- .../EasternKingdoms/ZulGurub/boss_thekal.cpp | 6 ++-- .../EasternKingdoms/ZulGurub/boss_venoxis.cpp | 4 +-- .../EasternKingdoms/ZulGurub/boss_wushoolay.cpp | 4 +-- .../EasternKingdoms/ZulGurub/instance_zulgurub.cpp | 2 +- src/server/scripts/EasternKingdoms/boss_kruul.cpp | 2 +- .../EasternKingdoms/zone_arathi_highlands.cpp | 2 +- .../EasternKingdoms/zone_burning_steppes.cpp | 2 +- .../scripts/EasternKingdoms/zone_duskwood.cpp | 2 +- .../EasternKingdoms/zone_eastern_plaguelands.cpp | 2 +- .../EasternKingdoms/zone_eversong_woods.cpp | 2 +- .../scripts/EasternKingdoms/zone_ghostlands.cpp | 2 +- .../EasternKingdoms/zone_isle_of_queldanas.cpp | 4 +-- .../EasternKingdoms/zone_redridge_mountains.cpp | 2 +- .../EasternKingdoms/zone_silvermoon_city.cpp | 2 +- .../EasternKingdoms/zone_silverpine_forest.cpp | 2 +- .../EasternKingdoms/zone_stormwind_city.cpp | 2 +- .../scripts/EasternKingdoms/zone_undercity.cpp | 4 +-- .../EasternKingdoms/zone_western_plaguelands.cpp | 2 +- .../scripts/EasternKingdoms/zone_westfall.cpp | 2 +- src/server/scripts/Events/childrens_week.cpp | 30 ++++++++++---------- src/server/scripts/Examples/example_creature.cpp | 2 +- .../instance_blackfathom_deeps.cpp | 2 +- .../BattleForMountHyjal/boss_archimonde.cpp | 4 +-- .../BattleForMountHyjal/instance_hyjal.cpp | 2 +- .../boss_leutenant_drake.cpp | 2 +- .../instance_old_hillsbrad.cpp | 2 +- .../Kalimdor/DireMaul/instance_dire_maul.cpp | 2 +- .../Kalimdor/Maraudon/boss_celebras_the_cursed.cpp | 2 +- .../scripts/Kalimdor/Maraudon/boss_landslide.cpp | 2 +- .../scripts/Kalimdor/Maraudon/boss_noxxion.cpp | 2 +- .../Kalimdor/Maraudon/boss_princess_theradras.cpp | 2 +- .../Kalimdor/Maraudon/instance_maraudon.cpp | 2 +- .../Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp | 2 +- .../RagefireChasm/instance_ragefire_chasm.cpp | 2 +- .../boss_amnennar_the_coldbringer.cpp | 2 +- .../RazorfenKraul/instance_razorfen_kraul.cpp | 2 +- .../Kalimdor/RazorfenKraul/razorfen_kraul.cpp | 4 +-- .../RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp | 2 +- .../Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp | 2 +- .../Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp | 2 +- .../Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp | 2 +- .../Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp | 4 +-- .../TempleOfAhnQiraj/boss_twinemperors.cpp | 4 +-- .../instance_temple_of_ahnqiraj.cpp | 2 +- .../WailingCaverns/instance_wailing_caverns.cpp | 2 +- .../Kalimdor/ZulFarrak/instance_zulfarrak.cpp | 2 +- src/server/scripts/Kalimdor/boss_azuregos.cpp | 2 +- src/server/scripts/Kalimdor/zone_ashenvale.cpp | 2 +- src/server/scripts/Kalimdor/zone_azshara.cpp | 6 ++-- .../scripts/Kalimdor/zone_azuremyst_isle.cpp | 10 +++---- .../scripts/Kalimdor/zone_bloodmyst_isle.cpp | 4 +-- src/server/scripts/Kalimdor/zone_darkshore.cpp | 2 +- src/server/scripts/Kalimdor/zone_desolace.cpp | 2 +- src/server/scripts/Kalimdor/zone_durotar.cpp | 10 +++---- src/server/scripts/Kalimdor/zone_moonglade.cpp | 2 +- src/server/scripts/Kalimdor/zone_mulgore.cpp | 4 +-- src/server/scripts/Kalimdor/zone_orgrimmar.cpp | 4 +-- src/server/scripts/Kalimdor/zone_silithus.cpp | 6 ++-- .../scripts/Kalimdor/zone_stonetalon_mountains.cpp | 2 +- src/server/scripts/Kalimdor/zone_tanaris.cpp | 6 ++-- src/server/scripts/Kalimdor/zone_the_barrens.cpp | 2 +- .../scripts/Kalimdor/zone_thousand_needles.cpp | 2 +- src/server/scripts/Kalimdor/zone_thunder_bluff.cpp | 2 +- src/server/scripts/Kalimdor/zone_ungoro_crater.cpp | 2 +- src/server/scripts/Kalimdor/zone_winterspring.cpp | 2 +- .../AzjolNerub/Ahnkahet/boss_amanitar.cpp | 2 +- .../AzjolNerub/Ahnkahet/boss_elder_nadox.cpp | 2 +- .../AzjolNerub/boss_krikthir_the_gatewatcher.cpp | 12 ++++---- .../ObsidianSanctum/boss_sartharion.cpp | 6 ++-- .../ObsidianSanctum/instance_obsidian_sanctum.cpp | 2 +- .../ChamberOfAspects/RubySanctum/boss_halion.cpp | 2 +- .../TrialOfTheChampion/boss_argent_challenge.cpp | 2 +- .../TrialOfTheChampion/boss_black_knight.cpp | 2 +- .../instance_trial_of_the_champion.cpp | 2 +- .../TrialOfTheCrusader/boss_faction_champions.cpp | 32 +++++++++++----------- .../TrialOfTheCrusader/boss_lord_jaraxxus.cpp | 2 +- .../TrialOfTheCrusader/boss_northrend_beasts.cpp | 2 +- .../TrialOfTheCrusader/boss_twin_valkyr.cpp | 6 ++-- .../instance_trial_of_the_crusader.cpp | 2 +- .../Northrend/DraktharonKeep/boss_novos.cpp | 6 ++-- .../FrozenHalls/HallsOfReflection/boss_falric.cpp | 2 +- .../FrozenHalls/HallsOfReflection/boss_marwyn.cpp | 2 +- .../HallsOfReflection/halls_of_reflection.cpp | 6 ++-- .../instance_halls_of_reflection.cpp | 2 +- .../scripts/Northrend/Gundrak/boss_slad_ran.cpp | 4 +-- .../IcecrownCitadel/boss_blood_queen_lana_thel.cpp | 2 +- .../IcecrownCitadel/boss_lady_deathwhisper.cpp | 4 +-- .../IcecrownCitadel/boss_professor_putricide.cpp | 2 +- .../IcecrownCitadel/boss_the_lich_king.cpp | 2 +- .../Northrend/IcecrownCitadel/icecrown_citadel.cpp | 4 +-- .../Northrend/Naxxramas/boss_anubrekhan.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_gothik.cpp | 4 +-- .../scripts/Northrend/Naxxramas/boss_heigan.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_kelthuzad.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_maexxna.cpp | 4 +-- .../scripts/Northrend/Naxxramas/boss_noth.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_patchwerk.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_razuvious.cpp | 2 +- .../Nexus/Nexus/boss_commander_kolurg.cpp | 2 +- .../Nexus/Nexus/boss_commander_stoutbeard.cpp | 2 +- .../scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp | 6 ++-- .../Northrend/Nexus/Nexus/instance_nexus.cpp | 2 +- .../scripts/Northrend/Nexus/Oculus/boss_drakos.cpp | 4 +-- .../scripts/Northrend/Nexus/Oculus/boss_urom.cpp | 2 +- .../scripts/Northrend/Nexus/Oculus/boss_varos.cpp | 4 +-- .../Northrend/Nexus/Oculus/instance_oculus.cpp | 2 +- .../Ulduar/Ulduar/boss_algalon_the_observer.cpp | 4 +-- .../Ulduar/Ulduar/boss_flame_leviathan.cpp | 10 +++---- .../Northrend/Ulduar/Ulduar/boss_kologarn.cpp | 2 +- .../Northrend/Ulduar/Ulduar/boss_razorscale.cpp | 2 +- .../UtgardeKeep/UtgardeKeep/boss_keleseth.cpp | 4 +-- .../UtgardeKeep/boss_skarvald_dalronn.cpp | 2 +- .../UtgardePinnacle/instance_utgarde_pinnacle.cpp | 2 +- .../Northrend/VaultOfArchavon/boss_toravon.cpp | 2 +- .../Northrend/VioletHold/instance_violet_hold.cpp | 2 +- src/server/scripts/Northrend/isle_of_conquest.cpp | 2 +- .../scripts/Northrend/zone_borean_tundra.cpp | 30 ++++++++++---------- .../scripts/Northrend/zone_grizzly_hills.cpp | 10 +++---- src/server/scripts/Northrend/zone_icecrown.cpp | 2 +- .../scripts/Northrend/zone_sholazar_basin.cpp | 4 +-- src/server/scripts/Northrend/zone_storm_peaks.cpp | 8 +++--- src/server/scripts/Northrend/zone_zuldrak.cpp | 18 ++++++------ src/server/scripts/OutdoorPvP/OutdoorPvPZM.h | 2 +- .../AuchenaiCrypts/boss_exarch_maladaar.cpp | 4 +-- .../ManaTombs/boss_nexusprince_shaffar.cpp | 4 +-- .../scripts/Outland/BlackTemple/black_temple.cpp | 2 +- .../scripts/Outland/BlackTemple/boss_illidan.cpp | 10 +++---- .../BlackTemple/boss_reliquary_of_souls.cpp | 8 +++--- .../scripts/Outland/BlackTemple/boss_supremus.cpp | 2 +- .../Outland/BlackTemple/boss_teron_gorefiend.cpp | 4 +-- .../Outland/BlackTemple/illidari_council.cpp | 8 +++--- .../SerpentShrine/boss_leotheras_the_blind.cpp | 2 +- .../SerpentShrine/boss_lurker_below.cpp | 2 +- .../SerpentShrine/boss_morogrim_tidewalker.cpp | 2 +- .../SteamVault/boss_hydromancer_thespia.cpp | 2 +- .../TheSlavePens/instance_the_slave_pens.cpp | 2 +- .../TheUnderbog/boss_hungarfen.cpp | 2 +- .../TheUnderbog/instance_the_underbog.cpp | 2 +- .../HellfireCitadel/BloodFurnace/boss_broggok.cpp | 2 +- .../BloodFurnace/boss_kelidan_the_breaker.cpp | 2 +- .../BloodFurnace/instance_blood_furnace.cpp | 4 +-- .../HellfireRamparts/boss_vazruden_the_herald.cpp | 2 +- .../instance_hellfire_ramparts.cpp | 2 +- .../ShatteredHalls/boss_nethekurse.cpp | 2 +- .../scripts/Outland/TempestKeep/Eye/boss_alar.cpp | 2 +- .../Outland/TempestKeep/Eye/boss_kaelthas.cpp | 12 ++++---- .../Outland/TempestKeep/Eye/instance_the_eye.cpp | 2 +- .../scripts/Outland/TempestKeep/Eye/the_eye.cpp | 2 +- .../Mechanar/boss_gatewatcher_gyrokill.cpp | 4 +-- .../Mechanar/boss_gatewatcher_ironhand.cpp | 4 +-- .../Mechanar/boss_nethermancer_sepethrea.cpp | 4 +-- .../Mechanar/boss_pathaleon_the_calculator.cpp | 4 +-- .../Outland/TempestKeep/arcatraz/arcatraz.cpp | 2 +- .../arcatraz/boss_harbinger_skyriss.cpp | 2 +- .../TempestKeep/arcatraz/instance_arcatraz.cpp | 2 +- .../scripts/Outland/zone_blades_edge_mountains.cpp | 8 +++--- .../scripts/Outland/zone_hellfire_peninsula.cpp | 6 ++-- src/server/scripts/Outland/zone_nagrand.cpp | 4 +-- src/server/scripts/Outland/zone_netherstorm.cpp | 8 +++--- .../scripts/Outland/zone_shadowmoon_valley.cpp | 16 +++++------ src/server/scripts/Outland/zone_shattrath_city.cpp | 4 +-- .../scripts/Outland/zone_terokkar_forest.cpp | 14 +++++----- src/server/scripts/Outland/zone_zangarmarsh.cpp | 2 +- src/server/scripts/Spells/spell_dk.cpp | 2 +- src/server/scripts/Spells/spell_holiday.cpp | 2 +- src/server/scripts/Spells/spell_item.cpp | 10 +++---- src/server/scripts/World/achievement_scripts.cpp | 2 +- src/server/scripts/World/areatrigger_scripts.cpp | 2 +- src/server/scripts/World/go_scripts.cpp | 2 +- src/server/scripts/World/guards.cpp | 6 ++-- src/server/scripts/World/item_scripts.cpp | 2 +- src/server/scripts/World/mob_generic_creature.cpp | 4 +-- src/server/scripts/World/npcs_special.cpp | 20 +++++++------- 273 files changed, 494 insertions(+), 495 deletions(-) (limited to 'src/server/scripts/Outland') diff --git a/sql/updates/world/2013_10_20_00_world_conditions.sql b/sql/updates/world/2013_10_20_00_world_conditions.sql index 9d25ecd5064..cac106ade39 100644 --- a/sql/updates/world/2013_10_20_00_world_conditions.sql +++ b/sql/updates/world/2013_10_20_00_world_conditions.sql @@ -181,4 +181,4 @@ INSERT INTO `conditions` (SourceTypeOrReferenceId, SourceGroup, SourceEntry, Sou -- NPC ID: 28474, Name: Amal'thazad, Menu-ID: 9693, Trainer-Classmask: 32, Text-ID1: 13174, Trainer-Option: 0, Talent-Option: 1, Dualspec-Option: 2 (15, @MENU17, @TRAINEROPT, 0, 0, 15, 0, @CLASSMASK_DK, 0, 0, 0, 0, 0, '', 'Show gossip option if player is a Death Knight'), (15, @MENU17, @TALENTOPT, 0, 0, 15, 0, @CLASSMASK_DK, 0, 0, 0, 0, 0, '', 'Show gossip option if player is a Death Knight'), -(15, @MENU17, @DUALOPT, 0, 0, 15, 0, @CLASSMASK_DK, 0, 0, 0, 0, 0, '', 'Show gossip option if player is a Death Knight'); \ No newline at end of file +(15, @MENU17, @DUALOPT, 0, 0, 15, 0, @CLASSMASK_DK, 0, 0, 0, 0, 0, '', 'Show gossip option if player is a Death Knight'); diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp index 1c0949398b9..fda34586f0c 100644 --- a/src/server/scripts/Commands/cs_group.cpp +++ b/src/server/scripts/Commands/cs_group.cpp @@ -263,7 +263,6 @@ public: // Get ALL the variables! Player* playerTarget; uint32 phase = 0; - uint32 groupCounter = 0; uint64 guidTarget; std::string nameTarget; std::string zoneName; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp index 1b5a42a83ef..6dbcdffca72 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp @@ -50,7 +50,7 @@ public: struct npc_water_elementalAI : public ScriptedAI { - npc_water_elementalAI(Creature* creature) : ScriptedAI(creature) {} + npc_water_elementalAI(Creature* creature) : ScriptedAI(creature) { } uint32 waterBoltTimer; uint64 balindaGUID; @@ -99,7 +99,7 @@ public: struct boss_balindaAI : public ScriptedAI { - boss_balindaAI(Creature* creature) : ScriptedAI(creature), summons(me) {} + boss_balindaAI(Creature* creature) : ScriptedAI(creature), summons(me) { } uint32 arcaneExplosionTimer; uint32 coneOfColdTimer; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp index 8bddff621fa..7559d71bf78 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp @@ -45,7 +45,7 @@ public: struct boss_drektharAI : public ScriptedAI { - boss_drektharAI(Creature* creature) : ScriptedAI(creature) {} + boss_drektharAI(Creature* creature) : ScriptedAI(creature) { } uint32 WhirlwindTimer; uint32 Whirlwind2Timer; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp index 1dcf70d28b9..4f91e57be50 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp @@ -40,7 +40,7 @@ public: struct boss_galvangarAI : public ScriptedAI { - boss_galvangarAI(Creature* creature) : ScriptedAI(creature) {} + boss_galvangarAI(Creature* creature) : ScriptedAI(creature) { } uint32 CleaveTimer; uint32 FrighteningShoutTimer; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp index f2ba479ac86..0e5370f0f07 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp @@ -42,7 +42,7 @@ public: struct boss_vanndarAI : public ScriptedAI { - boss_vanndarAI(Creature* creature) : ScriptedAI(creature) {} + boss_vanndarAI(Creature* creature) : ScriptedAI(creature) { } uint32 AvatarTimer; uint32 ThunderclapTimer; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp index e9a6b15dcf8..89b4dc5324f 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp @@ -359,7 +359,7 @@ public: struct npc_phalanxAI : public ScriptedAI { - npc_phalanxAI(Creature* creature) : ScriptedAI(creature) {} + npc_phalanxAI(Creature* creature) : ScriptedAI(creature) { } uint32 ThunderClap_Timer; uint32 FireballVolley_Timer; @@ -613,7 +613,7 @@ public: struct npc_dughal_stormwingAI : public npc_escortAI { - npc_dughal_stormwingAI(Creature* creature) : npc_escortAI(creature) {} + npc_dughal_stormwingAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -1125,7 +1125,7 @@ public: struct npc_tobias_seecherAI : public npc_escortAI { - npc_tobias_seecherAI(Creature* creature) : npc_escortAI(creature) {} + npc_tobias_seecherAI(Creature* creature) : npc_escortAI(creature) { } void EnterCombat(Unit* who) OVERRIDE {} void Reset() OVERRIDE {} diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp index 3a4f734429c..feadc006daf 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp @@ -36,7 +36,7 @@ public: struct boss_ambassador_flamelashAI : public ScriptedAI { - boss_ambassador_flamelashAI(Creature* creature) : ScriptedAI(creature) {} + boss_ambassador_flamelashAI(Creature* creature) : ScriptedAI(creature) { } uint32 FireBlast_Timer; uint32 Spirit_Timer; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp index 63a94ca616a..83869ddc631 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp @@ -40,7 +40,7 @@ public: struct boss_anubshiahAI : public ScriptedAI { - boss_anubshiahAI(Creature* creature) : ScriptedAI(creature) {} + boss_anubshiahAI(Creature* creature) : ScriptedAI(creature) { } uint32 ShadowBolt_Timer; uint32 CurseOfTongues_Timer; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp index 80bfa651301..40d176b574b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp @@ -38,7 +38,7 @@ public: struct boss_general_angerforgeAI : public ScriptedAI { - boss_general_angerforgeAI(Creature* creature) : ScriptedAI(creature) {} + boss_general_angerforgeAI(Creature* creature) : ScriptedAI(creature) { } uint32 MightyBlow_Timer; uint32 HamString_Timer; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp index d79c4d191b6..f865a6f6742 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp @@ -37,7 +37,7 @@ public: struct boss_gorosh_the_dervishAI : public ScriptedAI { - boss_gorosh_the_dervishAI(Creature* creature) : ScriptedAI(creature) {} + boss_gorosh_the_dervishAI(Creature* creature) : ScriptedAI(creature) { } uint32 WhirlWind_Timer; uint32 MortalStrike_Timer; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp index 504fca44c4c..3ac15bfcab4 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp @@ -38,7 +38,7 @@ public: struct boss_grizzleAI : public ScriptedAI { - boss_grizzleAI(Creature* creature) : ScriptedAI(creature) {} + boss_grizzleAI(Creature* creature) : ScriptedAI(creature) { } uint32 GroundTremor_Timer; uint32 Frenzy_Timer; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp index 7a98cc321dc..f381a1e2a9c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp @@ -39,7 +39,7 @@ public: struct boss_high_interrogator_gerstahnAI : public ScriptedAI { - boss_high_interrogator_gerstahnAI(Creature* creature) : ScriptedAI(creature) {} + boss_high_interrogator_gerstahnAI(Creature* creature) : ScriptedAI(creature) { } uint32 ShadowWordPain_Timer; uint32 ManaBurn_Timer; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp index 998e7b17897..2c1d078fd36 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp @@ -42,7 +42,7 @@ public: struct boss_magmusAI : public ScriptedAI { - boss_magmusAI(Creature* creature) : ScriptedAI(creature) {} + boss_magmusAI(Creature* creature) : ScriptedAI(creature) { } uint32 FieryBurst_Timer; uint32 WarStomp_Timer; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp index 9021649a61e..21c357d3b31 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp @@ -41,7 +41,7 @@ public: struct boss_moira_bronzebeardAI : public ScriptedAI { - boss_moira_bronzebeardAI(Creature* creature) : ScriptedAI(creature) {} + boss_moira_bronzebeardAI(Creature* creature) : ScriptedAI(creature) { } uint32 Heal_Timer; uint32 MindBlast_Timer; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp index a080e117583..fbec94887b2 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp @@ -76,7 +76,7 @@ public: struct instance_blackrock_depths_InstanceMapScript : public InstanceScript { - instance_blackrock_depths_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_blackrock_depths_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 encounter[MAX_ENCOUNTER]; std::string str_data; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_drakkisath.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_drakkisath.cpp index 59581204b05..009c22e40b3 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_drakkisath.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_drakkisath.cpp @@ -43,7 +43,7 @@ public: struct boss_drakkisathAI : public BossAI { - boss_drakkisathAI(Creature* creature) : BossAI(creature, DATA_GENERAL_DRAKKISATH) {} + boss_drakkisathAI(Creature* creature) : BossAI(creature, DATA_GENERAL_DRAKKISATH) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gizrul_the_slavener.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gizrul_the_slavener.cpp index f1bd81f2e6a..9f22c2c1e85 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gizrul_the_slavener.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gizrul_the_slavener.cpp @@ -46,7 +46,7 @@ public: struct boss_gizrul_the_slavenerAI : public BossAI { - boss_gizrul_the_slavenerAI(Creature* creature) : BossAI(creature, DATA_GIZRUL_THE_SLAVENER) {} + boss_gizrul_the_slavenerAI(Creature* creature) : BossAI(creature, DATA_GIZRUL_THE_SLAVENER) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_halycon.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_halycon.cpp index 630d6ff2a0d..b79a6e4733e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_halycon.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_halycon.cpp @@ -45,7 +45,7 @@ public: struct boss_halyconAI : public BossAI { - boss_halyconAI(Creature* creature) : BossAI(creature, DATA_HALYCON) {} + boss_halyconAI(Creature* creature) : BossAI(creature, DATA_HALYCON) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_highlord_omokk.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_highlord_omokk.cpp index 54ed5d44e34..5b5e9bc082a 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_highlord_omokk.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_highlord_omokk.cpp @@ -44,7 +44,7 @@ public: struct boss_highlordomokkAI : public BossAI { - boss_highlordomokkAI(Creature* creature) : BossAI(creature, DATA_HIGHLORD_OMOKK) {} + boss_highlordomokkAI(Creature* creature) : BossAI(creature, DATA_HIGHLORD_OMOKK) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp index b54c8f11f34..26540eb38a6 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp @@ -46,7 +46,7 @@ public: struct boss_lord_valthalakAI : public BossAI { - boss_lord_valthalakAI(Creature* creature) : BossAI(creature, DATA_LORD_VALTHALAK) {} + boss_lord_valthalakAI(Creature* creature) : BossAI(creature, DATA_LORD_VALTHALAK) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_mother_smolderweb.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_mother_smolderweb.cpp index 608cb75bbb2..f9b0441af77 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_mother_smolderweb.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_mother_smolderweb.cpp @@ -45,7 +45,7 @@ public: struct boss_mothersmolderwebAI : public BossAI { - boss_mothersmolderwebAI(Creature* creature) : BossAI(creature, DATA_MOTHER_SMOLDERWEB) {} + boss_mothersmolderwebAI(Creature* creature) : BossAI(creature, DATA_MOTHER_SMOLDERWEB) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_overlord_wyrmthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_overlord_wyrmthalak.cpp index 2b68b640720..2a448898813 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_overlord_wyrmthalak.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_overlord_wyrmthalak.cpp @@ -57,7 +57,7 @@ public: struct boss_overlordwyrmthalakAI : public BossAI { - boss_overlordwyrmthalakAI(Creature* creature) : BossAI(creature, DATA_OVERLORD_WYRMTHALAK) {} + boss_overlordwyrmthalakAI(Creature* creature) : BossAI(creature, DATA_OVERLORD_WYRMTHALAK) { } bool Summoned; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp index 57c3dfac7ff..1c40385c0fd 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp @@ -75,7 +75,7 @@ public: struct boss_pyroguard_emberseerAI : public BossAI { - boss_pyroguard_emberseerAI(Creature* creature) : BossAI(creature, DATA_PYROGAURD_EMBERSEER) {} + boss_pyroguard_emberseerAI(Creature* creature) : BossAI(creature, DATA_PYROGAURD_EMBERSEER) { } void Reset() OVERRIDE { @@ -340,7 +340,7 @@ public: struct npc_blackhand_incarceratorAI : public ScriptedAI { - npc_blackhand_incarceratorAI(Creature* creature) : ScriptedAI(creature) {} + npc_blackhand_incarceratorAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_quartermaster_zigris.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_quartermaster_zigris.cpp index a20822839e6..4dbade9e07b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_quartermaster_zigris.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_quartermaster_zigris.cpp @@ -40,7 +40,7 @@ public: struct boss_quatermasterzigrisAI : public BossAI { - boss_quatermasterzigrisAI(Creature* creature) : BossAI(creature, DATA_QUARTERMASTER_ZIGRIS) {} + boss_quatermasterzigrisAI(Creature* creature) : BossAI(creature, DATA_QUARTERMASTER_ZIGRIS) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp index 1936e5e72d0..7fcb201a5ad 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp @@ -46,7 +46,7 @@ public: struct boss_shadowvoshAI : public BossAI { - boss_shadowvoshAI(Creature* creature) : BossAI(creature, DATA_SHADOW_HUNTER_VOSHGAJIN) {} + boss_shadowvoshAI(Creature* creature) : BossAI(creature, DATA_SHADOW_HUNTER_VOSHGAJIN) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp index c4abaac158c..8cb0dfbce64 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp @@ -46,7 +46,7 @@ public: struct boss_thebeastAI : public BossAI { - boss_thebeastAI(Creature* creature) : BossAI(creature, DATA_THE_BEAST) {} + boss_thebeastAI(Creature* creature) : BossAI(creature, DATA_THE_BEAST) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_urok_doomhowl.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_urok_doomhowl.cpp index afee357aad5..76b673eed06 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_urok_doomhowl.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_urok_doomhowl.cpp @@ -46,7 +46,7 @@ public: struct boss_urok_doomhowlAI : public BossAI { - boss_urok_doomhowlAI(Creature* creature) : BossAI(creature, DATA_UROK_DOOMHOWL) {} + boss_urok_doomhowlAI(Creature* creature) : BossAI(creature, DATA_UROK_DOOMHOWL) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp index e3423fd02b6..ccd74b204ce 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp @@ -52,7 +52,7 @@ public: struct boss_warmastervooneAI : public BossAI { - boss_warmastervooneAI(Creature* creature) : BossAI(creature, DATA_WARMASTER_VOONE) {} + boss_warmastervooneAI(Creature* creature) : BossAI(creature, DATA_WARMASTER_VOONE) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_garr.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_garr.cpp index 5eabc11618b..420c9fcc290 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_garr.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_garr.cpp @@ -108,7 +108,7 @@ class npc_firesworn : public CreatureScript struct npc_fireswornAI : public ScriptedAI { - npc_fireswornAI(Creature* creature) : ScriptedAI(creature) {} + npc_fireswornAI(Creature* creature) : ScriptedAI(creature) { } uint32 immolateTimer; diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp index 7e7d1b72415..f029e8505d4 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp @@ -57,7 +57,7 @@ class instance_deadmines : public InstanceMapScript struct instance_deadmines_InstanceMapScript : public InstanceScript { - instance_deadmines_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_deadmines_InstanceMapScript(Map* map) : InstanceScript(map) { } uint64 FactoryDoorGUID; uint64 IronCladDoorGUID; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp index 6599af7c2aa..04b9ebffbf7 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp @@ -60,7 +60,7 @@ public: struct boss_curatorAI : public ScriptedAI { - boss_curatorAI(Creature* creature) : ScriptedAI(creature) {} + boss_curatorAI(Creature* creature) : ScriptedAI(creature) { } uint32 AddTimer; uint32 HatefulBoltTimer; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp index 0a9aee6269c..a04953cb3f5 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp @@ -52,7 +52,7 @@ public: struct boss_maiden_of_virtueAI : public ScriptedAI { - boss_maiden_of_virtueAI(Creature* creature) : ScriptedAI(creature) {} + boss_maiden_of_virtueAI(Creature* creature) : ScriptedAI(creature) { } uint32 Repentance_Timer; uint32 Holyfire_Timer; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index 0b11d425e85..48a6712c4ae 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -126,7 +126,7 @@ public: struct boss_midnightAI : public ScriptedAI { - boss_midnightAI(Creature* creature) : ScriptedAI(creature) {} + boss_midnightAI(Creature* creature) : ScriptedAI(creature) { } uint64 Attumen; uint8 Phase; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 780f781f58d..ff85c53de7a 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -399,7 +399,7 @@ public: struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI { //Shadow Priest - boss_baroness_dorothea_millstipeAI(Creature* creature) : boss_moroes_guestAI(creature) {} + boss_baroness_dorothea_millstipeAI(Creature* creature) : boss_moroes_guestAI(creature) { } uint32 ManaBurn_Timer; uint32 MindFlay_Timer; @@ -519,7 +519,7 @@ public: struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI { //Holy Priest - boss_lady_catriona_von_indiAI(Creature* creature) : boss_moroes_guestAI(creature) {} + boss_lady_catriona_von_indiAI(Creature* creature) : boss_moroes_guestAI(creature) { } uint32 DispelMagic_Timer; uint32 GreaterHeal_Timer; @@ -663,7 +663,7 @@ public: struct boss_lord_robin_darisAI : public boss_moroes_guestAI { //Arms Warr - boss_lord_robin_darisAI(Creature* creature) : boss_moroes_guestAI(creature) {} + boss_lord_robin_darisAI(Creature* creature) : boss_moroes_guestAI(creature) { } uint32 Hamstring_Timer; uint32 MortalStrike_Timer; @@ -719,7 +719,7 @@ public: struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI { //Arms Warr - boss_lord_crispin_ferenceAI(Creature* creature) : boss_moroes_guestAI(creature) {} + boss_lord_crispin_ferenceAI(Creature* creature) : boss_moroes_guestAI(creature) { } uint32 Disarm_Timer; uint32 HeroicStrike_Timer; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 8f292f2d008..762547e551c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -110,7 +110,7 @@ public: struct netherspite_infernalAI : public ScriptedAI { netherspite_infernalAI(Creature* creature) : ScriptedAI(creature), - HellfireTimer(0), CleanupTimer(0), malchezaar(0), point(NULL) {} + HellfireTimer(0), CleanupTimer(0), malchezaar(0), point(NULL) { } uint32 HellfireTimer; uint32 CleanupTimer; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 7999524f853..66489fb8840 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -520,7 +520,7 @@ public: struct water_elementalAI : public ScriptedAI { - water_elementalAI(Creature* creature) : ScriptedAI(creature) {} + water_elementalAI(Creature* creature) : ScriptedAI(creature) { } uint32 CastTimer; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index f348cf95a82..8be6b8b5739 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -148,7 +148,7 @@ public: struct npc_demon_chainAI : public ScriptedAI { - npc_demon_chainAI(Creature* creature) : ScriptedAI(creature) {} + npc_demon_chainAI(Creature* creature) : ScriptedAI(creature) { } uint64 SacrificeGUID; @@ -220,7 +220,7 @@ public: struct npc_fiendish_impAI : public ScriptedAI { - npc_fiendish_impAI(Creature* creature) : ScriptedAI(creature) {} + npc_fiendish_impAI(Creature* creature) : ScriptedAI(creature) { } uint32 FireboltTimer; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 29ae4890fdc..383cb9182c7 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -238,7 +238,7 @@ public: struct npc_titoAI : public ScriptedAI { - npc_titoAI(Creature* creature) : ScriptedAI(creature) {} + npc_titoAI(Creature* creature) : ScriptedAI(creature) { } uint64 DorotheeGUID; uint32 YipTimer; @@ -724,7 +724,7 @@ public: struct npc_cycloneAI : public ScriptedAI { - npc_cycloneAI(Creature* creature) : ScriptedAI(creature) {} + npc_cycloneAI(Creature* creature) : ScriptedAI(creature) { } uint32 MoveTimer; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp index 82dc85861da..bf213e68f10 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp @@ -56,7 +56,7 @@ public: struct instance_karazhan_InstanceMapScript : public InstanceScript { - instance_karazhan_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_karazhan_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string strSaveData; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 74d65480611..dc8f8bb185a 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -600,7 +600,7 @@ public: struct npc_felkael_phoenix_eggAI : public ScriptedAI { - npc_felkael_phoenix_eggAI(Creature* creature) : ScriptedAI(creature) {} + npc_felkael_phoenix_eggAI(Creature* creature) : ScriptedAI(creature) { } uint32 HatchTimer; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index 03c06664edf..c8ab4a147ff 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -510,7 +510,7 @@ public: struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI { //Rogue - boss_kagani_nightstrikeAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {} + boss_kagani_nightstrikeAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) { } uint32 Gouge_Timer; uint32 Kick_Timer; @@ -614,7 +614,7 @@ public: struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI { //Warlock - boss_ellris_duskhallowAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {} + boss_ellris_duskhallowAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) { } uint32 Immolate_Timer; uint32 Shadow_Bolt_Timer; @@ -705,7 +705,7 @@ public: struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI { //Monk - boss_eramas_brightblazeAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {} + boss_eramas_brightblazeAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) { } uint32 Knockdown_Timer; uint32 Snap_Kick_Timer; @@ -766,7 +766,7 @@ public: struct boss_yazzaiAI : public boss_priestess_lackey_commonAI { //Mage - boss_yazzaiAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {} + boss_yazzaiAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) { } bool HasIceBlocked; @@ -896,7 +896,7 @@ public: struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI { //Warrior - boss_warlord_salarisAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {} + boss_warlord_salarisAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) { } uint32 Intercept_Stun_Timer; uint32 Disarm_Timer; @@ -1127,7 +1127,7 @@ public: struct boss_apokoAI : public boss_priestess_lackey_commonAI { //Shaman - boss_apokoAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {} + boss_apokoAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) { } uint32 Totem_Timer; uint8 Totem_Amount; @@ -1225,7 +1225,7 @@ public: struct boss_zelfanAI : public boss_priestess_lackey_commonAI { //Engineer - boss_zelfanAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {} + boss_zelfanAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) { } uint32 Goblin_Dragon_Gun_Timer; uint32 Rocket_Launch_Timer; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 668f7ec58f4..a514f723900 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -332,7 +332,7 @@ public: struct npc_fel_crystalAI : public ScriptedAI { - npc_fel_crystalAI(Creature* creature) : ScriptedAI(creature) {} + npc_fel_crystalAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void EnterCombat(Unit* /*who*/) OVERRIDE {} diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp index 54323b5c133..f7abb46b9b7 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp @@ -62,7 +62,7 @@ public: struct instance_magisters_terrace_InstanceMapScript : public InstanceScript { - instance_magisters_terrace_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_magisters_terrace_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 Encounter[MAX_ENCOUNTER]; uint32 DelrissaDeathCount; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp index 6fcc050a55e..c9e530bce56 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp @@ -115,7 +115,7 @@ public: struct npc_kalecgosAI : public ScriptedAI { - npc_kalecgosAI(Creature* creature) : ScriptedAI(creature) {} + npc_kalecgosAI(Creature* creature) : ScriptedAI(creature) { } uint32 m_uiTransformTimer; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 7feb0e47926..65577d9e770 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -288,7 +288,7 @@ public: struct npc_unworthy_initiate_anchorAI : public PassiveAI { - npc_unworthy_initiate_anchorAI(Creature* creature) : PassiveAI(creature), prisonerGUID(0) {} + npc_unworthy_initiate_anchorAI(Creature* creature) : PassiveAI(creature), prisonerGUID(0) { } uint64 prisonerGUID; @@ -615,7 +615,7 @@ public: struct npc_salanar_the_horsemanAI : public ScriptedAI { - npc_salanar_the_horsemanAI(Creature* creature) : ScriptedAI(creature) {} + npc_salanar_the_horsemanAI(Creature* creature) : ScriptedAI(creature) { } void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE { @@ -687,7 +687,7 @@ public: struct npc_ros_dark_riderAI : public ScriptedAI { - npc_ros_dark_riderAI(Creature* creature) : ScriptedAI(creature) {} + npc_ros_dark_riderAI(Creature* creature) : ScriptedAI(creature) { } void EnterCombat(Unit* /*who*/) OVERRIDE { @@ -742,7 +742,7 @@ public: struct npc_dkc1_gothikAI : public ScriptedAI { - npc_dkc1_gothikAI(Creature* creature) : ScriptedAI(creature) {} + npc_dkc1_gothikAI(Creature* creature) : ScriptedAI(creature) { } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index ba6f0f23656..20a7ccedb17 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -51,7 +51,7 @@ public: struct npc_crusade_persuadedAI : public ScriptedAI { - npc_crusade_persuadedAI(Creature* creature) : ScriptedAI(creature) {} + npc_crusade_persuadedAI(Creature* creature) : ScriptedAI(creature) { } uint32 speechTimer; uint32 speechCounter; @@ -375,7 +375,7 @@ public: struct npc_scarlet_courierAI : public ScriptedAI { - npc_scarlet_courierAI(Creature* creature) : ScriptedAI(creature) {} + npc_scarlet_courierAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiStage; uint32 uiStage_timer; @@ -467,7 +467,7 @@ public: struct npc_high_inquisitor_valrothAI : public ScriptedAI { - npc_high_inquisitor_valrothAI(Creature* creature) : ScriptedAI(creature) {} + npc_high_inquisitor_valrothAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiRenew_timer; uint32 uiInquisitor_Penance_timer; @@ -603,7 +603,7 @@ public: struct npc_a_special_surpriseAI : public ScriptedAI { - npc_a_special_surpriseAI(Creature* creature) : ScriptedAI(creature) {} + npc_a_special_surpriseAI(Creature* creature) : ScriptedAI(creature) { } uint32 ExecuteSpeech_Timer; uint32 ExecuteSpeech_Counter; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index ab1367ed684..52c791a2fcb 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -1679,7 +1679,7 @@ public: { npc_the_lich_king_tirion_dawnAI(Creature* creature) : ScriptedAI(creature) { Reset(); } void Reset() OVERRIDE {} - void AttackStart(Unit* /*who*/) {} // very sample, just don't make them aggreesive OVERRIDE + void AttackStart(Unit* /*who*/) { } // very sample, just don't make them aggreesive OVERRIDE void UpdateAI(uint32 /*diff*/) OVERRIDE {} void JustDied(Unit* /*killer*/) OVERRIDE {} }; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index aa4be5d2523..2bb187692fa 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -46,7 +46,7 @@ public: struct npc_valkyr_battle_maidenAI : public PassiveAI { - npc_valkyr_battle_maidenAI(Creature* creature) : PassiveAI(creature) {} + npc_valkyr_battle_maidenAI(Creature* creature) : PassiveAI(creature) { } uint32 FlyBackTimer; float x, y, z; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp index 4cf6c069648..694fdf9d84e 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp @@ -53,7 +53,7 @@ public: struct boss_arcanist_doanAI : public ScriptedAI { - boss_arcanist_doanAI(Creature* creature) : ScriptedAI(creature) {} + boss_arcanist_doanAI(Creature* creature) : ScriptedAI(creature) { } uint32 Polymorph_Timer; uint32 AoESilence_Timer; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp index a88ff8b2977..83269f43f25 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp @@ -45,7 +45,7 @@ public: struct boss_azshir_the_sleeplessAI : public ScriptedAI { - boss_azshir_the_sleeplessAI(Creature* creature) : ScriptedAI(creature) {} + boss_azshir_the_sleeplessAI(Creature* creature) : ScriptedAI(creature) { } uint32 SoulSiphon_Timer; uint32 CallOftheGrave_Timer; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp index f10ac0b5ba2..b3375d9448f 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp @@ -53,7 +53,7 @@ public: struct boss_bloodmage_thalnosAI : public ScriptedAI { - boss_bloodmage_thalnosAI(Creature* creature) : ScriptedAI(creature) {} + boss_bloodmage_thalnosAI(Creature* creature) : ScriptedAI(creature) { } bool HpYell; uint32 FlameShock_Timer; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 1b5d0a80eda..10c208aa1e3 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -233,7 +233,7 @@ public: struct npc_headAI : public ScriptedAI { - npc_headAI(Creature* creature) : ScriptedAI(creature) {} + npc_headAI(Creature* creature) : ScriptedAI(creature) { } uint64 bodyGUID; @@ -796,7 +796,7 @@ public: struct npc_pulsing_pumpkinAI : public ScriptedAI { - npc_pulsing_pumpkinAI(Creature* creature) : ScriptedAI(creature) {} + npc_pulsing_pumpkinAI(Creature* creature) : ScriptedAI(creature) { } bool sprouted; uint64 debuffGUID; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index 3c662fae9f8..45ae86b252b 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -62,7 +62,7 @@ public: struct boss_herodAI : public ScriptedAI { - boss_herodAI(Creature* creature) : ScriptedAI(creature) {} + boss_herodAI(Creature* creature) : ScriptedAI(creature) { } bool Enrage; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp index 38fb663a073..46680730f7e 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp @@ -48,7 +48,7 @@ public: struct boss_high_inquisitor_fairbanksAI : public ScriptedAI { - boss_high_inquisitor_fairbanksAI(Creature* creature) : ScriptedAI(creature) {} + boss_high_inquisitor_fairbanksAI(Creature* creature) : ScriptedAI(creature) { } uint32 CurseOfBlood_Timer; uint32 DispelMagic_Timer; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp index 10d60eb15cd..4a0d8ff4796 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp @@ -49,7 +49,7 @@ public: struct boss_houndmaster_lokseyAI : public ScriptedAI { - boss_houndmaster_lokseyAI(Creature* creature) : ScriptedAI(creature) {} + boss_houndmaster_lokseyAI(Creature* creature) : ScriptedAI(creature) { } uint32 BloodLust_Timer; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp index fcd0975fbc0..8e267319054 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp @@ -46,7 +46,7 @@ public: struct boss_scornAI : public ScriptedAI { - boss_scornAI(Creature* creature) : ScriptedAI(creature) {} + boss_scornAI(Creature* creature) : ScriptedAI(creature) { } uint32 LichSlap_Timer; uint32 FrostboltVolley_Timer; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp index 05664a946ed..b91a54e5afc 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp @@ -49,7 +49,7 @@ public: struct instance_scarlet_monastery_InstanceMapScript : public InstanceScript { - instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map) { } uint64 PumpkinShrineGUID; uint64 HorsemanGUID; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp index cb6da60bf28..2277c53ae6b 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp @@ -54,7 +54,7 @@ class boss_darkmaster_gandling : public CreatureScript struct boss_darkmaster_gandlingAI : public BossAI { - boss_darkmaster_gandlingAI(Creature* creature) : BossAI(creature, DATA_DARKMASTERGANDLING) {} + boss_darkmaster_gandlingAI(Creature* creature) : BossAI(creature, DATA_DARKMASTERGANDLING) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp index 8ca8f04f33a..108dcc92f22 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp @@ -38,7 +38,7 @@ public: struct boss_death_knight_darkreaverAI : public ScriptedAI { - boss_death_knight_darkreaverAI(Creature* creature) : ScriptedAI(creature) {} + boss_death_knight_darkreaverAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp index 3dae50ebf44..bcf5e82bc66 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp @@ -51,7 +51,7 @@ class boss_doctor_theolen_krastinov : public CreatureScript struct boss_theolenkrastinovAI : public BossAI { - boss_theolenkrastinovAI(Creature* creature) : BossAI(creature, DATA_DOCTORTHEOLENKRASTINOV) {} + boss_theolenkrastinovAI(Creature* creature) : BossAI(creature, DATA_DOCTORTHEOLENKRASTINOV) { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp index 5da1bf14c7d..c3255ba9c65 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp @@ -48,7 +48,7 @@ class boss_illucia_barov : public CreatureScript struct boss_illuciabarovAI : public BossAI { - boss_illuciabarovAI(Creature* creature) : BossAI(creature, DATA_LADYILLUCIABAROV) {} + boss_illuciabarovAI(Creature* creature) : BossAI(creature, DATA_LADYILLUCIABAROV) { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp index c3bd97c9a0b..88f95df69c4 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp @@ -50,7 +50,7 @@ class boss_instructor_malicia : public CreatureScript struct boss_instructormaliciaAI : public BossAI { - boss_instructormaliciaAI(Creature* creature) : BossAI(creature, DATA_INSTRUCTORMALICIA) {} + boss_instructormaliciaAI(Creature* creature) : BossAI(creature, DATA_INSTRUCTORMALICIA) { } uint32 FlashCounter; uint32 TouchCounter; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp index ab259680c07..2663146317a 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp @@ -47,7 +47,7 @@ public: struct boss_jandicebarovAI : public ScriptedAI { - boss_jandicebarovAI(Creature* creature) : ScriptedAI(creature) {} + boss_jandicebarovAI(Creature* creature) : ScriptedAI(creature) { } uint32 CurseOfBlood_Timer; uint32 Illusion_Timer; @@ -169,7 +169,7 @@ public: struct npc_illusionofjandicebarovAI : public ScriptedAI { - npc_illusionofjandicebarovAI(Creature* creature) : ScriptedAI(creature) {} + npc_illusionofjandicebarovAI(Creature* creature) : ScriptedAI(creature) { } uint32 Cleave_Timer; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp index 0ba0ab4cb92..57cfeb7dc33 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp @@ -44,7 +44,7 @@ public: struct boss_kormokAI : public ScriptedAI { - boss_kormokAI(Creature* creature) : ScriptedAI(creature) {} + boss_kormokAI(Creature* creature) : ScriptedAI(creature) { } uint32 ShadowVolley_Timer; uint32 BoneShield_Timer; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp index 26028590f5c..e06c0d6bfbb 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp @@ -44,7 +44,7 @@ class boss_lord_alexei_barov : public CreatureScript struct boss_lordalexeibarovAI : public BossAI { - boss_lordalexeibarovAI(Creature* creature) : BossAI(creature, DATA_LORDALEXEIBAROV) {} + boss_lordalexeibarovAI(Creature* creature) : BossAI(creature, DATA_LORDALEXEIBAROV) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp index bc6646be633..f41f456d24a 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp @@ -48,7 +48,7 @@ class boss_lorekeeper_polkelt : public CreatureScript struct boss_lorekeeperpolkeltAI : public BossAI { - boss_lorekeeperpolkeltAI(Creature* creature) : BossAI(creature, DATA_LOREKEEPERPOLKELT) {} + boss_lorekeeperpolkeltAI(Creature* creature) : BossAI(creature, DATA_LOREKEEPERPOLKELT) { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp index 62922289821..e468c435c8d 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp @@ -48,7 +48,7 @@ public: struct boss_rasfrostAI : public ScriptedAI { - boss_rasfrostAI(Creature* creature) : ScriptedAI(creature) {} + boss_rasfrostAI(Creature* creature) : ScriptedAI(creature) { } uint32 IceArmor_Timer; uint32 Frostbolt_Timer; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp index 1e2c38fc487..9af473d4b4c 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp @@ -48,7 +48,7 @@ class boss_the_ravenian : public CreatureScript struct boss_theravenianAI : public BossAI { - boss_theravenianAI(Creature* creature) : BossAI(creature, DATA_THERAVENIAN) {} + boss_theravenianAI(Creature* creature) : BossAI(creature, DATA_THERAVENIAN) { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp index e426fb4ec11..395581b3562 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp @@ -51,7 +51,7 @@ public: struct boss_vectusAI : public ScriptedAI { - boss_vectusAI(Creature* creature) : ScriptedAI(creature) {} + boss_vectusAI(Creature* creature) : ScriptedAI(creature) { } uint32 m_uiFireShield_Timer; uint32 m_uiBlastWave_Timer; diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp index fde5bffd07a..8c022c98ba7 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp @@ -78,7 +78,7 @@ public: struct instance_shadowfang_keep_InstanceMapScript : public InstanceScript { - instance_shadowfang_keep_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_shadowfang_keep_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp index 319afb3deb2..42714c3f12e 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp @@ -92,7 +92,7 @@ public: struct boss_cannon_master_willeyAI : public ScriptedAI { - boss_cannon_master_willeyAI(Creature* creature) : ScriptedAI(creature) {} + boss_cannon_master_willeyAI(Creature* creature) : ScriptedAI(creature) { } uint32 KnockAway_Timer; uint32 Pummel_Timer; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp index 21320ed738f..5847f7b132b 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp @@ -81,7 +81,7 @@ public: struct boss_dathrohan_balnazzarAI : public ScriptedAI { - boss_dathrohan_balnazzarAI(Creature* creature) : ScriptedAI(creature) {} + boss_dathrohan_balnazzarAI(Creature* creature) : ScriptedAI(creature) { } uint32 m_uiCrusadersHammer_Timer; uint32 m_uiCrusaderStrike_Timer; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp index 1c5f0c72153..150d134da07 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp @@ -53,7 +53,7 @@ public: struct boss_magistrate_barthilasAI : public ScriptedAI { - boss_magistrate_barthilasAI(Creature* creature) : ScriptedAI(creature) {} + boss_magistrate_barthilasAI(Creature* creature) : ScriptedAI(creature) { } uint32 DrainingBlow_Timer; uint32 CrowdPummel_Timer; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp index 5f169ece0d5..98f4d9f8e4d 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp @@ -59,7 +59,7 @@ class boss_postmaster_malown : public CreatureScript struct boss_postmaster_malownAI : public BossAI { - boss_postmaster_malownAI(Creature* creature) : BossAI(creature, TYPE_MALOWN) {} + boss_postmaster_malownAI(Creature* creature) : BossAI(creature, TYPE_MALOWN) { } void Reset() OVERRIDE {} diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp index 020b14f4823..6d4ba8a1631 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp @@ -48,7 +48,7 @@ public: struct boss_timmy_the_cruelAI : public ScriptedAI { - boss_timmy_the_cruelAI(Creature* creature) : ScriptedAI(creature) {} + boss_timmy_the_cruelAI(Creature* creature) : ScriptedAI(creature) { } uint32 RavenousClaw_Timer; bool HasYelled; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index ff2bc1cb15c..34b79473fb7 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -100,7 +100,7 @@ public: struct npc_freed_soulAI : public ScriptedAI { - npc_freed_soulAI(Creature* creature) : ScriptedAI(creature) {} + npc_freed_soulAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -142,7 +142,7 @@ public: struct npc_restless_soulAI : public ScriptedAI { - npc_restless_soulAI(Creature* creature) : ScriptedAI(creature) {} + npc_restless_soulAI(Creature* creature) : ScriptedAI(creature) { } uint64 Tagger; uint32 Die_Timer; @@ -224,7 +224,7 @@ public: struct npc_spectral_ghostly_citizenAI : public ScriptedAI { - npc_spectral_ghostly_citizenAI(Creature* creature) : ScriptedAI(creature) {} + npc_spectral_ghostly_citizenAI(Creature* creature) : ScriptedAI(creature) { } uint32 Die_Timer; bool Tagged; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index d402eccedd4..a84e89d61a3 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -675,7 +675,7 @@ public: struct npc_shadow_imageAI : public ScriptedAI { - npc_shadow_imageAI(Creature* creature) : ScriptedAI(creature) {} + npc_shadow_imageAI(Creature* creature) : ScriptedAI(creature) { } uint32 ShadowfuryTimer; uint32 KillTimer; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 855ed46e5cf..2730d308828 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -1055,7 +1055,7 @@ public: struct npc_volatile_felfire_fiendAI : public ScriptedAI { - npc_volatile_felfire_fiendAI(Creature* creature) : ScriptedAI(creature) {} + npc_volatile_felfire_fiendAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiExplodeTimer; @@ -1256,7 +1256,7 @@ public: struct npc_sinster_reflectionAI : public ScriptedAI { - npc_sinster_reflectionAI(Creature* creature) : ScriptedAI(creature) {} + npc_sinster_reflectionAI(Creature* creature) : ScriptedAI(creature) { } uint8 victimClass; uint32 uiTimer[3]; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index c3d00ddba53..1753cc8ca10 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -464,7 +464,7 @@ public: struct npc_dark_fiendAI : public ScriptedAI { - npc_dark_fiendAI(Creature* creature) : ScriptedAI(creature) {} + npc_dark_fiendAI(Creature* creature) : ScriptedAI(creature) { } uint32 WaitTimer; bool InAction; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index f1febf07bb7..8a7944464a1 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -51,7 +51,7 @@ public: struct instance_sunwell_plateau_InstanceMapScript : public InstanceScript { - instance_sunwell_plateau_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_sunwell_plateau_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[MAX_ENCOUNTER]; diff --git a/src/server/scripts/EasternKingdoms/TheStockade/instance_the_stockade.cpp b/src/server/scripts/EasternKingdoms/TheStockade/instance_the_stockade.cpp index 9550ac13208..50d4f0d1578 100644 --- a/src/server/scripts/EasternKingdoms/TheStockade/instance_the_stockade.cpp +++ b/src/server/scripts/EasternKingdoms/TheStockade/instance_the_stockade.cpp @@ -37,7 +37,7 @@ public: struct instance_the_stockade_InstanceMapScript : public InstanceScript { - instance_the_stockade_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_the_stockade_InstanceMapScript(Map* map) : InstanceScript(map) { } }; }; diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp index 1a41becfad5..830942ae2c3 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp @@ -45,7 +45,7 @@ class boss_ironaya : public CreatureScript struct boss_ironayaAI : public ScriptedAI { - boss_ironayaAI(Creature* creature) : ScriptedAI(creature) {} + boss_ironayaAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiArcingTimer; bool bHasCastedWstomp; diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index 7d17a339d5f..f221355b1c8 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -41,11 +41,11 @@ enum Events class instance_uldaman : public InstanceMapScript { public: - instance_uldaman() : InstanceMapScript("instance_uldaman", 70) {} + instance_uldaman() : InstanceMapScript("instance_uldaman", 70) { } struct instance_uldaman_InstanceMapScript : public InstanceScript { - instance_uldaman_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_uldaman_InstanceMapScript(Map* map) : InstanceScript(map) { } void Initialize() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp index 4dcb6af2392..1dfb48f746f 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp @@ -54,7 +54,7 @@ class npc_jadespine_basilisk : public CreatureScript struct npc_jadespine_basiliskAI : public ScriptedAI { - npc_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {} + npc_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiCslumberTimer; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index 8bfe45a7f17..a174b4833b4 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -359,7 +359,7 @@ class npc_halazzi_lynx : public CreatureScript struct npc_halazzi_lynxAI : public ScriptedAI { - npc_halazzi_lynxAI(Creature* creature) : ScriptedAI(creature) {} + npc_halazzi_lynxAI(Creature* creature) : ScriptedAI(creature) { } uint32 FrenzyTimer; uint32 shredder_timer; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 8a13e072be8..17ad3da4f7e 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -526,7 +526,7 @@ class boss_thurg : public CreatureScript struct boss_thurgAI : public boss_hexlord_addAI { - boss_thurgAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_thurgAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 bloodlust_timer; uint32 cleave_timer; @@ -583,7 +583,7 @@ class boss_alyson_antille : public CreatureScript struct boss_alyson_antilleAI : public boss_hexlord_addAI { //Holy Priest - boss_alyson_antilleAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_alyson_antilleAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 flashheal_timer; uint32 dispelmagic_timer; @@ -814,7 +814,7 @@ class boss_slither : public CreatureScript struct boss_slitherAI : public boss_hexlord_addAI { - boss_slitherAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_slitherAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 venomspit_timer; @@ -872,7 +872,7 @@ class boss_fenstalker : public CreatureScript struct boss_fenstalkerAI : public boss_hexlord_addAI { - boss_fenstalkerAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_fenstalkerAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 volatileinf_timer; @@ -915,7 +915,7 @@ class boss_koragg : public CreatureScript struct boss_koraggAI : public boss_hexlord_addAI { - boss_koraggAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_koraggAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 coldstare_timer; uint32 mightyblow_timer; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 329034a7682..d4d845babdf 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -678,7 +678,7 @@ class npc_janalai_hatchling : public CreatureScript class npc_janalai_egg : public CreatureScript { public: - npc_janalai_egg(): CreatureScript("npc_janalai_egg") {} + npc_janalai_egg(): CreatureScript("npc_janalai_egg") { } CreatureAI* GetAI(Creature* creature) const OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index 11b18e9e5cc..1413a81a825 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -570,7 +570,7 @@ class npc_zuljin_vortex : public CreatureScript struct npc_zuljin_vortexAI : public ScriptedAI { - npc_zuljin_vortexAI(Creature* creature) : ScriptedAI(creature) {} + npc_zuljin_vortexAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index 5803f1b981c..4d567dbca32 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -66,7 +66,7 @@ class instance_zulaman : public InstanceMapScript struct instance_zulaman_InstanceMapScript : public InstanceScript { - instance_zulaman_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_zulaman_InstanceMapScript(Map* map) : InstanceScript(map) { } uint64 HarkorsSatchelGUID; uint64 TanzarsTrunkGUID; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 2c48d18d112..7fe80c12fd2 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -88,7 +88,7 @@ Position const PosMoveOnSpawn[1] = class boss_arlokk : public CreatureScript { - public: boss_arlokk() : CreatureScript("boss_arlokk") {} + public: boss_arlokk() : CreatureScript("boss_arlokk") { } struct boss_arlokkAI : public BossAI { @@ -338,7 +338,7 @@ Position const PosProwlerCenter[1] = class npc_zulian_prowler : public CreatureScript { - public: npc_zulian_prowler() : CreatureScript("npc_zulian_prowler") {} + public: npc_zulian_prowler() : CreatureScript("npc_zulian_prowler") { } struct npc_zulian_prowlerAI : public ScriptedAI { @@ -433,7 +433,7 @@ Position const PosSummonArlokk[1] = class go_gong_of_bethekk : public GameObjectScript { - public: go_gong_of_bethekk() : GameObjectScript("go_gong_of_bethekk") {} + public: go_gong_of_bethekk() : GameObjectScript("go_gong_of_bethekk") { } bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp index a6ed3b72146..017730f1186 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp @@ -43,11 +43,11 @@ enum Events class boss_gahzranka : public CreatureScript // gahzranka { - public: boss_gahzranka() : CreatureScript("boss_gahzranka") {} + public: boss_gahzranka() : CreatureScript("boss_gahzranka") { } struct boss_gahzrankaAI : public BossAI { - boss_gahzrankaAI(Creature* creature) : BossAI(creature, DATA_GAHZRANKA) {} + boss_gahzrankaAI(Creature* creature) : BossAI(creature, DATA_GAHZRANKA) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp index 3c472b1e6d5..6d21e6015fe 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp @@ -41,11 +41,11 @@ enum Events class boss_grilek : public CreatureScript // grilek { - public: boss_grilek() : CreatureScript("boss_grilek") {} + public: boss_grilek() : CreatureScript("boss_grilek") { } struct boss_grilekAI : public BossAI { - boss_grilekAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {} + boss_grilekAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp index 7603e14ea2a..b25daf85a7c 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp @@ -66,11 +66,11 @@ enum Events class boss_hakkar : public CreatureScript { - public: boss_hakkar() : CreatureScript("boss_hakkar") {} + public: boss_hakkar() : CreatureScript("boss_hakkar") { } struct boss_hakkarAI : public BossAI { - boss_hakkarAI(Creature* creature) : BossAI(creature, DATA_HAKKAR) {} + boss_hakkarAI(Creature* creature) : BossAI(creature, DATA_HAKKAR) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp index 27159a700cb..f988a43f728 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp @@ -42,11 +42,11 @@ enum Events class boss_hazzarah : public CreatureScript { - public: boss_hazzarah() : CreatureScript("boss_hazzarah") {} + public: boss_hazzarah() : CreatureScript("boss_hazzarah") { } struct boss_hazzarahAI : public BossAI { - boss_hazzarahAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {} + boss_hazzarahAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index 2a04a03938d..1c10a1b9966 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -50,11 +50,11 @@ enum Spells class boss_jeklik : public CreatureScript //jeklik { - public: boss_jeklik() : CreatureScript("boss_jeklik") {} + public: boss_jeklik() : CreatureScript("boss_jeklik") { } struct boss_jeklikAI : public BossAI { - boss_jeklikAI(Creature* creature) : BossAI(creature, DATA_JEKLIK) {} + boss_jeklikAI(Creature* creature) : BossAI(creature, DATA_JEKLIK) { } uint32 Charge_Timer; uint32 SonicBurst_Timer; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp index 0bbfefc69fb..100562acda6 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp @@ -59,11 +59,11 @@ Position const TeleportLoc = {-11583.7783f, -1249.4278f, 77.5471f, 4.745f}; class boss_jindo : public CreatureScript { - public: boss_jindo() : CreatureScript("boss_jindo") {} + public: boss_jindo() : CreatureScript("boss_jindo") { } struct boss_jindoAI : public BossAI { - boss_jindoAI(Creature* creature) : BossAI(creature, DATA_JINDO) {} + boss_jindoAI(Creature* creature) : BossAI(creature, DATA_JINDO) { } void Reset() OVERRIDE { @@ -248,7 +248,7 @@ class npc_shade_of_jindo : public CreatureScript struct npc_shade_of_jindoAI : public ScriptedAI { - npc_shade_of_jindoAI(Creature* creature) : ScriptedAI(creature) {} + npc_shade_of_jindoAI(Creature* creature) : ScriptedAI(creature) { } uint32 ShadowShock_Timer; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index ac65842fa44..0a52425d0a9 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -106,7 +106,7 @@ Position const PosMandokir[2] = class boss_mandokir : public CreatureScript { - public: boss_mandokir() : CreatureScript("boss_mandokir") {} + public: boss_mandokir() : CreatureScript("boss_mandokir") { } struct boss_mandokirAI : public BossAI { @@ -293,7 +293,7 @@ enum OhganSpells class npc_ohgan : public CreatureScript { - public: npc_ohgan() : CreatureScript("npc_ohgan") {} + public: npc_ohgan() : CreatureScript("npc_ohgan") { } struct npc_ohganAI : public ScriptedAI { @@ -345,7 +345,7 @@ enum VilebranchSpells class npc_vilebranch_speaker : public CreatureScript { - public: npc_vilebranch_speaker() : CreatureScript("npc_vilebranch_speaker") {} + public: npc_vilebranch_speaker() : CreatureScript("npc_vilebranch_speaker") { } struct npc_vilebranch_speakerAI : public ScriptedAI { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp index c372cb0324d..3edbe6ff721 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp @@ -71,11 +71,11 @@ enum ModelId class boss_marli : public CreatureScript { - public: boss_marli() : CreatureScript("boss_marli") {} + public: boss_marli() : CreatureScript("boss_marli") { } struct boss_marliAI : public BossAI { - boss_marliAI(Creature* creature) : BossAI(creature, DATA_MARLI) {} + boss_marliAI(Creature* creature) : BossAI(creature, DATA_MARLI) { } void Reset() OVERRIDE { @@ -219,11 +219,11 @@ class boss_marli : public CreatureScript // Spawn of Marli class npc_spawn_of_marli : public CreatureScript { - public: npc_spawn_of_marli() : CreatureScript("npc_spawn_of_marli") {} + public: npc_spawn_of_marli() : CreatureScript("npc_spawn_of_marli") { } struct npc_spawn_of_marliAI : public ScriptedAI { - npc_spawn_of_marliAI(Creature* creature) : ScriptedAI(creature) {} + npc_spawn_of_marliAI(Creature* creature) : ScriptedAI(creature) { } uint32 LevelUp_Timer; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp index 4d9d446d823..581f1de5013 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp @@ -40,11 +40,11 @@ enum Misc class boss_renataki : public CreatureScript { - public: boss_renataki() : CreatureScript("boss_renataki") {} + public: boss_renataki() : CreatureScript("boss_renataki") { } struct boss_renatakiAI : public BossAI { - boss_renatakiAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {} + boss_renatakiAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) { } uint32 Invisible_Timer; uint32 Ambush_Timer; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp index 6a945c545a0..d20414705cf 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp @@ -78,11 +78,11 @@ enum Phases class boss_thekal : public CreatureScript { - public: boss_thekal() : CreatureScript("boss_thekal") {} + public: boss_thekal() : CreatureScript("boss_thekal") { } struct boss_thekalAI : public BossAI { - boss_thekalAI(Creature* creature) : BossAI(creature, DATA_THEKAL) {} + boss_thekalAI(Creature* creature) : BossAI(creature, DATA_THEKAL) { } bool Enraged; bool WasDead; @@ -258,7 +258,7 @@ class boss_thekal : public CreatureScript //Zealot Lor'Khan class npc_zealot_lorkhan : public CreatureScript { - public: npc_zealot_lorkhan() : CreatureScript("npc_zealot_lorkhan") {} + public: npc_zealot_lorkhan() : CreatureScript("npc_zealot_lorkhan") { } struct npc_zealot_lorkhanAI : public ScriptedAI { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp index f57503fcac0..0d3548ae253 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp @@ -85,11 +85,11 @@ enum NPCs class boss_venoxis : public CreatureScript { - public: boss_venoxis() : CreatureScript("boss_venoxis") {} + public: boss_venoxis() : CreatureScript("boss_venoxis") { } struct boss_venoxisAI : public BossAI { - boss_venoxisAI(Creature* creature) : BossAI(creature, DATA_VENOXIS) {} + boss_venoxisAI(Creature* creature) : BossAI(creature, DATA_VENOXIS) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp index 0e492f57588..8778a306230 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp @@ -41,11 +41,11 @@ enum Events class boss_wushoolay : public CreatureScript { - public: boss_wushoolay() : CreatureScript("boss_wushoolay") {} + public: boss_wushoolay() : CreatureScript("boss_wushoolay") { } struct boss_wushoolayAI : public BossAI { - boss_wushoolayAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {} + boss_wushoolayAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp index 797695a70f3..e9a2172040a 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp @@ -29,7 +29,7 @@ EndScriptData */ class instance_zulgurub : public InstanceMapScript { - public: instance_zulgurub(): InstanceMapScript(ZGScriptName, 309) {} + public: instance_zulgurub(): InstanceMapScript(ZGScriptName, 309) { } struct instance_zulgurub_InstanceMapScript : public InstanceScript { diff --git a/src/server/scripts/EasternKingdoms/boss_kruul.cpp b/src/server/scripts/EasternKingdoms/boss_kruul.cpp index 02fce8f3cf2..5ac197aa7db 100644 --- a/src/server/scripts/EasternKingdoms/boss_kruul.cpp +++ b/src/server/scripts/EasternKingdoms/boss_kruul.cpp @@ -49,7 +49,7 @@ public: struct boss_kruulAI : public ScriptedAI { - boss_kruulAI(Creature* creature) : ScriptedAI(creature) {} + boss_kruulAI(Creature* creature) : ScriptedAI(creature) { } uint32 ShadowVolley_Timer; uint32 Cleave_Timer; diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp index 55d3cc927a5..5c760a36e70 100644 --- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp @@ -68,7 +68,7 @@ class npc_professor_phizzlethorpe : public CreatureScript struct npc_professor_phizzlethorpeAI : public npc_escortAI { - npc_professor_phizzlethorpeAI(Creature* creature) : npc_escortAI(creature) {} + npc_professor_phizzlethorpeAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp index 94f227a3de0..0acce881c23 100644 --- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp +++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp @@ -130,7 +130,7 @@ public: struct npc_ragged_johnAI : public ScriptedAI { - npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) {} + npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} diff --git a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp index 23b9d99935b..8f7865dbf71 100644 --- a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp +++ b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp @@ -87,7 +87,7 @@ public: struct boss_twilight_corrupterAI : public ScriptedAI { - boss_twilight_corrupterAI(Creature* creature) : ScriptedAI(creature) {} + boss_twilight_corrupterAI(Creature* creature) : ScriptedAI(creature) { } uint32 SoulCorruption_Timer; uint32 CreatureOfNightmare_Timer; diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp index ea8f3cd056a..01305d923b1 100644 --- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp @@ -121,7 +121,7 @@ public: struct npc_darrowshire_spiritAI : public ScriptedAI { - npc_darrowshire_spiritAI(Creature* creature) : ScriptedAI(creature) {} + npc_darrowshire_spiritAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp index 5381b19ebf3..1f9384c1db2 100644 --- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp @@ -66,7 +66,7 @@ public: struct npc_apprentice_mirvedaAI : public ScriptedAI { - npc_apprentice_mirvedaAI(Creature* creature) : ScriptedAI(creature), Summons(me) {} + npc_apprentice_mirvedaAI(Creature* creature) : ScriptedAI(creature), Summons(me) { } uint32 KillCount; uint64 PlayerGUID; diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp index ebbf8ef9f5b..1b181581f5e 100644 --- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp @@ -140,7 +140,7 @@ public: struct npc_ranger_lilathaAI : public npc_escortAI { - npc_ranger_lilathaAI(Creature* creature) : npc_escortAI(creature) {} + npc_ranger_lilathaAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp index 32a7feffa72..9ae00b9157e 100644 --- a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp +++ b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp @@ -57,7 +57,7 @@ public: struct npc_converted_sentryAI : public ScriptedAI { - npc_converted_sentryAI(Creature* creature) : ScriptedAI(creature) {} + npc_converted_sentryAI(Creature* creature) : ScriptedAI(creature) { } bool Credit; uint32 Timer; @@ -111,7 +111,7 @@ public: struct npc_greengill_slaveAI : public ScriptedAI { - npc_greengill_slaveAI(Creature* creature) : ScriptedAI(creature) {} + npc_greengill_slaveAI(Creature* creature) : ScriptedAI(creature) { } void EnterCombat(Unit* /*who*/) OVERRIDE { } diff --git a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp index 6609f8a9d46..604d51f9d8f 100644 --- a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp +++ b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp @@ -63,7 +63,7 @@ public: struct npc_corporal_keeshanAI : public npc_escortAI { - npc_corporal_keeshanAI(Creature* creature) : npc_escortAI(creature) {} + npc_corporal_keeshanAI(Creature* creature) : npc_escortAI(creature) { } uint32 uiPhase; uint32 uiTimer; diff --git a/src/server/scripts/EasternKingdoms/zone_silvermoon_city.cpp b/src/server/scripts/EasternKingdoms/zone_silvermoon_city.cpp index b5f85d38105..36abdead399 100644 --- a/src/server/scripts/EasternKingdoms/zone_silvermoon_city.cpp +++ b/src/server/scripts/EasternKingdoms/zone_silvermoon_city.cpp @@ -56,7 +56,7 @@ public: struct npc_blood_knight_stillbladeAI : public ScriptedAI { - npc_blood_knight_stillbladeAI(Creature* creature) : ScriptedAI(creature) {} + npc_blood_knight_stillbladeAI(Creature* creature) : ScriptedAI(creature) { } uint32 lifeTimer; bool spellHit; diff --git a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp index 8ddd609da29..4fd7a276b04 100644 --- a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp +++ b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp @@ -65,7 +65,7 @@ public: struct npc_deathstalker_erlandAI : public npc_escortAI { - npc_deathstalker_erlandAI(Creature* creature) : npc_escortAI(creature) {} + npc_deathstalker_erlandAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp index 61c8e6aa28e..e4eca2c387f 100644 --- a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp +++ b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp @@ -489,7 +489,7 @@ public: struct npc_tyrion_spybotAI : public npc_escortAI { - npc_tyrion_spybotAI(Creature* creature) : npc_escortAI(creature) {} + npc_tyrion_spybotAI(Creature* creature) : npc_escortAI(creature) { } uint32 uiTimer; uint32 uiPhase; diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp index 33f884408e2..f193a0cc95c 100644 --- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp +++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp @@ -99,7 +99,7 @@ public: struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI { - npc_lady_sylvanas_windrunnerAI(Creature* creature) : ScriptedAI(creature) {} + npc_lady_sylvanas_windrunnerAI(Creature* creature) : ScriptedAI(creature) { } uint32 LamentEventTimer; bool LamentEvent; @@ -231,7 +231,7 @@ public: struct npc_highborne_lamenterAI : public ScriptedAI { - npc_highborne_lamenterAI(Creature* creature) : ScriptedAI(creature) {} + npc_highborne_lamenterAI(Creature* creature) : ScriptedAI(creature) { } uint32 EventMoveTimer; uint32 EventCastTimer; diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp index 8937e896faf..3247c194579 100644 --- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp @@ -172,7 +172,7 @@ public: struct npc_the_scourge_cauldronAI : public ScriptedAI { - npc_the_scourge_cauldronAI(Creature* creature) : ScriptedAI(creature) {} + npc_the_scourge_cauldronAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} diff --git a/src/server/scripts/EasternKingdoms/zone_westfall.cpp b/src/server/scripts/EasternKingdoms/zone_westfall.cpp index 0ded937d5a8..311a82bdea8 100644 --- a/src/server/scripts/EasternKingdoms/zone_westfall.cpp +++ b/src/server/scripts/EasternKingdoms/zone_westfall.cpp @@ -84,7 +84,7 @@ public: struct npc_daphne_stilwellAI : public npc_escortAI { - npc_daphne_stilwellAI(Creature* creature) : npc_escortAI(creature) {} + npc_daphne_stilwellAI(Creature* creature) : npc_escortAI(creature) { } uint32 uiWPHolder; uint32 uiShootTimer; diff --git a/src/server/scripts/Events/childrens_week.cpp b/src/server/scripts/Events/childrens_week.cpp index ca9d4cbc49e..75c5ef797e1 100644 --- a/src/server/scripts/Events/childrens_week.cpp +++ b/src/server/scripts/Events/childrens_week.cpp @@ -146,11 +146,11 @@ uint64 getOrphanGUID(Player* player, uint32 orphan) class npc_winterfin_playmate : public CreatureScript { public: - npc_winterfin_playmate() : CreatureScript("npc_winterfin_playmate") {} + npc_winterfin_playmate() : CreatureScript("npc_winterfin_playmate") { } struct npc_winterfin_playmateAI : public ScriptedAI { - npc_winterfin_playmateAI(Creature* creature) : ScriptedAI(creature) {} + npc_winterfin_playmateAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -245,11 +245,11 @@ class npc_winterfin_playmate : public CreatureScript class npc_snowfall_glade_playmate : public CreatureScript { public: - npc_snowfall_glade_playmate() : CreatureScript("npc_snowfall_glade_playmate") {} + npc_snowfall_glade_playmate() : CreatureScript("npc_snowfall_glade_playmate") { } struct npc_snowfall_glade_playmateAI : public ScriptedAI { - npc_snowfall_glade_playmateAI(Creature* creature) : ScriptedAI(creature) {} + npc_snowfall_glade_playmateAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -343,7 +343,7 @@ class npc_snowfall_glade_playmate : public CreatureScript class npc_the_biggest_tree : public CreatureScript { public: - npc_the_biggest_tree() : CreatureScript("npc_the_biggest_tree") {} + npc_the_biggest_tree() : CreatureScript("npc_the_biggest_tree") { } struct npc_the_biggest_treeAI : public ScriptedAI { @@ -433,11 +433,11 @@ class npc_the_biggest_tree : public CreatureScript class npc_high_oracle_soo_roo : public CreatureScript { public: - npc_high_oracle_soo_roo() : CreatureScript("npc_high_oracle_soo_roo") {} + npc_high_oracle_soo_roo() : CreatureScript("npc_high_oracle_soo_roo") { } struct npc_high_oracle_soo_rooAI : public ScriptedAI { - npc_high_oracle_soo_rooAI(Creature* creature) : ScriptedAI(creature) {} + npc_high_oracle_soo_rooAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -522,11 +522,11 @@ class npc_high_oracle_soo_roo : public CreatureScript class npc_elder_kekek : public CreatureScript { public: - npc_elder_kekek() : CreatureScript("npc_elder_kekek") {} + npc_elder_kekek() : CreatureScript("npc_elder_kekek") { } struct npc_elder_kekekAI : public ScriptedAI { - npc_elder_kekekAI(Creature* creature) : ScriptedAI(creature) {} + npc_elder_kekekAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -611,11 +611,11 @@ class npc_elder_kekek : public CreatureScript class npc_the_etymidian : public CreatureScript { public: - npc_the_etymidian() : CreatureScript("npc_the_etymidian") {} + npc_the_etymidian() : CreatureScript("npc_the_etymidian") { } struct npc_the_etymidianAI : public ScriptedAI { - npc_the_etymidianAI(Creature* creature) : ScriptedAI(creature) {} + npc_the_etymidianAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -707,11 +707,11 @@ class npc_the_etymidian : public CreatureScript class npc_alexstraza_the_lifebinder : public CreatureScript { public: - npc_alexstraza_the_lifebinder() : CreatureScript("npc_alexstraza_the_lifebinder") {} + npc_alexstraza_the_lifebinder() : CreatureScript("npc_alexstraza_the_lifebinder") { } struct npc_alexstraza_the_lifebinderAI : public ScriptedAI { - npc_alexstraza_the_lifebinderAI(Creature* creature) : ScriptedAI(creature) {} + npc_alexstraza_the_lifebinderAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -924,7 +924,7 @@ class at_bring_your_orphan_to : public AreaTriggerScript class npc_cw_area_trigger : public CreatureScript { public: - npc_cw_area_trigger() : CreatureScript("npc_cw_area_trigger") {} + npc_cw_area_trigger() : CreatureScript("npc_cw_area_trigger") { } struct npc_cw_area_triggerAI : public ScriptedAI { @@ -1021,7 +1021,7 @@ class npc_cw_area_trigger : public CreatureScript class npc_grizzlemaw_cw_trigger : public CreatureScript { public: - npc_grizzlemaw_cw_trigger() : CreatureScript("npc_grizzlemaw_cw_trigger") {} + npc_grizzlemaw_cw_trigger() : CreatureScript("npc_grizzlemaw_cw_trigger") { } struct npc_grizzlemaw_cw_triggerAI : public ScriptedAI { diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp index 92c248c1fc9..b13ec1e1503 100644 --- a/src/server/scripts/Examples/example_creature.cpp +++ b/src/server/scripts/Examples/example_creature.cpp @@ -94,7 +94,7 @@ class example_creature : public CreatureScript { // *** HANDLED FUNCTION *** //This is the constructor, called only once when the Creature is first created - example_creatureAI(Creature* creature) : ScriptedAI(creature) {} + example_creatureAI(Creature* creature) : ScriptedAI(creature) { } // *** CUSTOM VARIABLES **** //These variables are for use only by this individual script. diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp index 6aa12e8ce77..b1d3dba105e 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp @@ -64,7 +64,7 @@ public: struct instance_blackfathom_deeps_InstanceMapScript : public InstanceScript { - instance_blackfathom_deeps_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_blackfathom_deeps_InstanceMapScript(Map* map) : InstanceScript(map) { } uint64 twilightLordKelrisGUID; uint64 shrine1GUID; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index 3623ad88a0a..b030c8b33a3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -146,7 +146,7 @@ public: struct npc_doomfireAI : public ScriptedAI { - npc_doomfireAI(Creature* creature) : ScriptedAI(creature) {} + npc_doomfireAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} @@ -175,7 +175,7 @@ public: struct npc_doomfire_targettingAI : public ScriptedAI { - npc_doomfire_targettingAI(Creature* creature) : ScriptedAI(creature) {} + npc_doomfire_targettingAI(Creature* creature) : ScriptedAI(creature) { } uint64 TargetGUID; uint32 ChangeTargetTimer; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp index 5f425f780cb..6bfd04a7614 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp @@ -54,7 +54,7 @@ public: struct instance_mount_hyjal_InstanceMapScript : public InstanceScript { - instance_mount_hyjal_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_mount_hyjal_InstanceMapScript(Map* map) : InstanceScript(map) { } void Initialize() OVERRIDE { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp index 681ed8e447f..c623ff40a10 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp @@ -114,7 +114,7 @@ public: struct boss_lieutenant_drakeAI : public ScriptedAI { - boss_lieutenant_drakeAI(Creature* creature) : ScriptedAI(creature) {} + boss_lieutenant_drakeAI(Creature* creature) : ScriptedAI(creature) { } bool CanPatrol; uint32 wpId; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp index 0cb9c1e454d..e9edbb46537 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp @@ -52,7 +52,7 @@ public: struct instance_old_hillsbrad_InstanceMapScript : public InstanceScript { - instance_old_hillsbrad_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_old_hillsbrad_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[MAX_ENCOUNTER]; uint32 mBarrelCount; diff --git a/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp b/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp index a478d7aea25..e28e65b6911 100644 --- a/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp +++ b/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp @@ -37,7 +37,7 @@ public: struct instance_dire_maul_InstanceMapScript : public InstanceScript { - instance_dire_maul_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_dire_maul_InstanceMapScript(Map* map) : InstanceScript(map) { } }; }; diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp index b8c1b4746b2..39d3df823f6 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp @@ -45,7 +45,7 @@ public: struct celebras_the_cursedAI : public ScriptedAI { - celebras_the_cursedAI(Creature* creature) : ScriptedAI(creature) {} + celebras_the_cursedAI(Creature* creature) : ScriptedAI(creature) { } uint32 WrathTimer; uint32 EntanglingRootsTimer; diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp index 3cf6e3fab33..723070fd18d 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp @@ -45,7 +45,7 @@ public: struct boss_landslideAI : public ScriptedAI { - boss_landslideAI(Creature* creature) : ScriptedAI(creature) {} + boss_landslideAI(Creature* creature) : ScriptedAI(creature) { } uint32 KnockAwayTimer; uint32 TrampleTimer; diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp index d512478a229..1196c21b0dd 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp @@ -44,7 +44,7 @@ public: struct boss_noxxionAI : public ScriptedAI { - boss_noxxionAI(Creature* creature) : ScriptedAI(creature) {} + boss_noxxionAI(Creature* creature) : ScriptedAI(creature) { } uint32 ToxicVolleyTimer; uint32 UppercutTimer; diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp index 7098d0da3fb..95632edfe9b 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp @@ -47,7 +47,7 @@ public: struct boss_ptheradrasAI : public ScriptedAI { - boss_ptheradrasAI(Creature* creature) : ScriptedAI(creature) {} + boss_ptheradrasAI(Creature* creature) : ScriptedAI(creature) { } uint32 DustfieldTimer; uint32 BoulderTimer; diff --git a/src/server/scripts/Kalimdor/Maraudon/instance_maraudon.cpp b/src/server/scripts/Kalimdor/Maraudon/instance_maraudon.cpp index a44f4078a9b..53b04c9b4e7 100644 --- a/src/server/scripts/Kalimdor/Maraudon/instance_maraudon.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/instance_maraudon.cpp @@ -37,7 +37,7 @@ public: struct instance_maraudon_InstanceMapScript : public InstanceScript { - instance_maraudon_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_maraudon_InstanceMapScript(Map* map) : InstanceScript(map) { } }; }; diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp index aaf6b059c3a..fcb6a484a9b 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp @@ -43,7 +43,7 @@ public: struct instance_onyxias_lair_InstanceMapScript : public InstanceScript { - instance_onyxias_lair_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_onyxias_lair_InstanceMapScript(Map* map) : InstanceScript(map) { } //Eruption is a BFS graph problem //One map to remember all floor, one map to keep floor that still need to erupt and one queue to know what needs to be removed diff --git a/src/server/scripts/Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp b/src/server/scripts/Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp index 6b13fecb26a..2205845e6f8 100644 --- a/src/server/scripts/Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp +++ b/src/server/scripts/Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp @@ -37,7 +37,7 @@ public: struct instance_ragefire_chasm_InstanceMapScript : public InstanceScript { - instance_ragefire_chasm_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_ragefire_chasm_InstanceMapScript(Map* map) : InstanceScript(map) { } }; }; diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp index 15b1fa51548..4a4d7fe4b07 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp @@ -52,7 +52,7 @@ public: struct boss_amnennar_the_coldbringerAI : public ScriptedAI { - boss_amnennar_the_coldbringerAI(Creature* creature) : ScriptedAI(creature) {} + boss_amnennar_the_coldbringerAI(Creature* creature) : ScriptedAI(creature) { } uint32 AmnenarsWrath_Timer; uint32 FrostBolt_Timer; diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp index b40429af794..4bf2ed9d8bf 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp @@ -42,7 +42,7 @@ public: struct instance_razorfen_kraul_InstanceMapScript : public InstanceScript { - instance_razorfen_kraul_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_razorfen_kraul_InstanceMapScript(Map* map) : InstanceScript(map) { } uint64 DoorWardGUID; int WardKeeperDeath; diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp index 13ce8e8c964..33f825421bb 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp @@ -66,7 +66,7 @@ public: struct npc_willixAI : public npc_escortAI { - npc_willixAI(Creature* creature) : npc_escortAI(creature) {} + npc_willixAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -149,7 +149,7 @@ enum SnufflenoseGopher struct DistanceOrder : public std::binary_function { - DistanceOrder(Creature* me) : me(me) {} + DistanceOrder(Creature* me) : me(me) { } bool operator() (GameObject* first, GameObject* second) { diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp index 52ef2a5430b..0cf56df50e3 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp @@ -22,7 +22,7 @@ class instance_ruins_of_ahnqiraj : public InstanceMapScript { public: - instance_ruins_of_ahnqiraj() : InstanceMapScript("instance_ruins_of_ahnqiraj", 509) {} + instance_ruins_of_ahnqiraj() : InstanceMapScript("instance_ruins_of_ahnqiraj", 509) { } struct instance_ruins_of_ahnqiraj_InstanceMapScript : public InstanceScript { diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp index 59c7565d060..bc6f03517b8 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp @@ -53,7 +53,7 @@ public: struct boss_fankrissAI : public ScriptedAI { - boss_fankrissAI(Creature* creature) : ScriptedAI(creature) {} + boss_fankrissAI(Creature* creature) : ScriptedAI(creature) { } uint32 MortalWound_Timer; uint32 SpawnHatchlings_Timer; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp index 54da5a30802..2104d7f5837 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp @@ -51,7 +51,7 @@ public: struct boss_huhuranAI : public ScriptedAI { - boss_huhuranAI(Creature* creature) : ScriptedAI(creature) {} + boss_huhuranAI(Creature* creature) : ScriptedAI(creature) { } uint32 Frenzy_Timer; uint32 Wyvern_Timer; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp index 36dd93076e7..33c3f29b94e 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp @@ -48,7 +48,7 @@ public: struct boss_ouroAI : public ScriptedAI { - boss_ouroAI(Creature* creature) : ScriptedAI(creature) {} + boss_ouroAI(Creature* creature) : ScriptedAI(creature) { } uint32 Sweep_Timer; uint32 SandBlast_Timer; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp index a12da4fabd1..a3edd9ad83d 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp @@ -53,7 +53,7 @@ public: struct boss_sarturaAI : public ScriptedAI { - boss_sarturaAI(Creature* creature) : ScriptedAI(creature) {} + boss_sarturaAI(Creature* creature) : ScriptedAI(creature) { } uint32 WhirlWind_Timer; uint32 WhirlWindRandom_Timer; @@ -196,7 +196,7 @@ public: struct npc_sartura_royal_guardAI : public ScriptedAI { - npc_sartura_royal_guardAI(Creature* creature) : ScriptedAI(creature) {} + npc_sartura_royal_guardAI(Creature* creature) : ScriptedAI(creature) { } uint32 WhirlWind_Timer; uint32 WhirlWindRandom_Timer; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index e9cf887f22b..1d888f3ce8b 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -400,7 +400,7 @@ public: struct boss_veknilashAI : public boss_twinemperorsAI { bool IAmVeklor() {return false;} - boss_veknilashAI(Creature* creature) : boss_twinemperorsAI(creature) {} + boss_veknilashAI(Creature* creature) : boss_twinemperorsAI(creature) { } uint32 UpperCut_Timer; uint32 UnbalancingStrike_Timer; @@ -486,7 +486,7 @@ public: struct boss_veklorAI : public boss_twinemperorsAI { bool IAmVeklor() {return true;} - boss_veklorAI(Creature* creature) : boss_twinemperorsAI(creature) {} + boss_veklorAI(Creature* creature) : boss_twinemperorsAI(creature) { } uint32 ShadowBolt_Timer; uint32 Blizzard_Timer; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp index 54845c6b746..0a5733f1c7f 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp @@ -39,7 +39,7 @@ class instance_temple_of_ahnqiraj : public InstanceMapScript struct instance_temple_of_ahnqiraj_InstanceMapScript : public InstanceScript { - instance_temple_of_ahnqiraj_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_temple_of_ahnqiraj_InstanceMapScript(Map* map) : InstanceScript(map) { } //If Vem is dead... bool IsBossDied[3]; diff --git a/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp index 5c4fb7bbaba..522345c4fd4 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp @@ -41,7 +41,7 @@ public: struct instance_wailing_caverns_InstanceMapScript : public InstanceScript { - instance_wailing_caverns_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_wailing_caverns_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[MAX_ENCOUNTER]; diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp index 8e2d393e6a6..8cb1cfebd15 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp @@ -108,7 +108,7 @@ public: struct instance_zulfarrak_InstanceMapScript : public InstanceScript { - instance_zulfarrak_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_zulfarrak_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 GahzRillaEncounter; uint64 ZumrahGUID; diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp index 56d380b7b46..dbc7abe7bf7 100644 --- a/src/server/scripts/Kalimdor/boss_azuregos.cpp +++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp @@ -54,7 +54,7 @@ public: struct boss_azuregosAI : public ScriptedAI { - boss_azuregosAI(Creature* creature) : ScriptedAI(creature) {} + boss_azuregosAI(Creature* creature) : ScriptedAI(creature) { } uint32 MarkOfFrostTimer; uint32 ManaStormTimer; diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp index bd4c2f893c5..b1c2566cdce 100644 --- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp +++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp @@ -72,7 +72,7 @@ class npc_torek : public CreatureScript struct npc_torekAI : public npc_escortAI { - npc_torekAI(Creature* creature) : npc_escortAI(creature) {} + npc_torekAI(Creature* creature) : npc_escortAI(creature) { } uint32 Rend_Timer; uint32 Thunderclap_Timer; diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp index f48bd1f9339..011aff1928f 100644 --- a/src/server/scripts/Kalimdor/zone_azshara.cpp +++ b/src/server/scripts/Kalimdor/zone_azshara.cpp @@ -52,7 +52,7 @@ public: struct npc_spitelashesAI : public ScriptedAI { - npc_spitelashesAI(Creature* creature) : ScriptedAI(creature) {} + npc_spitelashesAI(Creature* creature) : ScriptedAI(creature) { } uint32 morphtimer; bool spellhit; @@ -309,7 +309,7 @@ public: struct npc_rizzle_sprysprocketAI : public ScriptedAI { - npc_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) {} + npc_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) { } uint32 SpellEscapeTimer; uint32 TeleportTimer; @@ -477,7 +477,7 @@ public: struct npc_depth_chargeAI : public ScriptedAI { - npc_depth_chargeAI(Creature* creature) : ScriptedAI(creature) {} + npc_depth_chargeAI(Creature* creature) : ScriptedAI(creature) { } bool WeMustDie; uint32 WeMustDieTimer; diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index e0d181646e1..29b5249d2dd 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -68,7 +68,7 @@ public: struct npc_draenei_survivorAI : public ScriptedAI { - npc_draenei_survivorAI(Creature* creature) : ScriptedAI(creature) {} + npc_draenei_survivorAI(Creature* creature) : ScriptedAI(creature) { } uint64 pCaster; @@ -301,7 +301,7 @@ public: struct npc_injured_draeneiAI : public ScriptedAI { - npc_injured_draeneiAI(Creature* creature) : ScriptedAI(creature) {} + npc_injured_draeneiAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -368,7 +368,7 @@ public: struct npc_magwinAI : public npc_escortAI { - npc_magwinAI(Creature* creature) : npc_escortAI(creature) {} + npc_magwinAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -442,7 +442,7 @@ public: struct npc_geezleAI : public ScriptedAI { - npc_geezleAI(Creature* creature) : ScriptedAI(creature) {} + npc_geezleAI(Creature* creature) : ScriptedAI(creature) { } uint64 SparkGUID; @@ -677,7 +677,7 @@ class npc_stillpine_capitive : public CreatureScript struct npc_stillpine_capitiveAI : public ScriptedAI { - npc_stillpine_capitiveAI(Creature* creature) : ScriptedAI(creature) {} + npc_stillpine_capitiveAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index 8ee1de1c8d5..0f2c72eb298 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -52,7 +52,7 @@ public: struct npc_webbed_creatureAI : public ScriptedAI { - npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) {} + npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} @@ -185,7 +185,7 @@ public: struct npc_princess_stillpineAI : public ScriptedAI { - npc_princess_stillpineAI(Creature* creature) : ScriptedAI(creature) {} + npc_princess_stillpineAI(Creature* creature) : ScriptedAI(creature) { } void MovementInform(uint32 type, uint32 id) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_darkshore.cpp b/src/server/scripts/Kalimdor/zone_darkshore.cpp index 5350693471b..984d404f1ce 100644 --- a/src/server/scripts/Kalimdor/zone_darkshore.cpp +++ b/src/server/scripts/Kalimdor/zone_darkshore.cpp @@ -223,7 +223,7 @@ public: struct npc_prospector_remtravelAI : public npc_escortAI { - npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) {} + npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp index 05496c0fcda..f1aa4c0841a 100644 --- a/src/server/scripts/Kalimdor/zone_desolace.cpp +++ b/src/server/scripts/Kalimdor/zone_desolace.cpp @@ -75,7 +75,7 @@ public: struct npc_aged_dying_ancient_kodoAI : public ScriptedAI { - npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) {} + npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/Kalimdor/zone_durotar.cpp b/src/server/scripts/Kalimdor/zone_durotar.cpp index 1eec2c826ea..ff96d5e8465 100644 --- a/src/server/scripts/Kalimdor/zone_durotar.cpp +++ b/src/server/scripts/Kalimdor/zone_durotar.cpp @@ -51,7 +51,7 @@ public: struct npc_lazy_peonAI : public ScriptedAI { - npc_lazy_peonAI(Creature* creature) : ScriptedAI(creature) {} + npc_lazy_peonAI(Creature* creature) : ScriptedAI(creature) { } uint64 PlayerGUID; @@ -230,7 +230,7 @@ class npc_tiger_matriarch_credit : public CreatureScript class npc_tiger_matriarch : public CreatureScript { public: - npc_tiger_matriarch() : CreatureScript("npc_tiger_matriarch") {} + npc_tiger_matriarch() : CreatureScript("npc_tiger_matriarch") { } struct npc_tiger_matriarchAI : public ScriptedAI { @@ -443,7 +443,7 @@ typedef npc_troll_volunteer::npc_troll_volunteerAI VolunteerAI; class spell_mount_check : public SpellScriptLoader { public: - spell_mount_check() : SpellScriptLoader("spell_mount_check") {} + spell_mount_check() : SpellScriptLoader("spell_mount_check") { } class spell_mount_check_AuraScript : public AuraScript { @@ -491,7 +491,7 @@ class spell_mount_check : public SpellScriptLoader class spell_voljin_war_drums : public SpellScriptLoader { public: - spell_voljin_war_drums() : SpellScriptLoader("spell_voljin_war_drums") {} + spell_voljin_war_drums() : SpellScriptLoader("spell_voljin_war_drums") { } class spell_voljin_war_drums_SpellScript : public SpellScript { @@ -548,7 +548,7 @@ enum VoodooSpells class spell_voodoo : public SpellScriptLoader { public: - spell_voodoo() : SpellScriptLoader("spell_voodoo") {} + spell_voodoo() : SpellScriptLoader("spell_voodoo") { } class spell_voodoo_SpellScript : public SpellScript { diff --git a/src/server/scripts/Kalimdor/zone_moonglade.cpp b/src/server/scripts/Kalimdor/zone_moonglade.cpp index 509adb566cd..7fb423f53ee 100644 --- a/src/server/scripts/Kalimdor/zone_moonglade.cpp +++ b/src/server/scripts/Kalimdor/zone_moonglade.cpp @@ -667,7 +667,7 @@ public: struct npc_giant_spotlightAI : public ScriptedAI { - npc_giant_spotlightAI(Creature* creature) : ScriptedAI(creature) {} + npc_giant_spotlightAI(Creature* creature) : ScriptedAI(creature) { } EventMap events; diff --git a/src/server/scripts/Kalimdor/zone_mulgore.cpp b/src/server/scripts/Kalimdor/zone_mulgore.cpp index 6b42b971531..5d582169560 100644 --- a/src/server/scripts/Kalimdor/zone_mulgore.cpp +++ b/src/server/scripts/Kalimdor/zone_mulgore.cpp @@ -98,7 +98,7 @@ public: struct npc_kyle_frenziedAI : public ScriptedAI { - npc_kyle_frenziedAI(Creature* creature) : ScriptedAI(creature) {} + npc_kyle_frenziedAI(Creature* creature) : ScriptedAI(creature) { } bool EventActive; bool IsMovingToLunch; @@ -271,7 +271,7 @@ public: struct npc_plains_visionAI : public ScriptedAI { - npc_plains_visionAI(Creature* creature) : ScriptedAI(creature) {} + npc_plains_visionAI(Creature* creature) : ScriptedAI(creature) { } bool newWaypoint; uint8 WayPointId; diff --git a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp index 7928ab10978..5c8327e99bd 100644 --- a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp +++ b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp @@ -64,7 +64,7 @@ public: struct npc_shenthulAI : public ScriptedAI { - npc_shenthulAI(Creature* creature) : ScriptedAI(creature) {} + npc_shenthulAI(Creature* creature) : ScriptedAI(creature) { } bool CanTalk; bool CanEmote; @@ -211,7 +211,7 @@ public: struct npc_thrall_warchiefAI : public ScriptedAI { - npc_thrall_warchiefAI(Creature* creature) : ScriptedAI(creature) {} + npc_thrall_warchiefAI(Creature* creature) : ScriptedAI(creature) { } uint32 ChainLightningTimer; uint32 ShockTimer; diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index 79bd6f691e6..08459764ceb 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -496,7 +496,7 @@ public: struct npc_anachronos_the_ancientAI : public ScriptedAI { - npc_anachronos_the_ancientAI(Creature* creature) : ScriptedAI(creature) {} + npc_anachronos_the_ancientAI(Creature* creature) : ScriptedAI(creature) { } uint32 AnimationTimer; uint8 AnimationCount; @@ -824,7 +824,7 @@ public: struct npc_qiraj_war_spawnAI : public ScriptedAI { - npc_qiraj_war_spawnAI(Creature* creature) : ScriptedAI(creature) {} + npc_qiraj_war_spawnAI(Creature* creature) : ScriptedAI(creature) { } uint64 MobGUID; uint64 PlayerGUID; @@ -937,7 +937,7 @@ public: struct npc_anachronos_quest_triggerAI : public ScriptedAI { - npc_anachronos_quest_triggerAI(Creature* creature) : ScriptedAI(creature) {} + npc_anachronos_quest_triggerAI(Creature* creature) : ScriptedAI(creature) { } uint64 PlayerGUID; diff --git a/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp index 058cd19e3b4..5ed335fa4d7 100644 --- a/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp +++ b/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp @@ -115,7 +115,7 @@ public: struct npc_kaya_flathoofAI : public npc_escortAI { - npc_kaya_flathoofAI(Creature* creature) : npc_escortAI(creature) {} + npc_kaya_flathoofAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp index 0b12e6bf48c..1513d1aecfa 100644 --- a/src/server/scripts/Kalimdor/zone_tanaris.cpp +++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp @@ -65,7 +65,7 @@ public: struct npc_aquementasAI : public ScriptedAI { - npc_aquementasAI(Creature* creature) : ScriptedAI(creature) {} + npc_aquementasAI(Creature* creature) : ScriptedAI(creature) { } uint32 SendItemTimer; uint32 SwitchFactionTimer; @@ -182,7 +182,7 @@ public: struct npc_custodian_of_timeAI : public npc_escortAI { - npc_custodian_of_timeAI(Creature* creature) : npc_escortAI(creature) {} + npc_custodian_of_timeAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -470,7 +470,7 @@ public: struct npc_OOX17AI : public npc_escortAI { - npc_OOX17AI(Creature* creature) : npc_escortAI(creature) {} + npc_OOX17AI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp index 122ce84091b..b68f4c9e9a0 100644 --- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp +++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp @@ -314,7 +314,7 @@ public: struct npc_twiggy_flatheadAI : public ScriptedAI { - npc_twiggy_flatheadAI(Creature* creature) : ScriptedAI(creature) {} + npc_twiggy_flatheadAI(Creature* creature) : ScriptedAI(creature) { } bool EventInProgress; bool EventGrate; diff --git a/src/server/scripts/Kalimdor/zone_thousand_needles.cpp b/src/server/scripts/Kalimdor/zone_thousand_needles.cpp index 9afa825972f..3fd0d98a865 100644 --- a/src/server/scripts/Kalimdor/zone_thousand_needles.cpp +++ b/src/server/scripts/Kalimdor/zone_thousand_needles.cpp @@ -433,7 +433,7 @@ public: struct npc_enraged_pantherAI : public ScriptedAI { - npc_enraged_pantherAI(Creature* creature) : ScriptedAI(creature) {} + npc_enraged_pantherAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp b/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp index 7dda6ab027f..b0a9da774c5 100644 --- a/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp +++ b/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp @@ -79,7 +79,7 @@ public: struct npc_cairne_bloodhoofAI : public ScriptedAI { - npc_cairne_bloodhoofAI(Creature* creature) : ScriptedAI(creature) {} + npc_cairne_bloodhoofAI(Creature* creature) : ScriptedAI(creature) { } uint32 BerserkerChargeTimer; uint32 CleaveTimer; diff --git a/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp b/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp index 3dc77e0cf04..5f19e838c8a 100644 --- a/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp +++ b/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp @@ -77,7 +77,7 @@ public: struct npc_ameAI : public npc_escortAI { - npc_ameAI(Creature* creature) : npc_escortAI(creature) {} + npc_ameAI(Creature* creature) : npc_escortAI(creature) { } uint32 DemoralizingShoutTimer; diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp index 92d15322f4c..f5976333ee6 100644 --- a/src/server/scripts/Kalimdor/zone_winterspring.cpp +++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp @@ -199,7 +199,7 @@ public: protected: /// Will be called when a dialogue step was done - virtual void JustDidDialogueStep(int32 /*entry*/) {} + virtual void JustDidDialogueStep(int32 /*entry*/) { } /// Will be called to get a speaker, MUST be implemented if not used in instances virtual Creature* GetSpeakerByEntry(int32 /*entry*/) { return NULL; } diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp index 7132ba825f1..a0f7fe23a8a 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp @@ -165,7 +165,7 @@ public: struct npc_amanitar_mushroomsAI : public ScriptedAI { - npc_amanitar_mushroomsAI(Creature* creature) : ScriptedAI(creature) {} + npc_amanitar_mushroomsAI(Creature* creature) : ScriptedAI(creature) { } EventMap events; diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp index c549de9dda1..627975ab0f1 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp @@ -291,7 +291,7 @@ public: class achievement_respect_your_elders : public AchievementCriteriaScript { public: - achievement_respect_your_elders() : AchievementCriteriaScript("achievement_respect_your_elders") {} + achievement_respect_your_elders() : AchievementCriteriaScript("achievement_respect_your_elders") { } bool OnCheck(Player* /*player*/, Unit* target) OVERRIDE { diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index c5e40052a9d..ab2c22455ba 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -206,7 +206,7 @@ public: struct npc_skittering_infectorAI : public ScriptedAI { - npc_skittering_infectorAI(Creature* creature) : ScriptedAI(creature) {} + npc_skittering_infectorAI(Creature* creature) : ScriptedAI(creature) { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -228,7 +228,7 @@ public: struct npc_anub_ar_skirmisherAI : public ScriptedAI { - npc_anub_ar_skirmisherAI(Creature* creature) : ScriptedAI(creature) {} + npc_anub_ar_skirmisherAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiChargeTimer; uint32 uiBackstabTimer; @@ -279,7 +279,7 @@ public: struct npc_anub_ar_shadowcasterAI : public ScriptedAI { - npc_anub_ar_shadowcasterAI(Creature* creature) : ScriptedAI(creature) {} + npc_anub_ar_shadowcasterAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiShadowBoltTimer; uint32 uiShadowNovaTimer; @@ -370,7 +370,7 @@ public: struct npc_watcher_gashraAI : public ScriptedAI { - npc_watcher_gashraAI(Creature* creature) : ScriptedAI(creature) {} + npc_watcher_gashraAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiWebWrapTimer; uint32 uiInfectedBiteTimer; @@ -421,7 +421,7 @@ public: struct npc_watcher_narjilAI : public ScriptedAI { - npc_watcher_narjilAI(Creature* creature) : ScriptedAI(creature) {} + npc_watcher_narjilAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiWebWrapTimer; uint32 uiInfectedBiteTimer; @@ -475,7 +475,7 @@ public: struct npc_watcher_silthikAI : public ScriptedAI { - npc_watcher_silthikAI(Creature* creature) : ScriptedAI(creature) {} + npc_watcher_silthikAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiWebWrapTimer; uint32 uiInfectedBiteTimer; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index 1c1cdbdac53..3056ec90807 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -991,7 +991,7 @@ public: struct npc_tenebronAI : public dummy_dragonAI { - npc_tenebronAI(Creature* creature) : dummy_dragonAI(creature) {} + npc_tenebronAI(Creature* creature) : dummy_dragonAI(creature) { } uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1082,7 +1082,7 @@ public: struct npc_shadronAI : public dummy_dragonAI { - npc_shadronAI(Creature* creature) : dummy_dragonAI(creature) {} + npc_shadronAI(Creature* creature) : dummy_dragonAI(creature) { } uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1188,7 +1188,7 @@ public: struct npc_vesperonAI : public dummy_dragonAI { - npc_vesperonAI(Creature* creature) : dummy_dragonAI(creature) {} + npc_vesperonAI(Creature* creature) : dummy_dragonAI(creature) { } uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp index f5ef0f7cab3..ace2258ac9f 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp @@ -37,7 +37,7 @@ public: struct instance_obsidian_sanctum_InstanceMapScript : public InstanceScript { - instance_obsidian_sanctum_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_obsidian_sanctum_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 m_uiSartharionGUID; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index 7561d1c4991..62a0e6c0271 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -1620,7 +1620,7 @@ class spell_halion_clear_debuffs : public SpellScriptLoader class TwilightCutterSelector { public: - TwilightCutterSelector(Unit* caster, Unit* target) : _caster(caster), _channelTarget(target) {} + TwilightCutterSelector(Unit* caster, Unit* target) : _caster(caster), _channelTarget(target) { } bool operator()(WorldObject* unit) { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index 9d7a3c17b1b..f6fd1c14a9b 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -417,7 +417,7 @@ public: struct npc_memoryAI : public ScriptedAI { - npc_memoryAI(Creature* creature) : ScriptedAI(creature) {} + npc_memoryAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiOldWoundsTimer; uint32 uiShadowPastTimer; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp index 970c53e56ee..1922ad26060 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp @@ -311,7 +311,7 @@ public: struct npc_risen_ghoulAI : public ScriptedAI { - npc_risen_ghoulAI(Creature* creature) : ScriptedAI(creature) {} + npc_risen_ghoulAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiAttackTimer; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp index 78ee6ba1c6b..2a203b49764 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp @@ -41,7 +41,7 @@ public: struct instance_trial_of_the_champion_InstanceMapScript : public InstanceScript { - instance_trial_of_the_champion_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_trial_of_the_champion_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[MAX_ENCOUNTER]; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index ce0f8e4778c..4c73d1a5f55 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -757,7 +757,7 @@ class npc_toc_druid : public CreatureScript struct npc_toc_druidAI : public boss_faction_championsAI { - npc_toc_druidAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_druidAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) { } void Reset() OVERRIDE { @@ -850,7 +850,7 @@ class npc_toc_shaman : public CreatureScript struct npc_toc_shamanAI : public boss_faction_championsAI { - npc_toc_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) { } void Reset() OVERRIDE { @@ -943,7 +943,7 @@ class npc_toc_paladin : public CreatureScript struct npc_toc_paladinAI : public boss_faction_championsAI { - npc_toc_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) { } void Reset() OVERRIDE { @@ -1047,7 +1047,7 @@ class npc_toc_priest : public CreatureScript struct npc_toc_priestAI : public boss_faction_championsAI { - npc_toc_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) { } void Reset() OVERRIDE { @@ -1135,7 +1135,7 @@ class npc_toc_shadow_priest : public CreatureScript struct npc_toc_shadow_priestAI : public boss_faction_championsAI { - npc_toc_shadow_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_shadow_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) { } void Reset() OVERRIDE { @@ -1230,7 +1230,7 @@ class npc_toc_warlock : public CreatureScript struct npc_toc_warlockAI : public boss_faction_championsAI { - npc_toc_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) { } void Reset() OVERRIDE { @@ -1321,7 +1321,7 @@ class npc_toc_mage : public CreatureScript struct npc_toc_mageAI : public boss_faction_championsAI { - npc_toc_mageAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_mageAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) { } void Reset() OVERRIDE { @@ -1415,7 +1415,7 @@ class npc_toc_hunter : public CreatureScript struct npc_toc_hunterAI : public boss_faction_championsAI { - npc_toc_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) { } void Reset() OVERRIDE { @@ -1517,7 +1517,7 @@ class npc_toc_boomkin : public CreatureScript struct npc_toc_boomkinAI : public boss_faction_championsAI { - npc_toc_boomkinAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_boomkinAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) { } void Reset() OVERRIDE { @@ -1612,7 +1612,7 @@ class npc_toc_warrior : public CreatureScript struct npc_toc_warriorAI : public boss_faction_championsAI { - npc_toc_warriorAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_warriorAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) { } void Reset() OVERRIDE { @@ -1713,7 +1713,7 @@ class npc_toc_dk : public CreatureScript struct npc_toc_dkAI : public boss_faction_championsAI { - npc_toc_dkAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_dkAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) { } void Reset() OVERRIDE { @@ -1809,7 +1809,7 @@ class npc_toc_rogue : public CreatureScript struct npc_toc_rogueAI : public boss_faction_championsAI { - npc_toc_rogueAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_rogueAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) { } void Reset() OVERRIDE { @@ -1914,7 +1914,7 @@ class npc_toc_enh_shaman : public CreatureScript struct npc_toc_enh_shamanAI : public boss_faction_championsAI { - npc_toc_enh_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_enh_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) { } void Reset() OVERRIDE { @@ -2040,7 +2040,7 @@ class npc_toc_retro_paladin : public CreatureScript struct npc_toc_retro_paladinAI : public boss_faction_championsAI { - npc_toc_retro_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_retro_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) { } void Reset() OVERRIDE { @@ -2146,7 +2146,7 @@ class npc_toc_pet_warlock : public CreatureScript struct npc_toc_pet_warlockAI : public boss_faction_championsAI { - npc_toc_pet_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {} + npc_toc_pet_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) { } void Reset() OVERRIDE { @@ -2198,7 +2198,7 @@ class npc_toc_pet_hunter : public CreatureScript struct npc_toc_pet_hunterAI : public boss_faction_championsAI { - npc_toc_pet_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {} + npc_toc_pet_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index 7b0867b771c..6fd8811b270 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -553,7 +553,7 @@ class MistressKissTargetSelector class spell_mistress_kiss_area : public SpellScriptLoader { public: - spell_mistress_kiss_area() : SpellScriptLoader("spell_mistress_kiss_area") {} + spell_mistress_kiss_area() : SpellScriptLoader("spell_mistress_kiss_area") { } class spell_mistress_kiss_area_SpellScript : public SpellScript { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 18cc45657f0..8f6b951d524 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -830,7 +830,7 @@ class npc_slime_pool : public CreatureScript class spell_gormok_fire_bomb : public SpellScriptLoader { public: - spell_gormok_fire_bomb() : SpellScriptLoader("spell_gormok_fire_bomb") {} + spell_gormok_fire_bomb() : SpellScriptLoader("spell_gormok_fire_bomb") { } class spell_gormok_fire_bomb_SpellScript : public SpellScript { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index eb36c35d895..0674696a033 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -462,7 +462,7 @@ class boss_eydis : public CreatureScript struct boss_eydisAI : public boss_twin_baseAI { - boss_eydisAI(Creature* creature) : boss_twin_baseAI(creature) {} + boss_eydisAI(Creature* creature) : boss_twin_baseAI(creature) { } void Reset() OVERRIDE { @@ -592,7 +592,7 @@ class npc_unleashed_dark : public CreatureScript struct npc_unleashed_darkAI : public npc_unleashed_ballAI { - npc_unleashed_darkAI(Creature* creature) : npc_unleashed_ballAI(creature) {} + npc_unleashed_darkAI(Creature* creature) : npc_unleashed_ballAI(creature) { } void UpdateAI(uint32 diff) OVERRIDE { @@ -624,7 +624,7 @@ class npc_unleashed_light : public CreatureScript struct npc_unleashed_lightAI : public npc_unleashed_ballAI { - npc_unleashed_lightAI(Creature* creature) : npc_unleashed_ballAI(creature) {} + npc_unleashed_lightAI(Creature* creature) : npc_unleashed_ballAI(creature) { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 43e696f3b3c..9e401c4f962 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -29,7 +29,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript struct instance_trial_of_the_crusader_InstanceMapScript : public InstanceScript { - instance_trial_of_the_crusader_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_trial_of_the_crusader_InstanceMapScript(Map* map) : InstanceScript(map) { } void Initialize() OVERRIDE { diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp index 0160359f0f2..71386167d5d 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp @@ -276,11 +276,11 @@ public: class npc_crystal_channel_target : public CreatureScript { public: - npc_crystal_channel_target() : CreatureScript("npc_crystal_channel_target") {} + npc_crystal_channel_target() : CreatureScript("npc_crystal_channel_target") { } struct npc_crystal_channel_targetAI : public ScriptedAI { - npc_crystal_channel_targetAI(Creature* creature) : ScriptedAI(creature) {} + npc_crystal_channel_targetAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -339,7 +339,7 @@ public: class achievement_oh_novos : public AchievementCriteriaScript { public: - achievement_oh_novos() : AchievementCriteriaScript("achievement_oh_novos") {} + achievement_oh_novos() : AchievementCriteriaScript("achievement_oh_novos") { } bool OnCheck(Player* /*player*/, Unit* target) OVERRIDE { diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp index 530741ea710..e2d285f7306 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp @@ -57,7 +57,7 @@ public: struct boss_falricAI : public boss_horAI { - boss_falricAI(Creature* creature) : boss_horAI(creature) {} + boss_falricAI(Creature* creature) : boss_horAI(creature) { } uint8 uiHopelessnessCount; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp index 49fd7481dde..a87b7b6d93d 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp @@ -56,7 +56,7 @@ public: struct boss_marwynAI : public boss_horAI { - boss_marwynAI(Creature* creature) : boss_horAI(creature) {} + boss_marwynAI(Creature* creature) : boss_horAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 04145b8784e..1b82de35f54 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -1363,7 +1363,7 @@ public: struct npc_phantom_hallucinationAI : public npc_phantom_mage::npc_phantom_mageAI { - npc_phantom_hallucinationAI(Creature* creature) : npc_phantom_mage::npc_phantom_mageAI(creature) {} + npc_phantom_hallucinationAI(Creature* creature) : npc_phantom_mage::npc_phantom_mageAI(creature) { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -1728,7 +1728,7 @@ public: class at_hor_intro_start : public AreaTriggerScript { public: - at_hor_intro_start() : AreaTriggerScript("at_hor_intro_start") {} + at_hor_intro_start() : AreaTriggerScript("at_hor_intro_start") { } bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) OVERRIDE { @@ -1747,7 +1747,7 @@ public: class at_hor_waves_restarter : public AreaTriggerScript { public: - at_hor_waves_restarter() : AreaTriggerScript("at_hor_waves_restarter") {} + at_hor_waves_restarter() : AreaTriggerScript("at_hor_waves_restarter") { } bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) OVERRIDE { diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp index 50600453368..0599596fc0a 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp @@ -73,7 +73,7 @@ public: struct instance_halls_of_reflection_InstanceMapScript : public InstanceScript { - instance_halls_of_reflection_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_halls_of_reflection_InstanceMapScript(Map* map) : InstanceScript(map) { } void Initialize() OVERRIDE { diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index 0097fe8c4d7..441149c6dd8 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -221,7 +221,7 @@ public: struct npc_slad_ran_constrictorAI : public ScriptedAI { - npc_slad_ran_constrictorAI(Creature* creature) : ScriptedAI(creature) {} + npc_slad_ran_constrictorAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiGripOfSladRanTimer; @@ -272,7 +272,7 @@ public: struct npc_slad_ran_viperAI : public ScriptedAI { - npc_slad_ran_viperAI(Creature* creature) : ScriptedAI(creature) {} + npc_slad_ran_viperAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiVenomousBiteTimer; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index bdab8f3fce6..1e5919536f3 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -636,7 +636,7 @@ class spell_blood_queen_frenzied_bloodthirst : public SpellScriptLoader class BloodboltHitCheck { public: - explicit BloodboltHitCheck(LanaThelAI* ai) : _ai(ai) {} + explicit BloodboltHitCheck(LanaThelAI* ai) : _ai(ai) { } bool operator()(WorldObject* object) const { diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index 0367a29bb30..027c8823af8 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -633,7 +633,7 @@ class npc_cult_fanatic : public CreatureScript struct npc_cult_fanaticAI : public ScriptedAI { - npc_cult_fanaticAI(Creature* creature) : ScriptedAI(creature) {} + npc_cult_fanaticAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -710,7 +710,7 @@ class npc_cult_adherent : public CreatureScript struct npc_cult_adherentAI : public ScriptedAI { - npc_cult_adherentAI(Creature* creature) : ScriptedAI(creature) {} + npc_cult_adherentAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index 96627548848..cdcd8ed796a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -924,7 +924,7 @@ class spell_putricide_ooze_channel : public SpellScriptLoader class ExactDistanceCheck { public: - ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) {} + ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) { } bool operator()(WorldObject* unit) const { diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index fba64a89d83..d8a95d5c1fb 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -2422,7 +2422,7 @@ class spell_the_lich_king_raging_spirit : public SpellScriptLoader class ExactDistanceCheck { public: - ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) {} + ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) { } bool operator()(WorldObject* unit) { diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index e3e1bfedc44..9116222a4e0 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -288,7 +288,7 @@ enum MovementPoints class FrostwingVrykulSearcher { public: - FrostwingVrykulSearcher(Creature const* source, float range) : _source(source), _range(range) {} + FrostwingVrykulSearcher(Creature const* source, float range) : _source(source), _range(range) { } bool operator()(Unit* unit) { @@ -1833,7 +1833,7 @@ class spell_icc_sprit_alarm : public SpellScriptLoader class DeathPlagueTargetSelector { public: - explicit DeathPlagueTargetSelector(Unit* caster) : _caster(caster) {} + explicit DeathPlagueTargetSelector(Unit* caster) : _caster(caster) { } bool operator()(WorldObject* object) const { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp index 928ffd14dea..b873b3ee15c 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp @@ -64,7 +64,7 @@ public: struct boss_anubrekhanAI : public BossAI { - boss_anubrekhanAI(Creature* creature) : BossAI(creature, BOSS_ANUBREKHAN) {} + boss_anubrekhanAI(Creature* creature) : BossAI(creature, BOSS_ANUBREKHAN) { } bool hasTaunted; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 90f14bf43e4..a5c35650032 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -145,7 +145,7 @@ float const PosPlatform[4] = {2640.5f, -3360.6f, 285.26f, 0.0f}; // Predicate function to check that the r efzr unit is NOT on the same side as the source. struct NotOnSameSide : public std::unary_function { - NotOnSameSide(Unit* source) : _onLiveSide(IN_LIVE_SIDE(source)) {} + NotOnSameSide(Unit* source) : _onLiveSide(IN_LIVE_SIDE(source)) { } bool operator() (Unit const* target) { @@ -163,7 +163,7 @@ class boss_gothik : public CreatureScript struct boss_gothikAI : public BossAI { - boss_gothikAI(Creature* creature) : BossAI(creature, BOSS_GOTHIK) {} + boss_gothikAI(Creature* creature) : BossAI(creature, BOSS_GOTHIK) { } uint32 waveCount; typedef std::vector TriggerVct; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp index 14a7a03bd70..a8e2783602f 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp @@ -66,7 +66,7 @@ public: struct boss_heiganAI : public BossAI { - boss_heiganAI(Creature* creature) : BossAI(creature, BOSS_HEIGAN) {} + boss_heiganAI(Creature* creature) : BossAI(creature, BOSS_HEIGAN) { } uint32 eruptSection; bool eruptDirection; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index a77b21a900b..f9efdfce28b 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -248,7 +248,7 @@ const Position PosWeavers[MAX_WEAVERS] = // predicate function to select not charmed target struct NotCharmedTargetSelector : public std::unary_function { - NotCharmedTargetSelector() {} + NotCharmedTargetSelector() { } bool operator()(Unit const* target) const { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp index 468739894f6..588d58c1436 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp @@ -70,7 +70,7 @@ public: struct boss_maexxnaAI : public BossAI { - boss_maexxnaAI(Creature* creature) : BossAI(creature, BOSS_MAEXXNA) {} + boss_maexxnaAI(Creature* creature) : BossAI(creature, BOSS_MAEXXNA) { } bool enraged; @@ -161,7 +161,7 @@ public: struct npc_webwrapAI : public NullCreatureAI { - npc_webwrapAI(Creature* creature) : NullCreatureAI(creature), victimGUID(0) {} + npc_webwrapAI(Creature* creature) : NullCreatureAI(creature), victimGUID(0) { } uint64 victimGUID; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index e01417574bb..d90db5e077e 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -80,7 +80,7 @@ public: struct boss_nothAI : public BossAI { - boss_nothAI(Creature* creature) : BossAI(creature, BOSS_NOTH) {} + boss_nothAI(Creature* creature) : BossAI(creature, BOSS_NOTH) { } uint32 waveCount, balconyCount; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp index bf3e7706f4d..96f2d743cac 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp @@ -62,7 +62,7 @@ public: struct boss_patchwerkAI : public BossAI { - boss_patchwerkAI(Creature* creature) : BossAI(creature, BOSS_PATCHWERK) {} + boss_patchwerkAI(Creature* creature) : BossAI(creature, BOSS_PATCHWERK) { } bool Enraged; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp index 5505b83d411..3ac20df24d6 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp @@ -68,7 +68,7 @@ public: struct boss_razuviousAI : public BossAI { - boss_razuviousAI(Creature* creature) : BossAI(creature, BOSS_RAZUVIOUS) {} + boss_razuviousAI(Creature* creature) : BossAI(creature, BOSS_RAZUVIOUS) { } void KilledUnit(Unit* /*victim*/) OVERRIDE { diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp index 175816e3ae7..26a090f6bcf 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp @@ -54,7 +54,7 @@ public: struct boss_commander_kolurgAI : public ScriptedAI { - boss_commander_kolurgAI(Creature* creature) : ScriptedAI(creature) {} + boss_commander_kolurgAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void EnterCombat(Unit* /*who*/) OVERRIDE {} diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp index 2f73c85a9cd..7e81b300773 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp @@ -48,7 +48,7 @@ public: struct boss_commander_stoutbeardAI : public ScriptedAI { - boss_commander_stoutbeardAI(Creature* creature) : ScriptedAI(creature) {} + boss_commander_stoutbeardAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void AttackStart(Unit* /*who*/) OVERRIDE {} diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index f26e70d6838..423937303b5 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -49,7 +49,7 @@ enum Events class OrmorokTanglerPredicate { public: - OrmorokTanglerPredicate(Unit* unit) : me(unit) {} + OrmorokTanglerPredicate(Unit* unit) : me(unit) { } bool operator() (WorldObject* object) const { @@ -67,7 +67,7 @@ public: struct boss_ormorokAI : public BossAI { - boss_ormorokAI(Creature* creature) : BossAI(creature, DATA_ORMOROK_EVENT) {} + boss_ormorokAI(Creature* creature) : BossAI(creature, DATA_ORMOROK_EVENT) { } void EnterCombat(Unit* /*who*/) OVERRIDE { @@ -188,7 +188,7 @@ public: struct npc_crystal_spike_triggerAI : public ScriptedAI { - npc_crystal_spike_triggerAI(Creature* creature) : ScriptedAI(creature) {} + npc_crystal_spike_triggerAI(Creature* creature) : ScriptedAI(creature) { } void IsSummonedBy(Unit* owner) OVERRIDE { diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp index 4df7109c16c..109106d4d59 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp @@ -40,7 +40,7 @@ public: struct instance_nexus_InstanceMapScript : public InstanceScript { - instance_nexus_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_nexus_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[NUMBER_OF_ENCOUNTERS]; diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp index 59652a7d4a1..25091a457f2 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp @@ -62,7 +62,7 @@ public: struct boss_drakosAI : public BossAI { - boss_drakosAI(Creature* creature) : BossAI(creature, DATA_DRAKOS_EVENT) {} + boss_drakosAI(Creature* creature) : BossAI(creature, DATA_DRAKOS_EVENT) { } void Reset() OVERRIDE { @@ -156,7 +156,7 @@ public: struct npc_unstable_sphereAI : public ScriptedAI { - npc_unstable_sphereAI(Creature* creature) : ScriptedAI(creature) {} + npc_unstable_sphereAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index 436a978d15e..678748b1f01 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -99,7 +99,7 @@ public: struct boss_uromAI : public BossAI { - boss_uromAI(Creature* creature) : BossAI(creature, DATA_UROM_EVENT) {} + boss_uromAI(Creature* creature) : BossAI(creature, DATA_UROM_EVENT) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index fbf39a705ee..bc72c808a6f 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -293,7 +293,7 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader class spell_varos_energize_core_area_enemy : public SpellScriptLoader { public: - spell_varos_energize_core_area_enemy() : SpellScriptLoader("spell_varos_energize_core_area_enemy") {} + spell_varos_energize_core_area_enemy() : SpellScriptLoader("spell_varos_energize_core_area_enemy") { } class spell_varos_energize_core_area_enemySpellScript : public SpellScript { @@ -340,7 +340,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader class spell_varos_energize_core_area_entry : public SpellScriptLoader { public: - spell_varos_energize_core_area_entry() : SpellScriptLoader("spell_varos_energize_core_area_entry") {} + spell_varos_energize_core_area_entry() : SpellScriptLoader("spell_varos_energize_core_area_entry") { } class spell_varos_energize_core_area_entrySpellScript : public SpellScript { diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp index 428d24a38ea..70424119a0a 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp @@ -41,7 +41,7 @@ public: struct instance_oculus_InstanceMapScript : public InstanceScript { - instance_oculus_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_oculus_InstanceMapScript(Map* map) : InstanceScript(map) { } void Initialize() OVERRIDE { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp index 8f69d905d6f..aa3c034da6e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp @@ -295,7 +295,7 @@ class SummonUnleashedDarkMatter : public BasicEvent class boss_algalon_the_observer : public CreatureScript { public: - boss_algalon_the_observer() : CreatureScript("boss_algalon_the_observer") {} + boss_algalon_the_observer() : CreatureScript("boss_algalon_the_observer") { } struct boss_algalon_the_observerAI : public BossAI { @@ -957,7 +957,7 @@ class npc_brann_bronzebeard_algalon : public CreatureScript class go_celestial_planetarium_access : public GameObjectScript { public: - go_celestial_planetarium_access() : GameObjectScript("go_celestial_planetarium_access") {} + go_celestial_planetarium_access() : GameObjectScript("go_celestial_planetarium_access") { } struct go_celestial_planetarium_accessAI : public GameObjectAI { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index dec27808321..01559c37cfd 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -680,7 +680,7 @@ class boss_flame_leviathan_defense_turret : public CreatureScript struct boss_flame_leviathan_defense_turretAI : public TurretAI { - boss_flame_leviathan_defense_turretAI(Creature* creature) : TurretAI(creature) {} + boss_flame_leviathan_defense_turretAI(Creature* creature) : TurretAI(creature) { } void DamageTaken(Unit* who, uint32 &damage) OVERRIDE { @@ -1498,7 +1498,7 @@ class spell_auto_repair : public SpellScriptLoader }; public: - spell_auto_repair() : SpellScriptLoader("spell_auto_repair") {} + spell_auto_repair() : SpellScriptLoader("spell_auto_repair") { } class spell_auto_repair_SpellScript : public SpellScript { @@ -1607,7 +1607,7 @@ class FlameLeviathanPursuedTargetSelector }; public: - explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) {}; + explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) { }; bool operator()(WorldObject* target) const { @@ -1645,7 +1645,7 @@ class FlameLeviathanPursuedTargetSelector class spell_pursue : public SpellScriptLoader { public: - spell_pursue() : SpellScriptLoader("spell_pursue") {} + spell_pursue() : SpellScriptLoader("spell_pursue") { } class spell_pursue_SpellScript : public SpellScript { @@ -1717,7 +1717,7 @@ class spell_pursue : public SpellScriptLoader class spell_vehicle_throw_passenger : public SpellScriptLoader { public: - spell_vehicle_throw_passenger() : SpellScriptLoader("spell_vehicle_throw_passenger") {} + spell_vehicle_throw_passenger() : SpellScriptLoader("spell_vehicle_throw_passenger") { } class spell_vehicle_throw_passenger_SpellScript : public SpellScript { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index dfeeebaae99..ec2cf36822d 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -361,7 +361,7 @@ class spell_ulduar_rubble_summon : public SpellScriptLoader class StoneGripTargetSelector : public std::unary_function { public: - StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) {} + StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) { } bool operator()(WorldObject* target) { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index fb835b5a4d9..e28e86ade96 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -307,7 +307,7 @@ class boss_razorscale_controller : public CreatureScript class go_razorscale_harpoon : public GameObjectScript { public: - go_razorscale_harpoon() : GameObjectScript("go_razorscale_harpoon") {} + go_razorscale_harpoon() : GameObjectScript("go_razorscale_harpoon") { } bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE { diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index b46a41af678..75aa2994dbc 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -321,7 +321,7 @@ class npc_vrykul_skeleton : public CreatureScript class spell_frost_tomb : public SpellScriptLoader { public: - spell_frost_tomb() : SpellScriptLoader("spell_frost_tomb") {} + spell_frost_tomb() : SpellScriptLoader("spell_frost_tomb") { } class spell_frost_tomb_AuraScript : public AuraScript { @@ -352,7 +352,7 @@ class spell_frost_tomb : public SpellScriptLoader class achievement_on_the_rocks : public AchievementCriteriaScript { public: - achievement_on_the_rocks() : AchievementCriteriaScript("achievement_on_the_rocks") {} + achievement_on_the_rocks() : AchievementCriteriaScript("achievement_on_the_rocks") { } bool OnCheck(Player* /*source*/, Unit* target) OVERRIDE { diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp index ffdd8fe232f..5247f9019da 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp @@ -61,7 +61,7 @@ enum Spells class SkarvaldChargePredicate { public: - SkarvaldChargePredicate(Unit* unit) : me(unit) {} + SkarvaldChargePredicate(Unit* unit) : me(unit) { } bool operator() (WorldObject* object) const { diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp index 0277c21cb83..4959b3a6b58 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp @@ -47,7 +47,7 @@ public: struct instance_pinnacle : public InstanceScript { - instance_pinnacle(Map* map) : InstanceScript(map) {} + instance_pinnacle(Map* map) : InstanceScript(map) { } uint64 uiSvalaSorrowgrave; uint64 uiGortokPalehoof; diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp index 22174ea2528..e8e54184cb3 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp @@ -128,7 +128,7 @@ class npc_frost_warder : public CreatureScript struct npc_frost_warderAI : public ScriptedAI { - npc_frost_warderAI(Creature* creature) : ScriptedAI(creature) {} + npc_frost_warderAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index 60d7570b96f..4ff0f2d36e9 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -112,7 +112,7 @@ public: struct instance_violet_hold_InstanceMapScript : public InstanceScript { - instance_violet_hold_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_violet_hold_InstanceMapScript(Map* map) : InstanceScript(map) { } uint64 uiMoragg; uint64 uiErekem; diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp index 9efcd8406d7..62173bb2145 100644 --- a/src/server/scripts/Northrend/isle_of_conquest.cpp +++ b/src/server/scripts/Northrend/isle_of_conquest.cpp @@ -27,7 +27,7 @@ class npc_four_car_garage : public CreatureScript { public: - npc_four_car_garage() : CreatureScript("npc_four_car_garage") {} + npc_four_car_garage() : CreatureScript("npc_four_car_garage") { } struct npc_four_car_garageAI : public NullCreatureAI { diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 2b5508272d9..935860a6b0c 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -175,7 +175,7 @@ public: struct npc_khunok_the_behemothAI : public ScriptedAI { - npc_khunok_the_behemothAI(Creature* creature) : ScriptedAI(creature) {} + npc_khunok_the_behemothAI(Creature* creature) : ScriptedAI(creature) { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -355,7 +355,7 @@ public: struct npc_nerubar_victimAI : public ScriptedAI { - npc_nerubar_victimAI(Creature* creature) : ScriptedAI(creature) {} + npc_nerubar_victimAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void EnterCombat(Unit* /*who*/) OVERRIDE {} @@ -411,7 +411,7 @@ public: struct npc_jennyAI : public ScriptedAI { - npc_jennyAI(Creature* creature) : ScriptedAI(creature) {} + npc_jennyAI(Creature* creature) : ScriptedAI(creature) { } bool setCrateNumber; @@ -472,7 +472,7 @@ public: struct npc_fezzix_geartwistAI : public ScriptedAI { - npc_fezzix_geartwistAI(Creature* creature) : ScriptedAI(creature) {} + npc_fezzix_geartwistAI(Creature* creature) : ScriptedAI(creature) { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -959,7 +959,7 @@ public: struct npc_thassarianAI : public npc_escortAI { - npc_thassarianAI(Creature* creature) : npc_escortAI(creature) {} + npc_thassarianAI(Creature* creature) : npc_escortAI(creature) { } uint64 arthasGUID; uint64 talbotGUID; @@ -1263,7 +1263,7 @@ public: struct npc_image_lich_kingAI : public ScriptedAI { - npc_image_lich_kingAI(Creature* creature) : ScriptedAI(creature) {} + npc_image_lich_kingAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1298,7 +1298,7 @@ public: struct npc_general_arlosAI : public ScriptedAI { - npc_general_arlosAI(Creature* creature) : ScriptedAI(creature) {} + npc_general_arlosAI(Creature* creature) : ScriptedAI(creature) { } void MovementInform(uint32 uiType, uint32 /*uiId*/) OVERRIDE { @@ -1587,7 +1587,7 @@ public: struct npc_beryl_sorcererAI : public FollowerAI { - npc_beryl_sorcererAI(Creature* creature) : FollowerAI(creature) {} + npc_beryl_sorcererAI(Creature* creature) : FollowerAI(creature) { } bool bEnslaved; @@ -1672,7 +1672,7 @@ public: struct npc_imprisoned_beryl_sorcererAI : public ScriptedAI { - npc_imprisoned_beryl_sorcererAI(Creature* creature) : ScriptedAI(creature) {} + npc_imprisoned_beryl_sorcererAI(Creature* creature) : ScriptedAI(creature) { } uint32 rebuff; @@ -1799,7 +1799,7 @@ public: struct npc_mootoo_the_youngerAI : public npc_escortAI { - npc_mootoo_the_youngerAI(Creature* creature) : npc_escortAI(creature) {} + npc_mootoo_the_youngerAI(Creature* creature) : npc_escortAI(creature) { } void Reset() OVERRIDE { @@ -1880,7 +1880,7 @@ public: struct npc_bonker_togglevoltAI : public npc_escortAI { - npc_bonker_togglevoltAI(Creature* creature) : npc_escortAI(creature) {} + npc_bonker_togglevoltAI(Creature* creature) : npc_escortAI(creature) { } uint32 Bonker_agro; void Reset() OVERRIDE @@ -1978,7 +1978,7 @@ public: struct npc_trapped_mammoth_calfAI : public ScriptedAI { - npc_trapped_mammoth_calfAI(Creature* creature) : ScriptedAI(creature) {} + npc_trapped_mammoth_calfAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiTimer; bool bStarted; @@ -2067,7 +2067,7 @@ public: struct npc_magmoth_crusherAI : public ScriptedAI { - npc_magmoth_crusherAI(Creature* creature) : ScriptedAI(creature) {} + npc_magmoth_crusherAI(Creature* creature) : ScriptedAI(creature) { } void JustDied(Unit* killer) OVERRIDE { @@ -2168,7 +2168,7 @@ public: struct npc_valiance_keep_cannoneerAI : public ScriptedAI { - npc_valiance_keep_cannoneerAI(Creature* creature) : ScriptedAI(creature) {} + npc_valiance_keep_cannoneerAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiTimer; @@ -2226,7 +2226,7 @@ public: struct npc_warmage_coldarraAI : public ScriptedAI { - npc_warmage_coldarraAI(Creature* creature) : ScriptedAI(creature) {} + npc_warmage_coldarraAI(Creature* creature) : ScriptedAI(creature) { } uint32 m_uiTimer; //Timer until recast diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index 1a080824136..d942f05e5b0 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -217,7 +217,7 @@ public: struct npc_mrfloppyAI : public ScriptedAI { - npc_mrfloppyAI(Creature* creature) : ScriptedAI(creature) {} + npc_mrfloppyAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} @@ -279,7 +279,7 @@ public: struct npc_outhouse_bunnyAI : public ScriptedAI { - npc_outhouse_bunnyAI(Creature* creature) : ScriptedAI(creature) {} + npc_outhouse_bunnyAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -341,7 +341,7 @@ public: struct npc_tallhorn_stagAI : public ScriptedAI { - npc_tallhorn_stagAI(Creature* creature) : ScriptedAI(creature) {} + npc_tallhorn_stagAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -393,7 +393,7 @@ public: struct npc_amberpine_woodsmanAI : public ScriptedAI { - npc_amberpine_woodsmanAI(Creature* creature) : ScriptedAI(creature) {} + npc_amberpine_woodsmanAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -459,7 +459,7 @@ public: struct npc_wounded_skirmisherAI : public ScriptedAI { - npc_wounded_skirmisherAI(Creature* creature) : ScriptedAI(creature) {} + npc_wounded_skirmisherAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp index 24452a5fb5f..814503498f0 100644 --- a/src/server/scripts/Northrend/zone_icecrown.cpp +++ b/src/server/scripts/Northrend/zone_icecrown.cpp @@ -306,7 +306,7 @@ public: struct npc_vereth_the_cunningAI : public ScriptedAI { - npc_vereth_the_cunningAI(Creature* creature) : ScriptedAI(creature) {} + npc_vereth_the_cunningAI(Creature* creature) : ScriptedAI(creature) { } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index bf284c5138b..a9998d1a708 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -502,7 +502,7 @@ public: struct npc_jungle_punch_targetAI : public ScriptedAI { - npc_jungle_punch_targetAI(Creature* creature) : ScriptedAI(creature) {} + npc_jungle_punch_targetAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1016,7 +1016,7 @@ public: struct npc_vics_flying_machineAI : public VehicleAI { - npc_vics_flying_machineAI(Creature* creature) : VehicleAI(creature) {} + npc_vics_flying_machineAI(Creature* creature) : VehicleAI(creature) { } void PassengerBoarded(Unit* passenger, int8 /*seatId*/, bool apply) OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index 1fc0cce51b4..9d37087e505 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -178,7 +178,7 @@ public: struct npc_brunnhildar_prisonerAI : public ScriptedAI { - npc_brunnhildar_prisonerAI(Creature* creature) : ScriptedAI(creature) {} + npc_brunnhildar_prisonerAI(Creature* creature) : ScriptedAI(creature) { } bool freed; @@ -250,7 +250,7 @@ public: struct npc_freed_protodrakeAI : public VehicleAI { - npc_freed_protodrakeAI(Creature* creature) : VehicleAI(creature) {} + npc_freed_protodrakeAI(Creature* creature) : VehicleAI(creature) { } EventMap events; @@ -323,7 +323,7 @@ public: struct npc_icefangAI : public npc_escortAI { - npc_icefangAI(Creature* creature) : npc_escortAI(creature) {} + npc_icefangAI(Creature* creature) : npc_escortAI(creature) { } void AttackStart(Unit* /*who*/) OVERRIDE {} void EnterCombat(Unit* /*who*/) OVERRIDE {} @@ -378,7 +378,7 @@ class npc_hyldsmeet_protodrake : public CreatureScript class npc_hyldsmeet_protodrakeAI : public CreatureAI { public: - npc_hyldsmeet_protodrakeAI(Creature* creature) : CreatureAI(creature), _accessoryRespawnTimer(0), _vehicleKit(creature->GetVehicleKit()) {} + npc_hyldsmeet_protodrakeAI(Creature* creature) : CreatureAI(creature), _accessoryRespawnTimer(0), _vehicleKit(creature->GetVehicleKit()) { } void PassengerBoarded(Unit* who, int8 /*seat*/, bool apply) OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp index 3a2d5c592fe..d43ec59f817 100644 --- a/src/server/scripts/Northrend/zone_zuldrak.cpp +++ b/src/server/scripts/Northrend/zone_zuldrak.cpp @@ -47,7 +47,7 @@ public: struct npc_drakuru_shacklesAI : public ScriptedAI { - npc_drakuru_shacklesAI(Creature* creature) : ScriptedAI(creature) {} + npc_drakuru_shacklesAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -133,7 +133,7 @@ public: struct npc_captured_rageclawAI : public ScriptedAI { - npc_captured_rageclawAI(Creature* creature) : ScriptedAI(creature) {} + npc_captured_rageclawAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -267,7 +267,7 @@ public: struct npc_gurgthockAI : public ScriptedAI { - npc_gurgthockAI(Creature* creature) : ScriptedAI(creature) {} + npc_gurgthockAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -726,7 +726,7 @@ public: struct npc_yggdrasAI : public ScriptedAI { - npc_yggdrasAI(Creature* creature) : ScriptedAI(creature) {} + npc_yggdrasAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -943,7 +943,7 @@ public: struct npc_elemental_lordAI : public ScriptedAI { - npc_elemental_lordAI(Creature* creature) : ScriptedAI(creature) {} + npc_elemental_lordAI(Creature* creature) : ScriptedAI(creature) { } std::list SummonList; @@ -1088,7 +1088,7 @@ public: struct npc_fiend_elementalAI : public ScriptedAI { - npc_fiend_elementalAI(Creature* creature) : ScriptedAI(creature) {} + npc_fiend_elementalAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1154,7 +1154,7 @@ public: struct npc_released_offspring_harkoaAI : public ScriptedAI { - npc_released_offspring_harkoaAI(Creature* creature) : ScriptedAI(creature) {} + npc_released_offspring_harkoaAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1200,7 +1200,7 @@ public: struct npc_crusade_recruitAI : public ScriptedAI { - npc_crusade_recruitAI(Creature* creature) : ScriptedAI(creature) {} + npc_crusade_recruitAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1831,7 +1831,7 @@ public: struct npc_storm_cloudAI : public ScriptedAI { - npc_storm_cloudAI(Creature* creature) : ScriptedAI(creature) {} + npc_storm_cloudAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h index 60dce43bc42..d6743428db0 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h @@ -205,7 +205,7 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint bool Update(uint32 diff); - void ChangeState() {} + void ChangeState() { } void FillInitialWorldStates(WorldPacket & data); diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp index 9735011ba81..4f7ac113547 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp @@ -61,7 +61,7 @@ public: struct npc_stolen_soulAI : public ScriptedAI { - npc_stolen_soulAI(Creature* creature) : ScriptedAI(creature) {} + npc_stolen_soulAI(Creature* creature) : ScriptedAI(creature) { } uint8 myClass; uint32 Class_Timer; @@ -314,7 +314,7 @@ public: struct npc_avatar_of_martyredAI : public ScriptedAI { - npc_avatar_of_martyredAI(Creature* creature) : ScriptedAI(creature) {} + npc_avatar_of_martyredAI(Creature* creature) : ScriptedAI(creature) { } uint32 Mortal_Strike_timer; diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp index 83c0cbf04d5..4083d6edc0e 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp @@ -331,7 +331,7 @@ public: struct npc_ethereal_apprenticeAI : public ScriptedAI { - npc_ethereal_apprenticeAI(Creature* creature) : ScriptedAI(creature) {} + npc_ethereal_apprenticeAI(Creature* creature) : ScriptedAI(creature) { } uint32 Cast_Timer; @@ -378,7 +378,7 @@ public: struct npc_yorAI : public ScriptedAI { - npc_yorAI(Creature* creature) : ScriptedAI(creature) {} + npc_yorAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp index a44c5f58dc4..57c494756e5 100644 --- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp @@ -63,7 +63,7 @@ public: struct npc_spirit_of_olumAI : public ScriptedAI { - npc_spirit_of_olumAI(Creature* creature) : ScriptedAI(creature) {} + npc_spirit_of_olumAI(Creature* creature) : ScriptedAI(creature) { } void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) OVERRIDE { diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 279a846140c..aceb664cb3d 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -377,7 +377,7 @@ public: struct flame_of_azzinothAI : public ScriptedAI { - flame_of_azzinothAI(Creature* creature) : ScriptedAI(creature) {} + flame_of_azzinothAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1140,7 +1140,7 @@ public: struct boss_maievAI : public ScriptedAI { - boss_maievAI(Creature* creature) : ScriptedAI(creature) {}; + boss_maievAI(Creature* creature) : ScriptedAI(creature) { }; void Reset() OVERRIDE { @@ -1976,7 +1976,7 @@ public: struct cage_trap_triggerAI : public ScriptedAI { - cage_trap_triggerAI(Creature* creature) : ScriptedAI(creature) {} + cage_trap_triggerAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -2074,7 +2074,7 @@ public: struct shadow_demonAI : public ScriptedAI { - shadow_demonAI(Creature* creature) : ScriptedAI(creature) {} + shadow_demonAI(Creature* creature) : ScriptedAI(creature) { } void EnterCombat(Unit* /*who*/) OVERRIDE { @@ -2130,7 +2130,7 @@ public: struct blade_of_azzinothAI : public NullCreatureAI { - blade_of_azzinothAI(Creature* creature) : NullCreatureAI(creature) {} + blade_of_azzinothAI(Creature* creature) : NullCreatureAI(creature) { } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE { diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index ab3bc98b41b..ad913a45071 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -111,7 +111,7 @@ public: struct npc_enslaved_soulAI : public ScriptedAI { - npc_enslaved_soulAI(Creature* creature) : ScriptedAI(creature) {} + npc_enslaved_soulAI(Creature* creature) : ScriptedAI(creature) { } uint64 ReliquaryGUID; @@ -393,7 +393,7 @@ public: struct boss_essence_of_sufferingAI : public ScriptedAI { - boss_essence_of_sufferingAI(Creature* creature) : ScriptedAI(creature) {} + boss_essence_of_sufferingAI(Creature* creature) : ScriptedAI(creature) { } uint64 StatAuraGUID; @@ -516,7 +516,7 @@ public: struct boss_essence_of_desireAI : public ScriptedAI { - boss_essence_of_desireAI(Creature* creature) : ScriptedAI(creature) {} + boss_essence_of_desireAI(Creature* creature) : ScriptedAI(creature) { } uint32 RuneShieldTimer; uint32 DeadenTimer; @@ -619,7 +619,7 @@ public: struct boss_essence_of_angerAI : public ScriptedAI { - boss_essence_of_angerAI(Creature* creature) : ScriptedAI(creature) {} + boss_essence_of_angerAI(Creature* creature) : ScriptedAI(creature) { } uint64 AggroTargetGUID; diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 94423f87bdf..06adfe524cb 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -70,7 +70,7 @@ public: struct molten_flameAI : public NullCreatureAI { - molten_flameAI(Creature* creature) : NullCreatureAI(creature) {} + molten_flameAI(Creature* creature) : NullCreatureAI(creature) { } void InitializeAI() OVERRIDE { diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index c02954c7b2f..68873312d35 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -63,7 +63,7 @@ public: struct npc_doom_blossomAI : public ScriptedAI { - npc_doom_blossomAI(Creature* creature) : ScriptedAI(creature) {} + npc_doom_blossomAI(Creature* creature) : ScriptedAI(creature) { } uint32 CheckTeronTimer; uint32 ShadowBoltTimer; @@ -132,7 +132,7 @@ public: struct npc_shadowy_constructAI : public ScriptedAI { - npc_shadowy_constructAI(Creature* creature) : ScriptedAI(creature) {} + npc_shadowy_constructAI(Creature* creature) : ScriptedAI(creature) { } uint64 GhostGUID; uint64 TeronGUID; diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 05d19eb62bf..b2569a582ad 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -481,7 +481,7 @@ public: struct boss_gathios_the_shattererAI : public boss_illidari_councilAI { - boss_gathios_the_shattererAI(Creature* creature) : boss_illidari_councilAI(creature) {} + boss_gathios_the_shattererAI(Creature* creature) : boss_illidari_councilAI(creature) { } uint32 ConsecrationTimer; uint32 HammerOfJusticeTimer; @@ -613,7 +613,7 @@ public: struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI { - boss_high_nethermancer_zerevorAI(Creature* creature) : boss_illidari_councilAI(creature) {} + boss_high_nethermancer_zerevorAI(Creature* creature) : boss_illidari_councilAI(creature) { } uint32 BlizzardTimer; uint32 FlamestrikeTimer; @@ -717,7 +717,7 @@ public: struct boss_lady_malandeAI : public boss_illidari_councilAI { - boss_lady_malandeAI(Creature* creature) : boss_illidari_councilAI(creature) {} + boss_lady_malandeAI(Creature* creature) : boss_illidari_councilAI(creature) { } uint32 EmpoweredSmiteTimer; uint32 CircleOfHealingTimer; @@ -795,7 +795,7 @@ public: struct boss_veras_darkshadowAI : public boss_illidari_councilAI { - boss_veras_darkshadowAI(Creature* creature) : boss_illidari_councilAI(creature) {} + boss_veras_darkshadowAI(Creature* creature) : boss_illidari_councilAI(creature) { } uint64 EnvenomTargetGUID; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index a87ad44ef1c..308397eecc7 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -609,7 +609,7 @@ public: struct boss_leotheras_the_blind_demonformAI : public ScriptedAI { - boss_leotheras_the_blind_demonformAI(Creature* creature) : ScriptedAI(creature) {} + boss_leotheras_the_blind_demonformAI(Creature* creature) : ScriptedAI(creature) { } uint32 ChaosBlast_Timer; bool DealDamage; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index cd56005b3f6..0393379d26a 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -429,7 +429,7 @@ public: class go_strange_pool : public GameObjectScript { public: - go_strange_pool() : GameObjectScript("go_strange_pool") {} + go_strange_pool() : GameObjectScript("go_strange_pool") { } bool OnGossipHello(Player* player, GameObject* go) OVERRIDE { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index e0469dbfbfb..cbab7f0caf0 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -299,7 +299,7 @@ public: struct npc_water_globuleAI : public ScriptedAI { - npc_water_globuleAI(Creature* creature) : ScriptedAI(creature) {} + npc_water_globuleAI(Creature* creature) : ScriptedAI(creature) { } uint32 Check_Timer; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp index 50e9ffee196..05c8e3f7f64 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp @@ -146,7 +146,7 @@ public: struct npc_coilfang_waterelementalAI : public ScriptedAI { - npc_coilfang_waterelementalAI(Creature* creature) : ScriptedAI(creature) {} + npc_coilfang_waterelementalAI(Creature* creature) : ScriptedAI(creature) { } uint32 WaterBoltVolley_Timer; diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp index 3475e83f02c..cd11e2e1bf1 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp @@ -37,7 +37,7 @@ public: struct instance_the_slave_pens_InstanceMapScript : public InstanceScript { - instance_the_slave_pens_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_the_slave_pens_InstanceMapScript(Map* map) : InstanceScript(map) { } }; }; diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp index 0db48d83ebb..825c7173b18 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp @@ -116,7 +116,7 @@ public: struct npc_underbog_mushroomAI : public ScriptedAI { - npc_underbog_mushroomAI(Creature* creature) : ScriptedAI(creature) {} + npc_underbog_mushroomAI(Creature* creature) : ScriptedAI(creature) { } bool Stop; uint32 Grow_Timer; diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/instance_the_underbog.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/instance_the_underbog.cpp index 0a305edf23f..08d80d3dd82 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/instance_the_underbog.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/instance_the_underbog.cpp @@ -37,7 +37,7 @@ public: struct instance_the_underbog_InstanceMapScript : public InstanceScript { - instance_the_underbog_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_the_underbog_InstanceMapScript(Map* map) : InstanceScript(map) { } }; }; diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp index 2f5e160b335..be4cac80adb 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp @@ -161,7 +161,7 @@ class boss_broggok : public CreatureScript class go_broggok_lever : public GameObjectScript { public: - go_broggok_lever() : GameObjectScript("go_broggok_lever") {} + go_broggok_lever() : GameObjectScript("go_broggok_lever") { } bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE { diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index fedf56eb929..cb37e3c5070 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -296,7 +296,7 @@ class npc_shadowmoon_channeler : public CreatureScript { public: - npc_shadowmoon_channeler() : CreatureScript("npc_shadowmoon_channeler") {} + npc_shadowmoon_channeler() : CreatureScript("npc_shadowmoon_channeler") { } struct npc_shadowmoon_channelerAI : public ScriptedAI { diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp index 8b233901608..b8edd55a3ed 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp @@ -36,11 +36,11 @@ class instance_blood_furnace : public InstanceMapScript { public: instance_blood_furnace() - : InstanceMapScript("instance_blood_furnace", 542) {} + : InstanceMapScript("instance_blood_furnace", 542) { } struct instance_blood_furnace_InstanceMapScript : public InstanceScript { - instance_blood_furnace_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_blood_furnace_InstanceMapScript(Map* map) : InstanceScript(map) { } uint64 The_MakerGUID; uint64 BroggokGUID; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index a4007a5a7b1..ab31ef476f9 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -456,7 +456,7 @@ class npc_hellfire_sentry : public CreatureScript struct npc_hellfire_sentryAI : public ScriptedAI { - npc_hellfire_sentryAI(Creature* creature) : ScriptedAI(creature) {} + npc_hellfire_sentryAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index 260cdf0e2e6..0c8df4c01e7 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -34,7 +34,7 @@ class instance_ramparts : public InstanceMapScript struct instance_ramparts_InstanceMapScript : public InstanceScript { - instance_ramparts_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_ramparts_InstanceMapScript(Map* map) : InstanceScript(map) { } void Initialize() OVERRIDE { diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index 0dbd21ff94a..0fa642b66cf 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -384,7 +384,7 @@ class npc_lesser_shadow_fissure : public CreatureScript struct npc_lesser_shadow_fissureAI : public ScriptedAI { - npc_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) {} + npc_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 8b2cce69dc7..59638a6f80f 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -539,7 +539,7 @@ class npc_flame_patch_alar : public CreatureScript struct npc_flame_patch_alarAI : public ScriptedAI { - npc_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) {} + npc_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void EnterCombat(Unit* /*who*/) OVERRIDE {} void AttackStart(Unit* /*who*/) OVERRIDE {} diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index cf25efb17c6..984844c3fa7 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -1026,7 +1026,7 @@ class boss_thaladred_the_darkener : public CreatureScript } struct boss_thaladred_the_darkenerAI : public advisorbase_ai { - boss_thaladred_the_darkenerAI(Creature* creature) : advisorbase_ai(creature) {} + boss_thaladred_the_darkenerAI(Creature* creature) : advisorbase_ai(creature) { } uint32 Gaze_Timer; uint32 Silence_Timer; @@ -1124,7 +1124,7 @@ class boss_lord_sanguinar : public CreatureScript } struct boss_lord_sanguinarAI : public advisorbase_ai { - boss_lord_sanguinarAI(Creature* creature) : advisorbase_ai(creature) {} + boss_lord_sanguinarAI(Creature* creature) : advisorbase_ai(creature) { } uint32 Fear_Timer; @@ -1191,7 +1191,7 @@ class boss_grand_astromancer_capernian : public CreatureScript } struct boss_grand_astromancer_capernianAI : public advisorbase_ai { - boss_grand_astromancer_capernianAI(Creature* creature) : advisorbase_ai(creature) {} + boss_grand_astromancer_capernianAI(Creature* creature) : advisorbase_ai(creature) { } uint32 Fireball_Timer; uint32 Conflagration_Timer; @@ -1336,7 +1336,7 @@ class boss_master_engineer_telonicus : public CreatureScript } struct boss_master_engineer_telonicusAI : public advisorbase_ai { - boss_master_engineer_telonicusAI(Creature* creature) : advisorbase_ai(creature) {} + boss_master_engineer_telonicusAI(Creature* creature) : advisorbase_ai(creature) { } uint32 Bomb_Timer; uint32 RemoteToy_Timer; @@ -1487,7 +1487,7 @@ class npc_phoenix_tk : public CreatureScript } struct npc_phoenix_tkAI : public ScriptedAI { - npc_phoenix_tkAI(Creature* creature) : ScriptedAI(creature) {} + npc_phoenix_tkAI(Creature* creature) : ScriptedAI(creature) { } uint32 Cycle_Timer; @@ -1541,7 +1541,7 @@ class npc_phoenix_egg_tk : public CreatureScript } struct npc_phoenix_egg_tkAI : public ScriptedAI { - npc_phoenix_egg_tkAI(Creature* creature) : ScriptedAI(creature) {} + npc_phoenix_egg_tkAI(Creature* creature) : ScriptedAI(creature) { } uint32 Rebirth_Timer; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp index 9995efee99a..f5f75d79b63 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp @@ -46,7 +46,7 @@ class instance_the_eye : public InstanceMapScript struct instance_the_eye_InstanceMapScript : public InstanceScript { - instance_the_eye_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_the_eye_InstanceMapScript(Map* map) : InstanceScript(map) { } uint64 ThaladredTheDarkener; uint64 LordSanguinar; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp index ab9b6ab3046..e8d52c3f819 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp @@ -47,7 +47,7 @@ class npc_crystalcore_devastator : public CreatureScript } struct npc_crystalcore_devastatorAI : public ScriptedAI { - npc_crystalcore_devastatorAI(Creature* creature) : ScriptedAI(creature) {} + npc_crystalcore_devastatorAI(Creature* creature) : ScriptedAI(creature) { } uint32 Knockaway_Timer; uint32 Countercharge_Timer; diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp index a2c6ba399a3..97a165453f8 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp @@ -53,11 +53,11 @@ enum Events class boss_gatewatcher_gyrokill : public CreatureScript { public: - boss_gatewatcher_gyrokill() : CreatureScript("boss_gatewatcher_gyrokill") {} + boss_gatewatcher_gyrokill() : CreatureScript("boss_gatewatcher_gyrokill") { } struct boss_gatewatcher_gyrokillAI : public BossAI { - boss_gatewatcher_gyrokillAI(Creature* creature) : BossAI(creature, DATA_GATEWATCHER_GYROKILL) {} + boss_gatewatcher_gyrokillAI(Creature* creature) : BossAI(creature, DATA_GATEWATCHER_GYROKILL) { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp index 7dc073d82d7..6a4de059eb7 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp @@ -56,11 +56,11 @@ enum Events class boss_gatewatcher_iron_hand : public CreatureScript { public: - boss_gatewatcher_iron_hand(): CreatureScript("boss_gatewatcher_iron_hand") {} + boss_gatewatcher_iron_hand(): CreatureScript("boss_gatewatcher_iron_hand") { } struct boss_gatewatcher_iron_handAI : public BossAI { - boss_gatewatcher_iron_handAI(Creature* creature) : BossAI(creature, DATA_GATEWATCHER_IRON_HAND) {} + boss_gatewatcher_iron_handAI(Creature* creature) : BossAI(creature, DATA_GATEWATCHER_IRON_HAND) { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index 565aefbd6b9..b5172245b49 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -61,11 +61,11 @@ enum Events class boss_nethermancer_sepethrea : public CreatureScript { - public: boss_nethermancer_sepethrea(): CreatureScript("boss_nethermancer_sepethrea") {} + public: boss_nethermancer_sepethrea(): CreatureScript("boss_nethermancer_sepethrea") { } struct boss_nethermancer_sepethreaAI : public BossAI { - boss_nethermancer_sepethreaAI(Creature* creature) : BossAI(creature, DATA_NETHERMANCER_SEPRETHREA) {} + boss_nethermancer_sepethreaAI(Creature* creature) : BossAI(creature, DATA_NETHERMANCER_SEPRETHREA) { } void EnterCombat(Unit* who) OVERRIDE { diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp index 1bcdcd48fce..822f8f1d486 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp @@ -69,7 +69,7 @@ enum Creatures class boss_pathaleon_the_calculator : public CreatureScript { public: - boss_pathaleon_the_calculator(): CreatureScript("boss_pathaleon_the_calculator") {} + boss_pathaleon_the_calculator(): CreatureScript("boss_pathaleon_the_calculator") { } struct boss_pathaleon_the_calculatorAI : public BossAI { @@ -172,7 +172,7 @@ class npc_nether_wraith : public CreatureScript struct npc_nether_wraithAI : public ScriptedAI { - npc_nether_wraithAI(Creature* creature) : ScriptedAI(creature) {} + npc_nether_wraithAI(Creature* creature) : ScriptedAI(creature) { } uint32 ArcaneMissiles_Timer; uint32 Detonation_Timer; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index f03cb033b0f..58b1df439ee 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -539,7 +539,7 @@ class npc_zerekethvoidzone : public CreatureScript } struct npc_zerekethvoidzoneAI : public ScriptedAI { - npc_zerekethvoidzoneAI(Creature* creature) : ScriptedAI(creature) {} + npc_zerekethvoidzoneAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index c7765eb24ad..c4daa3d14a9 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -289,7 +289,7 @@ class boss_harbinger_skyriss_illusion : public CreatureScript } struct boss_harbinger_skyriss_illusionAI : public ScriptedAI { - boss_harbinger_skyriss_illusionAI(Creature* creature) : ScriptedAI(creature) {} + boss_harbinger_skyriss_illusionAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp index 41b87495c93..e836c5c4bf9 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp @@ -60,7 +60,7 @@ class instance_arcatraz : public InstanceMapScript } struct instance_arcatraz_InstanceMapScript : public InstanceScript { - instance_arcatraz_InstanceMapScript(Map* map) : InstanceScript(map) {} + instance_arcatraz_InstanceMapScript(Map* map) : InstanceScript(map) { } uint32 m_auiEncounter[MAX_ENCOUNTER]; diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index 57eb587140f..f5a904d58c6 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -67,7 +67,7 @@ public: struct npc_bladespire_ogreAI : public ScriptedAI { - npc_bladespire_ogreAI(Creature* creature) : ScriptedAI(creature) {} + npc_bladespire_ogreAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} @@ -119,7 +119,7 @@ public: struct npc_nether_drakeAI : public ScriptedAI { - npc_nether_drakeAI(Creature* creature) : ScriptedAI(creature) {} + npc_nether_drakeAI(Creature* creature) : ScriptedAI(creature) { } bool IsNihil; uint32 NihilSpeech_Timer; @@ -284,7 +284,7 @@ public: struct npc_daranelleAI : public ScriptedAI { - npc_daranelleAI(Creature* creature) : ScriptedAI(creature) {} + npc_daranelleAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} @@ -490,7 +490,7 @@ public: struct npc_ogre_bruteAI : public ScriptedAI { - npc_ogre_bruteAI(Creature* creature) : ScriptedAI(creature) {} + npc_ogre_bruteAI(Creature* creature) : ScriptedAI(creature) { } uint64 PlayerGUID; diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index fc7f4d2ae00..dd13cdf1fc9 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -68,7 +68,7 @@ public: struct npc_aeranasAI : public ScriptedAI { - npc_aeranasAI(Creature* creature) : ScriptedAI(creature) {} + npc_aeranasAI(Creature* creature) : ScriptedAI(creature) { } uint32 Faction_Timer; uint32 EnvelopingWinds_Timer; @@ -388,7 +388,7 @@ public: struct npc_wounded_blood_elfAI : public npc_escortAI { - npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) {} + npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -462,7 +462,7 @@ public: struct npc_fel_guard_houndAI : public ScriptedAI { - npc_fel_guard_houndAI(Creature* creature) : ScriptedAI(creature) {} + npc_fel_guard_houndAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiCheckTimer; uint64 uiHelboarGUID; diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp index 1d5e1b8b6a5..1caddd24efa 100644 --- a/src/server/scripts/Outland/zone_nagrand.cpp +++ b/src/server/scripts/Outland/zone_nagrand.cpp @@ -328,7 +328,7 @@ public: struct npc_creditmarker_visit_with_ancestorsAI : public ScriptedAI { - npc_creditmarker_visit_with_ancestorsAI(Creature* creature) : ScriptedAI(creature) {} + npc_creditmarker_visit_with_ancestorsAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} @@ -433,7 +433,7 @@ public: struct npc_corkiAI : public ScriptedAI { - npc_corkiAI(Creature* creature) : ScriptedAI(creature) {} + npc_corkiAI(Creature* creature) : ScriptedAI(creature) { } uint32 Say_Timer; bool ReleasedFromCage; diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp index 7c328f57e78..7bb77644d0b 100644 --- a/src/server/scripts/Outland/zone_netherstorm.cpp +++ b/src/server/scripts/Outland/zone_netherstorm.cpp @@ -81,7 +81,7 @@ public: struct npc_manaforge_control_consoleAI : public ScriptedAI { - npc_manaforge_control_consoleAI(Creature* creature) : ScriptedAI(creature) {} + npc_manaforge_control_consoleAI(Creature* creature) : ScriptedAI(creature) { } uint32 Event_Timer; uint32 Wave_Timer; @@ -746,7 +746,7 @@ public: struct npc_phase_hunterAI : public ScriptedAI { - npc_phase_hunterAI(Creature* creature) : ScriptedAI(creature) {} + npc_phase_hunterAI(Creature* creature) : ScriptedAI(creature) { } bool Weak; bool Materialize; @@ -882,7 +882,7 @@ public: struct npc_bessyAI : public npc_escortAI { - npc_bessyAI(Creature* creature) : npc_escortAI(creature) {} + npc_bessyAI(Creature* creature) : npc_escortAI(creature) { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -953,7 +953,7 @@ public: struct npc_maxx_a_million_escortAI : public npc_escortAI { - npc_maxx_a_million_escortAI(Creature* creature) : npc_escortAI(creature) {} + npc_maxx_a_million_escortAI(Creature* creature) : npc_escortAI(creature) { } bool bTake; uint32 uiTakeTimer; diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index 24fbcf881b2..716223c9a90 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -349,7 +349,7 @@ public: struct npc_dragonmaw_peonAI : public ScriptedAI { - npc_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) {} + npc_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) { } uint64 PlayerGUID; bool Tapped; @@ -726,7 +726,7 @@ public: struct npc_overlord_morghorAI : public ScriptedAI { - npc_overlord_morghorAI(Creature* creature) : ScriptedAI(creature) {} + npc_overlord_morghorAI(Creature* creature) : ScriptedAI(creature) { } uint64 PlayerGUID; uint64 IllidanGUID; @@ -1262,7 +1262,7 @@ public: struct npc_torloth_the_magnificentAI : public ScriptedAI { - npc_torloth_the_magnificentAI(Creature* creature) : ScriptedAI(creature) {} + npc_torloth_the_magnificentAI(Creature* creature) : ScriptedAI(creature) { } uint32 AnimationTimer, SpellTimer1, SpellTimer2, SpellTimer3; @@ -1417,7 +1417,7 @@ public: struct npc_lord_illidan_stormrageAI : public ScriptedAI { - npc_lord_illidan_stormrageAI(Creature* creature) : ScriptedAI(creature) {} + npc_lord_illidan_stormrageAI(Creature* creature) : ScriptedAI(creature) { } uint64 PlayerGUID; @@ -1559,7 +1559,7 @@ public: struct npc_illidari_spawnAI : public ScriptedAI { - npc_illidari_spawnAI(Creature* creature) : ScriptedAI(creature) {} + npc_illidari_spawnAI(Creature* creature) : ScriptedAI(creature) { } uint64 LordIllidanGUID; uint32 SpellTimer1, SpellTimer2, SpellTimer3; @@ -1814,7 +1814,7 @@ public: struct npc_enraged_spiritAI : public ScriptedAI { - npc_enraged_spiritAI(Creature* creature) : ScriptedAI(creature) {} + npc_enraged_spiritAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} @@ -1930,11 +1930,11 @@ enum ShadowMoonTuberEnum class npc_shadowmoon_tuber_node : public CreatureScript { public: - npc_shadowmoon_tuber_node() : CreatureScript("npc_shadowmoon_tuber_node") {} + npc_shadowmoon_tuber_node() : CreatureScript("npc_shadowmoon_tuber_node") { } struct npc_shadowmoon_tuber_nodeAI : public ScriptedAI { - npc_shadowmoon_tuber_nodeAI(Creature* creature) : ScriptedAI(creature) {} + npc_shadowmoon_tuber_nodeAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Outland/zone_shattrath_city.cpp b/src/server/scripts/Outland/zone_shattrath_city.cpp index 6f4694a5924..52063bac5ca 100644 --- a/src/server/scripts/Outland/zone_shattrath_city.cpp +++ b/src/server/scripts/Outland/zone_shattrath_city.cpp @@ -162,7 +162,7 @@ public: struct npc_salsalabimAI : public ScriptedAI { - npc_salsalabimAI(Creature* creature) : ScriptedAI(creature) {} + npc_salsalabimAI(Creature* creature) : ScriptedAI(creature) { } uint32 MagneticPull_Timer; @@ -331,7 +331,7 @@ public: struct npc_kservantAI : public npc_escortAI { public: - npc_kservantAI(Creature* creature) : npc_escortAI(creature) {} + npc_kservantAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp index 2cf82cce4d1..1909f12590c 100644 --- a/src/server/scripts/Outland/zone_terokkar_forest.cpp +++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp @@ -68,7 +68,7 @@ public: struct npc_unkor_the_ruthlessAI : public ScriptedAI { - npc_unkor_the_ruthlessAI(Creature* creature) : ScriptedAI(creature) {} + npc_unkor_the_ruthlessAI(Creature* creature) : ScriptedAI(creature) { } bool CanDoQuest; uint32 UnkorUnfriendly_Timer; @@ -175,7 +175,7 @@ public: struct npc_infested_root_walkerAI : public ScriptedAI { - npc_infested_root_walkerAI(Creature* creature) : ScriptedAI(creature) {} + npc_infested_root_walkerAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void EnterCombat(Unit* /*who*/) OVERRIDE {} @@ -207,7 +207,7 @@ public: struct npc_skywingAI : public npc_escortAI { public: - npc_skywingAI(Creature* creature) : npc_escortAI(creature) {} + npc_skywingAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -262,7 +262,7 @@ public: struct npc_rotting_forest_ragerAI : public ScriptedAI { - npc_rotting_forest_ragerAI(Creature* creature) : ScriptedAI(creature) {} + npc_rotting_forest_ragerAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void EnterCombat(Unit* /*who*/) OVERRIDE {} @@ -305,7 +305,7 @@ public: struct npc_netherweb_victimAI : public ScriptedAI { - npc_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) {} + npc_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void EnterCombat(Unit* /*who*/) OVERRIDE {} @@ -467,7 +467,7 @@ public: struct npc_isla_starmaneAI : public npc_escortAI { - npc_isla_starmaneAI(Creature* creature) : npc_escortAI(creature) {} + npc_isla_starmaneAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -672,7 +672,7 @@ public: struct npc_akunoAI : public npc_escortAI { - npc_akunoAI(Creature* creature) : npc_escortAI(creature) {} + npc_akunoAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/Outland/zone_zangarmarsh.cpp b/src/server/scripts/Outland/zone_zangarmarsh.cpp index be938582d9c..bac252ffb1f 100644 --- a/src/server/scripts/Outland/zone_zangarmarsh.cpp +++ b/src/server/scripts/Outland/zone_zangarmarsh.cpp @@ -342,7 +342,7 @@ public: struct npc_kayra_longmaneAI : public npc_escortAI { - npc_kayra_longmaneAI(Creature* creature) : npc_escortAI(creature) {} + npc_kayra_longmaneAI(Creature* creature) : npc_escortAI(creature) { } void Reset() OVERRIDE {} diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index e1305d71b73..e78d690d3c0 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -436,7 +436,7 @@ class spell_dk_death_coil : public SpellScriptLoader class spell_dk_death_gate : public SpellScriptLoader { public: - spell_dk_death_gate() : SpellScriptLoader("spell_dk_death_gate") {} + spell_dk_death_gate() : SpellScriptLoader("spell_dk_death_gate") { } class spell_dk_death_gate_SpellScript : public SpellScript { diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp index f61da1f7179..73db091eee1 100644 --- a/src/server/scripts/Spells/spell_holiday.cpp +++ b/src/server/scripts/Spells/spell_holiday.cpp @@ -203,7 +203,7 @@ enum TrickOrTreatSpells class spell_hallow_end_trick_or_treat : public SpellScriptLoader { public: - spell_hallow_end_trick_or_treat() : SpellScriptLoader("spell_hallow_end_trick_or_treat") {} + spell_hallow_end_trick_or_treat() : SpellScriptLoader("spell_hallow_end_trick_or_treat") { } class spell_hallow_end_trick_or_treat_SpellScript : public SpellScript { diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index 9f7386ab7e6..630485b0b88 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -1350,7 +1350,7 @@ class spell_item_create_heart_candy : public SpellScriptLoader class spell_item_book_of_glyph_mastery : public SpellScriptLoader { public: - spell_item_book_of_glyph_mastery() : SpellScriptLoader("spell_item_book_of_glyph_mastery") {} + spell_item_book_of_glyph_mastery() : SpellScriptLoader("spell_item_book_of_glyph_mastery") { } class spell_item_book_of_glyph_mastery_SpellScript : public SpellScript { @@ -1404,7 +1404,7 @@ enum GiftOfTheHarvester class spell_item_gift_of_the_harvester : public SpellScriptLoader { public: - spell_item_gift_of_the_harvester() : SpellScriptLoader("spell_item_gift_of_the_harvester") {} + spell_item_gift_of_the_harvester() : SpellScriptLoader("spell_item_gift_of_the_harvester") { } class spell_item_gift_of_the_harvester_SpellScript : public SpellScript { @@ -1445,7 +1445,7 @@ enum Sinkholes class spell_item_map_of_the_geyser_fields : public SpellScriptLoader { public: - spell_item_map_of_the_geyser_fields() : SpellScriptLoader("spell_item_map_of_the_geyser_fields") {} + spell_item_map_of_the_geyser_fields() : SpellScriptLoader("spell_item_map_of_the_geyser_fields") { } class spell_item_map_of_the_geyser_fields_SpellScript : public SpellScript { @@ -1536,7 +1536,7 @@ enum AshbringerSounds class spell_item_ashbringer : public SpellScriptLoader { public: - spell_item_ashbringer() : SpellScriptLoader("spell_item_ashbringer") {} + spell_item_ashbringer() : SpellScriptLoader("spell_item_ashbringer") { } class spell_item_ashbringer_SpellScript : public SpellScript { @@ -1585,7 +1585,7 @@ enum MagicEater class spell_magic_eater_food : public SpellScriptLoader { public: - spell_magic_eater_food() : SpellScriptLoader("spell_magic_eater_food") {} + spell_magic_eater_food() : SpellScriptLoader("spell_magic_eater_food") { } class spell_magic_eater_food_AuraScript : public AuraScript { diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp index 6cd5e962c02..40af44911ed 100644 --- a/src/server/scripts/World/achievement_scripts.cpp +++ b/src/server/scripts/World/achievement_scripts.cpp @@ -223,7 +223,7 @@ enum ArgentTournamentAreas class achievement_tilted : public AchievementCriteriaScript { public: - achievement_tilted() : AchievementCriteriaScript("achievement_tilted") {} + achievement_tilted() : AchievementCriteriaScript("achievement_tilted") { } bool OnCheck(Player* player, Unit* /*target*/) OVERRIDE { diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp index 1b43ee30cd1..3ab9a1511af 100644 --- a/src/server/scripts/World/areatrigger_scripts.cpp +++ b/src/server/scripts/World/areatrigger_scripts.cpp @@ -243,7 +243,7 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript { public: - AreaTrigger_at_sholazar_waygate() : AreaTriggerScript("at_sholazar_waygate") {} + AreaTrigger_at_sholazar_waygate() : AreaTriggerScript("at_sholazar_waygate") { } bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) OVERRIDE { diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index ce44cb57eef..84ef56eb413 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -889,7 +889,7 @@ enum SoulWellData class go_soulwell : public GameObjectScript { public: - go_soulwell() : GameObjectScript("go_soulwell") {} + go_soulwell() : GameObjectScript("go_soulwell") { } struct go_soulwellAI : public GameObjectAI { diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp index f83d35b4039..95f97b1dc84 100644 --- a/src/server/scripts/World/guards.cpp +++ b/src/server/scripts/World/guards.cpp @@ -54,7 +54,7 @@ public: struct guard_genericAI : public GuardAI { - guard_genericAI(Creature* creature) : GuardAI(creature) {} + guard_genericAI(Creature* creature) : GuardAI(creature) { } void Reset() OVERRIDE { @@ -263,7 +263,7 @@ public: struct guard_shattrath_scryerAI : public GuardAI { - guard_shattrath_scryerAI(Creature* creature) : GuardAI(creature) {} + guard_shattrath_scryerAI(Creature* creature) : GuardAI(creature) { } void Reset() OVERRIDE { @@ -328,7 +328,7 @@ public: struct guard_shattrath_aldorAI : public GuardAI { - guard_shattrath_aldorAI(Creature* creature) : GuardAI(creature) {} + guard_shattrath_aldorAI(Creature* creature) : GuardAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp index 7b6cb90f6c9..5b8e780e3d3 100644 --- a/src/server/scripts/World/item_scripts.cpp +++ b/src/server/scripts/World/item_scripts.cpp @@ -172,7 +172,7 @@ public: class item_disgusting_jar : public ItemScript { public: - item_disgusting_jar() : ItemScript("item_disgusting_jar") {} + item_disgusting_jar() : ItemScript("item_disgusting_jar") { } bool OnExpire(Player* player, ItemTemplate const* /*pItemProto*/) OVERRIDE { diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp index 3891de93261..ed086712ca2 100644 --- a/src/server/scripts/World/mob_generic_creature.cpp +++ b/src/server/scripts/World/mob_generic_creature.cpp @@ -36,7 +36,7 @@ public: struct generic_creatureAI : public ScriptedAI { - generic_creatureAI(Creature* creature) : ScriptedAI(creature) {} + generic_creatureAI(Creature* creature) : ScriptedAI(creature) { } uint32 GlobalCooldown; //This variable acts like the global cooldown that players have (1.5 seconds) uint32 BuffTimer; //This variable keeps track of buffs @@ -212,7 +212,7 @@ public: struct trigger_deathAI : public NullCreatureAI { - trigger_deathAI(Creature* creature) : NullCreatureAI(creature) {} + trigger_deathAI(Creature* creature) : NullCreatureAI(creature) { } void JustDied(Unit* killer) OVERRIDE { if (me->m_spells[0]) diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 5304cbf56ca..78c2e9c7ef5 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -330,7 +330,7 @@ public: struct npc_chicken_cluckAI : public ScriptedAI { - npc_chicken_cluckAI(Creature* creature) : ScriptedAI(creature) {} + npc_chicken_cluckAI(Creature* creature) : ScriptedAI(creature) { } uint32 ResetFlagTimer; @@ -425,7 +425,7 @@ public: struct npc_dancing_flamesAI : public ScriptedAI { - npc_dancing_flamesAI(Creature* creature) : ScriptedAI(creature) {} + npc_dancing_flamesAI(Creature* creature) : ScriptedAI(creature) { } bool Active; uint32 CanIteract; @@ -572,11 +572,11 @@ uint32 const HordeSoldierId[3] = class npc_doctor : public CreatureScript { public: - npc_doctor() : CreatureScript("npc_doctor") {} + npc_doctor() : CreatureScript("npc_doctor") { } struct npc_doctorAI : public ScriptedAI { - npc_doctorAI(Creature* creature) : ScriptedAI(creature) {} + npc_doctorAI(Creature* creature) : ScriptedAI(creature) { } uint64 PlayerGUID; @@ -721,7 +721,7 @@ public: struct npc_injured_patientAI : public ScriptedAI { - npc_injured_patientAI(Creature* creature) : ScriptedAI(creature) {} + npc_injured_patientAI(Creature* creature) : ScriptedAI(creature) { } uint64 DoctorGUID; Location* Coord; @@ -1123,7 +1123,7 @@ public: struct npc_guardianAI : public ScriptedAI { - npc_guardianAI(Creature* creature) : ScriptedAI(creature) {} + npc_guardianAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1498,7 +1498,7 @@ public: struct npc_steam_tonkAI : public ScriptedAI { - npc_steam_tonkAI(Creature* creature) : ScriptedAI(creature) {} + npc_steam_tonkAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void EnterCombat(Unit* /*who*/) OVERRIDE {} @@ -1716,11 +1716,11 @@ enum WormholeSpells class npc_wormhole : public CreatureScript { public: - npc_wormhole() : CreatureScript("npc_wormhole") {} + npc_wormhole() : CreatureScript("npc_wormhole") { } struct npc_wormholeAI : public PassiveAI { - npc_wormholeAI(Creature* creature) : PassiveAI(creature) {} + npc_wormholeAI(Creature* creature) : PassiveAI(creature) { } void InitializeAI() OVERRIDE { @@ -2135,7 +2135,7 @@ public: struct npc_fireworkAI : public ScriptedAI { - npc_fireworkAI(Creature* creature) : ScriptedAI(creature) {} + npc_fireworkAI(Creature* creature) : ScriptedAI(creature) { } bool isCluster() { -- cgit v1.2.3 From 260773899052255447ed90be344efd38437bcdde Mon Sep 17 00:00:00 2001 From: Ascathor Date: Sun, 27 Oct 2013 22:27:46 +0100 Subject: Core/Code: Unify codestyle for brackets: {} to { }. Also added missing copyright to some files. --- src/server/authserver/Realms/RealmList.h | 2 +- src/server/authserver/Server/AuthSocket.cpp | 2 +- src/server/authserver/Server/RealmSocket.cpp | 2 +- .../collision/BoundingIntervalHierarchyWrapper.h | 4 +- src/server/collision/DynamicTree.cpp | 2 +- src/server/collision/Management/IVMapManager.h | 4 +- src/server/collision/Management/MMapManager.h | 4 +- src/server/collision/Management/VMapManager2.h | 2 +- src/server/collision/Maps/MapTree.cpp | 6 +- src/server/collision/Maps/MapTree.h | 4 +- src/server/collision/Maps/TileAssembler.h | 2 +- src/server/collision/Models/GameObjectModel.cpp | 2 +- src/server/collision/Models/GameObjectModel.h | 2 +- src/server/collision/Models/ModelInstance.h | 2 +- src/server/collision/Models/WorldModel.cpp | 8 +- src/server/collision/Models/WorldModel.h | 12 +- src/server/game/AI/CoreAI/CombatAI.h | 8 +- src/server/game/AI/CoreAI/GameObjectAI.cpp | 4 +- src/server/game/AI/CoreAI/GameObjectAI.h | 24 +-- src/server/game/AI/CoreAI/PassiveAI.h | 22 +-- src/server/game/AI/CoreAI/PetAI.h | 6 +- src/server/game/AI/CoreAI/ReactorAI.h | 4 +- src/server/game/AI/CoreAI/UnitAI.h | 40 ++--- src/server/game/AI/CreatureAI.h | 42 ++--- src/server/game/AI/CreatureAIFactory.h | 8 +- src/server/game/AI/CreatureAIImpl.h | 4 +- src/server/game/AI/EventAI/CreatureEventAI.h | 4 +- src/server/game/AI/EventAI/CreatureEventAIMgr.h | 4 +- src/server/game/AI/ScriptedAI/ScriptedCreature.h | 30 ++-- src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 2 +- src/server/game/AI/ScriptedAI/ScriptedEscortAI.h | 4 +- .../game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 2 +- src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h | 2 +- src/server/game/AI/SmartScripts/SmartAI.cpp | 2 +- src/server/game/AI/SmartScripts/SmartAI.h | 6 +- src/server/game/AI/SmartScripts/SmartScriptMgr.h | 8 +- src/server/game/Achievements/AchievementMgr.cpp | 2 +- src/server/game/Achievements/AchievementMgr.h | 6 +- src/server/game/Battlefield/Battlefield.h | 8 +- src/server/game/Battlegrounds/Battleground.cpp | 2 +- src/server/game/Battlegrounds/Battleground.h | 24 +-- src/server/game/Battlegrounds/BattlegroundQueue.h | 6 +- .../game/Battlegrounds/Zones/BattlegroundEY.h | 6 +- src/server/game/Chat/Channels/ChannelMgr.h | 4 +- src/server/game/Chat/Chat.h | 8 +- src/server/game/Combat/ThreatManager.h | 2 +- src/server/game/Combat/UnitEvents.h | 4 +- src/server/game/DataStores/DBCStructure.h | 16 +- src/server/game/DungeonFinding/LFGMgr.h | 4 +- src/server/game/DungeonFinding/LFGPlayerData.cpp | 2 +- src/server/game/DungeonFinding/LFGQueue.h | 2 +- src/server/game/Entities/Creature/Creature.h | 8 +- src/server/game/Entities/Creature/CreatureGroups.h | 4 +- .../game/Entities/Creature/TemporarySummon.h | 4 +- src/server/game/Entities/GameObject/GameObject.h | 2 +- .../game/Entities/Item/ItemEnchantmentMgr.cpp | 4 +- src/server/game/Entities/Object/Object.cpp | 14 +- src/server/game/Entities/Object/Object.h | 12 +- .../game/Entities/Object/ObjectPosSelector.h | 2 +- src/server/game/Entities/Player/Player.cpp | 2 +- src/server/game/Entities/Player/Player.h | 24 +-- src/server/game/Entities/Totem/Totem.h | 14 +- src/server/game/Entities/Unit/Unit.h | 20 +-- src/server/game/Entities/Vehicle/Vehicle.h | 2 +- src/server/game/Entities/Vehicle/VehicleDefines.h | 2 +- src/server/game/Events/GameEventMgr.h | 4 +- src/server/game/Globals/ObjectAccessor.h | 2 +- src/server/game/Globals/ObjectMgr.h | 12 +- src/server/game/Grids/Cells/Cell.h | 4 +- src/server/game/Grids/Grid.h | 2 +- src/server/game/Grids/GridDefines.h | 4 +- src/server/game/Grids/GridReference.h | 2 +- src/server/game/Grids/GridStates.h | 2 +- src/server/game/Grids/NGrid.h | 4 +- src/server/game/Grids/Notifiers/GridNotifiers.h | 182 ++++++++++----------- src/server/game/Grids/ObjectGridLoader.cpp | 2 +- src/server/game/Grids/ObjectGridLoader.h | 10 +- src/server/game/Groups/Group.h | 2 +- src/server/game/Groups/GroupReference.h | 2 +- src/server/game/Handlers/ChatHandler.cpp | 2 +- src/server/game/Instances/InstanceSaveMgr.h | 6 +- src/server/game/Instances/InstanceScript.h | 18 +- src/server/game/Loot/LootMgr.h | 20 +-- src/server/game/Mails/Mail.h | 6 +- src/server/game/Maps/Map.cpp | 2 +- src/server/game/Maps/MapInstanced.h | 2 +- src/server/game/Maps/MapReference.h | 2 +- src/server/game/Maps/ZoneScript.h | 10 +- src/server/game/Miscellaneous/SharedDefines.h | 2 +- src/server/game/Movement/MovementGenerator.h | 4 +- .../MovementGenerators/ConfusedMovementGenerator.h | 2 +- .../MovementGenerators/FleeingMovementGenerator.h | 4 +- .../MovementGenerators/HomeMovementGenerator.h | 4 +- .../MovementGenerators/IdleMovementGenerator.h | 6 +- .../MovementGenerators/PointMovementGenerator.h | 10 +- .../MovementGenerators/RandomMovementGenerator.h | 2 +- .../MovementGenerators/TargetedMovementGenerator.h | 14 +- .../MovementGenerators/WaypointMovementGenerator.h | 6 +- src/server/game/Movement/Spline/MoveSpline.cpp | 4 +- src/server/game/Movement/Spline/MoveSpline.h | 8 +- .../game/Movement/Spline/MoveSplineInitArgs.h | 6 +- src/server/game/Movement/Spline/Spline.h | 4 +- src/server/game/OutdoorPvP/OutdoorPvP.h | 16 +- src/server/game/OutdoorPvP/OutdoorPvPMgr.h | 2 +- src/server/game/Pools/PoolMgr.h | 6 +- src/server/game/Reputation/ReputationMgr.h | 4 +- src/server/game/Scripting/ScriptSystem.h | 4 +- src/server/game/Server/WorldSession.h | 18 +- src/server/game/Skills/SkillDiscovery.cpp | 4 +- src/server/game/Skills/SkillExtraItems.cpp | 4 +- src/server/game/Spells/SpellInfo.h | 2 +- src/server/game/Spells/SpellScript.h | 48 +++--- src/server/game/Texts/CreatureTextMgr.h | 4 +- src/server/game/Tools/PlayerDump.h | 6 +- src/server/game/World/World.cpp | 2 +- .../BlackrockDepths/blackrock_depths.cpp | 12 +- .../BlackrockDepths/boss_ambassador_flamelash.cpp | 2 +- .../BlackrockDepths/boss_anubshiah.cpp | 2 +- .../BlackrockDepths/boss_general_angerforge.cpp | 2 +- .../BlackrockDepths/boss_grizzle.cpp | 2 +- .../boss_high_interrogator_gerstahn.cpp | 2 +- .../BlackrockDepths/boss_magmus.cpp | 2 +- .../BlackrockDepths/boss_moira_bronzebeard.cpp | 2 +- .../BlackwingLair/boss_nefarian.cpp | 2 +- .../EasternKingdoms/Karazhan/boss_midnight.cpp | 4 +- .../EasternKingdoms/Karazhan/boss_moroes.cpp | 4 +- .../Karazhan/boss_prince_malchezaar.cpp | 6 +- .../Karazhan/boss_shade_of_aran.cpp | 2 +- .../Karazhan/boss_terestian_illhoof.cpp | 10 +- .../EasternKingdoms/Karazhan/bosses_opera.cpp | 6 +- .../scripts/EasternKingdoms/Karazhan/karazhan.cpp | 4 +- .../MagistersTerrace/boss_felblood_kaelthas.cpp | 12 +- .../MagistersTerrace/boss_selin_fireheart.cpp | 10 +- .../MagistersTerrace/boss_vexallus.cpp | 8 +- .../EasternKingdoms/ScarletEnclave/chapter5.cpp | 6 +- .../ScarletMonastery/boss_azshir_the_sleepless.cpp | 2 +- .../ScarletMonastery/boss_headless_horseman.cpp | 8 +- .../ScarletMonastery/boss_herod.cpp | 6 +- .../ScarletMonastery/boss_scorn.cpp | 2 +- .../Scholomance/boss_ras_frostwhisper.cpp | 2 +- .../ShadowfangKeep/shadowfang_keep.cpp | 4 +- .../Stratholme/boss_postmaster_malown.cpp | 2 +- .../EasternKingdoms/Stratholme/stratholme.cpp | 6 +- .../SunwellPlateau/boss_eredar_twins.cpp | 2 +- .../SunwellPlateau/boss_felmyst.cpp | 12 +- .../EasternKingdoms/SunwellPlateau/boss_muru.cpp | 2 +- .../EasternKingdoms/ZulAman/boss_akilzon.cpp | 2 +- .../EasternKingdoms/ZulAman/boss_hexlord.cpp | 8 +- .../EasternKingdoms/ZulAman/boss_janalai.cpp | 24 +-- .../EasternKingdoms/ZulAman/boss_zuljin.cpp | 4 +- .../scripts/EasternKingdoms/ZulAman/zulaman.cpp | 10 +- .../EasternKingdoms/ZulGurub/boss_jeklik.cpp | 2 +- .../EasternKingdoms/ZulGurub/boss_jindo.cpp | 2 +- .../EasternKingdoms/ZulGurub/boss_mandokir.cpp | 4 +- .../EasternKingdoms/zone_burning_steppes.cpp | 4 +- .../EasternKingdoms/zone_eastern_plaguelands.cpp | 6 +- .../EasternKingdoms/zone_eversong_woods.cpp | 2 +- .../scripts/EasternKingdoms/zone_hinterlands.cpp | 2 +- .../EasternKingdoms/zone_isle_of_queldanas.cpp | 4 +- .../EasternKingdoms/zone_silverpine_forest.cpp | 4 +- .../EasternKingdoms/zone_stranglethorn_vale.cpp | 2 +- .../EasternKingdoms/zone_tirisfal_glades.cpp | 2 +- .../scripts/EasternKingdoms/zone_undercity.cpp | 4 +- .../EasternKingdoms/zone_western_plaguelands.cpp | 6 +- .../scripts/EasternKingdoms/zone_westfall.cpp | 2 +- src/server/scripts/Examples/example_spell.cpp | 4 +- .../BattleForMountHyjal/boss_archimonde.cpp | 12 +- .../BattleForMountHyjal/hyjal_trash.cpp | 16 +- .../EscapeFromDurnholdeKeep/old_hillsbrad.cpp | 4 +- .../CavernsOfTime/TheBlackMorass/boss_aeonus.cpp | 2 +- .../TheBlackMorass/boss_chrono_lord_deja.cpp | 2 +- .../CavernsOfTime/TheBlackMorass/boss_temporus.cpp | 2 +- .../TheBlackMorass/the_black_morass.cpp | 4 +- .../Kalimdor/Maraudon/boss_celebras_the_cursed.cpp | 2 +- .../scripts/Kalimdor/Maraudon/boss_noxxion.cpp | 2 +- .../Kalimdor/Maraudon/boss_princess_theradras.cpp | 2 +- .../Kalimdor/RazorfenKraul/razorfen_kraul.cpp | 2 +- src/server/scripts/Kalimdor/boss_azuregos.cpp | 2 +- src/server/scripts/Kalimdor/zone_ashenvale.cpp | 2 +- src/server/scripts/Kalimdor/zone_azshara.cpp | 8 +- .../scripts/Kalimdor/zone_azuremyst_isle.cpp | 14 +- .../scripts/Kalimdor/zone_bloodmyst_isle.cpp | 4 +- src/server/scripts/Kalimdor/zone_darkshore.cpp | 4 +- src/server/scripts/Kalimdor/zone_desolace.cpp | 4 +- .../scripts/Kalimdor/zone_dustwallow_marsh.cpp | 2 +- src/server/scripts/Kalimdor/zone_mulgore.cpp | 2 +- src/server/scripts/Kalimdor/zone_orgrimmar.cpp | 4 +- src/server/scripts/Kalimdor/zone_silithus.cpp | 2 +- .../scripts/Kalimdor/zone_stonetalon_mountains.cpp | 2 +- src/server/scripts/Kalimdor/zone_tanaris.cpp | 6 +- src/server/scripts/Kalimdor/zone_teldrassil.cpp | 2 +- src/server/scripts/Kalimdor/zone_the_barrens.cpp | 8 +- .../scripts/Kalimdor/zone_thousand_needles.cpp | 6 +- src/server/scripts/Kalimdor/zone_thunder_bluff.cpp | 2 +- src/server/scripts/Kalimdor/zone_winterspring.cpp | 2 +- .../AzjolNerub/Ahnkahet/boss_amanitar.cpp | 4 +- .../AzjolNerub/Ahnkahet/boss_elder_nadox.cpp | 10 +- .../Ahnkahet/boss_jedoga_shadowseeker.cpp | 8 +- .../AzjolNerub/boss_krikthir_the_gatewatcher.cpp | 2 +- .../ObsidianSanctum/boss_sartharion.cpp | 4 +- .../ChamberOfAspects/RubySanctum/boss_halion.cpp | 8 +- .../TrialOfTheCrusader/boss_lord_jaraxxus.cpp | 4 +- .../TrialOfTheCrusader/trial_of_the_crusader.cpp | 14 +- .../PitOfSaron/boss_scourgelord_tyrannus.cpp | 2 +- .../Nexus/Nexus/boss_commander_kolurg.cpp | 10 +- .../Nexus/Nexus/boss_commander_stoutbeard.cpp | 6 +- .../Ulduar/Ulduar/boss_flame_leviathan.cpp | 2 +- .../Northrend/Ulduar/Ulduar/boss_razorscale.cpp | 6 +- .../scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp | 2 +- .../Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp | 12 +- .../UtgardeKeep/UtgardePinnacle/boss_svala.cpp | 2 +- .../Northrend/VioletHold/boss_cyanigosa.cpp | 2 +- .../scripts/Northrend/VioletHold/boss_erekem.cpp | 4 +- .../scripts/Northrend/VioletHold/boss_ichoron.cpp | 2 +- .../Northrend/VioletHold/boss_lavanthor.cpp | 2 +- .../scripts/Northrend/VioletHold/boss_moragg.cpp | 2 +- .../scripts/Northrend/VioletHold/boss_xevozz.cpp | 2 +- .../scripts/Northrend/VioletHold/boss_zuramat.cpp | 2 +- .../scripts/Northrend/VioletHold/violet_hold.cpp | 6 +- .../scripts/Northrend/zone_borean_tundra.cpp | 20 +-- src/server/scripts/Northrend/zone_dalaran.cpp | 8 +- .../scripts/Northrend/zone_grizzly_hills.cpp | 6 +- .../scripts/Northrend/zone_howling_fjord.cpp | 2 +- src/server/scripts/Northrend/zone_icecrown.cpp | 8 +- .../scripts/Northrend/zone_sholazar_basin.cpp | 2 +- src/server/scripts/Northrend/zone_storm_peaks.cpp | 10 +- src/server/scripts/Northrend/zone_zuldrak.cpp | 2 +- .../ManaTombs/boss_nexusprince_shaffar.cpp | 2 +- .../SethekkHalls/boss_darkweaver_syth.cpp | 8 +- .../scripts/Outland/BlackTemple/boss_illidan.cpp | 14 +- .../Outland/BlackTemple/boss_shade_of_akama.cpp | 2 +- .../scripts/Outland/BlackTemple/boss_supremus.cpp | 4 +- .../Outland/BlackTemple/boss_teron_gorefiend.cpp | 10 +- .../Outland/BlackTemple/illidari_council.cpp | 12 +- .../SerpentShrine/boss_lady_vashj.cpp | 6 +- .../SerpentShrine/boss_leotheras_the_blind.cpp | 2 +- .../SerpentShrine/boss_morogrim_tidewalker.cpp | 2 +- .../SteamVault/boss_hydromancer_thespia.cpp | 2 +- .../SteamVault/boss_mekgineer_steamrigger.cpp | 2 +- .../SteamVault/boss_warlord_kalithresh.cpp | 2 +- .../TheUnderbog/boss_hungarfen.cpp | 6 +- .../TheUnderbog/boss_the_black_stalker.cpp | 2 +- .../BloodFurnace/boss_kelidan_the_breaker.cpp | 2 +- .../HellfireRamparts/boss_vazruden_the_herald.cpp | 4 +- .../MagtheridonsLair/boss_magtheridon.cpp | 2 +- .../ShatteredHalls/boss_nethekurse.cpp | 8 +- .../scripts/Outland/TempestKeep/Eye/boss_alar.cpp | 12 +- .../Outland/TempestKeep/Eye/boss_kaelthas.cpp | 6 +- .../Mechanar/boss_pathaleon_the_calculator.cpp | 2 +- .../Outland/TempestKeep/arcatraz/arcatraz.cpp | 6 +- .../arcatraz/boss_harbinger_skyriss.cpp | 6 +- .../TempestKeep/botanica/boss_warp_splinter.cpp | 4 +- .../scripts/Outland/zone_blades_edge_mountains.cpp | 10 +- .../scripts/Outland/zone_hellfire_peninsula.cpp | 2 +- src/server/scripts/Outland/zone_nagrand.cpp | 4 +- src/server/scripts/Outland/zone_netherstorm.cpp | 4 +- .../scripts/Outland/zone_shadowmoon_valley.cpp | 14 +- src/server/scripts/Outland/zone_shattrath_city.cpp | 2 +- .../scripts/Outland/zone_terokkar_forest.cpp | 22 +-- src/server/scripts/Outland/zone_zangarmarsh.cpp | 4 +- src/server/scripts/World/npcs_special.cpp | 26 +-- src/server/shared/DataStores/DBCFileLoader.h | 2 +- src/server/shared/Database/DatabaseWorker.h | 2 +- .../Database/Implementation/CharacterDatabase.h | 4 +- .../shared/Database/Implementation/LoginDatabase.h | 4 +- .../shared/Database/Implementation/WorldDatabase.h | 4 +- src/server/shared/Database/MySQLConnection.h | 2 +- src/server/shared/Database/QueryHolder.h | 4 +- src/server/shared/Database/SQLOperation.h | 2 +- src/server/shared/Database/Transaction.h | 6 +- src/server/shared/Dynamic/FactoryHolder.h | 6 +- src/server/shared/Dynamic/LinkedList.h | 2 +- .../shared/Dynamic/LinkedReference/Reference.h | 2 +- src/server/shared/Dynamic/ObjectRegistry.h | 2 +- src/server/shared/Dynamic/TypeContainer.h | 4 +- src/server/shared/Dynamic/TypeContainerVisitor.h | 2 +- src/server/shared/Threading/Callback.h | 4 +- src/server/shared/Threading/Threading.h | 4 +- src/server/shared/Utilities/ByteConverter.h | 4 +- src/server/shared/Utilities/EventProcessor.h | 4 +- src/server/shared/Utilities/SignalHandler.h | 2 +- src/tools/map_extractor/System.cpp | 18 ++ src/tools/map_extractor/adt.cpp | 18 ++ src/tools/map_extractor/adt.h | 18 ++ src/tools/map_extractor/dbcfile.cpp | 18 ++ src/tools/map_extractor/dbcfile.h | 18 ++ src/tools/map_extractor/loadlib.cpp | 18 ++ src/tools/map_extractor/loadlib/loadlib.h | 18 ++ src/tools/map_extractor/mpq_libmpq.cpp | 18 ++ src/tools/map_extractor/mpq_libmpq04.h | 18 ++ src/tools/map_extractor/wdt.cpp | 18 ++ src/tools/map_extractor/wdt.h | 18 ++ src/tools/mmaps_generator/PathGenerator.cpp | 22 +-- src/tools/vmap4_assembler/VMapAssembler.cpp | 18 ++ src/tools/vmap4_extractor/adtfile.cpp | 22 +-- src/tools/vmap4_extractor/adtfile.h | 22 +-- src/tools/vmap4_extractor/dbcfile.cpp | 22 +-- src/tools/vmap4_extractor/dbcfile.h | 22 +-- src/tools/vmap4_extractor/gameobject_extract.cpp | 18 ++ src/tools/vmap4_extractor/loadlib/loadlib.h | 22 +-- src/tools/vmap4_extractor/model.cpp | 22 +-- src/tools/vmap4_extractor/model.h | 22 +-- src/tools/vmap4_extractor/modelheaders.h | 22 +-- src/tools/vmap4_extractor/mpq_libmpq.cpp | 18 ++ src/tools/vmap4_extractor/mpq_libmpq04.h | 18 ++ src/tools/vmap4_extractor/vec3d.h | 18 ++ src/tools/vmap4_extractor/vmapexport.cpp | 22 +-- src/tools/vmap4_extractor/vmapexport.h | 22 +-- src/tools/vmap4_extractor/wdtfile.cpp | 22 +-- src/tools/vmap4_extractor/wdtfile.h | 18 ++ src/tools/vmap4_extractor/wmo.cpp | 22 +-- src/tools/vmap4_extractor/wmo.h | 22 +-- 312 files changed, 1372 insertions(+), 1066 deletions(-) (limited to 'src/server/scripts/Outland') diff --git a/src/server/authserver/Realms/RealmList.h b/src/server/authserver/Realms/RealmList.h index d59990135f2..bf9493ad372 100644 --- a/src/server/authserver/Realms/RealmList.h +++ b/src/server/authserver/Realms/RealmList.h @@ -60,7 +60,7 @@ public: typedef std::map RealmMap; RealmList(); - ~RealmList() {} + ~RealmList() { } void Initialize(uint32 updateInterval); diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp index 4a9d3ce7faf..829d75ee15c 100644 --- a/src/server/authserver/Server/AuthSocket.cpp +++ b/src/server/authserver/Server/AuthSocket.cpp @@ -206,7 +206,7 @@ AuthSocket::AuthSocket(RealmSocket& socket) : } // Close patch file descriptor before leaving -AuthSocket::~AuthSocket(void) {} +AuthSocket::~AuthSocket(void) { } // Accept the connection void AuthSocket::OnAccept(void) diff --git a/src/server/authserver/Server/RealmSocket.cpp b/src/server/authserver/Server/RealmSocket.cpp index 88d81132306..acefa4b1af7 100644 --- a/src/server/authserver/Server/RealmSocket.cpp +++ b/src/server/authserver/Server/RealmSocket.cpp @@ -23,7 +23,7 @@ #include "RealmSocket.h" #include "Log.h" -RealmSocket::Session::Session(void) {} +RealmSocket::Session::Session(void) { } RealmSocket::Session::~Session(void) { } diff --git a/src/server/collision/BoundingIntervalHierarchyWrapper.h b/src/server/collision/BoundingIntervalHierarchyWrapper.h index 8696a759fa8..8aafc023a20 100644 --- a/src/server/collision/BoundingIntervalHierarchyWrapper.h +++ b/src/server/collision/BoundingIntervalHierarchyWrapper.h @@ -35,7 +35,7 @@ class BIHWrap RayCallback& _callback; uint32 objects_size; - MDLCallback(RayCallback& callback, const T* const* objects_array, uint32 objects_size ) : objects(objects_array), _callback(callback), objects_size(objects_size) {} + MDLCallback(RayCallback& callback, const T* const* objects_array, uint32 objects_size ) : objects(objects_array), _callback(callback), objects_size(objects_size) { } /// Intersect ray bool operator() (const G3D::Ray& ray, uint32 idx, float& maxDist, bool /*stopAtFirst*/) @@ -66,7 +66,7 @@ class BIHWrap int unbalanced_times; public: - BIHWrap() : unbalanced_times(0) {} + BIHWrap() : unbalanced_times(0) { } void insert(const T& obj) { diff --git a/src/server/collision/DynamicTree.cpp b/src/server/collision/DynamicTree.cpp index aebcee0d689..cf3e50f6e1e 100644 --- a/src/server/collision/DynamicTree.cpp +++ b/src/server/collision/DynamicTree.cpp @@ -150,7 +150,7 @@ struct DynamicTreeIntersectionCallback { bool did_hit; uint32 phase_mask; - DynamicTreeIntersectionCallback(uint32 phasemask) : did_hit(false), phase_mask(phasemask) {} + DynamicTreeIntersectionCallback(uint32 phasemask) : did_hit(false), phase_mask(phasemask) { } bool operator()(const G3D::Ray& r, const GameObjectModel& obj, float& distance) { did_hit = obj.intersectRay(r, distance, true, phase_mask); diff --git a/src/server/collision/Management/IVMapManager.h b/src/server/collision/Management/IVMapManager.h index 9289d820e5b..7269d2e05f4 100644 --- a/src/server/collision/Management/IVMapManager.h +++ b/src/server/collision/Management/IVMapManager.h @@ -49,9 +49,9 @@ namespace VMAP bool iEnableHeightCalc; public: - IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) {} + IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) { } - virtual ~IVMapManager(void) {} + virtual ~IVMapManager(void) { } virtual int loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0; diff --git a/src/server/collision/Management/MMapManager.h b/src/server/collision/Management/MMapManager.h index 56b1b856d65..9a04d638805 100644 --- a/src/server/collision/Management/MMapManager.h +++ b/src/server/collision/Management/MMapManager.h @@ -33,7 +33,7 @@ namespace MMAP // dummy struct to hold map's mmap data struct MMapData { - MMapData(dtNavMesh* mesh) : navMesh(mesh) {} + MMapData(dtNavMesh* mesh) : navMesh(mesh) { } ~MMapData() { for (NavMeshQuerySet::iterator i = navMeshQueries.begin(); i != navMeshQueries.end(); ++i) @@ -58,7 +58,7 @@ namespace MMAP class MMapManager { public: - MMapManager() : loadedTiles(0) {} + MMapManager() : loadedTiles(0) { } ~MMapManager(); bool loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y); diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h index 51f15f0fda4..644e6004201 100644 --- a/src/server/collision/Management/VMapManager2.h +++ b/src/server/collision/Management/VMapManager2.h @@ -53,7 +53,7 @@ namespace VMAP class ManagedModel { public: - ManagedModel() : iModel(0), iRefCount(0) {} + ManagedModel() : iModel(0), iRefCount(0) { } void setModel(WorldModel* model) { iModel = model; } WorldModel* getModel() { return iModel; } void incRefCount() { ++iRefCount; } diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp index 436f30eed10..d20c572cf71 100644 --- a/src/server/collision/Maps/MapTree.cpp +++ b/src/server/collision/Maps/MapTree.cpp @@ -36,7 +36,7 @@ namespace VMAP class MapRayCallback { public: - MapRayCallback(ModelInstance* val): prims(val), hit(false) {} + MapRayCallback(ModelInstance* val): prims(val), hit(false) { } bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit=true) { bool result = prims[entry].intersectRay(ray, distance, pStopAtFirstHit); @@ -53,7 +53,7 @@ namespace VMAP class AreaInfoCallback { public: - AreaInfoCallback(ModelInstance* val): prims(val) {} + AreaInfoCallback(ModelInstance* val): prims(val) { } void operator()(const Vector3& point, uint32 entry) { #ifdef VMAP_DEBUG @@ -69,7 +69,7 @@ namespace VMAP class LocationInfoCallback { public: - LocationInfoCallback(ModelInstance* val, LocationInfo &info): prims(val), locInfo(info), result(false) {} + LocationInfoCallback(ModelInstance* val, LocationInfo &info): prims(val), locInfo(info), result(false) { } void operator()(const Vector3& point, uint32 entry) { #ifdef VMAP_DEBUG diff --git a/src/server/collision/Maps/MapTree.h b/src/server/collision/Maps/MapTree.h index c66893da82f..1440ee0f250 100644 --- a/src/server/collision/Maps/MapTree.h +++ b/src/server/collision/Maps/MapTree.h @@ -31,7 +31,7 @@ namespace VMAP struct LocationInfo { - LocationInfo(): hitInstance(0), hitModel(0), ground_Z(-G3D::inf()) {} + LocationInfo(): hitInstance(0), hitModel(0), ground_Z(-G3D::inf()) { } const ModelInstance* hitInstance; const GroupModel* hitModel; float ground_Z; @@ -86,7 +86,7 @@ namespace VMAP struct AreaInfo { AreaInfo(): result(false), ground_Z(-G3D::inf()), flags(0), adtId(0), - rootId(0), groupId(0) {} + rootId(0), groupId(0) { } bool result; float ground_Z; uint32 flags; diff --git a/src/server/collision/Maps/TileAssembler.h b/src/server/collision/Maps/TileAssembler.h index 56cb7600e4f..715f228c3df 100644 --- a/src/server/collision/Maps/TileAssembler.h +++ b/src/server/collision/Maps/TileAssembler.h @@ -76,7 +76,7 @@ namespace VMAP class WmoLiquid* liquid; GroupModel_Raw() : mogpflags(0), GroupWMOID(0), liquidflags(0), - liquid(NULL) {} + liquid(NULL) { } ~GroupModel_Raw(); bool Read(FILE* f); diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index a3af175a977..fee165ef44a 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -37,7 +37,7 @@ using G3D::AABox; struct GameobjectModelData { GameobjectModelData(const std::string& name_, const AABox& box) : - bound(box), name(name_) {} + bound(box), name(name_) { } AABox bound; std::string name; diff --git a/src/server/collision/Models/GameObjectModel.h b/src/server/collision/Models/GameObjectModel.h index 44abed55267..143337e88f9 100644 --- a/src/server/collision/Models/GameObjectModel.h +++ b/src/server/collision/Models/GameObjectModel.h @@ -45,7 +45,7 @@ class GameObjectModel /*, public Intersectable*/ float iScale; VMAP::WorldModel* iModel; - GameObjectModel() : phasemask(0), iModel(NULL) {} + GameObjectModel() : phasemask(0), iModel(NULL) { } bool initialize(const GameObject& go, const GameObjectDisplayInfoEntry& info); public: diff --git a/src/server/collision/Models/ModelInstance.h b/src/server/collision/Models/ModelInstance.h index f26089bb46c..8ea2792393b 100644 --- a/src/server/collision/Models/ModelInstance.h +++ b/src/server/collision/Models/ModelInstance.h @@ -63,7 +63,7 @@ namespace VMAP class ModelInstance: public ModelSpawn { public: - ModelInstance(): iInvScale(0.0f), iModel(0) {} + ModelInstance(): iInvScale(0.0f), iModel(0) { } ModelInstance(const ModelSpawn &spawn, WorldModel* model); void setUnloaded() { iModel = 0; } bool intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit) const; diff --git a/src/server/collision/Models/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp index 3c72cb80308..fcb28e5e331 100644 --- a/src/server/collision/Models/WorldModel.cpp +++ b/src/server/collision/Models/WorldModel.cpp @@ -84,7 +84,7 @@ namespace VMAP class TriBoundFunc { public: - TriBoundFunc(std::vector &vert): vertices(vert.begin()) {} + TriBoundFunc(std::vector &vert): vertices(vert.begin()) { } void operator()(const MeshTriangle &tri, G3D::AABox &out) const { G3D::Vector3 lo = vertices[tri.idx0]; @@ -360,7 +360,7 @@ namespace VMAP struct GModelRayCallback { GModelRayCallback(const std::vector &tris, const std::vector &vert): - vertices(vert.begin()), triangles(tris.begin()), hit(false) {} + vertices(vert.begin()), triangles(tris.begin()), hit(false) { } bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool /*pStopAtFirstHit*/) { bool result = IntersectTriangle(triangles[entry], vertices, ray, distance); @@ -420,7 +420,7 @@ namespace VMAP struct WModelRayCallBack { - WModelRayCallBack(const std::vector &mod): models(mod.begin()), hit(false) {} + WModelRayCallBack(const std::vector &mod): models(mod.begin()), hit(false) { } bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit) { bool result = models[entry].IntersectRay(ray, distance, pStopAtFirstHit); @@ -446,7 +446,7 @@ namespace VMAP class WModelAreaCallback { public: WModelAreaCallback(const std::vector &vals, const Vector3 &down): - prims(vals.begin()), hit(vals.end()), minVol(G3D::inf()), zDist(G3D::inf()), zVec(down) {} + prims(vals.begin()), hit(vals.end()), minVol(G3D::inf()), zDist(G3D::inf()), zVec(down) { } std::vector::const_iterator prims; std::vector::const_iterator hit; float minVol; diff --git a/src/server/collision/Models/WorldModel.h b/src/server/collision/Models/WorldModel.h index 9d588316cce..23fb1cdb7b6 100644 --- a/src/server/collision/Models/WorldModel.h +++ b/src/server/collision/Models/WorldModel.h @@ -36,8 +36,8 @@ namespace VMAP class MeshTriangle { public: - MeshTriangle(){} - MeshTriangle(uint32 na, uint32 nb, uint32 nc): idx0(na), idx1(nb), idx2(nc) {} + MeshTriangle(){ } + MeshTriangle(uint32 na, uint32 nb, uint32 nc): idx0(na), idx1(nb), idx2(nc) { } uint32 idx0; uint32 idx1; @@ -59,7 +59,7 @@ namespace VMAP bool writeToFile(FILE* wf); static bool readFromFile(FILE* rf, WmoLiquid* &liquid); private: - WmoLiquid(): iHeight(0), iFlags(0) {} + WmoLiquid(): iHeight(0), iFlags(0) { } uint32 iTilesX; //!< number of tiles in x direction, each uint32 iTilesY; G3D::Vector3 iCorner; //!< the lower corner @@ -74,10 +74,10 @@ namespace VMAP class GroupModel { public: - GroupModel(): iLiquid(0) {} + GroupModel(): iLiquid(0) { } GroupModel(const GroupModel &other); GroupModel(uint32 mogpFlags, uint32 groupWMOID, const G3D::AABox &bound): - iBound(bound), iMogpFlags(mogpFlags), iGroupWMOID(groupWMOID), iLiquid(0) {} + iBound(bound), iMogpFlags(mogpFlags), iGroupWMOID(groupWMOID), iLiquid(0) { } ~GroupModel() { delete iLiquid; } //! pass mesh data to object and create BIH. Passed vectors get get swapped with old geometry! @@ -107,7 +107,7 @@ namespace VMAP class WorldModel { public: - WorldModel(): RootWMOID(0) {} + WorldModel(): RootWMOID(0) { } //! pass group models to WorldModel and create BIH. Passed vector is swapped with old geometry! void setGroupModels(std::vector &models); diff --git a/src/server/game/AI/CoreAI/CombatAI.h b/src/server/game/AI/CoreAI/CombatAI.h index 315ff861da9..8ca7cbe8524 100644 --- a/src/server/game/AI/CoreAI/CombatAI.h +++ b/src/server/game/AI/CoreAI/CombatAI.h @@ -28,7 +28,7 @@ class Creature; class AggressorAI : public CreatureAI { public: - explicit AggressorAI(Creature* c) : CreatureAI(c) {} + explicit AggressorAI(Creature* c) : CreatureAI(c) { } void UpdateAI(uint32); static int Permissible(const Creature*); @@ -39,7 +39,7 @@ typedef std::vector SpellVct; class CombatAI : public CreatureAI { public: - explicit CombatAI(Creature* c) : CreatureAI(c) {} + explicit CombatAI(Creature* c) : CreatureAI(c) { } void InitializeAI(); void Reset(); @@ -100,8 +100,8 @@ struct VehicleAI : public CreatureAI void UpdateAI(uint32 diff); static int Permissible(const Creature*); void Reset(); - void MoveInLineOfSight(Unit*) {} - void AttackStart(Unit*) {} + void MoveInLineOfSight(Unit*) { } + void AttackStart(Unit*) { } void OnCharmed(bool apply); private: diff --git a/src/server/game/AI/CoreAI/GameObjectAI.cpp b/src/server/game/AI/CoreAI/GameObjectAI.cpp index 06e3a4b9ec4..adc82d7b018 100644 --- a/src/server/game/AI/CoreAI/GameObjectAI.cpp +++ b/src/server/game/AI/CoreAI/GameObjectAI.cpp @@ -18,7 +18,7 @@ #include "GameObjectAI.h" -//GameObjectAI::GameObjectAI(GameObject* g) : go(g) {} +//GameObjectAI::GameObjectAI(GameObject* g) : go(g) { } int GameObjectAI::Permissible(const GameObject* go) { if (go->GetAIName() == "GameObjectAI") @@ -26,4 +26,4 @@ int GameObjectAI::Permissible(const GameObject* go) return PERMIT_BASE_NO; } -NullGameObjectAI::NullGameObjectAI(GameObject* g) : GameObjectAI(g) {} +NullGameObjectAI::NullGameObjectAI(GameObject* g) : GameObjectAI(g) { } diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h index 32a6e9a670c..0d5af4f8802 100644 --- a/src/server/game/AI/CoreAI/GameObjectAI.h +++ b/src/server/game/AI/CoreAI/GameObjectAI.h @@ -30,18 +30,18 @@ class GameObjectAI protected: GameObject* const go; public: - explicit GameObjectAI(GameObject* g) : go(g) {} - virtual ~GameObjectAI() {} + explicit GameObjectAI(GameObject* g) : go(g) { } + virtual ~GameObjectAI() { } - virtual void UpdateAI(uint32 /*diff*/) {} + virtual void UpdateAI(uint32 /*diff*/) { } virtual void InitializeAI() { Reset(); } virtual void Reset() { } // Pass parameters between AI - virtual void DoAction(int32 /*param = 0 */) {} - virtual void SetGUID(uint64 /*guid*/, int32 /*id = 0 */) {} + virtual void DoAction(int32 /*param = 0 */) { } + virtual void SetGUID(uint64 /*guid*/, int32 /*id = 0 */) { } virtual uint64 GetGUID(int32 /*id = 0 */) const { return 0; } static int Permissible(GameObject const* go); @@ -52,14 +52,14 @@ class GameObjectAI virtual bool QuestAccept(Player* /*player*/, Quest const* /*quest*/) { return false; } virtual bool QuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { return false; } virtual uint32 GetDialogStatus(Player* /*player*/) { return 100; } - virtual void Destroyed(Player* /*player*/, uint32 /*eventId*/) {} + virtual void Destroyed(Player* /*player*/, uint32 /*eventId*/) { } virtual uint32 GetData(uint32 /*id*/) const { return 0; } - virtual void SetData64(uint32 /*id*/, uint64 /*value*/) {} + virtual void SetData64(uint32 /*id*/, uint64 /*value*/) { } virtual uint64 GetData64(uint32 /*id*/) const { return 0; } - virtual void SetData(uint32 /*id*/, uint32 /*value*/) {} - virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) {} - virtual void OnStateChanged(uint32 /*state*/, Unit* /*unit*/) {} - virtual void EventInform(uint32 /*eventId*/) {} + virtual void SetData(uint32 /*id*/, uint32 /*value*/) { } + virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) { } + virtual void OnStateChanged(uint32 /*state*/, Unit* /*unit*/) { } + virtual void EventInform(uint32 /*eventId*/) { } }; class NullGameObjectAI : public GameObjectAI @@ -67,7 +67,7 @@ class NullGameObjectAI : public GameObjectAI public: explicit NullGameObjectAI(GameObject* g); - void UpdateAI(uint32 /*diff*/) {} + void UpdateAI(uint32 /*diff*/) { } static int Permissible(GameObject const* /*go*/) { return PERMIT_BASE_IDLE; } }; diff --git a/src/server/game/AI/CoreAI/PassiveAI.h b/src/server/game/AI/CoreAI/PassiveAI.h index cb047ff364b..58c9a348fe9 100644 --- a/src/server/game/AI/CoreAI/PassiveAI.h +++ b/src/server/game/AI/CoreAI/PassiveAI.h @@ -26,8 +26,8 @@ class PassiveAI : public CreatureAI public: explicit PassiveAI(Creature* c); - void MoveInLineOfSight(Unit*) {} - void AttackStart(Unit*) {} + void MoveInLineOfSight(Unit*) { } + void AttackStart(Unit*) { } void UpdateAI(uint32); static int Permissible(const Creature*) { return PERMIT_BASE_IDLE; } @@ -38,10 +38,10 @@ class PossessedAI : public CreatureAI public: explicit PossessedAI(Creature* c); - void MoveInLineOfSight(Unit*) {} + void MoveInLineOfSight(Unit*) { } void AttackStart(Unit* target); void UpdateAI(uint32); - void EnterEvadeMode() {} + void EnterEvadeMode() { } void JustDied(Unit*); void KilledUnit(Unit* victim); @@ -54,11 +54,11 @@ class NullCreatureAI : public CreatureAI public: explicit NullCreatureAI(Creature* c); - void MoveInLineOfSight(Unit*) {} - void AttackStart(Unit*) {} - void UpdateAI(uint32) {} - void EnterEvadeMode() {} - void OnCharmed(bool /*apply*/) {} + void MoveInLineOfSight(Unit*) { } + void AttackStart(Unit*) { } + void UpdateAI(uint32) { } + void EnterEvadeMode() { } + void OnCharmed(bool /*apply*/) { } static int Permissible(const Creature*) { return PERMIT_BASE_IDLE; } }; @@ -66,7 +66,7 @@ class NullCreatureAI : public CreatureAI class CritterAI : public PassiveAI { public: - explicit CritterAI(Creature* c) : PassiveAI(c) {} + explicit CritterAI(Creature* c) : PassiveAI(c) { } void DamageTaken(Unit* done_by, uint32& /*damage*/); void EnterEvadeMode(); @@ -75,7 +75,7 @@ class CritterAI : public PassiveAI class TriggerAI : public NullCreatureAI { public: - explicit TriggerAI(Creature* c) : NullCreatureAI(c) {} + explicit TriggerAI(Creature* c) : NullCreatureAI(c) { } void IsSummonedBy(Unit* summoner); }; diff --git a/src/server/game/AI/CoreAI/PetAI.h b/src/server/game/AI/CoreAI/PetAI.h index efb088160f3..9cce00440e1 100644 --- a/src/server/game/AI/CoreAI/PetAI.h +++ b/src/server/game/AI/CoreAI/PetAI.h @@ -45,9 +45,9 @@ class PetAI : public CreatureAI // The following aren't used by the PetAI but need to be defined to override // default CreatureAI functions which interfere with the PetAI // - void MoveInLineOfSight(Unit* /*who*/) {} // CreatureAI interferes with returning pets - void MoveInLineOfSight_Safe(Unit* /*who*/) {} // CreatureAI interferes with returning pets - void EnterEvadeMode() {} // For fleeing, pets don't use this type of Evade mechanic + void MoveInLineOfSight(Unit* /*who*/) { } // CreatureAI interferes with returning pets + void MoveInLineOfSight_Safe(Unit* /*who*/) { } // CreatureAI interferes with returning pets + void EnterEvadeMode() { } // For fleeing, pets don't use this type of Evade mechanic private: bool _isVisible(Unit*) const; diff --git a/src/server/game/AI/CoreAI/ReactorAI.h b/src/server/game/AI/CoreAI/ReactorAI.h index 449458f39be..42f9c425ceb 100644 --- a/src/server/game/AI/CoreAI/ReactorAI.h +++ b/src/server/game/AI/CoreAI/ReactorAI.h @@ -27,9 +27,9 @@ class ReactorAI : public CreatureAI { public: - explicit ReactorAI(Creature* c) : CreatureAI(c) {} + explicit ReactorAI(Creature* c) : CreatureAI(c) { } - void MoveInLineOfSight(Unit*) {} + void MoveInLineOfSight(Unit*) { } void UpdateAI(uint32 diff); static int Permissible(const Creature*); diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h index f048c049b34..71fc86f112b 100644 --- a/src/server/game/AI/CoreAI/UnitAI.h +++ b/src/server/game/AI/CoreAI/UnitAI.h @@ -120,8 +120,8 @@ class UnitAI protected: Unit* const me; public: - explicit UnitAI(Unit* unit) : me(unit) {} - virtual ~UnitAI() {} + explicit UnitAI(Unit* unit) : me(unit) { } + virtual ~UnitAI() { } virtual bool CanAIAttack(Unit const* /*target*/) const { return true; } virtual void AttackStart(Unit* /*target*/); @@ -129,16 +129,16 @@ class UnitAI virtual void InitializeAI() { if (!me->isDead()) Reset(); } - virtual void Reset() {}; + virtual void Reset() { }; // Called when unit is charmed virtual void OnCharmed(bool apply) = 0; // Pass parameters between AI - virtual void DoAction(int32 /*param*/) {} + virtual void DoAction(int32 /*param*/) { } virtual uint32 GetData(uint32 /*id = 0*/) const { return 0; } - virtual void SetData(uint32 /*id*/, uint32 /*value*/) {} - virtual void SetGUID(uint64 /*guid*/, int32 /*id*/ = 0) {} + virtual void SetData(uint32 /*id*/, uint32 /*value*/) { } + virtual void SetGUID(uint64 /*guid*/, int32 /*id*/ = 0) { } virtual uint64 GetGUID(int32 /*id*/ = 0) const { return 0; } Unit* SelectTarget(SelectAggroTarget targetType, uint32 position = 0, float dist = 0.0f, bool playerOnly = false, int32 aura = 0); @@ -225,17 +225,17 @@ class UnitAI // Called at any Damage from any attacker (before damage apply) // Note: it for recalculation damage or special reaction at damage // for attack reaction use AttackedBy called for not DOT damage in Unit::DealDamage also - virtual void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) {} + virtual void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) { } // Called when the creature receives heal - virtual void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) {} + virtual void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) { } // Called when the unit heals - virtual void HealDone(Unit* /*done_to*/, uint32& /*addhealth*/) {} + virtual void HealDone(Unit* /*done_to*/, uint32& /*addhealth*/) { } /// Called when a spell is interrupted by Spell::EffectInterruptCast /// Use to reschedule next planned cast of spell. - virtual void SpellInterrupted(uint32 /*spellId*/, uint32 /*unTimeMs*/) {} + virtual void SpellInterrupted(uint32 /*spellId*/, uint32 /*unTimeMs*/) { } void AttackStartCaster(Unit* victim, float dist); @@ -254,15 +254,15 @@ class UnitAI static AISpellInfoType* AISpellInfo; static void FillAISpellInfo(); - virtual void sGossipHello(Player* /*player*/) {} - virtual void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) {} - virtual void sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) {} - virtual void sQuestAccept(Player* /*player*/, Quest const* /*quest*/) {} - virtual void sQuestSelect(Player* /*player*/, Quest const* /*quest*/) {} - virtual void sQuestComplete(Player* /*player*/, Quest const* /*quest*/) {} - virtual void sQuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) {} + virtual void sGossipHello(Player* /*player*/) { } + virtual void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) { } + virtual void sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { } + virtual void sQuestAccept(Player* /*player*/, Quest const* /*quest*/) { } + virtual void sQuestSelect(Player* /*player*/, Quest const* /*quest*/) { } + virtual void sQuestComplete(Player* /*player*/, Quest const* /*quest*/) { } + virtual void sQuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { } virtual bool sOnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/) { return false; } - virtual void sOnGameEvent(bool /*start*/, uint16 /*eventId*/) {} + virtual void sOnGameEvent(bool /*start*/, uint16 /*eventId*/) { } }; class PlayerAI : public UnitAI @@ -270,7 +270,7 @@ class PlayerAI : public UnitAI protected: Player* const me; public: - explicit PlayerAI(Player* player) : UnitAI((Unit*)player), me(player) {} + explicit PlayerAI(Player* player) : UnitAI((Unit*)player), me(player) { } void OnCharmed(bool apply); }; @@ -279,7 +279,7 @@ class SimpleCharmedAI : public PlayerAI { public: void UpdateAI(uint32 diff); - SimpleCharmedAI(Player* player): PlayerAI(player) {} + SimpleCharmedAI(Player* player): PlayerAI(player) { } }; #endif diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 34339859a95..14cf0a05109 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -79,9 +79,9 @@ class CreatureAI : public UnitAI public: void Talk(uint8 id, uint64 WhisperGuid = 0); - explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), m_MoveInLineOfSight_locked(false) {} + explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), m_MoveInLineOfSight_locked(false) { } - virtual ~CreatureAI() {} + virtual ~CreatureAI() { } /// == Reactions At ================================= @@ -95,61 +95,61 @@ class CreatureAI : public UnitAI virtual void EnterEvadeMode(); // Called for reaction at enter to combat if not in combat yet (enemy can be NULL) - virtual void EnterCombat(Unit* /*victim*/) {} + virtual void EnterCombat(Unit* /*victim*/) { } // Called when the creature is killed - virtual void JustDied(Unit* /*killer*/) {} + virtual void JustDied(Unit* /*killer*/) { } // Called when the creature kills a unit - virtual void KilledUnit(Unit* /*victim*/) {} + virtual void KilledUnit(Unit* /*victim*/) { } // Called when the creature summon successfully other creature - virtual void JustSummoned(Creature* /*summon*/) {} - virtual void IsSummonedBy(Unit* /*summoner*/) {} + virtual void JustSummoned(Creature* /*summon*/) { } + virtual void IsSummonedBy(Unit* /*summoner*/) { } - virtual void SummonedCreatureDespawn(Creature* /*summon*/) {} - virtual void SummonedCreatureDies(Creature* /*summon*/, Unit* /*killer*/) {} + virtual void SummonedCreatureDespawn(Creature* /*summon*/) { } + virtual void SummonedCreatureDies(Creature* /*summon*/, Unit* /*killer*/) { } // Called when hit by a spell - virtual void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) {} + virtual void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) { } // Called when spell hits a target - virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {} + virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) { } // Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc) - virtual void AttackedBy(Unit* /*attacker*/) {} + virtual void AttackedBy(Unit* /*attacker*/) { } virtual bool IsEscorted() { return false; } // Called when creature is spawned or respawned (for reseting variables) virtual void JustRespawned() { Reset(); } // Called at waypoint reached or point movement finished - virtual void MovementInform(uint32 /*type*/, uint32 /*id*/) {} + virtual void MovementInform(uint32 /*type*/, uint32 /*id*/) { } void OnCharmed(bool apply); // Called at reaching home after evade - virtual void JustReachedHome() {} + virtual void JustReachedHome() { } void DoZoneInCombat(Creature* creature = NULL, float maxRangeToNearestTarget = 50.0f); // Called at text emote receive from player - virtual void ReceiveEmote(Player* /*player*/, uint32 /*emoteId*/) {} + virtual void ReceiveEmote(Player* /*player*/, uint32 /*emoteId*/) { } // Called when owner takes damage - virtual void OwnerAttackedBy(Unit* /*attacker*/) {} + virtual void OwnerAttackedBy(Unit* /*attacker*/) { } // Called when owner attacks something - virtual void OwnerAttacked(Unit* /*target*/) {} + virtual void OwnerAttacked(Unit* /*target*/) { } /// == Triggered Actions Requested ================== // Called when creature attack expected (if creature can and no have current victim) // Note: for reaction at hostile action must be called AttackedBy function. - //virtual void AttackStart(Unit*) {} + //virtual void AttackStart(Unit*) { } // Called at World update tick - //virtual void UpdateAI(const uint32 /*diff*/) {} + //virtual void UpdateAI(const uint32 /*diff*/) { } /// == State checks ================================= @@ -157,7 +157,7 @@ class CreatureAI : public UnitAI //virtual bool IsVisible(Unit*) const { return false; } // called when the corpse of this creature gets removed - virtual void CorpseRemoved(uint32& /*respawnDelay*/) {} + virtual void CorpseRemoved(uint32& /*respawnDelay*/) { } // Called when victim entered water and creature can not enter water //virtual bool CanReachByRangeAttack(Unit*) { return false; } @@ -167,7 +167,7 @@ class CreatureAI : public UnitAI // Pointer to controlled by AI creature //Creature* const me; - virtual void PassengerBoarded(Unit* /*passenger*/, int8 /*seatId*/, bool /*apply*/) {} + virtual void PassengerBoarded(Unit* /*passenger*/, int8 /*seatId*/, bool /*apply*/) { } virtual void OnSpellClick(Unit* /*clicker*/, bool& /*result*/) { } diff --git a/src/server/game/AI/CreatureAIFactory.h b/src/server/game/AI/CreatureAIFactory.h index b4e031fbe6f..30576cf28bd 100644 --- a/src/server/game/AI/CreatureAIFactory.h +++ b/src/server/game/AI/CreatureAIFactory.h @@ -25,13 +25,13 @@ struct SelectableAI : public FactoryHolder, public Permissible { - SelectableAI(const char* id) : FactoryHolder(id) {} + SelectableAI(const char* id) : FactoryHolder(id) { } }; template struct CreatureAIFactory : public SelectableAI { - CreatureAIFactory(const char* name) : SelectableAI(name) {} + CreatureAIFactory(const char* name) : SelectableAI(name) { } CreatureAI* Create(void*) const; @@ -53,13 +53,13 @@ typedef FactoryHolder::FactoryHolderRepository CreatureAIRepository; //GO struct SelectableGameObjectAI : public FactoryHolder, public Permissible { - SelectableGameObjectAI(const char* id) : FactoryHolder(id) {} + SelectableGameObjectAI(const char* id) : FactoryHolder(id) { } }; template struct GameObjectAIFactory : public SelectableGameObjectAI { - GameObjectAIFactory(const char* name) : SelectableGameObjectAI(name) {} + GameObjectAIFactory(const char* name) : SelectableGameObjectAI(name) { } GameObjectAI* Create(void*) const; diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h index 6c5cb5622b3..6b190938596 100644 --- a/src/server/game/AI/CreatureAIImpl.h +++ b/src/server/game/AI/CreatureAIImpl.h @@ -327,7 +327,7 @@ class EventMap typedef std::multimap EventStore; public: - EventMap() : _time(0), _phase(0) {} + EventMap() : _time(0), _phase(0) { } /** * @name Reset @@ -686,7 +686,7 @@ enum AICondition struct AISpellInfoType { AISpellInfoType() : target(AITARGET_SELF), condition(AICOND_COMBAT) - , cooldown(AI_DEFAULT_COOLDOWN), realCooldown(0), maxRange(0.0f){} + , cooldown(AI_DEFAULT_COOLDOWN), realCooldown(0), maxRange(0.0f){ } AITarget target; AICondition condition; uint32 cooldown; diff --git a/src/server/game/AI/EventAI/CreatureEventAI.h b/src/server/game/AI/EventAI/CreatureEventAI.h index d98dbfdc234..c16f0901b05 100644 --- a/src/server/game/AI/EventAI/CreatureEventAI.h +++ b/src/server/game/AI/EventAI/CreatureEventAI.h @@ -564,7 +564,7 @@ typedef UNORDERED_MAP CreatureEventAI_Summon_Map struct CreatureEventAIHolder { - CreatureEventAIHolder(CreatureEventAI_Event const& p) : Event(p), Time(0), Enabled(true){} + CreatureEventAIHolder(CreatureEventAI_Event const& p) : Event(p), Time(0), Enabled(true){ } CreatureEventAI_Event Event; uint32 Time; @@ -592,7 +592,7 @@ class CreatureEventAI : public CreatureAI void MoveInLineOfSight(Unit* who); void SpellHit(Unit* unit, const SpellInfo* spell); void DamageTaken(Unit* done_by, uint32& damage); - void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) {} + void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) { } void UpdateAI(uint32 diff); void ReceiveEmote(Player* player, uint32 textEmote); static int Permissible(const Creature*); diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.h b/src/server/game/AI/EventAI/CreatureEventAIMgr.h index 8e862a9279b..577958b6f5b 100644 --- a/src/server/game/AI/EventAI/CreatureEventAIMgr.h +++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.h @@ -27,8 +27,8 @@ class CreatureEventAIMgr friend class ACE_Singleton; private: - CreatureEventAIMgr(){} - ~CreatureEventAIMgr(){} + CreatureEventAIMgr(){ } + ~CreatureEventAIMgr(){ } public: void LoadCreatureEventAI_Texts(); diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index 4523080adbd..a111898e3e1 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -116,7 +116,7 @@ private: class EntryCheckPredicate { public: - EntryCheckPredicate(uint32 entry) : _entry(entry) {} + EntryCheckPredicate(uint32 entry) : _entry(entry) { } bool operator()(uint64 guid) { return GUID_ENPART(guid) == _entry; } private: @@ -132,7 +132,7 @@ class DummyEntryCheckPredicate struct ScriptedAI : public CreatureAI { explicit ScriptedAI(Creature* creature); - virtual ~ScriptedAI() {} + virtual ~ScriptedAI() { } // ************* //CreatureAI Functions @@ -141,34 +141,34 @@ struct ScriptedAI : public CreatureAI void AttackStartNoMove(Unit* target); // Called at any Damage from any attacker (before damage apply) - void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) {} + void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) { } //Called at World update tick virtual void UpdateAI(uint32 diff); //Called at creature death - void JustDied(Unit* /*killer*/) {} + void JustDied(Unit* /*killer*/) { } //Called at creature killing another unit - void KilledUnit(Unit* /*victim*/) {} + void KilledUnit(Unit* /*victim*/) { } // Called when the creature summon successfully other creature - void JustSummoned(Creature* /*summon*/) {} + void JustSummoned(Creature* /*summon*/) { } // Called when a summoned creature is despawned - void SummonedCreatureDespawn(Creature* /*summon*/) {} + void SummonedCreatureDespawn(Creature* /*summon*/) { } // Called when hit by a spell - void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) {} + void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) { } // Called when spell hits a target - void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {} + void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) { } //Called at waypoint reached or PointMovement end - void MovementInform(uint32 /*type*/, uint32 /*id*/) {} + void MovementInform(uint32 /*type*/, uint32 /*id*/) { } // Called when AI is temporarily replaced or put back when possess is applied or removed - void OnPossess(bool /*apply*/) {} + void OnPossess(bool /*apply*/) { } // ************* // Variables @@ -185,10 +185,10 @@ struct ScriptedAI : public CreatureAI // ************* //Called at creature reset either by death or evade - void Reset() {} + void Reset() { } //Called at creature aggro either by MoveInLOS or Attack Start - void EnterCombat(Unit* /*victim*/) {} + void EnterCombat(Unit* /*victim*/) { } // Called before EnterCombat even before the creature is in combat. void AttackStart(Unit* /*target*/); @@ -334,7 +334,7 @@ class BossAI : public ScriptedAI { public: BossAI(Creature* creature, uint32 bossId); - virtual ~BossAI() {} + virtual ~BossAI() { } InstanceScript* const instance; BossBoundaryMap const* GetBoundary() const { return _boundary; } @@ -385,7 +385,7 @@ class WorldBossAI : public ScriptedAI { public: WorldBossAI(Creature* creature); - virtual ~WorldBossAI() {} + virtual ~WorldBossAI() { } void JustSummoned(Creature* summon); void SummonedCreatureDespawn(Creature* summon); diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index ef15ef27ec4..a21e7787197 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -35,7 +35,7 @@ npc_escortAI::npc_escortAI(Creature* creature) : ScriptedAI(creature), DespawnAtFar(true), ScriptWP(false), HasImmuneToNPCFlags(false) -{} +{ } void npc_escortAI::AttackStart(Unit* who) { diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h index 919b24a916c..4b0f4e97a1c 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h @@ -39,7 +39,7 @@ struct npc_escortAI : public ScriptedAI { public: explicit npc_escortAI(Creature* creature); - ~npc_escortAI() {} + ~npc_escortAI() { } // CreatureAI functions void AttackStart(Unit* who); @@ -72,7 +72,7 @@ struct npc_escortAI : public ScriptedAI bool GetWaypointPosition(uint32 pointId, float& x, float& y, float& z); virtual void WaypointReached(uint32 pointId) = 0; - virtual void WaypointStart(uint32 /*pointId*/) {} + virtual void WaypointStart(uint32 /*pointId*/) { } void Start(bool isActiveAttacker = true, bool run = false, uint64 playerGUID = 0, Quest const* quest = NULL, bool instantRespawn = false, bool canLoopPath = false, bool resetWaypoints = true); diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index befd6b9d16e..a5176644f34 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -26,7 +26,7 @@ FollowerAI::FollowerAI(Creature* creature) : ScriptedAI(creature), m_uiUpdateFollowTimer(2500), m_uiFollowState(STATE_FOLLOW_NONE), m_pQuestForFollow(NULL) -{} +{ } void FollowerAI::AttackStart(Unit* who) { diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h index ccc8af6197a..cdd6d31c0b4 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h @@ -22,7 +22,7 @@ class FollowerAI : public ScriptedAI { public: explicit FollowerAI(Creature* creature); - ~FollowerAI() {} + ~FollowerAI() { } //virtual void WaypointReached(uint32 uiPointId) = 0; diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 57fd7ea2d73..2d5ac73b251 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -933,7 +933,7 @@ class SmartTrigger : public AreaTriggerScript { public: - SmartTrigger() : AreaTriggerScript("SmartTrigger") {} + SmartTrigger() : AreaTriggerScript("SmartTrigger") { } bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) { diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index 4b4909e9c6c..ae6719aa8f3 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -45,7 +45,7 @@ enum SmartEscortVars class SmartAI : public CreatureAI { public: - ~SmartAI(){} + ~SmartAI(){ } explicit SmartAI(Creature* c); // Start moving to the desired MovePoint @@ -237,8 +237,8 @@ class SmartAI : public CreatureAI class SmartGameObjectAI : public GameObjectAI { public: - SmartGameObjectAI(GameObject* g) : GameObjectAI(g), go(g) {} - ~SmartGameObjectAI() {} + SmartGameObjectAI(GameObject* g) : GameObjectAI(g), go(g) { } + ~SmartGameObjectAI() { } void UpdateAI(uint32 diff); void InitializeAI(); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 7ed8e60ed44..50289d9c620 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -1291,7 +1291,7 @@ struct SmartScriptHolder { SmartScriptHolder() : entryOrGuid(0), source_type(SMART_SCRIPT_TYPE_CREATURE) , event_id(0), link(0), event(), action(), target(), timer(0), active(false), runOnce(false) - , enableTimed(false) {} + , enableTimed(false) { } int32 entryOrGuid; SmartScriptType source_type; @@ -1322,7 +1322,7 @@ typedef UNORDERED_MAP ObjectListMap; class SmartWaypointMgr { friend class ACE_Singleton; - SmartWaypointMgr() {} + SmartWaypointMgr() { } public: ~SmartWaypointMgr(); @@ -1348,9 +1348,9 @@ typedef UNORDERED_MAP SmartAIEventMap; class SmartAIMgr { friend class ACE_Singleton; - SmartAIMgr(){} + SmartAIMgr(){ } public: - ~SmartAIMgr(){} + ~SmartAIMgr(){ } void LoadSmartAIFromDB(); diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index befe591c321..91e2473a260 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -47,7 +47,7 @@ namespace Trinity { public: AchievementChatBuilder(Player const& player, ChatMsg msgtype, int32 textId, uint32 ach_id) - : i_player(player), i_msgtype(msgtype), i_textId(textId), i_achievementId(ach_id) {} + : i_player(player), i_msgtype(msgtype), i_textId(textId), i_achievementId(ach_id) { } void operator()(WorldPacket& data, LocaleConstant loc_idx) { char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx); diff --git a/src/server/game/Achievements/AchievementMgr.h b/src/server/game/Achievements/AchievementMgr.h index f57c05a2769..65a936c3d40 100644 --- a/src/server/game/Achievements/AchievementMgr.h +++ b/src/server/game/Achievements/AchievementMgr.h @@ -202,7 +202,7 @@ struct AchievementCriteriaData struct AchievementCriteriaDataSet { - AchievementCriteriaDataSet() : criteria_id(0) {} + AchievementCriteriaDataSet() : criteria_id(0) { } typedef std::vector Storage; void Add(AchievementCriteriaData const& data) { storage.push_back(data); } bool Meets(Player const* source, Unit const* target, uint32 miscValue = 0) const; @@ -293,8 +293,8 @@ class AchievementMgr class AchievementGlobalMgr { friend class ACE_Singleton; - AchievementGlobalMgr() {} - ~AchievementGlobalMgr() {} + AchievementGlobalMgr() { } + ~AchievementGlobalMgr() { } public: AchievementCriteriaEntryList const& GetAchievementCriteriaByType(AchievementCriteriaTypes type) const diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h index 788bbf9cb2e..70805dd3a97 100644 --- a/src/server/game/Battlefield/Battlefield.h +++ b/src/server/game/Battlefield/Battlefield.h @@ -80,7 +80,7 @@ class BfCapturePoint virtual ~BfCapturePoint() { } - virtual void FillInitialWorldStates(WorldPacket& /*data*/) {} + virtual void FillInitialWorldStates(WorldPacket& /*data*/) { } // Send world state update to all players present void SendUpdateWorldState(uint32 field, uint32 value); @@ -98,7 +98,7 @@ class BfCapturePoint // Returns true if the state of the objective has changed, in this case, the OutdoorPvP must send a world state ui update. virtual bool Update(uint32 diff); - virtual void ChangeTeam(TeamId /*oldTeam*/) {} + virtual void ChangeTeam(TeamId /*oldTeam*/) { } virtual void SendChangePhase(); bool SetCapturePointData(GameObject* capturePoint); @@ -223,7 +223,7 @@ class Battlefield : public ZoneScript void InvitePlayersInZoneToWar(); /// Called when a Unit is kill in battlefield zone - virtual void HandleKill(Player* /*killer*/, Unit* /*killed*/) {}; + virtual void HandleKill(Player* /*killer*/, Unit* /*killed*/) { }; uint32 GetTypeId() { return m_TypeId; } uint32 GetZoneId() { return m_ZoneId; } @@ -398,7 +398,7 @@ class Battlefield : public ZoneScript void KickAfkPlayers(); // use for switch off all worldstate for client - virtual void SendRemoveWorldStates(Player* /*player*/) {} + virtual void SendRemoveWorldStates(Player* /*player*/) { } // use for send a packet for all player list void BroadcastPacketToZone(WorldPacket& data) const; diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 211ab6caf77..c1bd511a554 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -87,7 +87,7 @@ namespace Trinity { public: Battleground2ChatBuilder(ChatMsg msgtype, int32 textId, Player const* source, int32 arg1, int32 arg2) - : _msgtype(msgtype), _textId(textId), _source(source), _arg1(arg1), _arg2(arg2) {} + : _msgtype(msgtype), _textId(textId), _source(source), _arg1(arg1), _arg2(arg2) { } void operator()(WorldPacket& data, LocaleConstant loc_idx) { diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h index 76ff08e0281..eebf5bead25 100644 --- a/src/server/game/Battlegrounds/Battleground.h +++ b/src/server/game/Battlegrounds/Battleground.h @@ -162,7 +162,7 @@ struct BattlegroundPlayer struct BattlegroundObjectInfo { - BattlegroundObjectInfo() : object(NULL), timer(0), spellid(0) {} + BattlegroundObjectInfo() : object(NULL), timer(0), spellid(0) { } GameObject *object; int32 timer; @@ -287,7 +287,7 @@ class Battleground virtual void StartingEventOpenDoors() { } virtual void ResetBGSubclass() { } // must be implemented in BG subclass - virtual void DestroyGate(Player* /*player*/, GameObject* /*go*/) {} + virtual void DestroyGate(Player* /*player*/, GameObject* /*go*/) { } /* achievement req. */ virtual bool IsAllNodesControlledByTeam(uint32 /*team*/) const { return false; } @@ -409,7 +409,7 @@ class Battleground // Packet Transfer // method that should fill worldpacket with actual world states (not yet implemented for all battlegrounds!) - virtual void FillInitialWorldStates(WorldPacket& /*data*/) {} + virtual void FillInitialWorldStates(WorldPacket& /*data*/) { } void SendPacketToTeam(uint32 TeamID, WorldPacket* packet, Player* sender = NULL, bool self = true); void SendPacketToAll(WorldPacket* packet); void YellToAll(Creature* creature, const char* text, uint32 language); @@ -474,17 +474,17 @@ class Battleground virtual void HandleKillUnit(Creature* /*unit*/, Player* /*killer*/); // Battleground events - virtual void EventPlayerDroppedFlag(Player* /*player*/) {} - virtual void EventPlayerClickedOnFlag(Player* /*player*/, GameObject* /*target_obj*/) {} + virtual void EventPlayerDroppedFlag(Player* /*player*/) { } + virtual void EventPlayerClickedOnFlag(Player* /*player*/, GameObject* /*target_obj*/) { } void EventPlayerLoggedIn(Player* player); void EventPlayerLoggedOut(Player* player); - virtual void EventPlayerDamagedGO(Player* /*player*/, GameObject* /*go*/, uint32 /*eventType*/) {} - virtual void EventPlayerUsedGO(Player* /*player*/, GameObject* /*go*/){} + virtual void EventPlayerDamagedGO(Player* /*player*/, GameObject* /*go*/, uint32 /*eventType*/) { } + virtual void EventPlayerUsedGO(Player* /*player*/, GameObject* /*go*/){ } // this function can be used by spell to interact with the BG map - virtual void DoAction(uint32 /*action*/, uint64 /*var*/) {} + virtual void DoAction(uint32 /*action*/, uint64 /*var*/) { } - virtual void HandlePlayerResurrect(Player* /*player*/) {} + virtual void HandlePlayerResurrect(Player* /*player*/) { } // Death related virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player); @@ -531,8 +531,8 @@ class Battleground bool CanAwardArenaPoints() const { return m_LevelMin >= BG_AWARD_ARENA_POINTS_MIN_LEVEL; } virtual uint64 GetFlagPickerGUID(int32 /*team*/ = -1) const { return 0; } - virtual void SetDroppedFlagGUID(uint64 /*guid*/, int32 /*team*/ = -1) {} - virtual void HandleQuestComplete(uint32 /*questid*/, Player* /*player*/) {} + virtual void SetDroppedFlagGUID(uint64 /*guid*/, int32 /*team*/ = -1) { } + virtual void HandleQuestComplete(uint32 /*questid*/, Player* /*player*/) { } virtual bool CanActivateGO(int32 /*entry*/, uint32 /*team*/) const { return true; } virtual bool IsSpellAllowed(uint32 /*spellId*/, Player const* /*player*/) const { return true; } uint32 GetTeamScore(uint32 TeamID) const; @@ -559,7 +559,7 @@ class Battleground // Scorekeeping BattlegroundScoreMap PlayerScores; // Player scores // must be implemented in BG subclass - virtual void RemovePlayer(Player* /*player*/, uint64 /*guid*/, uint32 /*team*/) {} + virtual void RemovePlayer(Player* /*player*/, uint64 /*guid*/, uint32 /*team*/) { } // Player lists, those need to be accessible by inherited classes BattlegroundPlayerMap m_Players; diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h index 0595d73fcc6..34c9e5ea1c7 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.h +++ b/src/server/game/Battlegrounds/BattlegroundQueue.h @@ -106,7 +106,7 @@ class BattlegroundQueue class SelectionPool { public: - SelectionPool(): PlayerCount(0) {}; + SelectionPool(): PlayerCount(0) { }; void Init(); bool AddGroup(GroupQueueInfo* ginfo, uint32 desiredCount); bool KickGroup(uint32 size); @@ -163,9 +163,9 @@ class BGQueueRemoveEvent : public BasicEvent public: BGQueueRemoveEvent(uint64 pl_guid, uint32 bgInstanceGUID, BattlegroundTypeId BgTypeId, BattlegroundQueueTypeId bgQueueTypeId, uint32 removeTime) : m_PlayerGuid(pl_guid), m_BgInstanceGUID(bgInstanceGUID), m_RemoveTime(removeTime), m_BgTypeId(BgTypeId), m_BgQueueTypeId(bgQueueTypeId) - {} + { } - virtual ~BGQueueRemoveEvent() {} + virtual ~BGQueueRemoveEvent() { } virtual bool Execute(uint64 e_time, uint32 p_time); virtual void Abort(uint64 e_time); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h index f03b458e7ff..26c6d276311 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h @@ -249,7 +249,7 @@ enum BG_EY_Objectives struct BattlegroundEYPointIconsStruct { BattlegroundEYPointIconsStruct(uint32 _WorldStateControlIndex, uint32 _WorldStateAllianceControlledIndex, uint32 _WorldStateHordeControlledIndex) - : WorldStateControlIndex(_WorldStateControlIndex), WorldStateAllianceControlledIndex(_WorldStateAllianceControlledIndex), WorldStateHordeControlledIndex(_WorldStateHordeControlledIndex) {} + : WorldStateControlIndex(_WorldStateControlIndex), WorldStateAllianceControlledIndex(_WorldStateAllianceControlledIndex), WorldStateHordeControlledIndex(_WorldStateHordeControlledIndex) { } uint32 WorldStateControlIndex; uint32 WorldStateAllianceControlledIndex; uint32 WorldStateHordeControlledIndex; @@ -270,7 +270,7 @@ struct BattlegroundEYLosingPointStruct : SpawnNeutralObjectType(_SpawnNeutralObjectType), DespawnObjectTypeAlliance(_DespawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance), DespawnObjectTypeHorde(_DespawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde) - {} + { } uint32 SpawnNeutralObjectType; uint32 DespawnObjectTypeAlliance; @@ -286,7 +286,7 @@ struct BattlegroundEYCapturingPointStruct SpawnObjectTypeAlliance(_SpawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance), SpawnObjectTypeHorde(_SpawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde), GraveYardId(_GraveYardId) - {} + { } uint32 DespawnNeutralObjectType; uint32 SpawnObjectTypeAlliance; diff --git a/src/server/game/Chat/Channels/ChannelMgr.h b/src/server/game/Chat/Channels/ChannelMgr.h index f03514461f8..74a0d622e80 100644 --- a/src/server/game/Chat/Channels/ChannelMgr.h +++ b/src/server/game/Chat/Channels/ChannelMgr.h @@ -51,7 +51,7 @@ class ChannelMgr void MakeNotOnPacket(WorldPacket* data, std::string const& name); }; -class AllianceChannelMgr : public ChannelMgr {}; -class HordeChannelMgr : public ChannelMgr {}; +class AllianceChannelMgr : public ChannelMgr { }; +class HordeChannelMgr : public ChannelMgr { }; #endif diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h index 405bf7384ae..9574d3b38c3 100644 --- a/src/server/game/Chat/Chat.h +++ b/src/server/game/Chat/Chat.h @@ -50,8 +50,8 @@ class ChatHandler { public: WorldSession* GetSession() { return m_session; } - explicit ChatHandler(WorldSession* session) : m_session(session), sentErrorMessage(false) {} - virtual ~ChatHandler() {} + explicit ChatHandler(WorldSession* session) : m_session(session), sentErrorMessage(false) { } + virtual ~ChatHandler() { } static void FillMessageData(WorldPacket* data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit* speaker); @@ -129,7 +129,7 @@ class ChatHandler bool ShowHelpForCommand(ChatCommand* table, const char* cmd); protected: - explicit ChatHandler() : m_session(NULL), sentErrorMessage(false) {} // for CLI subclass + explicit ChatHandler() : m_session(NULL), sentErrorMessage(false) { } // for CLI subclass static bool SetDataForCommandInTable(ChatCommand* table, const char* text, uint32 permission, std::string const& help, std::string const& fullcommand); bool ExecuteCommandInTable(ChatCommand* table, const char* text, std::string const& fullcmd); bool ShowHelpForSubCommands(ChatCommand* table, char const* cmd, char const* subcmd); @@ -146,7 +146,7 @@ class CliHandler : public ChatHandler { public: typedef void Print(void*, char const*); - explicit CliHandler(void* callbackArg, Print* zprint) : m_callbackArg(callbackArg), m_print(zprint) {} + explicit CliHandler(void* callbackArg, Print* zprint) : m_callbackArg(callbackArg), m_print(zprint) { } // overwrite functions const char *GetTrinityString(int32 entry) const; diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h index 9b249bd4bee..2d13d8b61e2 100644 --- a/src/server/game/Combat/ThreatManager.h +++ b/src/server/game/Combat/ThreatManager.h @@ -281,7 +281,7 @@ namespace Trinity class ThreatOrderPred { public: - ThreatOrderPred(bool ascending = false) : m_ascending(ascending) {} + ThreatOrderPred(bool ascending = false) : m_ascending(ascending) { } bool operator() (HostileReference const* a, HostileReference const* b) const { return m_ascending ? a->getThreat() < b->getThreat() : a->getThreat() > b->getThreat(); diff --git a/src/server/game/Combat/UnitEvents.h b/src/server/game/Combat/UnitEvents.h index 21cd2d80964..0e568d139a8 100644 --- a/src/server/game/Combat/UnitEvents.h +++ b/src/server/game/Combat/UnitEvents.h @@ -123,8 +123,8 @@ class ThreatManagerEvent : public ThreatRefStatusChangeEvent private: ThreatContainer* iThreatContainer; public: - ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(NULL) {} - ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(NULL) {} + ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(NULL) { } + ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(NULL) { } void setThreatContainer(ThreatContainer* pThreatContainer) { iThreatContainer = pThreatContainer; } diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index 1dce61e90f6..0c1f6af5506 100644 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -2101,8 +2101,8 @@ struct WorldStateUI // Structures not used for casting to loaded DBC data and not required then packing struct MapDifficulty { - MapDifficulty() : resetTime(0), maxPlayers(0), hasErrorMessage(false) {} - MapDifficulty(uint32 _resetTime, uint32 _maxPlayers, bool _hasErrorMessage) : resetTime(_resetTime), maxPlayers(_maxPlayers), hasErrorMessage(_hasErrorMessage) {} + MapDifficulty() : resetTime(0), maxPlayers(0), hasErrorMessage(false) { } + MapDifficulty(uint32 _resetTime, uint32 _maxPlayers, bool _hasErrorMessage) : resetTime(_resetTime), maxPlayers(_maxPlayers), hasErrorMessage(_hasErrorMessage) { } uint32 resetTime; uint32 maxPlayers; @@ -2111,8 +2111,8 @@ struct MapDifficulty struct TalentSpellPos { - TalentSpellPos() : talent_id(0), rank(0) {} - TalentSpellPos(uint16 _talent_id, uint8 _rank) : talent_id(_talent_id), rank(_rank) {} + TalentSpellPos() : talent_id(0), rank(0) { } + TalentSpellPos(uint16 _talent_id, uint8 _rank) : talent_id(_talent_id), rank(_rank) { } uint16 talent_id; uint8 rank; @@ -2122,8 +2122,8 @@ typedef std::map TalentSpellPosMap; struct TaxiPathBySourceAndDestination { - TaxiPathBySourceAndDestination() : ID(0), price(0) {} - TaxiPathBySourceAndDestination(uint32 _id, uint32 _price) : ID(_id), price(_price) {} + TaxiPathBySourceAndDestination() : ID(0), price(0) { } + TaxiPathBySourceAndDestination(uint32 _id, uint32 _price) : ID(_id), price(_price) { } uint32 ID; uint32 price; @@ -2133,8 +2133,8 @@ typedef std::map TaxiPathSetBySource; struct TaxiPathNodePtr { - TaxiPathNodePtr() : i_ptr(NULL) {} - TaxiPathNodePtr(TaxiPathNodeEntry const* ptr) : i_ptr(ptr) {} + TaxiPathNodePtr() : i_ptr(NULL) { } + TaxiPathNodePtr(TaxiPathNodeEntry const* ptr) : i_ptr(ptr) { } TaxiPathNodeEntry const* i_ptr; operator TaxiPathNodeEntry const& () const { return *i_ptr; } }; diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h index 96fedb65547..83b4142ae36 100644 --- a/src/server/game/DungeonFinding/LFGMgr.h +++ b/src/server/game/DungeonFinding/LFGMgr.h @@ -151,7 +151,7 @@ typedef UNORDERED_MAP LFGDungeonContainer; struct LfgJoinResultData { LfgJoinResultData(LfgJoinResult _result = LFG_JOIN_OK, LfgRoleCheckState _state = LFG_ROLECHECK_DEFAULT): - result(_result), state(_state) {} + result(_result), state(_state) { } LfgJoinResult result; LfgRoleCheckState state; LfgLockPartyMap lockmap; @@ -178,7 +178,7 @@ struct LfgQueueStatusData LfgQueueStatusData(uint32 _dungeonId = 0, int32 _waitTime = -1, int32 _waitTimeAvg = -1, int32 _waitTimeTank = -1, int32 _waitTimeHealer = -1, int32 _waitTimeDps = -1, uint32 _queuedTime = 0, uint8 _tanks = 0, uint8 _healers = 0, uint8 _dps = 0) : dungeonId(_dungeonId), waitTime(_waitTime), waitTimeAvg(_waitTimeAvg), waitTimeTank(_waitTimeTank), waitTimeHealer(_waitTimeHealer), - waitTimeDps(_waitTimeDps), queuedTime(_queuedTime), tanks(_tanks), healers(_healers), dps(_dps) {} + waitTimeDps(_waitTimeDps), queuedTime(_queuedTime), tanks(_tanks), healers(_healers), dps(_dps) { } uint32 dungeonId; int32 waitTime; diff --git a/src/server/game/DungeonFinding/LFGPlayerData.cpp b/src/server/game/DungeonFinding/LFGPlayerData.cpp index e8ef430bc1f..f285f01990d 100644 --- a/src/server/game/DungeonFinding/LFGPlayerData.cpp +++ b/src/server/game/DungeonFinding/LFGPlayerData.cpp @@ -22,7 +22,7 @@ namespace lfg LfgPlayerData::LfgPlayerData(): m_State(LFG_STATE_NONE), m_OldState(LFG_STATE_NONE), m_Team(0), m_Group(0), m_Roles(0), m_Comment("") -{} +{ } LfgPlayerData::~LfgPlayerData() { diff --git a/src/server/game/DungeonFinding/LFGQueue.h b/src/server/game/DungeonFinding/LFGQueue.h index db7e7bbf318..128b2aa2f0b 100644 --- a/src/server/game/DungeonFinding/LFGQueue.h +++ b/src/server/game/DungeonFinding/LFGQueue.h @@ -71,7 +71,7 @@ struct LfgQueueData struct LfgWaitTime { - LfgWaitTime(): time(-1), number(0) {} + LfgWaitTime(): time(-1), number(0) { } int32 time; ///< Wait time uint32 number; ///< Number of people used to get that wait time }; diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 5b1cb99d93d..08d3610594f 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -246,7 +246,7 @@ typedef UNORDERED_MAP EquipmentInfoConta // from `creature` table struct CreatureData { - CreatureData() : dbData(true) {} + CreatureData() : dbData(true) { } uint32 id; // entry in creature_template uint16 mapid; uint32 phaseMask; @@ -325,7 +325,7 @@ typedef UNORDERED_MAP CreatureAddonContainer; struct VendorItem { VendorItem(uint32 _item, int32 _maxcount, uint32 _incrtime, uint32 _ExtendedCost) - : item(_item), maxcount(_maxcount), incrtime(_incrtime), ExtendedCost(_ExtendedCost) {} + : item(_item), maxcount(_maxcount), incrtime(_incrtime), ExtendedCost(_ExtendedCost) { } uint32 item; uint32 maxcount; // 0 for infinity item amount @@ -367,7 +367,7 @@ struct VendorItemData struct VendorItemCount { explicit VendorItemCount(uint32 _item, uint32 _count) - : itemId(_item), count(_count), lastIncrementTime(time(NULL)) {} + : itemId(_item), count(_count), lastIncrementTime(time(NULL)) { } uint32 itemId; uint32 count; @@ -399,7 +399,7 @@ typedef UNORDERED_MAP TrainerSpellMap; struct TrainerSpellData { - TrainerSpellData() : trainerType(0) {} + TrainerSpellData() : trainerType(0) { } ~TrainerSpellData() { spellList.clear(); } TrainerSpellMap spellList; diff --git a/src/server/game/Entities/Creature/CreatureGroups.h b/src/server/game/Entities/Creature/CreatureGroups.h index fb5b823fbe9..91a7ac7ff5e 100644 --- a/src/server/game/Entities/Creature/CreatureGroups.h +++ b/src/server/game/Entities/Creature/CreatureGroups.h @@ -60,8 +60,8 @@ class CreatureGroup public: //Group cannot be created empty - explicit CreatureGroup(uint32 id) : m_leader(NULL), m_groupID(id), m_Formed(false) {} - ~CreatureGroup() {} + explicit CreatureGroup(uint32 id) : m_leader(NULL), m_groupID(id), m_Formed(false) { } + ~CreatureGroup() { } Creature* getLeader() const { return m_leader; } uint32 GetId() const { return m_groupID; } diff --git a/src/server/game/Entities/Creature/TemporarySummon.h b/src/server/game/Entities/Creature/TemporarySummon.h index 46f5c1300a4..03fcd4cd74d 100644 --- a/src/server/game/Entities/Creature/TemporarySummon.h +++ b/src/server/game/Entities/Creature/TemporarySummon.h @@ -41,14 +41,14 @@ class TempSummon : public Creature { public: explicit TempSummon(SummonPropertiesEntry const* properties, Unit* owner, bool isWorldObject); - virtual ~TempSummon() {} + virtual ~TempSummon() { } void Update(uint32 time); virtual void InitStats(uint32 lifetime); virtual void InitSummon(); virtual void UnSummon(uint32 msTime = 0); void RemoveFromWorld(); void SetTempSummonType(TempSummonType type); - void SaveToDB(uint32 /*mapid*/, uint8 /*spawnMask*/, uint32 /*phaseMask*/) {} + void SaveToDB(uint32 /*mapid*/, uint8 /*spawnMask*/, uint32 /*phaseMask*/) { } Unit* GetSummoner() const; Creature* GetSummonerCreatureBase() const; uint64 GetSummonerGUID() const { return m_summonerGUID; } diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index de92257893b..27ea15c38ff 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -589,7 +589,7 @@ enum GOState // from `gameobject` struct GameObjectData { - explicit GameObjectData() : dbData(true) {} + explicit GameObjectData() : dbData(true) { } uint32 id; // entry in gamobject_template uint16 mapid; uint32 phaseMask; diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp index ba9604fcd52..1d0b7b66d6d 100644 --- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp +++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp @@ -33,10 +33,10 @@ struct EnchStoreItem float chance; EnchStoreItem() - : ench(0), chance(0) {} + : ench(0), chance(0) { } EnchStoreItem(uint32 _ench, float _chance) - : ench(_ench), chance(_chance) {} + : ench(_ench), chance(_chance) { } }; typedef std::vector EnchStoreList; diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 1471e966045..b7417c0e7c6 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1881,7 +1881,7 @@ namespace Trinity { public: MonsterChatBuilder(WorldObject const& obj, ChatMsg msgtype, int32 textId, uint32 language, uint64 targetGUID) - : i_object(obj), i_msgtype(msgtype), i_textId(textId), i_language(language), i_targetGUID(targetGUID) {} + : i_object(obj), i_msgtype(msgtype), i_textId(textId), i_language(language), i_targetGUID(targetGUID) { } void operator()(WorldPacket& data, LocaleConstant loc_idx) { char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx); @@ -1902,7 +1902,7 @@ namespace Trinity { public: MonsterCustomChatBuilder(WorldObject const& obj, ChatMsg msgtype, const char* text, uint32 language, uint64 targetGUID) - : i_object(obj), i_msgtype(msgtype), i_text(text), i_language(language), i_targetGUID(targetGUID) {} + : i_object(obj), i_msgtype(msgtype), i_text(text), i_language(language), i_targetGUID(targetGUID) { } void operator()(WorldPacket& data, LocaleConstant loc_idx) { /// @todo i_object.GetName() also must be localized? @@ -2426,10 +2426,10 @@ namespace Trinity { public: NearUsedPosDo(WorldObject const& obj, WorldObject const* searcher, float angle, ObjectPosSelector& selector) - : i_object(obj), i_searcher(searcher), i_angle(angle), i_selector(selector) {} + : i_object(obj), i_searcher(searcher), i_angle(angle), i_selector(selector) { } - void operator()(Corpse*) const {} - void operator()(DynamicObject*) const {} + void operator()(Corpse*) const { } + void operator()(DynamicObject*) const { } void operator()(Creature* c) const { @@ -2850,7 +2850,7 @@ struct WorldObjectChangeAccumulator UpdateDataMapType& i_updateDatas; WorldObject& i_object; std::set plr_list; - WorldObjectChangeAccumulator(WorldObject &obj, UpdateDataMapType &d) : i_updateDatas(d), i_object(obj) {} + WorldObjectChangeAccumulator(WorldObject &obj, UpdateDataMapType &d) : i_updateDatas(d), i_object(obj) { } void Visit(PlayerMapType &m) { Player* source = NULL; @@ -2912,7 +2912,7 @@ struct WorldObjectChangeAccumulator } } - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; void WorldObject::BuildUpdate(UpdateDataMapType& data_map) diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 3e010fa98a2..f03b95d0cc7 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -200,7 +200,7 @@ class Object virtual bool hasQuest(uint32 /* quest_id */) const { return false; } virtual bool hasInvolvedQuest(uint32 /* quest_id */) const { return false; } - virtual void BuildUpdate(UpdateDataMapType&) {} + virtual void BuildUpdate(UpdateDataMapType&) { } void BuildFieldsUpdate(Player*, UpdateDataMapType &) const; void SetFieldNotifyFlag(uint16 flag) { _fieldNotifyFlags |= flag; } @@ -275,13 +275,13 @@ struct Position { struct PositionXYZStreamer { - explicit PositionXYZStreamer(Position& pos) : m_pos(&pos) {} + explicit PositionXYZStreamer(Position& pos) : m_pos(&pos) { } Position* m_pos; }; struct PositionXYZOStreamer { - explicit PositionXYZOStreamer(Position& pos) : m_pos(&pos) {} + explicit PositionXYZOStreamer(Position& pos) : m_pos(&pos) { } Position* m_pos; }; @@ -536,7 +536,7 @@ class MapObject friend class ObjectGridLoader; //grid loader for loading creatures protected: - MapObject() : _moveState(MAP_OBJECT_CELL_MOVE_NONE) {} + MapObject() : _moveState(MAP_OBJECT_CELL_MOVE_NONE) { } private: Cell _currentCell; @@ -650,7 +650,7 @@ class WorldObject : public Object, public WorldLocation void SendObjectDeSpawnAnim(uint64 guid); - virtual void SaveRespawnTime() {} + virtual void SaveRespawnTime() { } void AddObjectToRemoveList(); float GetGridActivationRange() const; @@ -789,7 +789,7 @@ namespace Trinity class ObjectDistanceOrderPred { public: - ObjectDistanceOrderPred(WorldObject const* pRefObj, bool ascending = true) : m_refObj(pRefObj), m_ascending(ascending) {} + ObjectDistanceOrderPred(WorldObject const* pRefObj, bool ascending = true) : m_refObj(pRefObj), m_ascending(ascending) { } bool operator()(WorldObject const* pLeft, WorldObject const* pRight) const { return m_ascending ? m_refObj->GetDistanceOrder(pLeft, pRight) : !m_refObj->GetDistanceOrder(pLeft, pRight); diff --git a/src/server/game/Entities/Object/ObjectPosSelector.h b/src/server/game/Entities/Object/ObjectPosSelector.h index d381fb5627e..d3f43654969 100644 --- a/src/server/game/Entities/Object/ObjectPosSelector.h +++ b/src/server/game/Entities/Object/ObjectPosSelector.h @@ -34,7 +34,7 @@ struct ObjectPosSelector { struct UsedPos { - UsedPos(float sign_, float size_, float dist_) : sign(sign_), size(size_), dist(dist_) {} + UsedPos(float sign_, float size_, float dist_) : sign(sign_), size(size_), dist(dist_) { } float sign; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 80f3f022a20..4f0d48d1a53 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6215,7 +6215,7 @@ bool Player::UpdateFishingSkill() // levels sync. with spell requirement for skill levels to learn // bonus abilities in sSkillLineAbilityStore // Used only to avoid scan DBC at each skill grow -static uint32 bonusSkillLevels[] = {75, 150, 225, 300, 375, 450}; +static uint32 bonusSkillLevels[ ] = {75, 150, 225, 300, 375, 450}; static const size_t bonusSkillLevelsSize = sizeof(bonusSkillLevels) / sizeof(uint32); bool Player::UpdateSkillPro(uint16 SkillId, int32 Chance, uint32 step) diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index fee542a752e..35a3f5f10d4 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -111,7 +111,7 @@ struct PlayerTalent // Spell modifier (used for modify other spells) struct SpellModifier { - SpellModifier(Aura* _ownerAura = NULL) : op(SPELLMOD_DAMAGE), type(SPELLMOD_FLAT), charges(0), value(0), mask(), spellId(0), ownerAura(_ownerAura) {} + SpellModifier(Aura* _ownerAura = NULL) : op(SPELLMOD_DAMAGE), type(SPELLMOD_FLAT), charges(0), value(0), mask(), spellId(0), ownerAura(_ownerAura) { } SpellModOp op : 8; SpellModType type : 8; int16 charges : 16; @@ -179,7 +179,7 @@ enum ReputationSource struct ActionButton { - ActionButton() : packedData(0), uState(ACTIONBUTTON_NEW) {} + ActionButton() : packedData(0), uState(ACTIONBUTTON_NEW) { } uint32 packedData; ActionButtonUpdateState uState; @@ -205,7 +205,7 @@ typedef std::map ActionButtonList; struct PlayerCreateInfoItem { - PlayerCreateInfoItem(uint32 id, uint32 amount) : item_id(id), item_amount(amount) {} + PlayerCreateInfoItem(uint32 id, uint32 amount) : item_id(id), item_amount(amount) { } uint32 item_id; uint32 item_amount; @@ -215,7 +215,7 @@ typedef std::list PlayerCreateInfoItems; struct PlayerClassLevelInfo { - PlayerClassLevelInfo() : basehealth(0), basemana(0) {} + PlayerClassLevelInfo() : basehealth(0), basemana(0) { } uint16 basehealth; uint16 basemana; }; @@ -238,8 +238,8 @@ typedef std::list PlayerCreateInfoSpells; struct PlayerCreateInfoAction { - PlayerCreateInfoAction() : button(0), type(0), action(0) {} - PlayerCreateInfoAction(uint8 _button, uint32 _action, uint8 _type) : button(_button), type(_type), action(_action) {} + PlayerCreateInfoAction() : button(0), type(0), action(0) { } + PlayerCreateInfoAction(uint8 _button, uint32 _action, uint8 _type) : button(_button), type(_type), action(_action) { } uint8 button; uint8 type; @@ -270,7 +270,7 @@ struct PlayerInfo struct PvPInfo { - PvPInfo() : IsHostile(false), IsInHostileArea(false), IsInNoPvPArea(false), IsInFFAPvPArea(false), EndTimer(0) {} + PvPInfo() : IsHostile(false), IsInHostileArea(false), IsInNoPvPArea(false), IsInFFAPvPArea(false), EndTimer(0) { } bool IsHostile; bool IsInHostileArea; ///> Marks if player is in an area which forces PvP flag @@ -281,7 +281,7 @@ struct PvPInfo struct DuelInfo { - DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false) {} + DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false) { } Player* initiator; Player* opponent; @@ -343,7 +343,7 @@ struct Runes struct EnchantDuration { - EnchantDuration() : item(NULL), slot(MAX_ENCHANTMENT_SLOT), leftduration(0) {}; + EnchantDuration() : item(NULL), slot(MAX_ENCHANTMENT_SLOT), leftduration(0) { }; EnchantDuration(Item* _item, EnchantmentSlot _slot, uint32 _leftduration) : item(_item), slot(_slot), leftduration(_leftduration){ ASSERT(item); }; @@ -667,7 +667,7 @@ typedef std::map EquipmentSets; struct ItemPosCount { - ItemPosCount(uint16 _pos, uint32 _count) : pos(_pos), count(_count) {} + ItemPosCount(uint16 _pos, uint32 _count) : pos(_pos), count(_count) { } bool isContainedIn(std::vector const& vec) const; uint16 pos; uint32 count; @@ -833,7 +833,7 @@ struct InstancePlayerBind /* permanent PlayerInstanceBinds are created in Raid/Heroic instances for players that aren't already permanently bound when they are inside when a boss is killed or when they enter an instance that the group leader is permanently bound to. */ - InstancePlayerBind() : save(NULL), perm(false) {} + InstancePlayerBind() : save(NULL), perm(false) { } }; struct AccessRequirement @@ -900,7 +900,7 @@ class PlayerTaxi { public: PlayerTaxi(); - ~PlayerTaxi() {} + ~PlayerTaxi() { } // Nodes void InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level); void LoadTaxiMask(std::string const& data); diff --git a/src/server/game/Entities/Totem/Totem.h b/src/server/game/Entities/Totem/Totem.h index 565d13cd0d0..48cb71c4918 100644 --- a/src/server/game/Entities/Totem/Totem.h +++ b/src/server/game/Entities/Totem/Totem.h @@ -36,7 +36,7 @@ class Totem : public Minion { public: Totem(SummonPropertiesEntry const* properties, Unit* owner); - virtual ~Totem() {} + virtual ~Totem() { } void Update(uint32 time); void InitStats(uint32 duration); void InitSummon(); @@ -48,12 +48,12 @@ class Totem : public Minion bool UpdateStats(Stats /*stat*/) { return true; } bool UpdateAllStats() { return true; } - void UpdateResistances(uint32 /*school*/) {} - void UpdateArmor() {} - void UpdateMaxHealth() {} - void UpdateMaxPower(Powers /*power*/) {} - void UpdateAttackPowerAndDamage(bool /*ranged*/) {} - void UpdateDamagePhysical(WeaponAttackType /*attType*/) {} + void UpdateResistances(uint32 /*school*/) { } + void UpdateArmor() { } + void UpdateMaxHealth() { } + void UpdateMaxPower(Powers /*power*/) { } + void UpdateAttackPowerAndDamage(bool /*ranged*/) { } + void UpdateDamagePhysical(WeaponAttackType /*attType*/) { } bool IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const; diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 25352a924ef..f8d5964beca 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -786,7 +786,7 @@ struct DiminishingReturn { DiminishingReturn(DiminishingGroup group, uint32 t, uint32 count) : DRGroup(group), stack(0), hitTime(t), hitCount(count) - {} + { } DiminishingGroup DRGroup:16; uint16 stack:16; @@ -804,7 +804,7 @@ class DispelInfo { public: explicit DispelInfo(Unit* dispeller, uint32 dispellerSpellId, uint8 chargesRemoved) : - _dispellerUnit(dispeller), _dispellerSpell(dispellerSpellId), _chargesRemoved(chargesRemoved) {} + _dispellerUnit(dispeller), _dispellerSpell(dispellerSpellId), _chargesRemoved(chargesRemoved) { } Unit* GetDispeller() const { return _dispellerUnit; } uint32 GetDispellerSpellId() const { return _dispellerSpell; } @@ -822,7 +822,7 @@ private: struct CleanDamage { CleanDamage(uint32 mitigated, uint32 absorbed, WeaponAttackType _attackType, MeleeHitOutcome _hitOutCome) : - absorbed_damage(absorbed), mitigated_damage(mitigated), attackType(_attackType), hitOutCome(_hitOutCome) {} + absorbed_damage(absorbed), mitigated_damage(mitigated), attackType(_attackType), hitOutCome(_hitOutCome) { } uint32 absorbed_damage; uint32 mitigated_damage; @@ -951,7 +951,7 @@ struct SpellNonMeleeDamage SpellNonMeleeDamage(Unit* _attacker, Unit* _target, uint32 _SpellID, uint32 _schoolMask) : target(_target), attacker(_attacker), SpellID(_SpellID), damage(0), overkill(0), schoolMask(_schoolMask), absorb(0), resist(0), physicalLog(false), unused(false), blocked(0), HitInfo(0), cleanDamage(0) - {} + { } Unit *target; Unit *attacker; @@ -972,7 +972,7 @@ struct SpellNonMeleeDamage struct SpellPeriodicAuraLogInfo { SpellPeriodicAuraLogInfo(AuraEffect const* _auraEff, uint32 _damage, uint32 _overDamage, uint32 _absorb, uint32 _resist, float _multiplier, bool _critical) - : auraEff(_auraEff), damage(_damage), overDamage(_overDamage), absorb(_absorb), resist(_resist), multiplier(_multiplier), critical(_critical){} + : auraEff(_auraEff), damage(_damage), overDamage(_overDamage), absorb(_absorb), resist(_resist), multiplier(_multiplier), critical(_critical){ } AuraEffect const* auraEff; uint32 damage; @@ -1027,7 +1027,7 @@ enum CurrentSpellTypes struct GlobalCooldown { - explicit GlobalCooldown(uint32 _dur = 0, uint32 _time = 0) : duration(_dur), cast_time(_time) {} + explicit GlobalCooldown(uint32 _dur = 0, uint32 _time = 0) : duration(_dur), cast_time(_time) { } uint32 duration; uint32 cast_time; @@ -1038,7 +1038,7 @@ typedef UNORDERED_MAP GlobalCooldownList; class GlobalCooldownMgr // Shared by Player and CharmInfo { public: - GlobalCooldownMgr() {} + GlobalCooldownMgr() { } public: bool HasGlobalCooldown(SpellInfo const* spellInfo) const; @@ -1080,7 +1080,7 @@ enum CommandStates struct UnitActionBarEntry { - UnitActionBarEntry() : packedData(uint32(ACT_DISABLED) << 24) {} + UnitActionBarEntry() : packedData(uint32(ACT_DISABLED) << 24) { } uint32 packedData; @@ -2255,7 +2255,7 @@ namespace Trinity class PowerPctOrderPred { public: - PowerPctOrderPred(Powers power, bool ascending = true) : m_power(power), m_ascending(ascending) {} + PowerPctOrderPred(Powers power, bool ascending = true) : m_power(power), m_ascending(ascending) { } bool operator() (const Unit* a, const Unit* b) const { float rA = a->GetMaxPower(m_power) ? float(a->GetPower(m_power)) / float(a->GetMaxPower(m_power)) : 0.0f; @@ -2271,7 +2271,7 @@ namespace Trinity class HealthPctOrderPred { public: - HealthPctOrderPred(bool ascending = true) : m_ascending(ascending) {} + HealthPctOrderPred(bool ascending = true) : m_ascending(ascending) { } bool operator() (const Unit* a, const Unit* b) const { float rA = a->GetMaxHealth() ? float(a->GetHealth()) / float(a->GetMaxHealth()) : 0.0f; diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h index 9fb1b6614b5..f71ccded926 100644 --- a/src/server/game/Entities/Vehicle/Vehicle.h +++ b/src/server/game/Entities/Vehicle/Vehicle.h @@ -114,7 +114,7 @@ class VehicleJoinEvent : public BasicEvent { friend class Vehicle; protected: - VehicleJoinEvent(Vehicle* v, Unit* u) : Target(v), Passenger(u), Seat(Target->Seats.end()) {} + VehicleJoinEvent(Vehicle* v, Unit* u) : Target(v), Passenger(u), Seat(Target->Seats.end()) { } ~VehicleJoinEvent(); bool Execute(uint64, uint32); void Abort(uint64); diff --git a/src/server/game/Entities/Vehicle/VehicleDefines.h b/src/server/game/Entities/Vehicle/VehicleDefines.h index ce922b550c1..1c3a57593c3 100644 --- a/src/server/game/Entities/Vehicle/VehicleDefines.h +++ b/src/server/game/Entities/Vehicle/VehicleDefines.h @@ -81,7 +81,7 @@ struct VehicleSeat struct VehicleAccessory { VehicleAccessory(uint32 entry, int8 seatId, bool isMinion, uint8 summonType, uint32 summonTime) : - AccessoryEntry(entry), IsMinion(isMinion), SummonTime(summonTime), SeatId(seatId), SummonedType(summonType) {} + AccessoryEntry(entry), IsMinion(isMinion), SummonTime(summonTime), SeatId(seatId), SummonedType(summonType) { } uint32 AccessoryEntry; uint32 IsMinion; uint32 SummonTime; diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h index ad4ddeeba88..d25da0db89d 100644 --- a/src/server/game/Events/GameEventMgr.h +++ b/src/server/game/Events/GameEventMgr.h @@ -55,7 +55,7 @@ typedef std::map GameEventCon struct GameEventData { - GameEventData() : start(1), end(0), nextstart(0), occurence(0), length(0), holiday_id(HOLIDAY_NONE), state(GAMEEVENT_NORMAL) {} + GameEventData() : start(1), end(0), nextstart(0), occurence(0), length(0), holiday_id(HOLIDAY_NONE), state(GAMEEVENT_NORMAL) { } time_t start; // occurs after this time time_t end; // occurs before this time time_t nextstart; // after this time the follow-up events count this phase completed @@ -98,7 +98,7 @@ class GameEventMgr private: GameEventMgr(); - ~GameEventMgr() {}; + ~GameEventMgr() { }; public: typedef std::set ActiveEvents; diff --git a/src/server/game/Globals/ObjectAccessor.h b/src/server/game/Globals/ObjectAccessor.h index a2707920c63..4e5c12104ed 100644 --- a/src/server/game/Globals/ObjectAccessor.h +++ b/src/server/game/Globals/ObjectAccessor.h @@ -75,7 +75,7 @@ class HashMapHolder private: //Non instanceable only static - HashMapHolder() {} + HashMapHolder() { } static LockType i_lock; static MapType m_objectMap; diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index e0b33b039cc..6ec41042653 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -467,8 +467,8 @@ struct PetLevelInfo struct MailLevelReward { - MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) {} - MailLevelReward(uint32 _raceMask, uint32 _mailTemplateId, uint32 _senderEntry) : raceMask(_raceMask), mailTemplateId(_mailTemplateId), senderEntry(_senderEntry) {} + MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) { } + MailLevelReward(uint32 _raceMask, uint32 _mailTemplateId, uint32 _senderEntry) : raceMask(_raceMask), mailTemplateId(_mailTemplateId), senderEntry(_senderEntry) { } uint32 raceMask; uint32 mailTemplateId; @@ -556,8 +556,8 @@ struct QuestPOIPoint int32 x; int32 y; - QuestPOIPoint() : x(0), y(0) {} - QuestPOIPoint(int32 _x, int32 _y) : x(_x), y(_y) {} + QuestPOIPoint() : x(0), y(0) { } + QuestPOIPoint(int32 _x, int32 _y) : x(_x), y(_y) { } }; struct QuestPOI @@ -571,8 +571,8 @@ struct QuestPOI uint32 Unk4; std::vector points; - QuestPOI() : Id(0), ObjectiveIndex(0), MapId(0), AreaId(0), Unk2(0), Unk3(0), Unk4(0) {} - QuestPOI(uint32 id, int32 objIndex, uint32 mapId, uint32 areaId, uint32 unk2, uint32 unk3, uint32 unk4) : Id(id), ObjectiveIndex(objIndex), MapId(mapId), AreaId(areaId), Unk2(unk2), Unk3(unk3), Unk4(unk4) {} + QuestPOI() : Id(0), ObjectiveIndex(0), MapId(0), AreaId(0), Unk2(0), Unk3(0), Unk4(0) { } + QuestPOI(uint32 id, int32 objIndex, uint32 mapId, uint32 areaId, uint32 unk2, uint32 unk3, uint32 unk4) : Id(id), ObjectiveIndex(objIndex), MapId(mapId), AreaId(areaId), Unk2(unk2), Unk3(unk3), Unk4(unk4) { } }; typedef std::vector QuestPOIVector; diff --git a/src/server/game/Grids/Cells/Cell.h b/src/server/game/Grids/Cells/Cell.h index 33a26c62ce0..ecfdfd6ce05 100644 --- a/src/server/game/Grids/Cells/Cell.h +++ b/src/server/game/Grids/Cells/Cell.h @@ -31,8 +31,8 @@ class WorldObject; struct CellArea { - CellArea() {} - CellArea(CellCoord low, CellCoord high) : low_bound(low), high_bound(high) {} + CellArea() { } + CellArea(CellCoord low, CellCoord high) : low_bound(low), high_bound(high) { } bool operator!() const { return low_bound == high_bound; } diff --git a/src/server/game/Grids/Grid.h b/src/server/game/Grids/Grid.h index 0a5e84b8ded..57f79538e2b 100644 --- a/src/server/game/Grids/Grid.h +++ b/src/server/game/Grids/Grid.h @@ -52,7 +52,7 @@ class Grid /** destructor to clean up its resources. This includes unloading the grid if it has not been unload. */ - ~Grid() {} + ~Grid() { } /** an object of interested enters the grid */ diff --git a/src/server/game/Grids/GridDefines.h b/src/server/game/Grids/GridDefines.h index 9250c784dd9..7ddb4647afe 100644 --- a/src/server/game/Grids/GridDefines.h +++ b/src/server/game/Grids/GridDefines.h @@ -86,11 +86,11 @@ struct CoordPair { CoordPair(uint32 x=0, uint32 y=0) : x_coord(x), y_coord(y) - {} + { } CoordPair(const CoordPair &obj) : x_coord(obj.x_coord), y_coord(obj.y_coord) - {} + { } CoordPair & operator=(const CoordPair &obj) { diff --git a/src/server/game/Grids/GridReference.h b/src/server/game/Grids/GridReference.h index 3d662684060..18403e27a45 100644 --- a/src/server/game/Grids/GridReference.h +++ b/src/server/game/Grids/GridReference.h @@ -45,7 +45,7 @@ class GridReference : public Reference, OBJECT> this->getTarget()->decSize(); } public: - GridReference() : Reference, OBJECT>() {} + GridReference() : Reference, OBJECT>() { } ~GridReference() { this->unlink(); } GridReference* next() { return (GridReference*)Reference, OBJECT>::next(); } }; diff --git a/src/server/game/Grids/GridStates.h b/src/server/game/Grids/GridStates.h index 09682c716a9..38728d11757 100644 --- a/src/server/game/Grids/GridStates.h +++ b/src/server/game/Grids/GridStates.h @@ -34,7 +34,7 @@ class GridState void setMagic() { i_Magic = MAGIC_TESTVAL; } unsigned int i_Magic; #endif - virtual ~GridState() {}; + virtual ~GridState() { }; virtual void Update(Map &, NGridType&, GridInfo &, uint32 t_diff) const = 0; }; diff --git a/src/server/game/Grids/NGrid.h b/src/server/game/Grids/NGrid.h index 65cdd3a6033..2e244ecbc62 100644 --- a/src/server/game/Grids/NGrid.h +++ b/src/server/game/Grids/NGrid.h @@ -34,10 +34,10 @@ class GridInfo public: GridInfo() : i_timer(0), vis_Update(0, irand(0, DEFAULT_VISIBILITY_NOTIFY_PERIOD)), - i_unloadActiveLockCount(0), i_unloadExplicitLock(false), i_unloadReferenceLock(false) {} + i_unloadActiveLockCount(0), i_unloadExplicitLock(false), i_unloadReferenceLock(false) { } GridInfo(time_t expiry, bool unload = true ) : i_timer(expiry), vis_Update(0, irand(0, DEFAULT_VISIBILITY_NOTIFY_PERIOD)), - i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload), i_unloadReferenceLock(false) {} + i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload), i_unloadReferenceLock(false) { } const TimeTracker& getTimeTracker() const { return i_timer; } bool getUnloadLock() const { return i_unloadActiveLockCount || i_unloadExplicitLock || i_unloadReferenceLock; } void setUnloadExplicitLock(bool on) { i_unloadExplicitLock = on; } diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index d0df63155b2..7bf50b60c1c 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -45,7 +45,7 @@ namespace Trinity std::set i_visibleNow; Player::ClientGUIDs vis_guids; - VisibleNotifier(Player &player) : i_player(player), vis_guids(player.m_clientGUIDs) {} + VisibleNotifier(Player &player) : i_player(player), vis_guids(player.m_clientGUIDs) { } template void Visit(GridRefManager &m); void SendToSelf(void); }; @@ -54,8 +54,8 @@ namespace Trinity { WorldObject &i_object; - explicit VisibleChangesNotifier(WorldObject &object) : i_object(object) {} - template void Visit(GridRefManager &) {} + explicit VisibleChangesNotifier(WorldObject &object) : i_object(object) { } + template void Visit(GridRefManager &) { } void Visit(PlayerMapType &); void Visit(CreatureMapType &); void Visit(DynamicObjectMapType &); @@ -63,7 +63,7 @@ namespace Trinity struct PlayerRelocationNotifier : public VisibleNotifier { - PlayerRelocationNotifier(Player &player) : VisibleNotifier(player) {} + PlayerRelocationNotifier(Player &player) : VisibleNotifier(player) { } template void Visit(GridRefManager &m) { VisibleNotifier::Visit(m); } void Visit(CreatureMapType &); @@ -73,8 +73,8 @@ namespace Trinity struct CreatureRelocationNotifier { Creature &i_creature; - CreatureRelocationNotifier(Creature &c) : i_creature(c) {} - template void Visit(GridRefManager &) {} + CreatureRelocationNotifier(Creature &c) : i_creature(c) { } + template void Visit(GridRefManager &) { } void Visit(CreatureMapType &); void Visit(PlayerMapType &); }; @@ -86,8 +86,8 @@ namespace Trinity CellCoord &p; const float i_radius; DelayedUnitRelocation(Cell &c, CellCoord &pair, Map &map, float radius) : - i_map(map), cell(c), p(pair), i_radius(radius) {} - template void Visit(GridRefManager &) {} + i_map(map), cell(c), p(pair), i_radius(radius) { } + template void Visit(GridRefManager &) { } void Visit(CreatureMapType &); void Visit(PlayerMapType &); }; @@ -96,8 +96,8 @@ namespace Trinity { Unit &i_unit; bool isCreature; - explicit AIRelocationNotifier(Unit &unit) : i_unit(unit), isCreature(unit.GetTypeId() == TYPEID_UNIT) {} - template void Visit(GridRefManager &) {} + explicit AIRelocationNotifier(Unit &unit) : i_unit(unit), isCreature(unit.GetTypeId() == TYPEID_UNIT) { } + template void Visit(GridRefManager &) { } void Visit(CreatureMapType &); }; @@ -105,7 +105,7 @@ namespace Trinity { GridType &i_grid; uint32 i_timeDiff; - GridUpdater(GridType &grid, uint32 diff) : i_grid(grid), i_timeDiff(diff) {} + GridUpdater(GridType &grid, uint32 diff) : i_grid(grid), i_timeDiff(diff) { } template void updateObjects(GridRefManager &m) { @@ -141,7 +141,7 @@ namespace Trinity void Visit(PlayerMapType &m); void Visit(CreatureMapType &m); void Visit(DynamicObjectMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } void SendPacket(Player* player) { @@ -160,10 +160,10 @@ namespace Trinity struct ObjectUpdater { uint32 i_timeDiff; - explicit ObjectUpdater(const uint32 diff) : i_timeDiff(diff) {} + explicit ObjectUpdater(const uint32 diff) : i_timeDiff(diff) { } template void Visit(GridRefManager &m); - void Visit(PlayerMapType &) {} - void Visit(CorpseMapType &) {} + void Visit(PlayerMapType &) { } + void Visit(CorpseMapType &) { } void Visit(CreatureMapType &); }; @@ -180,7 +180,7 @@ namespace Trinity Check &i_check; WorldObjectSearcher(WorldObject const* searcher, WorldObject* & result, Check& check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL) - : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {} + : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { } void Visit(GameObjectMapType &m); void Visit(PlayerMapType &m); @@ -188,7 +188,7 @@ namespace Trinity void Visit(CorpseMapType &m); void Visit(DynamicObjectMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template @@ -200,7 +200,7 @@ namespace Trinity Check &i_check; WorldObjectLastSearcher(WorldObject const* searcher, WorldObject* & result, Check& check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL) - : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {} + : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { } void Visit(GameObjectMapType &m); void Visit(PlayerMapType &m); @@ -208,7 +208,7 @@ namespace Trinity void Visit(CorpseMapType &m); void Visit(DynamicObjectMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template @@ -220,7 +220,7 @@ namespace Trinity Check& i_check; WorldObjectListSearcher(WorldObject const* searcher, std::list &objects, Check & check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL) - : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {} + : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { } void Visit(PlayerMapType &m); void Visit(CreatureMapType &m); @@ -228,7 +228,7 @@ namespace Trinity void Visit(GameObjectMapType &m); void Visit(DynamicObjectMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template @@ -239,7 +239,7 @@ namespace Trinity Do const& i_do; WorldObjectWorker(WorldObject const* searcher, Do const& _do, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL) - : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_do(_do) {} + : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_do(_do) { } void Visit(GameObjectMapType &m) { @@ -285,7 +285,7 @@ namespace Trinity i_do(itr->GetSource()); } - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; // Gameobject searchers @@ -298,11 +298,11 @@ namespace Trinity Check &i_check; GameObjectSearcher(WorldObject const* searcher, GameObject* & result, Check& check) - : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { } void Visit(GameObjectMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; // Last accepted by Check GO if any (Check can change requirements at each call) @@ -314,11 +314,11 @@ namespace Trinity Check& i_check; GameObjectLastSearcher(WorldObject const* searcher, GameObject* & result, Check& check) - : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { } void Visit(GameObjectMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template @@ -329,18 +329,18 @@ namespace Trinity Check& i_check; GameObjectListSearcher(WorldObject const* searcher, std::list &objects, Check & check) - : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { } void Visit(GameObjectMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template struct GameObjectWorker { GameObjectWorker(WorldObject const* searcher, Functor& func) - : _func(func), _phaseMask(searcher->GetPhaseMask()) {} + : _func(func), _phaseMask(searcher->GetPhaseMask()) { } void Visit(GameObjectMapType& m) { @@ -349,7 +349,7 @@ namespace Trinity _func(itr->GetSource()); } - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } private: Functor& _func; @@ -367,12 +367,12 @@ namespace Trinity Check & i_check; UnitSearcher(WorldObject const* searcher, Unit* & result, Check & check) - : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { } void Visit(CreatureMapType &m); void Visit(PlayerMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; // Last accepted by Check Unit if any (Check can change requirements at each call) @@ -384,12 +384,12 @@ namespace Trinity Check & i_check; UnitLastSearcher(WorldObject const* searcher, Unit* & result, Check & check) - : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { } void Visit(CreatureMapType &m); void Visit(PlayerMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; // All accepted by Check units if any @@ -401,12 +401,12 @@ namespace Trinity Check& i_check; UnitListSearcher(WorldObject const* searcher, std::list &objects, Check & check) - : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { } void Visit(PlayerMapType &m); void Visit(CreatureMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; // Creature searchers @@ -419,11 +419,11 @@ namespace Trinity Check & i_check; CreatureSearcher(WorldObject const* searcher, Creature* & result, Check & check) - : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { } void Visit(CreatureMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; // Last accepted by Check Creature if any (Check can change requirements at each call) @@ -435,11 +435,11 @@ namespace Trinity Check & i_check; CreatureLastSearcher(WorldObject const* searcher, Creature* & result, Check & check) - : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { } void Visit(CreatureMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template @@ -450,11 +450,11 @@ namespace Trinity Check& i_check; CreatureListSearcher(WorldObject const* searcher, std::list &objects, Check & check) - : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { } void Visit(CreatureMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template @@ -464,7 +464,7 @@ namespace Trinity Do& i_do; CreatureWorker(WorldObject const* searcher, Do& _do) - : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) {} + : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) { } void Visit(CreatureMapType &m) { @@ -473,7 +473,7 @@ namespace Trinity i_do(itr->GetSource()); } - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; // Player searchers @@ -486,11 +486,11 @@ namespace Trinity Check & i_check; PlayerSearcher(WorldObject const* searcher, Player* & result, Check & check) - : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { } void Visit(PlayerMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template @@ -501,11 +501,11 @@ namespace Trinity Check& i_check; PlayerListSearcher(WorldObject const* searcher, std::list &objects, Check & check) - : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {} + : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { } void Visit(PlayerMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template @@ -521,7 +521,7 @@ namespace Trinity void Visit(PlayerMapType& m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template @@ -531,7 +531,7 @@ namespace Trinity Do& i_do; PlayerWorker(WorldObject const* searcher, Do& _do) - : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) {} + : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) { } void Visit(PlayerMapType &m) { @@ -540,7 +540,7 @@ namespace Trinity i_do(itr->GetSource()); } - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; template @@ -551,7 +551,7 @@ namespace Trinity Do& i_do; PlayerDistWorker(WorldObject const* searcher, float _dist, Do& _do) - : i_searcher(searcher), i_dist(_dist), i_do(_do) {} + : i_searcher(searcher), i_dist(_dist), i_do(_do) { } void Visit(PlayerMapType &m) { @@ -560,7 +560,7 @@ namespace Trinity i_do(itr->GetSource()); } - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; // CHECKS && DO classes @@ -570,7 +570,7 @@ namespace Trinity class AnyDeadUnitObjectInRangeCheck { public: - AnyDeadUnitObjectInRangeCheck(Unit* searchObj, float range) : i_searchObj(searchObj), i_range(range) {} + AnyDeadUnitObjectInRangeCheck(Unit* searchObj, float range) : i_searchObj(searchObj), i_range(range) { } bool operator()(Player* u); bool operator()(Corpse* u); bool operator()(Creature* u); @@ -585,7 +585,7 @@ namespace Trinity public: AnyDeadUnitSpellTargetInRangeCheck(Unit* searchObj, float range, SpellInfo const* spellInfo, SpellTargetCheckTypes check) : AnyDeadUnitObjectInRangeCheck(searchObj, range), i_spellInfo(spellInfo), i_check(searchObj, searchObj, spellInfo, check, NULL) - {} + { } bool operator()(Player* u); bool operator()(Corpse* u); bool operator()(Creature* u); @@ -600,11 +600,11 @@ namespace Trinity class RespawnDo { public: - RespawnDo() {} + RespawnDo() { } void operator()(Creature* u) const { u->Respawn(); } void operator()(GameObject* u) const { u->Respawn(); } - void operator()(WorldObject*) const {} - void operator()(Corpse*) const {} + void operator()(WorldObject*) const { } + void operator()(Corpse*) const { } }; // GameObject checks @@ -612,7 +612,7 @@ namespace Trinity class GameObjectFocusCheck { public: - GameObjectFocusCheck(Unit const* unit, uint32 focusId) : i_unit(unit), i_focusId(focusId) {} + GameObjectFocusCheck(Unit const* unit, uint32 focusId) : i_unit(unit), i_focusId(focusId) { } bool operator()(GameObject* go) const { if (go->GetGOInfo()->type != GAMEOBJECT_TYPE_SPELL_FOCUS) @@ -634,7 +634,7 @@ namespace Trinity class NearestGameObjectFishingHole { public: - NearestGameObjectFishingHole(WorldObject const& obj, float range) : i_obj(obj), i_range(range) {} + NearestGameObjectFishingHole(WorldObject const& obj, float range) : i_obj(obj), i_range(range) { } bool operator()(GameObject* go) { if (go->GetGOInfo()->type == GAMEOBJECT_TYPE_FISHINGHOLE && go->isSpawned() && i_obj.IsWithinDistInMap(go, i_range) && i_obj.IsWithinDistInMap(go, (float)go->GetGOInfo()->fishinghole.radius)) @@ -656,7 +656,7 @@ namespace Trinity class NearestGameObjectCheck { public: - NearestGameObjectCheck(WorldObject const& obj) : i_obj(obj), i_range(999) {} + NearestGameObjectCheck(WorldObject const& obj) : i_obj(obj), i_range(999) { } bool operator()(GameObject* go) { if (i_obj.IsWithinDistInMap(go, i_range)) @@ -679,7 +679,7 @@ namespace Trinity class NearestGameObjectEntryInObjectRangeCheck { public: - NearestGameObjectEntryInObjectRangeCheck(WorldObject const& obj, uint32 entry, float range) : i_obj(obj), i_entry(entry), i_range(range) {} + NearestGameObjectEntryInObjectRangeCheck(WorldObject const& obj, uint32 entry, float range) : i_obj(obj), i_entry(entry), i_range(range) { } bool operator()(GameObject* go) { if (go->GetEntry() == i_entry && i_obj.IsWithinDistInMap(go, i_range)) @@ -703,7 +703,7 @@ namespace Trinity class NearestGameObjectTypeInObjectRangeCheck { public: - NearestGameObjectTypeInObjectRangeCheck(WorldObject const& obj, GameobjectTypes type, float range) : i_obj(obj), i_type(type), i_range(range) {} + NearestGameObjectTypeInObjectRangeCheck(WorldObject const& obj, GameobjectTypes type, float range) : i_obj(obj), i_type(type), i_range(range) { } bool operator()(GameObject* go) { if (go->GetGoType() == i_type && i_obj.IsWithinDistInMap(go, i_range)) @@ -726,7 +726,7 @@ namespace Trinity class GameObjectWithDbGUIDCheck { public: - GameObjectWithDbGUIDCheck(WorldObject const& /*obj*/, uint32 db_guid) : i_db_guid(db_guid) {} + GameObjectWithDbGUIDCheck(WorldObject const& /*obj*/, uint32 db_guid) : i_db_guid(db_guid) { } bool operator()(GameObject const* go) const { return go->GetDBTableGUIDLow() == i_db_guid; @@ -740,7 +740,7 @@ namespace Trinity class MostHPMissingInRange { public: - MostHPMissingInRange(Unit const* obj, float range, uint32 hp) : i_obj(obj), i_range(range), i_hp(hp) {} + MostHPMissingInRange(Unit const* obj, float range, uint32 hp) : i_obj(obj), i_range(range), i_hp(hp) { } bool operator()(Unit* u) { if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) && u->GetMaxHealth() - u->GetHealth() > i_hp) @@ -759,7 +759,7 @@ namespace Trinity class FriendlyCCedInRange { public: - FriendlyCCedInRange(Unit const* obj, float range) : i_obj(obj), i_range(range) {} + FriendlyCCedInRange(Unit const* obj, float range) : i_obj(obj), i_range(range) { } bool operator()(Unit* u) { if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) && @@ -777,7 +777,7 @@ namespace Trinity class FriendlyMissingBuffInRange { public: - FriendlyMissingBuffInRange(Unit const* obj, float range, uint32 spellid) : i_obj(obj), i_range(range), i_spell(spellid) {} + FriendlyMissingBuffInRange(Unit const* obj, float range, uint32 spellid) : i_obj(obj), i_range(range), i_spell(spellid) { } bool operator()(Unit* u) { if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) && @@ -796,7 +796,7 @@ namespace Trinity class AnyUnfriendlyUnitInObjectRangeCheck { public: - AnyUnfriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {} + AnyUnfriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) { } bool operator()(Unit* u) { if (u->IsAlive() && i_obj->IsWithinDistInMap(u, i_range) && !i_funit->IsFriendlyTo(u)) @@ -813,7 +813,7 @@ namespace Trinity class AnyUnfriendlyNoTotemUnitInObjectRangeCheck { public: - AnyUnfriendlyNoTotemUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {} + AnyUnfriendlyNoTotemUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) { } bool operator()(Unit* u) { if (!u->IsAlive()) @@ -840,7 +840,7 @@ namespace Trinity { public: AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck(Unit const* funit, float range) - : i_funit(funit), i_range(range) {} + : i_funit(funit), i_range(range) { } bool operator()(const Unit* u) { @@ -859,7 +859,7 @@ namespace Trinity class CreatureWithDbGUIDCheck { public: - CreatureWithDbGUIDCheck(WorldObject const* /*obj*/, uint32 lowguid) : i_lowguid(lowguid) {} + CreatureWithDbGUIDCheck(WorldObject const* /*obj*/, uint32 lowguid) : i_lowguid(lowguid) { } bool operator()(Creature* u) { return u->GetDBTableGUIDLow() == i_lowguid; @@ -871,7 +871,7 @@ namespace Trinity class AnyFriendlyUnitInObjectRangeCheck { public: - AnyFriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool playerOnly = false) : i_obj(obj), i_funit(funit), i_range(range), i_playerOnly(playerOnly) {} + AnyFriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool playerOnly = false) : i_obj(obj), i_funit(funit), i_range(range), i_playerOnly(playerOnly) { } bool operator()(Unit* u) { if (u->IsAlive() && i_obj->IsWithinDistInMap(u, i_range) && i_funit->IsFriendlyTo(u) && (!i_playerOnly || u->GetTypeId() == TYPEID_PLAYER)) @@ -889,7 +889,7 @@ namespace Trinity class AnyGroupedUnitInObjectRangeCheck { public: - AnyGroupedUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool raid) : _source(obj), _refUnit(funit), _range(range), _raid(raid) {} + AnyGroupedUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool raid) : _source(obj), _refUnit(funit), _range(range), _raid(raid) { } bool operator()(Unit* u) { if (G3D::fuzzyEq(_range, 0)) @@ -916,7 +916,7 @@ namespace Trinity class AnyUnitInObjectRangeCheck { public: - AnyUnitInObjectRangeCheck(WorldObject const* obj, float range) : i_obj(obj), i_range(range) {} + AnyUnitInObjectRangeCheck(WorldObject const* obj, float range) : i_obj(obj), i_range(range) { } bool operator()(Unit* u) { if (u->IsAlive() && i_obj->IsWithinDistInMap(u, i_range)) @@ -933,7 +933,7 @@ namespace Trinity class NearestAttackableUnitInObjectRangeCheck { public: - NearestAttackableUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {} + NearestAttackableUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) { } bool operator()(Unit* u) { if (u->isTargetableForAttack() && i_obj->IsWithinDistInMap(u, i_range) && @@ -993,7 +993,7 @@ namespace Trinity public: CallOfHelpCreatureInRangeDo(Unit* funit, Unit* enemy, float range) : i_funit(funit), i_enemy(enemy), i_range(range) - {} + { } void operator()(Creature* u) { if (u == i_funit) @@ -1161,7 +1161,7 @@ namespace Trinity { public: NearestAssistCreatureInCreatureRangeCheck(Creature* obj, Unit* enemy, float range) - : i_obj(obj), i_enemy(enemy), i_range(range) {} + : i_obj(obj), i_enemy(enemy), i_range(range) { } bool operator()(Creature* u) { @@ -1194,7 +1194,7 @@ namespace Trinity { public: NearestCreatureEntryWithLiveStateInObjectRangeCheck(WorldObject const& obj, uint32 entry, bool alive, float range) - : i_obj(obj), i_entry(entry), i_alive(alive), i_range(range) {} + : i_obj(obj), i_entry(entry), i_alive(alive), i_range(range) { } bool operator()(Creature* u) { @@ -1219,7 +1219,7 @@ namespace Trinity class AnyPlayerInObjectRangeCheck { public: - AnyPlayerInObjectRangeCheck(WorldObject const* obj, float range, bool reqAlive = true) : _obj(obj), _range(range), _reqAlive(reqAlive) {} + AnyPlayerInObjectRangeCheck(WorldObject const* obj, float range, bool reqAlive = true) : _obj(obj), _range(range), _reqAlive(reqAlive) { } bool operator()(Player* u) { if (_reqAlive && !u->IsAlive()) @@ -1264,7 +1264,7 @@ namespace Trinity class AllFriendlyCreaturesInGrid { public: - AllFriendlyCreaturesInGrid(Unit const* obj) : unit(obj) {} + AllFriendlyCreaturesInGrid(Unit const* obj) : unit(obj) { } bool operator() (Unit* u) { if (u->IsAlive() && u->IsVisible() && u->IsFriendlyTo(unit)) @@ -1279,7 +1279,7 @@ namespace Trinity class AllGameObjectsWithEntryInRange { public: - AllGameObjectsWithEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) {} + AllGameObjectsWithEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) { } bool operator() (GameObject* go) { if (go->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(go, m_fRange, false)) @@ -1296,7 +1296,7 @@ namespace Trinity class AllCreaturesOfEntryInRange { public: - AllCreaturesOfEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) {} + AllCreaturesOfEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) { } bool operator() (Unit* unit) { if (unit->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(unit, m_fRange, false)) @@ -1314,7 +1314,7 @@ namespace Trinity class PlayerAtMinimumRangeAway { public: - PlayerAtMinimumRangeAway(Unit const* unit, float fMinRange) : unit(unit), fRange(fMinRange) {} + PlayerAtMinimumRangeAway(Unit const* unit, float fMinRange) : unit(unit), fRange(fMinRange) { } bool operator() (Player* player) { //No threat list check, must be done explicit if expected to be in combat with creature @@ -1333,7 +1333,7 @@ namespace Trinity { public: GameObjectInRangeCheck(float _x, float _y, float _z, float _range, uint32 _entry = 0) : - x(_x), y(_y), z(_z), range(_range), entry(_entry) {} + x(_x), y(_y), z(_z), range(_range), entry(_entry) { } bool operator() (GameObject* go) { if (!entry || (go->GetGOInfo() && go->GetGOInfo()->entry == entry)) @@ -1348,7 +1348,7 @@ namespace Trinity class AllWorldObjectsInRange { public: - AllWorldObjectsInRange(const WorldObject* object, float maxRange) : m_pObject(object), m_fRange(maxRange) {} + AllWorldObjectsInRange(const WorldObject* object, float maxRange) : m_pObject(object), m_fRange(maxRange) { } bool operator() (WorldObject* go) { return m_pObject->IsWithinDist(go, m_fRange, false) && m_pObject->InSamePhase(go); @@ -1361,7 +1361,7 @@ namespace Trinity class ObjectTypeIdCheck { public: - ObjectTypeIdCheck(TypeID typeId, bool equals) : _typeId(typeId), _equals(equals) {} + ObjectTypeIdCheck(TypeID typeId, bool equals) : _typeId(typeId), _equals(equals) { } bool operator()(WorldObject* object) { return (object->GetTypeId() == _typeId) == _equals; @@ -1375,7 +1375,7 @@ namespace Trinity class ObjectGUIDCheck { public: - ObjectGUIDCheck(uint64 GUID) : _GUID(GUID) {} + ObjectGUIDCheck(uint64 GUID) : _GUID(GUID) { } bool operator()(WorldObject* object) { return object->GetGUID() == _GUID; @@ -1388,7 +1388,7 @@ namespace Trinity class UnitAuraCheck { public: - UnitAuraCheck(bool present, uint32 spellId, uint64 casterGUID = 0) : _present(present), _spellId(spellId), _casterGUID(casterGUID) {} + UnitAuraCheck(bool present, uint32 spellId, uint64 casterGUID = 0) : _present(present), _spellId(spellId), _casterGUID(casterGUID) { } bool operator()(Unit* unit) const { return unit->HasAura(_spellId, _casterGUID) == _present; @@ -1412,7 +1412,7 @@ namespace Trinity class LocalizedPacketDo { public: - explicit LocalizedPacketDo(Builder& builder) : i_builder(builder) {} + explicit LocalizedPacketDo(Builder& builder) : i_builder(builder) { } ~LocalizedPacketDo() { @@ -1432,7 +1432,7 @@ namespace Trinity { public: typedef std::vector WorldPacketList; - explicit LocalizedPacketListDo(Builder& builder) : i_builder(builder) {} + explicit LocalizedPacketListDo(Builder& builder) : i_builder(builder) { } ~LocalizedPacketListDo() { diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index 05dff6823be..be2fedfb70d 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -64,7 +64,7 @@ class ObjectWorldLoader public: explicit ObjectWorldLoader(ObjectGridLoader& gloader) : i_cell(gloader.i_cell), i_map(gloader.i_map), i_corpses (0) - {} + { } void Visit(CorpseMapType &m); diff --git a/src/server/game/Grids/ObjectGridLoader.h b/src/server/game/Grids/ObjectGridLoader.h index b858b92da32..da3baa9c03c 100644 --- a/src/server/game/Grids/ObjectGridLoader.h +++ b/src/server/game/Grids/ObjectGridLoader.h @@ -34,12 +34,12 @@ class ObjectGridLoader public: ObjectGridLoader(NGridType &grid, Map* map, const Cell &cell) : i_cell(cell), i_grid(grid), i_map(map), i_gameObjects(0), i_creatures(0), i_corpses (0) - {} + { } void Visit(GameObjectMapType &m); void Visit(CreatureMapType &m); - void Visit(CorpseMapType &) const {} - void Visit(DynamicObjectMapType&) const {} + void Visit(CorpseMapType &) const { } + void Visit(DynamicObjectMapType&) const { } void LoadN(void); @@ -59,7 +59,7 @@ class ObjectGridStoper { public: void Visit(CreatureMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; //Move the foreign creatures back to respawn positions before unloading the NGrid @@ -68,7 +68,7 @@ class ObjectGridEvacuator public: void Visit(CreatureMapType &m); void Visit(GameObjectMapType &m); - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } }; //Clean up and remove from world diff --git a/src/server/game/Groups/Group.h b/src/server/game/Groups/Group.h index 356a1a59663..0f55aba464c 100644 --- a/src/server/game/Groups/Group.h +++ b/src/server/game/Groups/Group.h @@ -152,7 +152,7 @@ struct InstanceGroupBind bool perm; /* permanent InstanceGroupBinds exist if the leader has a permanent PlayerInstanceBind for the same instance. */ - InstanceGroupBind() : save(NULL), perm(false) {} + InstanceGroupBind() : save(NULL), perm(false) { } }; /** request member stats checken **/ diff --git a/src/server/game/Groups/GroupReference.h b/src/server/game/Groups/GroupReference.h index 6c68710aeb5..6e323eefa27 100644 --- a/src/server/game/Groups/GroupReference.h +++ b/src/server/game/Groups/GroupReference.h @@ -32,7 +32,7 @@ class GroupReference : public Reference void targetObjectDestroyLink(); void sourceObjectDestroyLink(); public: - GroupReference() : Reference(), iSubGroup(0) {} + GroupReference() : Reference(), iSubGroup(0) { } ~GroupReference() { unlink(); } GroupReference* next() { return (GroupReference*)Reference::next(); } GroupReference const* next() const { return (GroupReference const*)Reference::next(); } diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index 8570ad03220..35f1bbbdb56 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -503,7 +503,7 @@ namespace Trinity { public: EmoteChatBuilder(Player const& player, uint32 text_emote, uint32 emote_num, Unit const* target) - : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {} + : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) { } void operator()(WorldPacket& data, LocaleConstant loc_idx) { diff --git a/src/server/game/Instances/InstanceSaveMgr.h b/src/server/game/Instances/InstanceSaveMgr.h index e3717a934c3..5dda4eb620e 100644 --- a/src/server/game/Instances/InstanceSaveMgr.h +++ b/src/server/game/Instances/InstanceSaveMgr.h @@ -148,7 +148,7 @@ class InstanceSaveManager friend class InstanceSave; private: - InstanceSaveManager() : lock_instLists(false) {}; + InstanceSaveManager() : lock_instLists(false) { }; ~InstanceSaveManager(); public: @@ -163,9 +163,9 @@ class InstanceSaveManager uint16 mapid; uint16 instanceId; - InstResetEvent() : type(0), difficulty(DUNGEON_DIFFICULTY_NORMAL), mapid(0), instanceId(0) {} + InstResetEvent() : type(0), difficulty(DUNGEON_DIFFICULTY_NORMAL), mapid(0), instanceId(0) { } InstResetEvent(uint8 t, uint32 _mapid, Difficulty d, uint16 _instanceid) - : type(t), difficulty(d), mapid(_mapid), instanceId(_instanceid) {} + : type(t), difficulty(d), mapid(_mapid), instanceId(_instanceid) { } bool operator == (const InstResetEvent& e) const { return e.instanceId == instanceId; } }; typedef std::multimap ResetTimeQueue; diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index 943ae672046..2a2faacd200 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -101,7 +101,7 @@ struct MinionData struct BossInfo { - BossInfo() : state(TO_BE_DECIDED) {} + BossInfo() : state(TO_BE_DECIDED) { } EncounterState state; DoorSet door[MAX_DOOR_TYPES]; MinionSet minion; @@ -111,7 +111,7 @@ struct BossInfo struct DoorInfo { explicit DoorInfo(BossInfo* _bossInfo, DoorType _type, BoundaryType _boundary) - : bossInfo(_bossInfo), type(_type), boundary(_boundary) {} + : bossInfo(_bossInfo), type(_type), boundary(_boundary) { } BossInfo* bossInfo; DoorType type; BoundaryType boundary; @@ -119,7 +119,7 @@ struct DoorInfo struct MinionInfo { - explicit MinionInfo(BossInfo* _bossInfo) : bossInfo(_bossInfo) {} + explicit MinionInfo(BossInfo* _bossInfo) : bossInfo(_bossInfo) { } BossInfo* bossInfo; }; @@ -131,14 +131,14 @@ typedef std::map MinionInfoMap; class InstanceScript : public ZoneScript { public: - explicit InstanceScript(Map* map) : instance(map), completedEncounters(0) {} + explicit InstanceScript(Map* map) : instance(map), completedEncounters(0) { } - virtual ~InstanceScript() {} + virtual ~InstanceScript() { } Map* instance; //On creation, NOT load. - virtual void Initialize() {} + virtual void Initialize() { } //On load virtual void Load(char const* data) { LoadBossState(data); } @@ -148,14 +148,14 @@ class InstanceScript : public ZoneScript void SaveToDB(); - virtual void Update(uint32 /*diff*/) {} + virtual void Update(uint32 /*diff*/) { } //Used by the map's CanEnter function. //This is to prevent players from entering during boss encounters. virtual bool IsEncounterInProgress() const; //Called when a player successfully enters the instance. - virtual void OnPlayerEnter(Player* /*player*/) {} + virtual void OnPlayerEnter(Player* /*player*/) { } //Handle open / close objects //use HandleGameObject(0, boolen, GO); in OnObjectCreate in instance scripts @@ -212,7 +212,7 @@ class InstanceScript : public ZoneScript void SendEncounterUnit(uint32 type, Unit* unit = NULL, uint8 param1 = 0, uint8 param2 = 0); - virtual void FillInitialWorldStates(WorldPacket& /*data*/) {} + virtual void FillInitialWorldStates(WorldPacket& /*data*/) { } protected: void SetBossNumber(uint32 number) { bosses.resize(number); } diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h index c2f74aab701..895d09fe7ad 100644 --- a/src/server/game/Loot/LootMgr.h +++ b/src/server/game/Loot/LootMgr.h @@ -117,7 +117,7 @@ struct LootStoreItem LootStoreItem(uint32 _itemid, float _chanceOrQuestChance, uint16 _lootmode, uint8 _group, int32 _mincountOrRef, uint8 _maxcount) : itemid(_itemid), chance(fabs(_chanceOrQuestChance)), mincountOrRef(_mincountOrRef), lootmode(_lootmode), group(_group), needs_quest(_chanceOrQuestChance < 0), maxcount(_maxcount) - {} + { } bool Roll(bool rate) const; // Checks if the entry takes it's chance (at loot generation) bool IsValid(LootStore const& store, uint32 entry) const; @@ -148,7 +148,7 @@ struct LootItem explicit LootItem(LootStoreItem const& li); // Empty constructor for creating an empty LootItem to be filled in with DB data - LootItem() : canSave(true){}; + LootItem() : canSave(true){ }; // Basic checks for player/item compatibility - if false no chance to see the item in the loot bool AllowedForPlayer(Player const* player) const; @@ -162,10 +162,10 @@ struct QuestItem bool is_looted; QuestItem() - : index(0), is_looted(false) {} + : index(0), is_looted(false) { } QuestItem(uint8 _index, bool _islooted = false) - : index(_index), is_looted(_islooted) {} + : index(_index), is_looted(_islooted) { } }; struct Loot; @@ -183,7 +183,7 @@ class LootStore { public: explicit LootStore(char const* name, char const* entryName, bool ratesAllowed) - : m_name(name), m_entryName(entryName), m_ratesAllowed(ratesAllowed) {} + : m_name(name), m_entryName(entryName), m_ratesAllowed(ratesAllowed) { } virtual ~LootStore() { Clear(); } @@ -256,9 +256,9 @@ class LootTemplate class LootValidatorRef : public Reference { public: - LootValidatorRef() {} - void targetObjectDestroyLink() {} - void sourceObjectDestroyLink() {} + LootValidatorRef() { } + void targetObjectDestroyLink() { } + void sourceObjectDestroyLink() { } }; //===================================================== @@ -303,7 +303,7 @@ struct Loot // Only set for inventory items that can be right-click looted uint32 containerID; - Loot(uint32 _gold = 0) : gold(_gold), unlootedCount(0), loot_type(LOOT_CORPSE), maxDuplicates(1), containerID(0) {} + Loot(uint32 _gold = 0) : gold(_gold), unlootedCount(0), loot_type(LOOT_CORPSE), maxDuplicates(1), containerID(0) { } ~Loot() { clear(); } // For deleting items at loot removal since there is no backward interface to the Item() @@ -381,7 +381,7 @@ struct LootView Player* viewer; PermissionTypes permission; LootView(Loot &_loot, Player* _viewer, PermissionTypes _permission = ALL_PERMISSION) - : loot(_loot), viewer(_viewer), permission(_permission) {} + : loot(_loot), viewer(_viewer), permission(_permission) { } }; extern LootStore LootTemplates_Creature; diff --git a/src/server/game/Mails/Mail.h b/src/server/game/Mails/Mail.h index 6357d70e4a7..d4553233b64 100644 --- a/src/server/game/Mails/Mail.h +++ b/src/server/game/Mails/Mail.h @@ -102,7 +102,7 @@ class MailSender class MailReceiver { public: // Constructors - explicit MailReceiver(uint32 receiver_lowguid) : m_receiver(NULL), m_receiver_lowguid(receiver_lowguid) {} + explicit MailReceiver(uint32 receiver_lowguid) : m_receiver(NULL), m_receiver_lowguid(receiver_lowguid) { } MailReceiver(Player* receiver); MailReceiver(Player* receiver, uint32 receiver_lowguid); public: // Accessors @@ -120,9 +120,9 @@ class MailDraft public: // Constructors explicit MailDraft(uint16 mailTemplateId, bool need_items = true) : m_mailTemplateId(mailTemplateId), m_mailTemplateItemsNeed(need_items), m_money(0), m_COD(0) - {} + { } MailDraft(std::string const& subject, std::string const& body) - : m_mailTemplateId(0), m_mailTemplateItemsNeed(false), m_subject(subject), m_body(body), m_money(0), m_COD(0) {} + : m_mailTemplateId(0), m_mailTemplateItemsNeed(false), m_subject(subject), m_body(body), m_money(0), m_COD(0) { } public: // Accessors uint16 GetMailTemplateId() const { return m_mailTemplateId; } std::string const& GetSubject() const { return m_subject; } diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index a63638b0220..8d279ccba5e 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -693,7 +693,7 @@ struct ResetNotifier for (typename GridRefManager::iterator iter=m.begin(); iter != m.end(); ++iter) iter->GetSource()->ResetAllNotifies(); } - template void Visit(GridRefManager &) {} + template void Visit(GridRefManager &) { } void Visit(CreatureMapType &m) { resetNotify(m);} void Visit(PlayerMapType &m) { resetNotify(m);} }; diff --git a/src/server/game/Maps/MapInstanced.h b/src/server/game/Maps/MapInstanced.h index 06a5f3e04a5..0955acc1432 100644 --- a/src/server/game/Maps/MapInstanced.h +++ b/src/server/game/Maps/MapInstanced.h @@ -30,7 +30,7 @@ class MapInstanced : public Map typedef UNORDERED_MAP< uint32, Map*> InstancedMaps; MapInstanced(uint32 id, time_t expiry); - ~MapInstanced() {} + ~MapInstanced() { } // functions overwrite Map versions void Update(const uint32); diff --git a/src/server/game/Maps/MapReference.h b/src/server/game/Maps/MapReference.h index f2f35e0955e..25c4b3870c5 100644 --- a/src/server/game/Maps/MapReference.h +++ b/src/server/game/Maps/MapReference.h @@ -42,7 +42,7 @@ class MapReference : public Reference getTarget()->m_mapRefManager.decSize(); } public: - MapReference() : Reference() {} + MapReference() : Reference() { } ~MapReference() { unlink(); } MapReference* next() { return (MapReference*)Reference::next(); } MapReference const* next() const { return (MapReference const*)Reference::next(); } diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h index ce7168a4040..a745b94f466 100644 --- a/src/server/game/Maps/ZoneScript.h +++ b/src/server/game/Maps/ZoneScript.h @@ -26,8 +26,8 @@ class GameObject; class ZoneScript { public: - ZoneScript() {} - virtual ~ZoneScript() {} + ZoneScript() { } + virtual ~ZoneScript() { } virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, CreatureData const* data) { return data->id; } virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; } @@ -42,13 +42,13 @@ class ZoneScript //All-purpose data storage 64 bit virtual uint64 GetData64(uint32 /*DataId*/) const { return 0; } - virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) {} + virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) { } //All-purpose data storage 32 bit virtual uint32 GetData(uint32 /*DataId*/) const { return 0; } - virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {} + virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) { } - virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) {} + virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) { } }; #endif diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 02f5965836f..a3be268110c 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -3553,7 +3553,7 @@ struct MmapTileHeader bool usesLiquids : 1; MmapTileHeader() : mmapMagic(MMAP_MAGIC), dtVersion(DT_NAVMESH_VERSION), - mmapVersion(MMAP_VERSION), size(0), usesLiquids(true) {} + mmapVersion(MMAP_VERSION), size(0), usesLiquids(true) { } }; enum NavTerrain diff --git a/src/server/game/Movement/MovementGenerator.h b/src/server/game/Movement/MovementGenerator.h index 39394a75513..92195037e23 100755 --- a/src/server/game/Movement/MovementGenerator.h +++ b/src/server/game/Movement/MovementGenerator.h @@ -79,13 +79,13 @@ class MovementGeneratorMedium : public MovementGenerator struct SelectableMovement : public FactoryHolder { - SelectableMovement(MovementGeneratorType mgt) : FactoryHolder(mgt) {} + SelectableMovement(MovementGeneratorType mgt) : FactoryHolder(mgt) { } }; template struct MovementGeneratorFactory : public SelectableMovement { - MovementGeneratorFactory(MovementGeneratorType mgt) : SelectableMovement(mgt) {} + MovementGeneratorFactory(MovementGeneratorType mgt) : SelectableMovement(mgt) { } MovementGenerator* Create(void *) const; }; diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h index da29b8aa12e..1fa9465d6e8 100755 --- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h @@ -26,7 +26,7 @@ template class ConfusedMovementGenerator : public MovementGeneratorMedium< T, ConfusedMovementGenerator > { public: - explicit ConfusedMovementGenerator() : i_nextMoveTime(0) {} + explicit ConfusedMovementGenerator() : i_nextMoveTime(0) { } void DoInitialize(T*); void DoFinalize(T*); diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h index 33a7c705564..b44bebdbfdf 100755 --- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h @@ -25,7 +25,7 @@ template class FleeingMovementGenerator : public MovementGeneratorMedium< T, FleeingMovementGenerator > { public: - FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {} + FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) { } void DoInitialize(T*); void DoFinalize(T*); @@ -47,7 +47,7 @@ class TimedFleeingMovementGenerator : public FleeingMovementGenerator public: TimedFleeingMovementGenerator(uint64 fright, uint32 time) : FleeingMovementGenerator(fright), - i_totalFleeTime(time) {} + i_totalFleeTime(time) { } MovementGeneratorType GetMovementGeneratorType() { return TIMED_FLEEING_MOTION_TYPE; } bool Update(Unit*, uint32); diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h index 3d6c6ab18c9..c5bf8879b7b 100644 --- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h @@ -31,8 +31,8 @@ class HomeMovementGenerator : public MovementGeneratorMedium< Creature { public: - HomeMovementGenerator() : arrived(false) {} - ~HomeMovementGenerator() {} + HomeMovementGenerator() : arrived(false) { } + ~HomeMovementGenerator() { } void DoInitialize(Creature*); void DoFinalize(Creature*); diff --git a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h index 0043891db2c..3c5b9c6d20f 100755 --- a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h @@ -37,7 +37,7 @@ extern IdleMovementGenerator si_idleMovement; class RotateMovementGenerator : public MovementGenerator { public: - explicit RotateMovementGenerator(uint32 time, RotateDirection direction) : m_duration(time), m_maxDuration(time), m_direction(direction) {} + explicit RotateMovementGenerator(uint32 time, RotateDirection direction) : m_duration(time), m_maxDuration(time), m_direction(direction) { } void Initialize(Unit*); void Finalize(Unit*); @@ -53,7 +53,7 @@ class RotateMovementGenerator : public MovementGenerator class DistractMovementGenerator : public MovementGenerator { public: - explicit DistractMovementGenerator(uint32 timer) : m_timer(timer) {} + explicit DistractMovementGenerator(uint32 timer) : m_timer(timer) { } void Initialize(Unit*); void Finalize(Unit*); @@ -69,7 +69,7 @@ class AssistanceDistractMovementGenerator : public DistractMovementGenerator { public: AssistanceDistractMovementGenerator(uint32 timer) : - DistractMovementGenerator(timer) {} + DistractMovementGenerator(timer) { } MovementGeneratorType GetMovementGeneratorType() { return ASSISTANCE_DISTRACT_MOTION_TYPE; } void Finalize(Unit*); diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h index 421736ca4ec..35e4afacb1a 100644 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h @@ -27,7 +27,7 @@ class PointMovementGenerator : public MovementGeneratorMedium< T, PointMovementG { public: PointMovementGenerator(uint32 _id, float _x, float _y, float _z, bool _generatePath, float _speed = 0.0f) : id(_id), - i_x(_x), i_y(_y), i_z(_z), speed(_speed), m_generatePath(_generatePath), i_recalculateSpeed(false) {} + i_x(_x), i_y(_y), i_z(_z), speed(_speed), m_generatePath(_generatePath), i_recalculateSpeed(false) { } void DoInitialize(T*); void DoFinalize(T*); @@ -53,7 +53,7 @@ class AssistanceMovementGenerator : public PointMovementGenerator { public: AssistanceMovementGenerator(float _x, float _y, float _z) : - PointMovementGenerator(0, _x, _y, _z, true) {} + PointMovementGenerator(0, _x, _y, _z, true) { } MovementGeneratorType GetMovementGeneratorType() { return ASSISTANCE_MOTION_TYPE; } void Finalize(Unit*); @@ -63,10 +63,10 @@ class AssistanceMovementGenerator : public PointMovementGenerator class EffectMovementGenerator : public MovementGenerator { public: - explicit EffectMovementGenerator(uint32 Id) : m_Id(Id) {} - void Initialize(Unit*) {} + explicit EffectMovementGenerator(uint32 Id) : m_Id(Id) { } + void Initialize(Unit*) { } void Finalize(Unit*); - void Reset(Unit*) {} + void Reset(Unit*) { } bool Update(Unit*, uint32); MovementGeneratorType GetMovementGeneratorType() { return EFFECT_MOTION_TYPE; } private: diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h index a6159e995fe..ef2807a5f48 100644 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h @@ -25,7 +25,7 @@ template class RandomMovementGenerator : public MovementGeneratorMedium< T, RandomMovementGenerator > { public: - RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_distance(spawn_dist) {} + RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_distance(spawn_dist) { } void _setRandomLocation(T*); void DoInitialize(T*); diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h index 14d0ab0ec66..6358aa19cde 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h @@ -68,10 +68,10 @@ class ChaseMovementGenerator : public TargetedMovementGeneratorMedium >(target) {} + : TargetedMovementGeneratorMedium >(target) { } ChaseMovementGenerator(Unit* target, float offset, float angle) - : TargetedMovementGeneratorMedium >(target, offset, angle) {} - ~ChaseMovementGenerator() {} + : TargetedMovementGeneratorMedium >(target, offset, angle) { } + ~ChaseMovementGenerator() { } MovementGeneratorType GetMovementGeneratorType() { return CHASE_MOTION_TYPE; } @@ -92,10 +92,10 @@ class FollowMovementGenerator : public TargetedMovementGeneratorMedium >(target){} + : TargetedMovementGeneratorMedium >(target){ } FollowMovementGenerator(Unit* target, float offset, float angle) - : TargetedMovementGeneratorMedium >(target, offset, angle) {} - ~FollowMovementGenerator() {} + : TargetedMovementGeneratorMedium >(target, offset, angle) { } + ~FollowMovementGenerator() { } MovementGeneratorType GetMovementGeneratorType() { return FOLLOW_MOTION_TYPE; } @@ -108,7 +108,7 @@ class FollowMovementGenerator : public TargetedMovementGeneratorMediumAddUnitState(UNIT_STATE_FOLLOW_MOVE); } bool EnableWalking() const; bool _lostTarget(T*) const { return false; } - void _reachTarget(T*) {} + void _reachTarget(T*) { } private: void _updateSpeed(T* owner); }; diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h index 72650570e12..c22b0c5296f 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h @@ -42,8 +42,8 @@ template class PathMovementBase { public: - PathMovementBase() : i_path(NULL), i_currentNode(0) {} - virtual ~PathMovementBase() {}; + PathMovementBase() : i_path(NULL), i_currentNode(0) { } + virtual ~PathMovementBase() { }; // template pattern, not defined .. override required void LoadPath(T &); @@ -63,7 +63,7 @@ class WaypointMovementGenerator : public MovementGeneratorMedium< Crea { public: WaypointMovementGenerator(uint32 _path_id = 0, bool _repeating = true) - : i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating) {} + : i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating) { } ~WaypointMovementGenerator() { i_path = NULL; } void DoInitialize(Creature*); void DoFinalize(Creature*); diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp index e786b78143a..ad7aa21a58c 100644 --- a/src/server/game/Movement/Spline/MoveSpline.cpp +++ b/src/server/game/Movement/Spline/MoveSpline.cpp @@ -92,7 +92,7 @@ inline uint32 computeDuration(float length, float velocity) struct FallInitializer { - FallInitializer(float _start_elevation) : start_elevation(_start_elevation) {} + FallInitializer(float _start_elevation) : start_elevation(_start_elevation) { } float start_elevation; inline int32 operator()(Spline& s, int32 i) { @@ -106,7 +106,7 @@ enum{ struct CommonInitializer { - CommonInitializer(float _velocity) : velocityInv(1000.f/_velocity), time(minimal_duration) {} + CommonInitializer(float _velocity) : velocityInv(1000.f/_velocity), time(minimal_duration) { } float velocityInv; int32 time; inline int32 operator()(Spline& s, int32 i) diff --git a/src/server/game/Movement/Spline/MoveSpline.h b/src/server/game/Movement/Spline/MoveSpline.h index 75ea89bee81..209f978d658 100644 --- a/src/server/game/Movement/Spline/MoveSpline.h +++ b/src/server/game/Movement/Spline/MoveSpline.h @@ -26,10 +26,10 @@ namespace Movement { struct Location : public Vector3 { - Location() : orientation(0) {} - Location(float x, float y, float z, float o) : Vector3(x, y, z), orientation(o) {} - Location(const Vector3& v) : Vector3(v), orientation(0) {} - Location(const Vector3& v, float o) : Vector3(v), orientation(o) {} + Location() : orientation(0) { } + Location(float x, float y, float z, float o) : Vector3(x, y, z), orientation(o) { } + Location(const Vector3& v) : Vector3(v), orientation(0) { } + Location(const Vector3& v, float o) : Vector3(v), orientation(o) { } float orientation; }; diff --git a/src/server/game/Movement/Spline/MoveSplineInitArgs.h b/src/server/game/Movement/Spline/MoveSplineInitArgs.h index 474541cbf15..12c22898b6d 100644 --- a/src/server/game/Movement/Spline/MoveSplineInitArgs.h +++ b/src/server/game/Movement/Spline/MoveSplineInitArgs.h @@ -36,9 +36,9 @@ namespace Movement uint64 target; float angle; - FacingInfo(float o) : angle(o) {} - FacingInfo(uint64 t) : target(t) {} - FacingInfo() {} + FacingInfo(float o) : angle(o) { } + FacingInfo(uint64 t) : target(t) { } + FacingInfo() { } }; struct MoveSplineInitArgs diff --git a/src/server/game/Movement/Spline/Spline.h b/src/server/game/Movement/Spline/Spline.h index d4b100ee46e..dab31e957f1 100644 --- a/src/server/game/Movement/Spline/Spline.h +++ b/src/server/game/Movement/Spline/Spline.h @@ -86,7 +86,7 @@ protected: public: - explicit SplineBase() : index_lo(0), index_hi(0), m_mode(UninitializedMode), cyclic(false) {} + explicit SplineBase() : index_lo(0), index_hi(0), m_mode(UninitializedMode), cyclic(false) { } /** Caclulates the position for given segment Idx, and percent of segment length t @param t - percent of segment length, assumes that t in range [0, 1] @@ -144,7 +144,7 @@ protected: index_type computeIndexInBounds(length_type length) const; public: - explicit Spline(){} + explicit Spline(){ } /** Calculates the position for given t @param t - percent of spline's length, assumes that t in range [0, 1]. */ diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.h b/src/server/game/OutdoorPvP/OutdoorPvP.h index 1e23f87a52e..30b9d5c58fc 100644 --- a/src/server/game/OutdoorPvP/OutdoorPvP.h +++ b/src/server/game/OutdoorPvP/OutdoorPvP.h @@ -93,9 +93,9 @@ class OPvPCapturePoint OPvPCapturePoint(OutdoorPvP* pvp); - virtual ~OPvPCapturePoint() {} + virtual ~OPvPCapturePoint() { } - virtual void FillInitialWorldStates(WorldPacket & /*data*/) {} + virtual void FillInitialWorldStates(WorldPacket & /*data*/) { } // send world state update to all players present void SendUpdateWorldState(uint32 field, uint32 value); @@ -119,7 +119,7 @@ class OPvPCapturePoint virtual void ChangeState() = 0; - virtual void ChangeTeam(TeamId /*oldTeam*/) {} + virtual void ChangeTeam(TeamId /*oldTeam*/) { } virtual void SendChangePhase(); @@ -205,7 +205,7 @@ class OutdoorPvP : public ZoneScript typedef std::map OPvPCapturePointMap; - virtual void FillInitialWorldStates(WorldPacket & /*data*/) {} + virtual void FillInitialWorldStates(WorldPacket & /*data*/) { } // called when a player triggers an areatrigger virtual bool HandleAreaTrigger(Player* player, uint32 trigger); @@ -221,7 +221,7 @@ class OutdoorPvP : public ZoneScript void OnGameObjectCreate(GameObject* go); void OnGameObjectRemove(GameObject* go); - void OnCreatureCreate(Creature*) {} + void OnCreatureCreate(Creature*) { } // send world state update to all players present void SendUpdateWorldState(uint32 field, uint32 value); @@ -231,13 +231,13 @@ class OutdoorPvP : public ZoneScript // handle npc/player kill virtual void HandleKill(Player* killer, Unit* killed); - virtual void HandleKillImpl(Player* /*killer*/, Unit* /*killed*/) {} + virtual void HandleKillImpl(Player* /*killer*/, Unit* /*killed*/) { } // checks if player is in range of a capture credit marker bool IsInsideObjective(Player* player) const; // awards rewards for player kill - virtual void AwardKillBonus(Player* /*player*/) {} + virtual void AwardKillBonus(Player* /*player*/) { } uint32 GetTypeId() {return m_TypeId;} @@ -261,7 +261,7 @@ class OutdoorPvP : public ZoneScript bool m_sendUpdate; // world state stuff - virtual void SendRemoveWorldStates(Player* /*player*/) {} + virtual void SendRemoveWorldStates(Player* /*player*/) { } void BroadcastPacket(WorldPacket & data) const; diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.h b/src/server/game/OutdoorPvP/OutdoorPvPMgr.h index 8a93987c878..2d8acb56252 100644 --- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.h +++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.h @@ -42,7 +42,7 @@ class OutdoorPvPMgr private: OutdoorPvPMgr(); - ~OutdoorPvPMgr() {}; + ~OutdoorPvPMgr() { }; public: // create outdoor pvp events diff --git a/src/server/game/Pools/PoolMgr.h b/src/server/game/Pools/PoolMgr.h index 8a9b4a953dd..c5ded289215 100644 --- a/src/server/game/Pools/PoolMgr.h +++ b/src/server/game/Pools/PoolMgr.h @@ -34,7 +34,7 @@ struct PoolObject { uint32 guid; float chance; - PoolObject(uint32 _guid, float _chance): guid(_guid), chance(fabs(_chance)) {} + PoolObject(uint32 _guid, float _chance): guid(_guid), chance(fabs(_chance)) { } }; class Pool // for Pool of Pool case @@ -73,7 +73,7 @@ class PoolGroup public: explicit PoolGroup() : poolId(0) { } void SetPoolId(uint32 pool_id) { poolId = pool_id; } - ~PoolGroup() {}; + ~PoolGroup() { }; bool isEmpty() const { return ExplicitlyChanced.empty() && EqualChanced.empty(); } void AddEntry(PoolObject& poolitem, uint32 maxentries); bool CheckPool() const; @@ -108,7 +108,7 @@ class PoolMgr private: PoolMgr(); - ~PoolMgr() {}; + ~PoolMgr() { }; public: void LoadFromDB(); diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h index adc1df32f8a..e02cc5b62e0 100644 --- a/src/server/game/Reputation/ReputationMgr.h +++ b/src/server/game/Reputation/ReputationMgr.h @@ -65,8 +65,8 @@ class ReputationMgr { public: // constructors and global modifiers explicit ReputationMgr(Player* owner) : _player(owner), - _visibleFactionCount(0), _honoredFactionCount(0), _reveredFactionCount(0), _exaltedFactionCount(0), _sendFactionIncreased(false) {} - ~ReputationMgr() {} + _visibleFactionCount(0), _honoredFactionCount(0), _reveredFactionCount(0), _exaltedFactionCount(0), _sendFactionIncreased(false) { } + ~ReputationMgr() { } void SaveToDB(SQLTransaction& trans); void LoadFromDB(PreparedQueryResult result); diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index 0641cebd18f..af2e50bae36 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -49,8 +49,8 @@ typedef std::vector ScriptPointVector; class SystemMgr { friend class ACE_Singleton; - SystemMgr() {} - ~SystemMgr() {} + SystemMgr() { } + ~SystemMgr() { } public: typedef UNORDERED_MAP PointMoveMap; diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 3842a4577de..099bfe8e2b2 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -86,7 +86,7 @@ enum AccountDataType struct AccountData { - AccountData() : Time(0), Data("") {} + AccountData() : Time(0), Data("") { } time_t Time; std::string Data; @@ -130,8 +130,8 @@ enum CharterTypes class PacketFilter { public: - explicit PacketFilter(WorldSession* pSession) : m_pSession(pSession) {} - virtual ~PacketFilter() {} + explicit PacketFilter(WorldSession* pSession) : m_pSession(pSession) { } + virtual ~PacketFilter() { } virtual bool Process(WorldPacket* /*packet*/) { return true; } virtual bool ProcessLogout() const { return true; } @@ -143,8 +143,8 @@ protected: class MapSessionFilter : public PacketFilter { public: - explicit MapSessionFilter(WorldSession* pSession) : PacketFilter(pSession) {} - ~MapSessionFilter() {} + explicit MapSessionFilter(WorldSession* pSession) : PacketFilter(pSession) { } + ~MapSessionFilter() { } virtual bool Process(WorldPacket* packet); //in Map::Update() we do not process player logout! @@ -156,8 +156,8 @@ public: class WorldSessionFilter : public PacketFilter { public: - explicit WorldSessionFilter(WorldSession* pSession) : PacketFilter(pSession) {} - ~WorldSessionFilter() {} + explicit WorldSessionFilter(WorldSession* pSession) : PacketFilter(pSession) { } + ~WorldSessionFilter() { } virtual bool Process(WorldPacket* packet); }; @@ -173,7 +173,7 @@ class CharacterCreateInfo CharacterCreateInfo(std::string const& name, uint8 race, uint8 cclass, uint8 gender, uint8 skin, uint8 face, uint8 hairStyle, uint8 hairColor, uint8 facialHair, uint8 outfitId, WorldPacket& data) : Name(name), Race(race), Class(cclass), Gender(gender), Skin(skin), Face(face), HairStyle(hairStyle), HairColor(hairColor), FacialHair(facialHair), OutfitId(outfitId), Data(data), CharCount(0) - {} + { } /// User specified variables std::string Name; @@ -923,7 +923,7 @@ class WorldSession { friend class World; public: - DosProtection(WorldSession* s) : Session(s), _policy((Policy)sWorld->getIntConfig(CONFIG_PACKET_SPOOF_POLICY)) {} + DosProtection(WorldSession* s) : Session(s), _policy((Policy)sWorld->getIntConfig(CONFIG_PACKET_SPOOF_POLICY)) { } bool EvaluateOpcode(WorldPacket& p) const; void AllowOpcode(uint16 opcode, bool allow) { _isOpcodeAllowed[opcode] = allow; } protected: diff --git a/src/server/game/Skills/SkillDiscovery.cpp b/src/server/game/Skills/SkillDiscovery.cpp index 27e7f66fd1a..94fd0ac4428 100644 --- a/src/server/game/Skills/SkillDiscovery.cpp +++ b/src/server/game/Skills/SkillDiscovery.cpp @@ -33,10 +33,10 @@ struct SkillDiscoveryEntry float chance; // chance SkillDiscoveryEntry() - : spellId(0), reqSkillValue(0), chance(0) {} + : spellId(0), reqSkillValue(0), chance(0) { } SkillDiscoveryEntry(uint32 _spellId, uint32 req_skill_val, float _chance) - : spellId(_spellId), reqSkillValue(req_skill_val), chance(_chance) {} + : spellId(_spellId), reqSkillValue(req_skill_val), chance(_chance) { } }; typedef std::list SkillDiscoveryList; diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp index 66ad6fc190a..ddd8d1908fa 100644 --- a/src/server/game/Skills/SkillExtraItems.cpp +++ b/src/server/game/Skills/SkillExtraItems.cpp @@ -37,10 +37,10 @@ struct SkillExtraItemEntry uint8 additionalMaxNum; SkillExtraItemEntry() - : requiredSpecialization(0), additionalCreateChance(0.0f), additionalMaxNum(0) {} + : requiredSpecialization(0), additionalCreateChance(0.0f), additionalMaxNum(0) { } SkillExtraItemEntry(uint32 rS, float aCC, uint8 aMN) - : requiredSpecialization(rS), additionalCreateChance(aCC), additionalMaxNum(aMN) {} + : requiredSpecialization(rS), additionalCreateChance(aCC), additionalMaxNum(aMN) { } }; // map to store the extra item creation info, the key is the spellId of the creation spell, the mapped value is the assigned SkillExtraItemEntry diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h index 74d95171b4b..2b1dd6a147a 100644 --- a/src/server/game/Spells/SpellInfo.h +++ b/src/server/game/Spells/SpellInfo.h @@ -250,7 +250,7 @@ public: flag96 SpellClassMask; std::list* ImplicitTargetConditions; - SpellEffectInfo() {} + SpellEffectInfo() { } SpellEffectInfo(SpellEntry const* spellEntry, SpellInfo const* spellInfo, uint8 effIndex); bool IsEffect() const; diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index f7940b2b8da..fe5f102dbe9 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -60,8 +60,8 @@ class _SpellScript virtual bool _Validate(SpellInfo const* entry); public: - _SpellScript() : m_currentScriptState(SPELL_SCRIPT_STATE_NONE) {} - virtual ~_SpellScript() {} + _SpellScript() : m_currentScriptState(SPELL_SCRIPT_STATE_NONE) { } + virtual ~_SpellScript() { } virtual void _Register(); virtual void _Unload(); virtual void _Init(std::string const* scriptname, uint32 spellId); @@ -230,12 +230,12 @@ class SpellScript : public _SpellScript }; #define SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \ - class CastHandlerFunction : public SpellScript::CastHandler { public: CastHandlerFunction(SpellCastFnType _pCastHandlerScript) : SpellScript::CastHandler((SpellScript::SpellCastFnType)_pCastHandlerScript) {} }; \ - class CheckCastHandlerFunction : public SpellScript::CheckCastHandler { public: CheckCastHandlerFunction(SpellCheckCastFnType _checkCastHandlerScript) : SpellScript::CheckCastHandler((SpellScript::SpellCheckCastFnType)_checkCastHandlerScript) {} }; \ - class EffectHandlerFunction : public SpellScript::EffectHandler { public: EffectHandlerFunction(SpellEffectFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : SpellScript::EffectHandler((SpellScript::SpellEffectFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \ - class HitHandlerFunction : public SpellScript::HitHandler { public: HitHandlerFunction(SpellHitFnType _pHitHandlerScript) : SpellScript::HitHandler((SpellScript::SpellHitFnType)_pHitHandlerScript) {} }; \ - class ObjectAreaTargetSelectHandlerFunction : public SpellScript::ObjectAreaTargetSelectHandler { public: ObjectAreaTargetSelectHandlerFunction(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectAreaTargetSelectHandler((SpellScript::SpellObjectAreaTargetSelectFnType)_pObjectAreaTargetSelectHandlerScript, _effIndex, _targetType) {} }; \ - class ObjectTargetSelectHandlerFunction : public SpellScript::ObjectTargetSelectHandler { public: ObjectTargetSelectHandlerFunction(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectTargetSelectHandler((SpellScript::SpellObjectTargetSelectFnType)_pObjectTargetSelectHandlerScript, _effIndex, _targetType) {} }; + class CastHandlerFunction : public SpellScript::CastHandler { public: CastHandlerFunction(SpellCastFnType _pCastHandlerScript) : SpellScript::CastHandler((SpellScript::SpellCastFnType)_pCastHandlerScript) { } }; \ + class CheckCastHandlerFunction : public SpellScript::CheckCastHandler { public: CheckCastHandlerFunction(SpellCheckCastFnType _checkCastHandlerScript) : SpellScript::CheckCastHandler((SpellScript::SpellCheckCastFnType)_checkCastHandlerScript) { } }; \ + class EffectHandlerFunction : public SpellScript::EffectHandler { public: EffectHandlerFunction(SpellEffectFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : SpellScript::EffectHandler((SpellScript::SpellEffectFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \ + class HitHandlerFunction : public SpellScript::HitHandler { public: HitHandlerFunction(SpellHitFnType _pHitHandlerScript) : SpellScript::HitHandler((SpellScript::SpellHitFnType)_pHitHandlerScript) { } }; \ + class ObjectAreaTargetSelectHandlerFunction : public SpellScript::ObjectAreaTargetSelectHandler { public: ObjectAreaTargetSelectHandlerFunction(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectAreaTargetSelectHandler((SpellScript::SpellObjectAreaTargetSelectFnType)_pObjectAreaTargetSelectHandlerScript, _effIndex, _targetType) { } }; \ + class ObjectTargetSelectHandlerFunction : public SpellScript::ObjectTargetSelectHandler { public: ObjectTargetSelectHandlerFunction(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectTargetSelectHandler((SpellScript::SpellObjectTargetSelectFnType)_pObjectTargetSelectHandlerScript, _effIndex, _targetType) { } }; #define PrepareSpellScript(CLASSNAME) SPELLSCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) public: @@ -589,26 +589,26 @@ class AuraScript : public _SpellScript }; #define AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \ - class CheckAreaTargetFunction : public AuraScript::CheckAreaTargetHandler { public: CheckAreaTargetFunction(AuraCheckAreaTargetFnType _pHandlerScript) : AuraScript::CheckAreaTargetHandler((AuraScript::AuraCheckAreaTargetFnType)_pHandlerScript) {} }; \ - class AuraDispelFunction : public AuraScript::AuraDispelHandler { public: AuraDispelFunction(AuraDispelFnType _pHandlerScript) : AuraScript::AuraDispelHandler((AuraScript::AuraDispelFnType)_pHandlerScript) {} }; \ - class EffectPeriodicHandlerFunction : public AuraScript::EffectPeriodicHandler { public: EffectPeriodicHandlerFunction(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectPeriodicHandler((AuraScript::AuraEffectPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \ - class EffectUpdatePeriodicHandlerFunction : public AuraScript::EffectUpdatePeriodicHandler { public: EffectUpdatePeriodicHandlerFunction(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectUpdatePeriodicHandler((AuraScript::AuraEffectUpdatePeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \ - class EffectCalcAmountHandlerFunction : public AuraScript::EffectCalcAmountHandler { public: EffectCalcAmountHandlerFunction(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcAmountHandler((AuraScript::AuraEffectCalcAmountFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \ - class EffectCalcPeriodicHandlerFunction : public AuraScript::EffectCalcPeriodicHandler { public: EffectCalcPeriodicHandlerFunction(AuraEffectCalcPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcPeriodicHandler((AuraScript::AuraEffectCalcPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \ - class EffectCalcSpellModHandlerFunction : public AuraScript::EffectCalcSpellModHandler { public: EffectCalcSpellModHandlerFunction(AuraEffectCalcSpellModFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcSpellModHandler((AuraScript::AuraEffectCalcSpellModFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \ - class EffectApplyHandlerFunction : public AuraScript::EffectApplyHandler { public: EffectApplyHandlerFunction(AuraEffectApplicationModeFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName, AuraEffectHandleModes _mode) : AuraScript::EffectApplyHandler((AuraScript::AuraEffectApplicationModeFnType)_pEffectHandlerScript, _effIndex, _effName, _mode) {} }; \ - class EffectAbsorbFunction : public AuraScript::EffectAbsorbHandler { public: EffectAbsorbFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectAbsorbHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) {} }; \ - class EffectManaShieldFunction : public AuraScript::EffectManaShieldHandler { public: EffectManaShieldFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectManaShieldHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) {} }; \ - class EffectSplitFunction : public AuraScript::EffectSplitHandler { public: EffectSplitFunction(AuraEffectSplitFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectSplitHandler((AuraScript::AuraEffectSplitFnType)_pEffectHandlerScript, _effIndex) {} }; \ - class CheckProcHandlerFunction : public AuraScript::CheckProcHandler { public: CheckProcHandlerFunction(AuraCheckProcFnType handlerScript) : AuraScript::CheckProcHandler((AuraScript::AuraCheckProcFnType)handlerScript) {} }; \ - class AuraProcHandlerFunction : public AuraScript::AuraProcHandler { public: AuraProcHandlerFunction(AuraProcFnType handlerScript) : AuraScript::AuraProcHandler((AuraScript::AuraProcFnType)handlerScript) {} }; \ - class EffectProcHandlerFunction : public AuraScript::EffectProcHandler { public: EffectProcHandlerFunction(AuraEffectProcFnType effectHandlerScript, uint8 effIndex, uint16 effName) : AuraScript::EffectProcHandler((AuraScript::AuraEffectProcFnType)effectHandlerScript, effIndex, effName) {} }; \ + class CheckAreaTargetFunction : public AuraScript::CheckAreaTargetHandler { public: CheckAreaTargetFunction(AuraCheckAreaTargetFnType _pHandlerScript) : AuraScript::CheckAreaTargetHandler((AuraScript::AuraCheckAreaTargetFnType)_pHandlerScript) { } }; \ + class AuraDispelFunction : public AuraScript::AuraDispelHandler { public: AuraDispelFunction(AuraDispelFnType _pHandlerScript) : AuraScript::AuraDispelHandler((AuraScript::AuraDispelFnType)_pHandlerScript) { } }; \ + class EffectPeriodicHandlerFunction : public AuraScript::EffectPeriodicHandler { public: EffectPeriodicHandlerFunction(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectPeriodicHandler((AuraScript::AuraEffectPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \ + class EffectUpdatePeriodicHandlerFunction : public AuraScript::EffectUpdatePeriodicHandler { public: EffectUpdatePeriodicHandlerFunction(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectUpdatePeriodicHandler((AuraScript::AuraEffectUpdatePeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \ + class EffectCalcAmountHandlerFunction : public AuraScript::EffectCalcAmountHandler { public: EffectCalcAmountHandlerFunction(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcAmountHandler((AuraScript::AuraEffectCalcAmountFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \ + class EffectCalcPeriodicHandlerFunction : public AuraScript::EffectCalcPeriodicHandler { public: EffectCalcPeriodicHandlerFunction(AuraEffectCalcPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcPeriodicHandler((AuraScript::AuraEffectCalcPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \ + class EffectCalcSpellModHandlerFunction : public AuraScript::EffectCalcSpellModHandler { public: EffectCalcSpellModHandlerFunction(AuraEffectCalcSpellModFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcSpellModHandler((AuraScript::AuraEffectCalcSpellModFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \ + class EffectApplyHandlerFunction : public AuraScript::EffectApplyHandler { public: EffectApplyHandlerFunction(AuraEffectApplicationModeFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName, AuraEffectHandleModes _mode) : AuraScript::EffectApplyHandler((AuraScript::AuraEffectApplicationModeFnType)_pEffectHandlerScript, _effIndex, _effName, _mode) { } }; \ + class EffectAbsorbFunction : public AuraScript::EffectAbsorbHandler { public: EffectAbsorbFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectAbsorbHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) { } }; \ + class EffectManaShieldFunction : public AuraScript::EffectManaShieldHandler { public: EffectManaShieldFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectManaShieldHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) { } }; \ + class EffectSplitFunction : public AuraScript::EffectSplitHandler { public: EffectSplitFunction(AuraEffectSplitFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectSplitHandler((AuraScript::AuraEffectSplitFnType)_pEffectHandlerScript, _effIndex) { } }; \ + class CheckProcHandlerFunction : public AuraScript::CheckProcHandler { public: CheckProcHandlerFunction(AuraCheckProcFnType handlerScript) : AuraScript::CheckProcHandler((AuraScript::AuraCheckProcFnType)handlerScript) { } }; \ + class AuraProcHandlerFunction : public AuraScript::AuraProcHandler { public: AuraProcHandlerFunction(AuraProcFnType handlerScript) : AuraScript::AuraProcHandler((AuraScript::AuraProcFnType)handlerScript) { } }; \ + class EffectProcHandlerFunction : public AuraScript::EffectProcHandler { public: EffectProcHandlerFunction(AuraEffectProcFnType effectHandlerScript, uint8 effIndex, uint16 effName) : AuraScript::EffectProcHandler((AuraScript::AuraEffectProcFnType)effectHandlerScript, effIndex, effName) { } }; \ #define PrepareAuraScript(CLASSNAME) AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) public: AuraScript() : _SpellScript(), m_aura(NULL), m_auraApplication(NULL), m_defaultActionPrevented(false) - {} + { } bool _Validate(SpellInfo const* entry); bool _Load(Aura* aura); void _PrepareScriptCall(AuraScriptHookType hookType, AuraApplication const* aurApp = NULL); @@ -627,7 +627,7 @@ class AuraScript : public _SpellScript bool _defaultActionPrevented; ScriptStateStore(uint8 currentScriptState, AuraApplication const* auraApplication, bool defaultActionPrevented) : _auraApplication(auraApplication), _currentScriptState(currentScriptState), _defaultActionPrevented(defaultActionPrevented) - {} + { } }; typedef std::stack ScriptStateStack; ScriptStateStack m_scriptStates; diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h index c32e35e8770..198877bfe86 100644 --- a/src/server/game/Texts/CreatureTextMgr.h +++ b/src/server/game/Texts/CreatureTextMgr.h @@ -82,10 +82,10 @@ typedef UNORDERED_MAP CreatureTextRepeatMap;//g class CreatureTextMgr { friend class ACE_Singleton; - CreatureTextMgr() {}; + CreatureTextMgr() { }; public: - ~CreatureTextMgr() {}; + ~CreatureTextMgr() { }; void LoadCreatureTexts(); void LoadCreatureTextLocales(); CreatureTextMap const& GetTextMap() const { return mTextMap; } diff --git a/src/server/game/Tools/PlayerDump.h b/src/server/game/Tools/PlayerDump.h index 895676eb5db..4fd411d02ac 100644 --- a/src/server/game/Tools/PlayerDump.h +++ b/src/server/game/Tools/PlayerDump.h @@ -64,13 +64,13 @@ enum DumpReturn class PlayerDump { protected: - PlayerDump() {} + PlayerDump() { } }; class PlayerDumpWriter : public PlayerDump { public: - PlayerDumpWriter() {} + PlayerDumpWriter() { } bool GetDump(uint32 guid, std::string& dump); DumpReturn WriteDump(std::string const& file, uint32 guid); @@ -89,7 +89,7 @@ class PlayerDumpWriter : public PlayerDump class PlayerDumpReader : public PlayerDump { public: - PlayerDumpReader() {} + PlayerDumpReader() { } DumpReturn LoadDump(std::string const& file, uint32 account, std::string name, uint32 guid); }; diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 7ad7b68b210..395d3359191 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -2169,7 +2169,7 @@ namespace Trinity { public: typedef std::vector WorldPacketList; - explicit WorldWorldTextBuilder(int32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) {} + explicit WorldWorldTextBuilder(int32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) { } void operator()(WorldPacketList& data_list, LocaleConstant loc_idx) { char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp index 89b4dc5324f..1f393205bc1 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp @@ -634,8 +634,8 @@ public: } } - void EnterCombat(Unit* who) OVERRIDE {} - void Reset() OVERRIDE {} + void EnterCombat(Unit* who) OVERRIDE { } + void Reset() OVERRIDE { } void JustDied(Unit* killer) OVERRIDE { @@ -804,7 +804,7 @@ public: } } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void JustDied(Unit* slayer) OVERRIDE { @@ -1019,7 +1019,7 @@ public: break; } } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void JustDied(Unit* slayer) OVERRIDE { @@ -1127,8 +1127,8 @@ public: { npc_tobias_seecherAI(Creature* creature) : npc_escortAI(creature) { } - void EnterCombat(Unit* who) OVERRIDE {} - void Reset() OVERRIDE {} + void EnterCombat(Unit* who) OVERRIDE { } + void Reset() OVERRIDE { } void JustDied(Unit* killer) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp index feadc006daf..75f85ace2bd 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp @@ -47,7 +47,7 @@ public: Spirit_Timer = 24000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SummonSpirits(Unit* victim) { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp index 83869ddc631..84964ba375a 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp @@ -57,7 +57,7 @@ public: EnvelopingWeb_Timer = 16000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp index 40d176b574b..869479a7ae0 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp @@ -55,7 +55,7 @@ public: Medics = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SummonAdds(Unit* victim) { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp index 3ac15bfcab4..1c2953a6a22 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp @@ -49,7 +49,7 @@ public: Frenzy_Timer =0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp index f381a1e2a9c..86748977749 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp @@ -54,7 +54,7 @@ public: ShadowShield_Timer = 8000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp index 2c1d078fd36..f4c63f630c3 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp @@ -53,7 +53,7 @@ public: WarStomp_Timer =0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp index 21c357d3b31..c647737bea9 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp @@ -56,7 +56,7 @@ public: Smite_Timer = 8000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp index d49cca2045f..f3a788918f2 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp @@ -218,7 +218,7 @@ public: } } - void JustSummoned(Creature* /*summon*/) OVERRIDE {} + void JustSummoned(Creature* /*summon*/) OVERRIDE { } void SetData(uint32 type, uint32 data) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index 48a6712c4ae..071a5e83d2f 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -90,7 +90,7 @@ public: ResetTimer = 2000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void KilledUnit(Unit* /*victim*/) OVERRIDE { @@ -142,7 +142,7 @@ public: me->SetVisible(true); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void KilledUnit(Unit* /*victim*/) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index ff85c53de7a..fc37c42be85 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -462,7 +462,7 @@ public: struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI { //Retr Pally - boss_baron_rafe_dreugerAI(Creature* creature) : boss_moroes_guestAI(creature){} + boss_baron_rafe_dreugerAI(Creature* creature) : boss_moroes_guestAI(creature){ } uint32 HammerOfJustice_Timer; uint32 SealOfCommand_Timer; @@ -589,7 +589,7 @@ public: struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI { //Holy Pally - boss_lady_keira_berrybuckAI(Creature* creature) : boss_moroes_guestAI(creature) {} + boss_lady_keira_berrybuckAI(Creature* creature) : boss_moroes_guestAI(creature) { } uint32 Cleanse_Timer; uint32 GreaterBless_Timer; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 762547e551c..7c6cdd4cb3e 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -117,9 +117,9 @@ public: uint64 malchezaar; InfernalPoint *point; - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 66489fb8840..2d3fabb810b 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -529,7 +529,7 @@ public: CastTimer = 2000 + (rand()%3000); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 8be6b8b5739..9e7897cd56a 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -157,9 +157,9 @@ public: SacrificeGUID = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE @@ -186,7 +186,7 @@ public: struct npc_fiendish_portalAI : public PassiveAI { - npc_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){} + npc_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){ } SummonList summons; @@ -231,7 +231,7 @@ public: me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 383cb9182c7..beff85b730f 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -249,7 +249,7 @@ public: YipTimer = 10000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -733,7 +733,7 @@ public: MoveTimer = 1000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* /*who*/) OVERRIDE @@ -1073,7 +1073,7 @@ public: RomuloDead = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void AttackStart(Unit* who) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 679f52343eb..6997b7123bc 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -176,7 +176,7 @@ public: Start(false, false); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -512,7 +512,7 @@ public: me->RemoveCorpse(); } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MovementInform(uint32 type, uint32 id) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index dc8f8bb185a..074ad3f1b96 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -461,8 +461,8 @@ public: DoCast(me, SPELL_FLAMESTRIKE2, true); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -509,7 +509,7 @@ public: FakeDeath = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DamageTaken(Unit* /*killer*/, uint32 &damage) OVERRIDE { @@ -609,8 +609,8 @@ public: HatchTimer = 10000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE @@ -652,7 +652,7 @@ public: DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index a514f723900..c31eb1bea11 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -334,12 +334,12 @@ public: { npc_fel_crystalAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp index 3694fa4a864..24b48112bb6 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp @@ -222,7 +222,7 @@ public: me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void JustDied(Unit* slayer) OVERRIDE { @@ -233,10 +233,10 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 52c791a2fcb..97359ba65a9 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -1678,10 +1678,10 @@ public: struct npc_the_lich_king_tirion_dawnAI : public ScriptedAI { npc_the_lich_king_tirion_dawnAI(Creature* creature) : ScriptedAI(creature) { Reset(); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void AttackStart(Unit* /*who*/) { } // very sample, just don't make them aggreesive OVERRIDE - void UpdateAI(uint32 /*diff*/) OVERRIDE {} - void JustDied(Unit* /*killer*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } + void JustDied(Unit* /*killer*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp index 83269f43f25..6f028e33726 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp @@ -58,7 +58,7 @@ public: Terrify_Timer = 20000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 10c208aa1e3..463e88b670b 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -162,8 +162,8 @@ public: uint32 delay; uint32 spell; uint32 spell2; - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SetType(uint32 _type) { switch (Creaturetype = _type) @@ -254,7 +254,7 @@ public: laugh = urand(15000, 30000); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SaySound(uint8 textEntry, Unit* target = 0) { @@ -821,7 +821,7 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index 45ae86b252b..40fe93155a5 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -148,9 +148,9 @@ public: uint32 Start_Timer; - void Reset() OVERRIDE {} - void WaypointReached(uint32 /*waypointId*/) OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void WaypointReached(uint32 /*waypointId*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp index 8e267319054..b2289f324f3 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp @@ -61,7 +61,7 @@ public: FrostNova_Timer = 30000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp index e468c435c8d..451fd46938d 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp @@ -69,7 +69,7 @@ public: DoCast(me, SPELL_ICEARMOR, true); } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index d5c3d27eed3..8d89592090e 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -145,8 +145,8 @@ public: } } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp index 98f4d9f8e4d..b67c039ec74 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp @@ -61,7 +61,7 @@ class boss_postmaster_malown : public CreatureScript { boss_postmaster_malownAI(Creature* creature) : BossAI(creature, TYPE_MALOWN) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index 34b79473fb7..1b15f30353b 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -107,7 +107,7 @@ public: Talk(SAY_ZAPPED); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } }; }; @@ -155,7 +155,7 @@ public: Tagged = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE { @@ -235,7 +235,7 @@ public: Tagged = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index a84e89d61a3..692f9ae5440 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -689,7 +689,7 @@ public: KillTimer = 15000; } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void SpellHitTarget(Unit* target, const SpellInfo* spell) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index a74e2cc87b1..561ba361f26 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -531,7 +531,7 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetSpeed(MOVE_RUN, 0.8f); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { DoZoneInCombat(); @@ -565,12 +565,12 @@ public: me->SetTarget(me->GetGUID()); me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 0.01f); // core bug } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index 1753cc8ca10..e36310f85b1 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -525,7 +525,7 @@ public: struct npc_void_sentinelAI : public ScriptedAI { - npc_void_sentinelAI(Creature* creature) : ScriptedAI(creature){} + npc_void_sentinelAI(Creature* creature) : ScriptedAI(creature){ } uint32 PulseTimer; uint32 VoidBlastTimer; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index 380293d743c..72b71bb045d 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -389,7 +389,7 @@ class npc_akilzon_eagle : public CreatureScript DoZoneInCombat(); } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void MovementInform(uint32, uint32) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 17ad3da4f7e..c2975bdf9da 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -222,7 +222,7 @@ struct boss_hexlord_addAI : public ScriptedAI instance = creature->GetInstanceScript(); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { @@ -670,7 +670,7 @@ class boss_alyson_antille : public CreatureScript struct boss_gazakrothAI : public boss_hexlord_addAI { - boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 firebolt_timer; @@ -721,7 +721,7 @@ class boss_lord_raadan : public CreatureScript struct boss_lord_raadanAI : public boss_hexlord_addAI { - boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 flamebreath_timer; uint32 thunderclap_timer; @@ -772,7 +772,7 @@ class boss_darkheart : public CreatureScript struct boss_darkheartAI : public boss_hexlord_addAI { - boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 psychicwail_timer; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index d4d845babdf..8ed866d7f08 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -457,9 +457,9 @@ class npc_janalai_firebomb : public CreatureScript struct npc_janalai_firebombAI : public ScriptedAI { - npc_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){} + npc_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){ } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE { @@ -467,14 +467,14 @@ class npc_janalai_firebomb : public CreatureScript DoCast(me, SPELL_FIRE_BOMB_DUMMY, true); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE @@ -551,9 +551,9 @@ class npc_janalai_hatcher : public CreatureScript return num == 0; // if num == 0, no more templist } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void MovementInform(uint32, uint32) OVERRIDE { @@ -687,11 +687,11 @@ public: struct npc_janalai_eggAI : public ScriptedAI { - npc_janalai_eggAI(Creature* creature) : ScriptedAI(creature){} + npc_janalai_eggAI(Creature* creature) : ScriptedAI(creature){ } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index 1413a81a825..6281bcef5df 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -572,9 +572,9 @@ class npc_zuljin_vortex : public CreatureScript { npc_zuljin_vortexAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*target*/) OVERRIDE {} + void EnterCombat(Unit* /*target*/) OVERRIDE { } void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 4c3b50e4c3a..a4176322288 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -68,9 +68,9 @@ class npc_forest_frog : public CreatureScript InstanceScript* instance; - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DoSpawnRandom() { @@ -144,9 +144,9 @@ class npc_zulaman_hostage : public CreatureScript bool IsLoot; uint64 PlayerGUID; - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -295,7 +295,7 @@ class npc_harrison_jones : public CreatureScript uiTargetGUID = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void sGossipSelect(Player* player, uint32 sender, uint32 action) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index 1c10a1b9966..50b7d277a70 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -247,7 +247,7 @@ class npc_batrider : public CreatureScript me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp index 100562acda6..886e000c093 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp @@ -258,7 +258,7 @@ class npc_shade_of_jindo : public CreatureScript DoCast(me, SPELL_INVISIBLE, true); } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index 0a52425d0a9..08215f6a9de 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -304,7 +304,7 @@ class npc_ohgan : public CreatureScript SunderArmor_Timer = 5000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -357,7 +357,7 @@ class npc_vilebranch_speaker : public CreatureScript cleave_Timer = urand(5000, 8000); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp index 0acce881c23..5a61663a0bb 100644 --- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp +++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp @@ -132,7 +132,7 @@ public: { npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -150,7 +150,7 @@ public: ScriptedAI::MoveInLineOfSight(who); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp index 01305d923b1..ed14875b36d 100644 --- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp @@ -45,9 +45,9 @@ public: { npc_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* killer) OVERRIDE { @@ -129,7 +129,7 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp index 1f9384c1db2..aa41ee7adbb 100644 --- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp @@ -81,7 +81,7 @@ public: Summon = false; } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void JustSummoned(Creature* summoned) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp index f68ffb66f30..ebec0170d23 100644 --- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp @@ -87,7 +87,7 @@ public: { npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp index 9ae00b9157e..50b230b836d 100644 --- a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp +++ b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp @@ -68,9 +68,9 @@ public: Timer = 2500; } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp index 4fd7a276b04..48afdb6754f 100644 --- a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp +++ b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp @@ -108,7 +108,7 @@ public: } } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* who) OVERRIDE { @@ -212,7 +212,7 @@ public: } } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void JustSummoned(Creature* summoned) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp index 4dc41e5551c..91bf802abf7 100644 --- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp +++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp @@ -82,7 +82,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp index b06786caf44..7cf7b69a0bc 100644 --- a/src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp +++ b/src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp @@ -86,7 +86,7 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void AttackedBy(Unit* pAttacker) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp index f193a0cc95c..d205fe8cb40 100644 --- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp +++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp @@ -124,7 +124,7 @@ public: MultiShotTimer = 10000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustSummoned(Creature* summoned) OVERRIDE { @@ -246,7 +246,7 @@ public: EventCast = true; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp index 3247c194579..7077e3d9a31 100644 --- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp @@ -174,9 +174,9 @@ public: { npc_the_scourge_cauldronAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DoDie() { @@ -393,7 +393,7 @@ public: } } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/zone_westfall.cpp b/src/server/scripts/EasternKingdoms/zone_westfall.cpp index 311a82bdea8..3869ee5bbb5 100644 --- a/src/server/scripts/EasternKingdoms/zone_westfall.cpp +++ b/src/server/scripts/EasternKingdoms/zone_westfall.cpp @@ -269,7 +269,7 @@ public: Talk(SAY_AGGRO, who->GetGUID()); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } }; }; diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp index 8e22c4b66c8..4652eef3faa 100644 --- a/src/server/scripts/Examples/example_spell.cpp +++ b/src/server/scripts/Examples/example_spell.cpp @@ -442,7 +442,7 @@ class spell_ex : public SpellScriptLoader //bool Validate(SpellInfo const* spellEntry){return true;} OVERRIDE //bool Load(){return true;} - //void Unload(){} + //void Unload(){ } //void Function(SpellEffIndex effIndex) //OnEffect += SpellEffectFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_EFFECT_ANY); //void Function() //OnHit += SpellEffectFn(spell_ex_SpellScript::Function); @@ -469,7 +469,7 @@ class spell_ex : public SpellScriptLoader PrepareAuraScript(spell_ex) //bool Validate(SpellInfo const* spellEntry){return true;} OVERRIDE //bool Load(){return true;} - //void Unload(){} + //void Unload(){ } //void spell_ex_SpellScript::Function(AuraEffect const* aurEff, AuraEffectHandleModes mode) //OnEffectApply += AuraEffectApplyFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL); //void spell_ex_SpellScript::Function(AuraEffect const* aurEff, AuraEffectHandleModes mode) //OnEffectRemove += AuraEffectRemoveFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index b030c8b33a3..41cc1d0241d 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -108,7 +108,7 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE { @@ -148,11 +148,11 @@ public: { npc_doomfireAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE { @@ -195,7 +195,7 @@ public: TargetGUID = who->GetGUID(); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE { @@ -638,7 +638,7 @@ public: DoMeleeAttackIfReady(); } - void WaypointReached(uint32 /*waypointId*/) OVERRIDE {} + void WaypointReached(uint32 /*waypointId*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index 24d0422e06e..43d75fad876 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -443,7 +443,7 @@ public: imol = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -594,7 +594,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -697,7 +697,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -820,7 +820,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -918,7 +918,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -1017,7 +1017,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -1107,7 +1107,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -1206,7 +1206,7 @@ public: me->SetPosition(x, y, z, 0); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index ffa0eea14f6..46978366224 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -639,8 +639,8 @@ public: } } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp index 0d67426d039..c929a1b6a55 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp @@ -59,7 +59,7 @@ public: { boss_aeonusAI(Creature* creature) : BossAI(creature, TYPE_AEONUS) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp index a181c0fe43e..fe91f3ab712 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp @@ -60,7 +60,7 @@ public: { boss_chrono_lord_dejaAI(Creature* creature) : BossAI(creature, TYPE_CRONO_LORD_DEJA) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp index 4bd06546a88..4d94edf7339 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp @@ -59,7 +59,7 @@ public: { boss_temporusAI(Creature* creature) : BossAI(creature, TYPE_TEMPORUS) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp index 70c569a3259..8cdf5f246d0 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp @@ -151,7 +151,7 @@ public: //ScriptedAI::AttackStart(who); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE { @@ -303,7 +303,7 @@ public: else mWaveId = 1; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DoSummonAtRift(uint32 creature_entry) { diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp index 39d3df823f6..2a00565e4bd 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp @@ -58,7 +58,7 @@ public: CorruptForcesTimer = 30000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp index 1196c21b0dd..6478c6eae75 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp @@ -61,7 +61,7 @@ public: Invisible = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SummonAdds(Unit* victim) { diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp index 95632edfe9b..654ef986a17 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp @@ -62,7 +62,7 @@ public: RepulsiveGazeTimer = 23000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp index 33f825421bb..ee8618eacc9 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp @@ -118,7 +118,7 @@ public: } } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp index dbc7abe7bf7..e433884c24a 100644 --- a/src/server/scripts/Kalimdor/boss_azuregos.cpp +++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp @@ -79,7 +79,7 @@ public: Enraged = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp index b1c2566cdce..dbcf054f8f4 100644 --- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp +++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp @@ -229,7 +229,7 @@ class npc_ruul_snowhoof : public CreatureScript } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void Reset() OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp index 011aff1928f..58829abc940 100644 --- a/src/server/scripts/Kalimdor/zone_azshara.cpp +++ b/src/server/scripts/Kalimdor/zone_azshara.cpp @@ -63,7 +63,7 @@ public: spellhit = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SpellHit(Unit* unit, const SpellInfo* spell) OVERRIDE { @@ -443,7 +443,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MovementInform(uint32 type, uint32 id) OVERRIDE { @@ -517,9 +517,9 @@ public: } } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index 29b5249d2dd..a6504955f30 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -96,7 +96,7 @@ public: me->SetStandState(UNIT_STAND_STATE_SLEEP); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -319,12 +319,12 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; }; @@ -399,7 +399,7 @@ public: Talk(SAY_AGGRO, who->GetGUID()); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } }; }; @@ -458,7 +458,7 @@ public: StartEvent(); } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void StartEvent() { @@ -615,7 +615,7 @@ public: struct npc_death_ravagerAI : public ScriptedAI { - npc_death_ravagerAI(Creature* creature) : ScriptedAI(creature){} + npc_death_ravagerAI(Creature* creature) : ScriptedAI(creature){ } uint32 RendTimer; uint32 EnragingBiteTimer; diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index 0f2c72eb298..694d63d5295 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -54,9 +54,9 @@ public: { npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* killer) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_darkshore.cpp b/src/server/scripts/Kalimdor/zone_darkshore.cpp index 984d404f1ce..99a693a0eb6 100644 --- a/src/server/scripts/Kalimdor/zone_darkshore.cpp +++ b/src/server/scripts/Kalimdor/zone_darkshore.cpp @@ -286,7 +286,7 @@ public: } } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* who) OVERRIDE { @@ -358,7 +358,7 @@ public: { npc_threshwackonatorAI(Creature* creature) : FollowerAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp index f1aa4c0841a..b748db4592c 100644 --- a/src/server/scripts/Kalimdor/zone_desolace.cpp +++ b/src/server/scripts/Kalimdor/zone_desolace.cpp @@ -195,9 +195,9 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp index 33cce095abf..9ad9b8dc835 100644 --- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp @@ -568,7 +568,7 @@ public: Talk(SAY_ATTACKED_1, who->GetGUID()); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_mulgore.cpp b/src/server/scripts/Kalimdor/zone_mulgore.cpp index 5d582169560..e043f5e5db3 100644 --- a/src/server/scripts/Kalimdor/zone_mulgore.cpp +++ b/src/server/scripts/Kalimdor/zone_mulgore.cpp @@ -284,7 +284,7 @@ public: amountWP = 49; } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void MovementInform(uint32 type, uint32 id) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp index 5c8327e99bd..f1887b9f55a 100644 --- a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp +++ b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp @@ -81,7 +81,7 @@ public: PlayerGUID = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -222,7 +222,7 @@ public: ShockTimer = 8000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index 08459764ceb..7e580a29d3b 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -840,7 +840,7 @@ public: hasTarget = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*slayer*/) OVERRIDE; void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp index 5ed335fa4d7..24390bbaaa5 100644 --- a/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp +++ b/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp @@ -144,7 +144,7 @@ public: summoned->AI()->AttackStart(me); } - void Reset()OVERRIDE {} + void Reset()OVERRIDE { } }; bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp index 1513d1aecfa..84fe734eb09 100644 --- a/src/server/scripts/Kalimdor/zone_tanaris.cpp +++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp @@ -270,8 +270,8 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void Reset() OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void Reset() OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -500,7 +500,7 @@ public: } } - void Reset()OVERRIDE {} + void Reset()OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_teldrassil.cpp b/src/server/scripts/Kalimdor/zone_teldrassil.cpp index 8cf08953fc2..14f8f2a9dac 100644 --- a/src/server/scripts/Kalimdor/zone_teldrassil.cpp +++ b/src/server/scripts/Kalimdor/zone_teldrassil.cpp @@ -68,7 +68,7 @@ public: { npc_mistAI(Creature* creature) : FollowerAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp index b68f4c9e9a0..292017d2cc4 100644 --- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp +++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp @@ -126,7 +126,7 @@ public: { npc_giltharesAI(Creature* creature) : npc_escortAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -240,7 +240,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -345,7 +345,7 @@ public: BigWill = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -362,7 +362,7 @@ public: } } - void KilledUnit(Unit* /*victim*/) OVERRIDE {} + void KilledUnit(Unit* /*victim*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_thousand_needles.cpp b/src/server/scripts/Kalimdor/zone_thousand_needles.cpp index 3fd0d98a865..1ba9bf2cb54 100644 --- a/src/server/scripts/Kalimdor/zone_thousand_needles.cpp +++ b/src/server/scripts/Kalimdor/zone_thousand_needles.cpp @@ -75,7 +75,7 @@ public: { npc_kanatiAI(Creature* creature) : npc_escortAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -164,7 +164,7 @@ public: { npc_lakota_windsongAI(Creature* creature) : npc_escortAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -247,7 +247,7 @@ public: { npc_paoka_swiftmountainAI(Creature* creature) : npc_escortAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp b/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp index b0a9da774c5..fee15608884 100644 --- a/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp +++ b/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp @@ -96,7 +96,7 @@ public: UppercutTimer = 10000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp index f5976333ee6..18df584e64a 100644 --- a/src/server/scripts/Kalimdor/zone_winterspring.cpp +++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp @@ -159,7 +159,7 @@ public: _dialogueArray(dialogueArray), _currentEntry(NULL), _actionTimer(0) - {} + { } // The array MUST be terminated by {0, 0, 0, 0, 0} /// Function to initialize the dialogue helper for instances. If not used with instances, GetSpeakerByEntry MUST be overwritten to obtain the speakers diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp index a0f7fe23a8a..977aa97a974 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp @@ -189,8 +189,8 @@ public: DoCast(me, SPELL_HEALTHY_MUSHROOM_POTENT_FUNGUS, true); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*victim*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*victim*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp index 627975ab0f1..a670e14338e 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp @@ -235,12 +235,12 @@ public: creature->UpdateAllStats(); } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*victim*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*victim*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index 78513fec486..a68a122bc31 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -541,10 +541,10 @@ public: bool bCasted; bool bCasted2; - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*victim*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*victim*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 /*diff*/) OVERRIDE diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index ab2c22455ba..143ccc29e0d 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -325,7 +325,7 @@ public: struct npc_anub_ar_warriorAI : public ScriptedAI { - npc_anub_ar_warriorAI(Creature* creature) : ScriptedAI(creature){} + npc_anub_ar_warriorAI(Creature* creature) : ScriptedAI(creature){ } uint32 uiCleaveTimer; uint32 uiStrikeTimer; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index 3056ec90807..2088ef2fa2e 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -1536,8 +1536,8 @@ public: m_uiHatchEggTimer -= uiDiff; } - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } }; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index 62a0e6c0271..f968add0b5b 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -491,7 +491,7 @@ class boss_twilight_halion : public CreatureScript } // Never evade - void EnterEvadeMode() OVERRIDE {} + void EnterEvadeMode() OVERRIDE { } void KilledUnit(Unit* victim) OVERRIDE { @@ -1025,8 +1025,8 @@ class npc_meteor_strike_initial : public CreatureScript } } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} - void EnterEvadeMode() OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } + void EnterEvadeMode() OVERRIDE { } private: InstanceScript* _instance; std::list _meteorList; @@ -1166,7 +1166,7 @@ class npc_combustion_consumption : public CreatureScript summoner->CastCustomSpell(_explosionSpell, SPELLVALUE_BASE_POINT0, damage, summoner); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: InstanceScript* _instance; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index 6fd8811b270..4cea1ea5b06 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -296,7 +296,7 @@ class npc_infernal_volcano : public CreatureScript me->DespawnOrUnsummon(); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: SummonList _summons; @@ -400,7 +400,7 @@ class npc_nether_portal : public CreatureScript me->DespawnOrUnsummon(); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: SummonList _summons; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index fdf39519409..ff7092590e7 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -124,7 +124,7 @@ class npc_announcer_toc10 : public CreatureScript pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } }; bool OnGossipHello(Player* player, Creature* creature) OVERRIDE @@ -547,9 +547,9 @@ class npc_tirion_toc : public CreatureScript _instance = me->GetInstanceScript(); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE { @@ -835,9 +835,9 @@ class npc_garrosh_toc : public CreatureScript _instance = me->GetInstanceScript(); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE { @@ -919,9 +919,9 @@ class npc_varian_toc : public CreatureScript _instance = me->GetInstanceScript(); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE { diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp index 003b313d28c..d8a4dd01f90 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp @@ -407,7 +407,7 @@ class player_overlord_brandAI : public PlayerAI me->CastCustomSpell(SPELL_OVERLORD_BRAND_HEAL, SPELLVALUE_BASE_POINT0, int32(addHealth*5.5f), tyrannus, true, NULL, NULL, tyrannus->GetGUID()); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: uint64 _tyrannus; diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp index 26a090f6bcf..a864d679b89 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp @@ -56,10 +56,10 @@ public: { boss_commander_kolurgAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 /*diff*/) OVERRIDE { @@ -69,7 +69,7 @@ public: DoMeleeAttackIfReady(); } - void JustDied(Unit* /*killer*/) OVERRIDE {} + void JustDied(Unit* /*killer*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp index 7e81b300773..3a74d3408c3 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp @@ -50,9 +50,9 @@ public: { boss_commander_stoutbeardAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 /*diff*/) OVERRIDE { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 01559c37cfd..554556e4084 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -858,7 +858,7 @@ class npc_pool_of_tar : public CreatureScript me->CastSpell(me, SPELL_BLAZE, true); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index e28e86ade96..31c635c7de5 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -851,7 +851,7 @@ class npc_darkrune_watcher : public CreatureScript struct npc_darkrune_watcherAI : public ScriptedAI { - npc_darkrune_watcherAI(Creature* creature) : ScriptedAI(creature){} + npc_darkrune_watcherAI(Creature* creature) : ScriptedAI(creature){ } uint32 ChainTimer; uint32 LightTimer; @@ -900,7 +900,7 @@ class npc_darkrune_guardian : public CreatureScript struct npc_darkrune_guardianAI : public ScriptedAI { - npc_darkrune_guardianAI(Creature* creature) : ScriptedAI(creature){} + npc_darkrune_guardianAI(Creature* creature) : ScriptedAI(creature){ } uint32 StormTimer; @@ -955,7 +955,7 @@ class npc_darkrune_sentinel : public CreatureScript struct npc_darkrune_sentinelAI : public ScriptedAI { - npc_darkrune_sentinelAI(Creature* creature) : ScriptedAI(creature){} + npc_darkrune_sentinelAI(Creature* creature) : ScriptedAI(creature){ } uint32 HeroicTimer; uint32 WhirlTimer; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index bed7bd86b91..12925f1c6e1 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -459,7 +459,7 @@ class npc_xt002_heart : public CreatureScript SetCombatMovement(false); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index 7fcb624c35e..4ba6d948f1a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -1047,7 +1047,7 @@ class boss_brain_of_yogg_saron : public CreatureScript } } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } void DoAction(int32 action) OVERRIDE { @@ -1132,7 +1132,7 @@ class npc_ominous_cloud : public CreatureScript } } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } void DoAction(int32 action) OVERRIDE { @@ -1400,7 +1400,7 @@ class npc_influence_tentacle : public CreatureScript brain->AI()->DoAction(ACTION_TENTACLE_KILLED); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: InstanceScript* _instance; @@ -1431,7 +1431,7 @@ class npc_descend_into_madness : public CreatureScript me->DespawnOrUnsummon(); } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } private: InstanceScript* _instance; @@ -1544,7 +1544,7 @@ class npc_observation_ring_keeper : public CreatureScript } } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE @@ -1914,7 +1914,7 @@ class npc_laughing_skull : public CreatureScript } // don't evade, otherwise the Lunatic Gaze aura is removed - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index b8fa87106a4..818631788b6 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -514,7 +514,7 @@ public: { npc_spectatorAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void MovementInform(uint32 motionType, uint32 pointId) OVERRIDE { diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp index 8f44e47dd74..80ebc01debc 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp @@ -87,7 +87,7 @@ public: instance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS); } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index 0052d7bc87e..883ea8fa0c0 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -142,7 +142,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE @@ -303,7 +303,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index efaa9a8644b..4852b6cea07 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -206,7 +206,7 @@ public: return 0; } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp index 5eaeaab8dc0..964f6b75e72 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp @@ -100,7 +100,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp index 2d53fdebde7..d5dd41e7a90 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp @@ -93,7 +93,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index 20f7e7952fe..8b39c48fb92 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -152,7 +152,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp index a3c84e248e7..3db389ac703 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp @@ -123,7 +123,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index db382dd9d72..c78a1ee1740 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -578,9 +578,9 @@ public: bPortalGuardianOrKeeperOrEliteSpawn = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE @@ -1342,7 +1342,7 @@ public: DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true); } - void EnterCombat(Unit * /*who*/) OVERRIDE {} + void EnterCombat(Unit * /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 935860a6b0c..f5700358150 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -64,7 +64,7 @@ public: struct npc_sinkhole_kill_creditAI : public ScriptedAI { - npc_sinkhole_kill_creditAI(Creature* creature) : ScriptedAI(creature){} + npc_sinkhole_kill_creditAI(Creature* creature) : ScriptedAI(creature){ } uint32 phaseTimer; uint8 phase; @@ -90,7 +90,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -357,9 +357,9 @@ public: { npc_nerubar_victimAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* killer) OVERRIDE @@ -557,8 +557,8 @@ public: go_caribouGUID = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE @@ -672,7 +672,7 @@ public: struct npc_lurgglbrAI : public npc_escortAI { - npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){} + npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){ } uint32 IntroTimer; uint32 IntroPhase; @@ -2235,9 +2235,9 @@ public: m_uiTimer = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 uiDiff) OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp index 0ae31d08182..11f353b1cc2 100644 --- a/src/server/scripts/Northrend/zone_dalaran.cpp +++ b/src/server/scripts/Northrend/zone_dalaran.cpp @@ -64,11 +64,11 @@ public: creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true); } - void Reset()OVERRIDE {} + void Reset()OVERRIDE { } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } - void AttackStart(Unit* /*who*/)OVERRIDE {} + void AttackStart(Unit* /*who*/)OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -118,7 +118,7 @@ public: return; } - void UpdateAI(uint32 /*diff*/)OVERRIDE {} + void UpdateAI(uint32 /*diff*/)OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index d942f05e5b0..6bf791417ab 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -219,7 +219,7 @@ public: { npc_mrfloppyAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* Who) OVERRIDE { @@ -239,9 +239,9 @@ public: } } - void EnterEvadeMode() OVERRIDE {} + void EnterEvadeMode() OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 /*diff*/) OVERRIDE diff --git a/src/server/scripts/Northrend/zone_howling_fjord.cpp b/src/server/scripts/Northrend/zone_howling_fjord.cpp index 4626ffabd79..671628e4cbc 100644 --- a/src/server/scripts/Northrend/zone_howling_fjord.cpp +++ b/src/server/scripts/Northrend/zone_howling_fjord.cpp @@ -71,7 +71,7 @@ public: struct npc_Apothecary_HanesAI : public npc_escortAI { - npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){} + npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){ } uint32 PotTimer; void Reset() OVERRIDE diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp index 814503498f0..d952321c749 100644 --- a/src/server/scripts/Northrend/zone_icecrown.cpp +++ b/src/server/scripts/Northrend/zone_icecrown.cpp @@ -364,7 +364,7 @@ enum TournamentDummy class npc_tournament_training_dummy : public CreatureScript { public: - npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){} + npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){ } struct npc_tournament_training_dummyAI : ScriptedAI { @@ -483,7 +483,7 @@ class npc_tournament_training_dummy : public CreatureScript me->SetControlled(true, UNIT_STATE_STUNNED); } - void MoveInLineOfSight(Unit* /*who*/)OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/)OVERRIDE { } }; @@ -616,9 +616,9 @@ public: events.ScheduleEvent(EVENT_SPAWN, 3000); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void JustSummoned(Creature* Summoned) OVERRIDE diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index a9998d1a708..77b85037a01 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -1073,7 +1073,7 @@ public: } } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index 9d37087e505..83d49045eff 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -65,9 +65,9 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -325,9 +325,9 @@ public: { npc_icefangAI(Creature* creature) : npc_escortAI(creature) { } - void AttackStart(Unit* /*who*/) OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void EnterEvadeMode() OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void EnterEvadeMode() OVERRIDE { } void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply) OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp index d43ec59f817..66415448d32 100644 --- a/src/server/scripts/Northrend/zone_zuldrak.cpp +++ b/src/server/scripts/Northrend/zone_zuldrak.cpp @@ -141,7 +141,7 @@ public: DoCast(me, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P } - void MoveInLineOfSight(Unit* /*who*/)OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/)OVERRIDE { } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp index 4083d6edc0e..862fe76decd 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp @@ -380,7 +380,7 @@ public: { npc_yorAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp index be3a109b9f0..c077cec3c04 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp @@ -220,7 +220,7 @@ public: flamebuffet_timer = 5000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -279,7 +279,7 @@ public: arcanebuffet_timer = 5000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -333,7 +333,7 @@ public: frostbuffet_timer = 5000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -388,7 +388,7 @@ public: shadowbuffet_timer = 5000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index aceb664cb3d..718ac1667b8 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -534,7 +534,7 @@ public: ScriptedAI::AttackStart(who); } - void MoveInLineOfSight(Unit*) OVERRIDE {} + void MoveInLineOfSight(Unit*) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE @@ -1154,10 +1154,10 @@ public: me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, 45738); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void EnterEvadeMode() OVERRIDE {} + void EnterEvadeMode() OVERRIDE { } void GetIllidanGUID(uint64 guid) { @@ -1428,8 +1428,8 @@ public: me->CombatStop(true); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void MovementInform(uint32 MovementType, uint32 /*Data*/) OVERRIDE @@ -1990,7 +1990,7 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 92647cfb69f..1a2a55e6d00 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -784,7 +784,7 @@ public: CAST_AI(npc_creature_generator_akama::npc_creature_generator_akamaAI, summoner->AI())->JustSummoned(me); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void AttackStart(Unit* who) OVERRIDE { diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 06adfe524cb..b62e7b35a3c 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -283,9 +283,9 @@ public: } uint32 wait; - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void DoAction(int32 /*info*/) OVERRIDE diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 68873312d35..7d445e23053 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -76,9 +76,9 @@ public: TeronGUID = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void Despawn() @@ -149,7 +149,7 @@ public: CheckTeronTimer = 5000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -266,7 +266,7 @@ public: Done = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index b2569a582ad..cf552abe042 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -164,10 +164,10 @@ public: } else TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE @@ -277,9 +277,9 @@ public: me->SetDisplayId(11686); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void StartEvent(Unit* target) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index ff66dcb550c..1d233aa6da4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -601,9 +601,9 @@ public: VashjGUID = instance->GetData64(DATA_LADYVASHJ); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE @@ -842,7 +842,7 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 308397eecc7..83ec5e053c0 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -801,7 +801,7 @@ public: DoMeleeAttackIfReady(); } - void JustDied(Unit* /*killer*/) OVERRIDE {} + void JustDied(Unit* /*killer*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index cbab7f0caf0..48a4a1e5ecd 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -312,7 +312,7 @@ public: me->setFaction(14); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp index 05c8e3f7f64..d6162fd1ea4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp @@ -155,7 +155,7 @@ public: WaterBoltVolley_Timer = 3000+rand()%3000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 7c31c0dab0c..241d0f8fec2 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -221,7 +221,7 @@ public: //react only if attacked } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp index 10a0b63a7b5..887d51a43bf 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp @@ -78,7 +78,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void StartRageGen(Unit* /*caster*/) { diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp index 825c7173b18..ef3d317643b 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp @@ -132,12 +132,12 @@ public: DoCast(me, SPELL_SPORE_CLOUD, true); } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp index c22dedd269e..47bd4e3bb6c 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp @@ -80,7 +80,7 @@ public: Striders.clear(); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustSummoned(Creature* summon) OVERRIDE { diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index cb37e3c5070..f6bceb78a14 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -300,7 +300,7 @@ class npc_shadowmoon_channeler : public CreatureScript struct npc_shadowmoon_channelerAI : public ScriptedAI { - npc_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){} + npc_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){ } uint32 ShadowBolt_Timer; uint32 MarkOfShadow_Timer; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index ab31ef476f9..2388a67b3e5 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -83,7 +83,7 @@ class boss_nazan : public CreatureScript Turn_Timer = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void IsSummonedBy(Unit* summoner) OVERRIDE { @@ -463,7 +463,7 @@ class npc_hellfire_sentry : public CreatureScript KidneyShot_Timer = urand(3000, 7000); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* killer) OVERRIDE { diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index f99bb4ade85..f4ee716dc67 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -320,7 +320,7 @@ class boss_magtheridon : public CreatureScript Talk(SAY_DEATH); } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void AttackStart(Unit* who) OVERRIDE diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index 0fa642b66cf..981774a677b 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -386,10 +386,10 @@ class npc_lesser_shadow_fissure : public CreatureScript { npc_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 59638a6f80f..5d789359864 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -157,7 +157,7 @@ class boss_alar : public CreatureScript summon->AI()->AttackStart(target); } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void AttackStart(Unit* who) OVERRIDE { @@ -540,12 +540,12 @@ class npc_flame_patch_alar : public CreatureScript struct npc_flame_patch_alarAI : public ScriptedAI { npc_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 984844c3fa7..f109dcf22ba 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -1438,10 +1438,10 @@ class npc_kael_flamestrike : public CreatureScript me->setFaction(14); } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -1551,7 +1551,7 @@ class npc_phoenix_egg_tk : public CreatureScript } //ignore any - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void AttackStart(Unit* who) OVERRIDE diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp index 822f8f1d486..59dee587ef6 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp @@ -187,7 +187,7 @@ class npc_nether_wraith : public CreatureScript Detonation = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index 58b1df439ee..9206636893c 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -122,7 +122,7 @@ class npc_millhouse_manastorm : public CreatureScript } } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void KilledUnit(Unit* /*victim*/) OVERRIDE { @@ -308,7 +308,7 @@ class npc_warden_mellichar : public CreatureScript instance->SetData(TYPE_HARBINGERSKYRISS, NOT_STARTED); } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -550,7 +550,7 @@ class npc_zerekethvoidzone : public CreatureScript DoCast(me, SPELL_VOID_ZONE_DAMAGE); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index c4daa3d14a9..eda90d3b734 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -112,7 +112,7 @@ class boss_harbinger_skyriss : public CreatureScript ScriptedAI::MoveInLineOfSight(who); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -291,9 +291,9 @@ class boss_harbinger_skyriss_illusion : public CreatureScript { boss_harbinger_skyriss_illusionAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp index 36a17996f94..68b7c4e8117 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp @@ -86,9 +86,9 @@ class npc_warp_splinter_treant : public CreatureScript check_Timer = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index f5a904d58c6..a005153a4fc 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -69,7 +69,7 @@ public: { npc_bladespire_ogreAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void UpdateAI(uint32 /*uiDiff*/) OVERRIDE { @@ -140,7 +140,7 @@ public: IntangiblePresence_Timer = 15000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -286,9 +286,9 @@ public: { npc_daranelleAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -470,7 +470,7 @@ public: OgreGUID = 0; } - void UpdateAI(uint32 /*uiDiff*/) OVERRIDE {} + void UpdateAI(uint32 /*uiDiff*/) OVERRIDE { } }; }; diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index dd13cdf1fc9..ed7d90cf808 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -424,7 +424,7 @@ public: } } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp index 1caddd24efa..c8e4241974e 100644 --- a/src/server/scripts/Outland/zone_nagrand.cpp +++ b/src/server/scripts/Outland/zone_nagrand.cpp @@ -330,9 +330,9 @@ public: { npc_creditmarker_visit_with_ancestorsAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp index 7bb77644d0b..e69b6b017a4 100644 --- a/src/server/scripts/Outland/zone_netherstorm.cpp +++ b/src/server/scripts/Outland/zone_netherstorm.cpp @@ -102,7 +102,7 @@ public: add = NULL; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } /*void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE { @@ -426,7 +426,7 @@ public: isEvent = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustSummoned(Creature* summoned) OVERRIDE { diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index 716223c9a90..db25f9f6158 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -1286,7 +1286,7 @@ public: me->SetTarget(0); } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void HandleAnimation() { @@ -1447,10 +1447,10 @@ public: me->SetVisible(false); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } void SummonNextWave(); @@ -1571,7 +1571,7 @@ public: Timers = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -1816,9 +1816,9 @@ public: { npc_enraged_spiritAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { diff --git a/src/server/scripts/Outland/zone_shattrath_city.cpp b/src/server/scripts/Outland/zone_shattrath_city.cpp index 52063bac5ca..adbec22ca2d 100644 --- a/src/server/scripts/Outland/zone_shattrath_city.cpp +++ b/src/server/scripts/Outland/zone_shattrath_city.cpp @@ -428,7 +428,7 @@ public: } } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } }; }; diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp index 1909f12590c..ec7f5f976fd 100644 --- a/src/server/scripts/Outland/zone_terokkar_forest.cpp +++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp @@ -83,7 +83,7 @@ public: me->setFaction(FACTION_HOSTILE); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DoNice() { @@ -177,8 +177,8 @@ public: { npc_infested_root_walkerAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DamageTaken(Unit* done_by, uint32 &damage) OVERRIDE { @@ -223,7 +223,7 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* who) OVERRIDE @@ -237,7 +237,7 @@ public: Start(false, false, who->GetGUID()); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -264,8 +264,8 @@ public: { npc_rotting_forest_ragerAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DamageTaken(Unit* done_by, uint32 &damage) OVERRIDE { @@ -307,9 +307,9 @@ public: { npc_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* killer) OVERRIDE @@ -414,7 +414,7 @@ public: me->setFaction(m_uiNormFaction); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/Outland/zone_zangarmarsh.cpp b/src/server/scripts/Outland/zone_zangarmarsh.cpp index bac252ffb1f..2497df76bb1 100644 --- a/src/server/scripts/Outland/zone_zangarmarsh.cpp +++ b/src/server/scripts/Outland/zone_zangarmarsh.cpp @@ -190,7 +190,7 @@ public: me->setFaction(m_uiNormFaction); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -344,7 +344,7 @@ public: { npc_kayra_longmaneAI(Creature* creature) : npc_escortAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void WaypointReached(uint32 waypointId) OVERRIDE { diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 78c2e9c7ef5..f2bc4debff5 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -157,7 +157,7 @@ public: SpawnAssociation* SpawnAssoc; uint64 SpawnedGUID; - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } Creature* SummonGuard() { @@ -341,7 +341,7 @@ public: me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -461,7 +461,7 @@ public: } } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void ReceiveEmote(Player* player, uint32 emote) OVERRIDE { @@ -693,7 +693,7 @@ public: void UpdateAI(uint32 diff) OVERRIDE; - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } }; bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE @@ -759,7 +759,7 @@ public: } } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE { @@ -942,7 +942,7 @@ public: me->SetHealth(me->CountPctFromMaxHealth(70)); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE { @@ -1500,8 +1500,8 @@ public: { npc_steam_tonkAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } void OnPossess(bool apply) { @@ -1548,9 +1548,9 @@ public: ExplosionTimer = 3000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE @@ -1679,7 +1679,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE @@ -2393,7 +2393,7 @@ public: me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DoAction(int32 /*param*/) OVERRIDE { diff --git a/src/server/shared/DataStores/DBCFileLoader.h b/src/server/shared/DataStores/DBCFileLoader.h index 8605e6a7633..1f8768e5da4 100644 --- a/src/server/shared/DataStores/DBCFileLoader.h +++ b/src/server/shared/DataStores/DBCFileLoader.h @@ -77,7 +77,7 @@ class DBCFileLoader } private: - Record(DBCFileLoader &file_, unsigned char *offset_): offset(offset_), file(file_) {} + Record(DBCFileLoader &file_, unsigned char *offset_): offset(offset_), file(file_) { } unsigned char *offset; DBCFileLoader &file; diff --git a/src/server/shared/Database/DatabaseWorker.h b/src/server/shared/Database/DatabaseWorker.h index 252517e336e..179806d29cb 100644 --- a/src/server/shared/Database/DatabaseWorker.h +++ b/src/server/shared/Database/DatabaseWorker.h @@ -33,7 +33,7 @@ class DatabaseWorker : protected ACE_Task_Base int wait() { return ACE_Task_Base::wait(); } private: - DatabaseWorker() : ACE_Task_Base() {} + DatabaseWorker() : ACE_Task_Base() { } ACE_Activation_Queue* m_queue; MySQLConnection* m_conn; }; diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h index 4aeee0ac525..aa47fb53097 100644 --- a/src/server/shared/Database/Implementation/CharacterDatabase.h +++ b/src/server/shared/Database/Implementation/CharacterDatabase.h @@ -25,8 +25,8 @@ class CharacterDatabaseConnection : public MySQLConnection { public: //- Constructors for sync and async connections - CharacterDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {} - CharacterDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {} + CharacterDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) { } + CharacterDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) { } //- Loads database type specific prepared statements void DoPrepareStatements(); diff --git a/src/server/shared/Database/Implementation/LoginDatabase.h b/src/server/shared/Database/Implementation/LoginDatabase.h index abb1e1c7b13..c9d34a26617 100644 --- a/src/server/shared/Database/Implementation/LoginDatabase.h +++ b/src/server/shared/Database/Implementation/LoginDatabase.h @@ -25,8 +25,8 @@ class LoginDatabaseConnection : public MySQLConnection { public: //- Constructors for sync and async connections - LoginDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {} - LoginDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {} + LoginDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) { } + LoginDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) { } //- Loads database type specific prepared statements void DoPrepareStatements(); diff --git a/src/server/shared/Database/Implementation/WorldDatabase.h b/src/server/shared/Database/Implementation/WorldDatabase.h index b17aa0dedbb..0126cdc3a80 100644 --- a/src/server/shared/Database/Implementation/WorldDatabase.h +++ b/src/server/shared/Database/Implementation/WorldDatabase.h @@ -25,8 +25,8 @@ class WorldDatabaseConnection : public MySQLConnection { public: //- Constructors for sync and async connections - WorldDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {} - WorldDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {} + WorldDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) { } + WorldDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) { } //- Loads database type specific prepared statements void DoPrepareStatements(); diff --git a/src/server/shared/Database/MySQLConnection.h b/src/server/shared/Database/MySQLConnection.h index 989c447fcd5..656d7917315 100644 --- a/src/server/shared/Database/MySQLConnection.h +++ b/src/server/shared/Database/MySQLConnection.h @@ -38,7 +38,7 @@ enum ConnectionFlags struct MySQLConnectionInfo { - MySQLConnectionInfo() {} + MySQLConnectionInfo() { } MySQLConnectionInfo(const std::string& infoString) { Tokenizer tokens(infoString, ';'); diff --git a/src/server/shared/Database/QueryHolder.h b/src/server/shared/Database/QueryHolder.h index fd2cbcacbcc..05c9e869290 100644 --- a/src/server/shared/Database/QueryHolder.h +++ b/src/server/shared/Database/QueryHolder.h @@ -27,7 +27,7 @@ class SQLQueryHolder typedef std::pair SQLResultPair; std::vector m_queries; public: - SQLQueryHolder() {} + SQLQueryHolder() { } ~SQLQueryHolder(); bool SetQuery(size_t index, const char *sql); bool SetPQuery(size_t index, const char *format, ...) ATTR_PRINTF(3, 4); @@ -49,7 +49,7 @@ class SQLQueryHolderTask : public SQLOperation public: SQLQueryHolderTask(SQLQueryHolder *holder, QueryResultHolderFuture res) - : m_holder(holder), m_result(res){}; + : m_holder(holder), m_result(res){ }; bool Execute(); }; diff --git a/src/server/shared/Database/SQLOperation.h b/src/server/shared/Database/SQLOperation.h index 400355e7c76..d7870a7d22e 100644 --- a/src/server/shared/Database/SQLOperation.h +++ b/src/server/shared/Database/SQLOperation.h @@ -59,7 +59,7 @@ class MySQLConnection; class SQLOperation : public ACE_Method_Request { public: - SQLOperation(): m_conn(NULL) {} + SQLOperation(): m_conn(NULL) { } virtual int call() { Execute(); diff --git a/src/server/shared/Database/Transaction.h b/src/server/shared/Database/Transaction.h index 026cc1fdf96..e8e5a743a63 100644 --- a/src/server/shared/Database/Transaction.h +++ b/src/server/shared/Database/Transaction.h @@ -33,7 +33,7 @@ class Transaction friend class DatabaseWorkerPool; public: - Transaction() : _cleanedUp(false) {} + Transaction() : _cleanedUp(false) { } ~Transaction() { Cleanup(); } void Append(PreparedStatement* statement); @@ -59,8 +59,8 @@ class TransactionTask : public SQLOperation friend class DatabaseWorker; public: - TransactionTask(SQLTransaction trans) : m_trans(trans) {} ; - ~TransactionTask(){}; + TransactionTask(SQLTransaction trans) : m_trans(trans) { } ; + ~TransactionTask(){ }; protected: bool Execute(); diff --git a/src/server/shared/Dynamic/FactoryHolder.h b/src/server/shared/Dynamic/FactoryHolder.h index f0b45a8924b..cea8cb9c0bb 100644 --- a/src/server/shared/Dynamic/FactoryHolder.h +++ b/src/server/shared/Dynamic/FactoryHolder.h @@ -33,8 +33,8 @@ class FactoryHolder friend class ACE_Singleton; typedef ACE_Singleton FactoryHolderRepository; - FactoryHolder(Key k) : i_key(k) {} - virtual ~FactoryHolder() {} + FactoryHolder(Key k) : i_key(k) { } + virtual ~FactoryHolder() { } inline Key key() const { return i_key; } void RegisterSelf(void) { FactoryHolderRepository::instance()->InsertItem(this, i_key); } @@ -54,7 +54,7 @@ template class Permissible { public: - virtual ~Permissible() {} + virtual ~Permissible() { } virtual int Permit(const T *) const = 0; }; #endif diff --git a/src/server/shared/Dynamic/LinkedList.h b/src/server/shared/Dynamic/LinkedList.h index a7c230554e2..c8a6a88e473 100644 --- a/src/server/shared/Dynamic/LinkedList.h +++ b/src/server/shared/Dynamic/LinkedList.h @@ -33,7 +33,7 @@ class LinkedListElement LinkedListElement* iNext; LinkedListElement* iPrev; public: - LinkedListElement(): iNext(NULL), iPrev(NULL) {} + LinkedListElement(): iNext(NULL), iPrev(NULL) { } ~LinkedListElement() { delink(); } bool hasNext() const { return(iNext && iNext->iNext != NULL); } diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h index 6be75c296d8..8604f3431e0 100644 --- a/src/server/shared/Dynamic/LinkedReference/Reference.h +++ b/src/server/shared/Dynamic/LinkedReference/Reference.h @@ -40,7 +40,7 @@ template class Reference : public LinkedListElement virtual void sourceObjectDestroyLink() = 0; public: Reference() { iRefTo = NULL; iRefFrom = NULL; } - virtual ~Reference() {} + virtual ~Reference() { } // Create new link void link(TO* toObj, FROM* fromObj) diff --git a/src/server/shared/Dynamic/ObjectRegistry.h b/src/server/shared/Dynamic/ObjectRegistry.h index 2d7f12b0069..1b402eb3be1 100644 --- a/src/server/shared/Dynamic/ObjectRegistry.h +++ b/src/server/shared/Dynamic/ObjectRegistry.h @@ -92,7 +92,7 @@ class ObjectRegistry return i_registeredObjects; } - ObjectRegistry() {} + ObjectRegistry() { } ~ObjectRegistry() { for (typename RegistryMapType::iterator iter=i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter) diff --git a/src/server/shared/Dynamic/TypeContainer.h b/src/server/shared/Dynamic/TypeContainer.h index 10d6ba324c4..a99a448e0b8 100644 --- a/src/server/shared/Dynamic/TypeContainer.h +++ b/src/server/shared/Dynamic/TypeContainer.h @@ -60,7 +60,7 @@ template struct ContainerArrayList }; // termination condition -template<> struct ContainerArrayList {}; +template<> struct ContainerArrayList { }; // recursion template struct ContainerArrayList > { @@ -78,7 +78,7 @@ template struct ContainerList }; /* TypeNull is underfined */ -template<> struct ContainerList {}; +template<> struct ContainerList { }; template struct ContainerList > { ContainerList _elements; diff --git a/src/server/shared/Dynamic/TypeContainerVisitor.h b/src/server/shared/Dynamic/TypeContainerVisitor.h index 800a21bed5d..d09a12f22c3 100644 --- a/src/server/shared/Dynamic/TypeContainerVisitor.h +++ b/src/server/shared/Dynamic/TypeContainerVisitor.h @@ -98,7 +98,7 @@ template class TypeContainerVisitor { public: - TypeContainerVisitor(VISITOR &v) : i_visitor(v) {} + TypeContainerVisitor(VISITOR &v) : i_visitor(v) { } void Visit(TYPE_CONTAINER &c) { diff --git a/src/server/shared/Threading/Callback.h b/src/server/shared/Threading/Callback.h index e0215f5b3d3..d4214cf0843 100644 --- a/src/server/shared/Threading/Callback.h +++ b/src/server/shared/Threading/Callback.h @@ -35,7 +35,7 @@ template class QueryCallback { public: - QueryCallback() : _param(), _stage(chain ? 0 : CALLBACK_STAGE_INVALID) {} + QueryCallback() : _param(), _stage(chain ? 0 : CALLBACK_STAGE_INVALID) { } //! The parameter of this function should be a resultset returned from either .AsyncQuery or .AsyncPQuery void SetFutureResult(ACE_Future value) @@ -115,7 +115,7 @@ template value) diff --git a/src/server/shared/Threading/Threading.h b/src/server/shared/Threading/Threading.h index 3f2c121d666..00be82c6555 100644 --- a/src/server/shared/Threading/Threading.h +++ b/src/server/shared/Threading/Threading.h @@ -30,7 +30,7 @@ namespace ACE_Based class Runnable { public: - virtual ~Runnable() {} + virtual ~Runnable() { } virtual void run() = 0; void incReference() { ++m_refs; } @@ -100,7 +100,7 @@ namespace ACE_Based typedef ACE_TSS ThreadStorage; //global object - container for Thread class representation of every thread static ThreadStorage m_ThreadStorage; - //use this object to determine current OS thread priority values mapped to enum Priority{} + //use this object to determine current OS thread priority values mapped to enum Priority{ } static ThreadPriority m_TpEnum; }; diff --git a/src/server/shared/Utilities/ByteConverter.h b/src/server/shared/Utilities/ByteConverter.h index ffa467bb812..b114f8915a4 100644 --- a/src/server/shared/Utilities/ByteConverter.h +++ b/src/server/shared/Utilities/ByteConverter.h @@ -35,8 +35,8 @@ namespace ByteConverter convert(val + 1); } - template<> inline void convert<0>(char *) {} - template<> inline void convert<1>(char *) {} // ignore central byte + template<> inline void convert<0>(char *) { } + template<> inline void convert<1>(char *) { } // ignore central byte template inline void apply(T *val) { diff --git a/src/server/shared/Utilities/EventProcessor.h b/src/server/shared/Utilities/EventProcessor.h index 69e14b98484..8abf0f09dfe 100644 --- a/src/server/shared/Utilities/EventProcessor.h +++ b/src/server/shared/Utilities/EventProcessor.h @@ -29,7 +29,7 @@ class BasicEvent { public: BasicEvent() { to_Abort = false; } - virtual ~BasicEvent() {} // override destructor to perform some actions on event removal + virtual ~BasicEvent() { } // override destructor to perform some actions on event removal // this method executes when the event is triggered // return false if event does not want to be deleted @@ -38,7 +38,7 @@ class BasicEvent virtual bool IsDeletable() const { return true; } // this event can be safely deleted - virtual void Abort(uint64 /*e_time*/) {} // this method executes when the event is aborted + virtual void Abort(uint64 /*e_time*/) { } // this method executes when the event is aborted bool to_Abort; // set by externals when the event is aborted, aborted events don't execute // and get Abort call when deleted diff --git a/src/server/shared/Utilities/SignalHandler.h b/src/server/shared/Utilities/SignalHandler.h index 8b49d586dcd..51bb9a4b27b 100644 --- a/src/server/shared/Utilities/SignalHandler.h +++ b/src/server/shared/Utilities/SignalHandler.h @@ -33,7 +33,7 @@ class SignalHandler : public ACE_Event_Handler HandleSignal(SigNum); return 0; } - virtual void HandleSignal(int /*SigNum*/) {}; + virtual void HandleSignal(int /*SigNum*/) { }; }; } diff --git a/src/tools/map_extractor/System.cpp b/src/tools/map_extractor/System.cpp index a44c6f00acb..43b4b57c179 100644 --- a/src/tools/map_extractor/System.cpp +++ b/src/tools/map_extractor/System.cpp @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #define _CRT_SECURE_NO_DEPRECATE #include diff --git a/src/tools/map_extractor/adt.cpp b/src/tools/map_extractor/adt.cpp index 30524dbd640..04d1ea9aa45 100644 --- a/src/tools/map_extractor/adt.cpp +++ b/src/tools/map_extractor/adt.cpp @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #define _CRT_SECURE_NO_DEPRECATE #include "adt.h" diff --git a/src/tools/map_extractor/adt.h b/src/tools/map_extractor/adt.h index 5daf5820c3f..46a517f3e84 100644 --- a/src/tools/map_extractor/adt.h +++ b/src/tools/map_extractor/adt.h @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #ifndef ADT_H #define ADT_H diff --git a/src/tools/map_extractor/dbcfile.cpp b/src/tools/map_extractor/dbcfile.cpp index c1cab7ddb2f..0a1aa6a8341 100644 --- a/src/tools/map_extractor/dbcfile.cpp +++ b/src/tools/map_extractor/dbcfile.cpp @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #define _CRT_SECURE_NO_DEPRECATE #include "dbcfile.h" diff --git a/src/tools/map_extractor/dbcfile.h b/src/tools/map_extractor/dbcfile.h index 6862678a73b..8c519a1b745 100644 --- a/src/tools/map_extractor/dbcfile.h +++ b/src/tools/map_extractor/dbcfile.h @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #ifndef DBCFILE_H #define DBCFILE_H #include diff --git a/src/tools/map_extractor/loadlib.cpp b/src/tools/map_extractor/loadlib.cpp index f5b0ac40875..6b103c282b5 100644 --- a/src/tools/map_extractor/loadlib.cpp +++ b/src/tools/map_extractor/loadlib.cpp @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #define _CRT_SECURE_NO_DEPRECATE #include "loadlib.h" diff --git a/src/tools/map_extractor/loadlib/loadlib.h b/src/tools/map_extractor/loadlib/loadlib.h index f32f46c63b9..7fc1f92728d 100644 --- a/src/tools/map_extractor/loadlib/loadlib.h +++ b/src/tools/map_extractor/loadlib/loadlib.h @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #ifndef LOAD_LIB_H #define LOAD_LIB_H diff --git a/src/tools/map_extractor/mpq_libmpq.cpp b/src/tools/map_extractor/mpq_libmpq.cpp index 1c1a12e7b85..7f63cebc66e 100644 --- a/src/tools/map_extractor/mpq_libmpq.cpp +++ b/src/tools/map_extractor/mpq_libmpq.cpp @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #include "mpq_libmpq04.h" #include #include diff --git a/src/tools/map_extractor/mpq_libmpq04.h b/src/tools/map_extractor/mpq_libmpq04.h index a4eaf1d42db..95e87fd7a7a 100644 --- a/src/tools/map_extractor/mpq_libmpq04.h +++ b/src/tools/map_extractor/mpq_libmpq04.h @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #ifndef MPQ_H #define MPQ_H diff --git a/src/tools/map_extractor/wdt.cpp b/src/tools/map_extractor/wdt.cpp index ff255145583..cc97c12371e 100644 --- a/src/tools/map_extractor/wdt.cpp +++ b/src/tools/map_extractor/wdt.cpp @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #define _CRT_SECURE_NO_DEPRECATE #include "wdt.h" diff --git a/src/tools/map_extractor/wdt.h b/src/tools/map_extractor/wdt.h index fcee8ac64f2..9d1ca50e6b9 100644 --- a/src/tools/map_extractor/wdt.h +++ b/src/tools/map_extractor/wdt.h @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #ifndef WDT_H #define WDT_H #include "loadlib.h" diff --git a/src/tools/mmaps_generator/PathGenerator.cpp b/src/tools/mmaps_generator/PathGenerator.cpp index 882ec7ffb66..8ccd04f4924 100644 --- a/src/tools/mmaps_generator/PathGenerator.cpp +++ b/src/tools/mmaps_generator/PathGenerator.cpp @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #include "PathCommon.h" diff --git a/src/tools/vmap4_assembler/VMapAssembler.cpp b/src/tools/vmap4_assembler/VMapAssembler.cpp index 4ee6f5fce3c..56368e4a78d 100644 --- a/src/tools/vmap4_assembler/VMapAssembler.cpp +++ b/src/tools/vmap4_assembler/VMapAssembler.cpp @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #include #include diff --git a/src/tools/vmap4_extractor/adtfile.cpp b/src/tools/vmap4_extractor/adtfile.cpp index 56e62d474d1..82f26afbdc2 100644 --- a/src/tools/vmap4_extractor/adtfile.cpp +++ b/src/tools/vmap4_extractor/adtfile.cpp @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #include "vmapexport.h" diff --git a/src/tools/vmap4_extractor/adtfile.h b/src/tools/vmap4_extractor/adtfile.h index 3de1dccfacd..88693659e52 100644 --- a/src/tools/vmap4_extractor/adtfile.h +++ b/src/tools/vmap4_extractor/adtfile.h @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #ifndef ADT_H diff --git a/src/tools/vmap4_extractor/dbcfile.cpp b/src/tools/vmap4_extractor/dbcfile.cpp index a651456d916..c96174bae59 100644 --- a/src/tools/vmap4_extractor/dbcfile.cpp +++ b/src/tools/vmap4_extractor/dbcfile.cpp @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #include "dbcfile.h" diff --git a/src/tools/vmap4_extractor/dbcfile.h b/src/tools/vmap4_extractor/dbcfile.h index 56cce9a521c..0e58c942919 100644 --- a/src/tools/vmap4_extractor/dbcfile.h +++ b/src/tools/vmap4_extractor/dbcfile.h @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #ifndef DBCFILE_H diff --git a/src/tools/vmap4_extractor/gameobject_extract.cpp b/src/tools/vmap4_extractor/gameobject_extract.cpp index 30cedfe7987..73bd2f77d18 100644 --- a/src/tools/vmap4_extractor/gameobject_extract.cpp +++ b/src/tools/vmap4_extractor/gameobject_extract.cpp @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #include "model.h" #include "dbcfile.h" #include "adtfile.h" diff --git a/src/tools/vmap4_extractor/loadlib/loadlib.h b/src/tools/vmap4_extractor/loadlib/loadlib.h index 61865c4b436..2d95cfb3bd1 100644 --- a/src/tools/vmap4_extractor/loadlib/loadlib.h +++ b/src/tools/vmap4_extractor/loadlib/loadlib.h @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #ifndef LOAD_LIB_H diff --git a/src/tools/vmap4_extractor/model.cpp b/src/tools/vmap4_extractor/model.cpp index 919bf6a9610..2a8417bafc1 100644 --- a/src/tools/vmap4_extractor/model.cpp +++ b/src/tools/vmap4_extractor/model.cpp @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #include "vmapexport.h" diff --git a/src/tools/vmap4_extractor/model.h b/src/tools/vmap4_extractor/model.h index 9dcea722c3b..66e42bd7947 100644 --- a/src/tools/vmap4_extractor/model.h +++ b/src/tools/vmap4_extractor/model.h @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #ifndef MODEL_H diff --git a/src/tools/vmap4_extractor/modelheaders.h b/src/tools/vmap4_extractor/modelheaders.h index d859fd3511e..e0a6c46ca17 100644 --- a/src/tools/vmap4_extractor/modelheaders.h +++ b/src/tools/vmap4_extractor/modelheaders.h @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #ifndef MODELHEADERS_H diff --git a/src/tools/vmap4_extractor/mpq_libmpq.cpp b/src/tools/vmap4_extractor/mpq_libmpq.cpp index ffa097d9a22..b06470d3c80 100644 --- a/src/tools/vmap4_extractor/mpq_libmpq.cpp +++ b/src/tools/vmap4_extractor/mpq_libmpq.cpp @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #include "mpq_libmpq04.h" #include #include diff --git a/src/tools/vmap4_extractor/mpq_libmpq04.h b/src/tools/vmap4_extractor/mpq_libmpq04.h index 8986ca4e0c8..87321912135 100644 --- a/src/tools/vmap4_extractor/mpq_libmpq04.h +++ b/src/tools/vmap4_extractor/mpq_libmpq04.h @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #ifndef MPQ_H #define MPQ_H diff --git a/src/tools/vmap4_extractor/vec3d.h b/src/tools/vmap4_extractor/vec3d.h index 06a5b730f16..59150229ac7 100644 --- a/src/tools/vmap4_extractor/vec3d.h +++ b/src/tools/vmap4_extractor/vec3d.h @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #ifndef VEC3D_H #define VEC3D_H diff --git a/src/tools/vmap4_extractor/vmapexport.cpp b/src/tools/vmap4_extractor/vmapexport.cpp index 82270cfaa50..a5173638df4 100644 --- a/src/tools/vmap4_extractor/vmapexport.cpp +++ b/src/tools/vmap4_extractor/vmapexport.cpp @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #define _CRT_SECURE_NO_DEPRECATE diff --git a/src/tools/vmap4_extractor/vmapexport.h b/src/tools/vmap4_extractor/vmapexport.h index 0381011efb7..e9436eb7d0d 100644 --- a/src/tools/vmap4_extractor/vmapexport.h +++ b/src/tools/vmap4_extractor/vmapexport.h @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #ifndef VMAPEXPORT_H diff --git a/src/tools/vmap4_extractor/wdtfile.cpp b/src/tools/vmap4_extractor/wdtfile.cpp index d9216fd77eb..87e63f201e6 100644 --- a/src/tools/vmap4_extractor/wdtfile.cpp +++ b/src/tools/vmap4_extractor/wdtfile.cpp @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #include "vmapexport.h" diff --git a/src/tools/vmap4_extractor/wdtfile.h b/src/tools/vmap4_extractor/wdtfile.h index 5d6aed8f0bc..af0979e981b 100644 --- a/src/tools/vmap4_extractor/wdtfile.h +++ b/src/tools/vmap4_extractor/wdtfile.h @@ -1,3 +1,21 @@ +/* + * Copyright (C) 2008-2013 TrinityCore + * Copyright (C) 2005-2011 MaNGOS + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + #ifndef WDTFILE_H #define WDTFILE_H diff --git a/src/tools/vmap4_extractor/wmo.cpp b/src/tools/vmap4_extractor/wmo.cpp index 25a65f87e2c..e4e66c682b3 100644 --- a/src/tools/vmap4_extractor/wmo.cpp +++ b/src/tools/vmap4_extractor/wmo.cpp @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #include "vmapexport.h" diff --git a/src/tools/vmap4_extractor/wmo.h b/src/tools/vmap4_extractor/wmo.h index fe6cef03655..493c84f422f 100644 --- a/src/tools/vmap4_extractor/wmo.h +++ b/src/tools/vmap4_extractor/wmo.h @@ -1,19 +1,19 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . */ #ifndef WMO_H -- cgit v1.2.3