From 848b8a4136a4b395bfab74899520c74812d7f08e Mon Sep 17 00:00:00 2001 From: Naios Date: Thu, 24 Mar 2016 18:19:56 +0100 Subject: Core/Scripts: Split script subdirectories into independent modules * Makes it possible to define the linkage for every module * Move the ScriptPCH into the root directory * Changes the SCRIPTS cmake variable to a string type: -> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now (builds commands and spells statically) -> -DSCRIPTS=1 is -DSCRIPTS="static" now (builds all modules statically) -> -DSCRIPTS="dynamic" (builds all modules dynamically) -> Also the default value which is provided by the SCRIPTS variable is overwriteable through the SCRIPTS_COMMANDS, SCRIPTS_SPELLS... variable. --- src/server/scripts/ScriptLoader.cpp | 53 ------------------------------------- 1 file changed, 53 deletions(-) delete mode 100644 src/server/scripts/ScriptLoader.cpp (limited to 'src/server/scripts/ScriptLoader.cpp') diff --git a/src/server/scripts/ScriptLoader.cpp b/src/server/scripts/ScriptLoader.cpp deleted file mode 100644 index 145977a5f79..00000000000 --- a/src/server/scripts/ScriptLoader.cpp +++ /dev/null @@ -1,53 +0,0 @@ -/* - * Copyright (C) 2008-2016 TrinityCore - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see . - */ - -#include "ScriptLoader.h" -#include "World.h" - -void AddSpellsScripts(); -void AddCommandsScripts(); - -#ifdef SCRIPTS -void AddWorldScripts(); -void AddEasternKingdomsScripts(); -void AddKalimdorScripts(); -void AddOutlandScripts(); -void AddNorthrendScripts(); -void AddMaelstromScripts(); -void AddEventsScripts(); -void AddPetScripts(); -void AddOutdoorPvPScripts(); -void AddCustomScripts(); -#endif - -void AddScripts() -{ - AddSpellsScripts(); - AddCommandsScripts(); -#ifdef SCRIPTS - AddWorldScripts(); - AddEasternKingdomsScripts(); - AddKalimdorScripts(); - AddOutlandScripts(); - AddNorthrendScripts(); - AddMaelstromScripts(); - AddEventsScripts(); - AddPetScripts(); - AddOutdoorPvPScripts(); - AddCustomScripts(); -#endif -} -- cgit v1.2.3