From c1b36eec5678090654dfd65a3fef29ea8ada6ef2 Mon Sep 17 00:00:00 2001 From: Meji Date: Sat, 25 Nov 2023 14:04:33 +0100 Subject: Core/Units: Update PlayHoverAnim state when flying or hovering (#29434) --- .../scripts/Shadowlands/SepulcherOfTheFirstOnes/boss_anduin_wrynn.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/scripts/Shadowlands/SepulcherOfTheFirstOnes') diff --git a/src/server/scripts/Shadowlands/SepulcherOfTheFirstOnes/boss_anduin_wrynn.cpp b/src/server/scripts/Shadowlands/SepulcherOfTheFirstOnes/boss_anduin_wrynn.cpp index 258561f3235..02ce46f3d00 100644 --- a/src/server/scripts/Shadowlands/SepulcherOfTheFirstOnes/boss_anduin_wrynn.cpp +++ b/src/server/scripts/Shadowlands/SepulcherOfTheFirstOnes/boss_anduin_wrynn.cpp @@ -1372,7 +1372,6 @@ struct npc_anduin_wrynn_anduin_soul : public ScriptedAI { me->SetDisableGravity(true, true); me->SetHoverHeight(1.0); - me->SetPlayHoverAnim(true); DoCastSelf(SPELL_LOST_SOUL_PERIODIC); } -- cgit v1.2.3