From 054723241eaf1abe7d45a96460e84b9ff113ffb2 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 6 Aug 2023 21:40:10 +0200 Subject: Core/Misc: Reduce number of player spec hardcoded checks --- src/server/scripts/Spells/spell_druid.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index f7b4ed8ce79..28258e7d1a7 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -804,7 +804,7 @@ class spell_dru_innervate : public SpellScript return SPELL_FAILED_BAD_TARGETS; ChrSpecializationEntry const* spec = sChrSpecializationStore.LookupEntry(target->GetPrimarySpecialization()); - if (!spec || spec->Role != 1) + if (!spec || spec->GetRole() != ChrSpecializationRole::Healer) return SPELL_FAILED_BAD_TARGETS; return SPELL_CAST_OK; -- cgit v1.2.3