From 39a1fd48905c4bec2d6d005ca96375e1c4c5f2ef Mon Sep 17 00:00:00 2001 From: Gildor Date: Sun, 8 Aug 2021 13:17:00 +0200 Subject: Core/Spell: Fix Mage Frostfire bolt, now it will not put target into combat at expire (#26775) --- src/server/scripts/Spells/spell_mage.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp index a7fc940a3bf..1de22db2010 100644 --- a/src/server/scripts/Spells/spell_mage.cpp +++ b/src/server/scripts/Spells/spell_mage.cpp @@ -572,7 +572,7 @@ class spell_mage_frostfire_bolt : public AuraScript void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_mage_frostfire_bolt::ApplyPermafrost, EFFECT_0, SPELL_AURA_MOD_DECREASE_SPEED, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); - AfterEffectRemove += AuraEffectRemoveFn(spell_mage_frostfire_bolt::ApplyPermafrost, EFFECT_0, SPELL_AURA_MOD_DECREASE_SPEED, AURA_EFFECT_HANDLE_REAL); + AfterEffectRemove += AuraEffectRemoveFn(spell_mage_frostfire_bolt::RemovePermafrost, EFFECT_0, SPELL_AURA_MOD_DECREASE_SPEED, AURA_EFFECT_HANDLE_REAL); } }; -- cgit v1.2.3