From 437fb2aaba8850dd81a15d661c82403be9170c4e Mon Sep 17 00:00:00 2001 From: ModoX Date: Sat, 23 Oct 2021 13:10:32 +0200 Subject: Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSounds within creature_text (#27136) * Also adjusted Vigilant Quoram texts to use ObjectSounds --- src/server/scripts/Spells/spell_quest.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index d429eafd36b..30bf1857af1 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -1239,9 +1239,9 @@ public: { if (Creature* trigger = target->FindNearestCreature(NPC_ICE_SPIKE_BUNNY, 25.0f)) { - sCreatureTextMgr->SendChat(trigger, SAY_1, target, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, target); + sCreatureTextMgr->SendChat(trigger, SAY_1, target, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, SoundKitPlayType::Normal, TEAM_OTHER, false, target); target->KilledMonsterCredit(NPC_KILLCREDIT); - sCreatureTextMgr->SendChat(trigger, SAY_2, target, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, target); + sCreatureTextMgr->SendChat(trigger, SAY_2, target, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, SoundKitPlayType::Normal, TEAM_OTHER, false, target); } } } -- cgit v1.2.3