From 45ee989c70682c001d4467d97bf1ecedcf7dbcc3 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 7 Mar 2024 00:23:52 +0100 Subject: Core/vmaps: Removed vmap lookup functions duplicating functionality of each other --- src/server/scripts/Spells/spell_generic.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index c179b78bc0e..f3a1d809b76 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -206,7 +206,7 @@ class spell_spawn_blood_pool : public SpellScript Unit* caster = GetCaster(); Position summonPos = caster->GetPosition(); LiquidData liquidStatus; - if (caster->GetMap()->GetLiquidStatus(caster->GetPhaseShift(), caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ(), map_liquidHeaderTypeFlags::AllLiquids, &liquidStatus, caster->GetCollisionHeight())) + if (caster->GetMap()->GetLiquidStatus(caster->GetPhaseShift(), caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ(), {}, &liquidStatus, caster->GetCollisionHeight())) summonPos.m_positionZ = liquidStatus.level; dest.Relocate(summonPos); } -- cgit v1.2.3