From 468ecb7252ea4eabd37e11b9ddbbb96ffd26bd7e Mon Sep 17 00:00:00 2001 From: Giacomo Pozzoni Date: Sat, 4 Apr 2020 19:16:37 +0200 Subject: Core/Logs: Log full guid instead of just low guid --- src/server/scripts/Spells/spell_rogue.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index 430e47da25d..a7391563e39 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -299,7 +299,7 @@ class spell_rog_deadly_poison : public SpellScriptLoader SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]); if (!spellInfo) { - TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().GetCounter(), enchant->spellid[s]); + TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, %s) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().ToString().c_str(), enchant->spellid[s]); continue; } -- cgit v1.2.3