From 555b2d40ecc22eb0ea4bf913b534ffa7197fa6fe Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 3 Oct 2021 16:36:39 +0200 Subject: Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project --- src/server/scripts/Spells/spell_warlock.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index a5728438912..14b9befd46d 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -375,7 +375,7 @@ class spell_warl_health_funnel : public SpellScriptLoader if (Player* modOwner = caster->GetSpellModOwner()) modOwner->ApplySpellMod(GetSpellInfo(), SpellModOp::PowerCost0, damage); - SpellNonMeleeDamage damageInfo(caster, caster, GetSpellInfo(), GetAura()->GetSpellVisual(), GetSpellInfo()->SchoolMask, GetAura()->GetCastGUID()); + SpellNonMeleeDamage damageInfo(caster, caster, GetSpellInfo(), GetAura()->GetSpellVisual(), GetSpellInfo()->SchoolMask, GetAura()->GetCastId()); damageInfo.periodicLog = true; damageInfo.damage = damage; caster->DealSpellDamage(&damageInfo, false); -- cgit v1.2.3