From 5709929d2b575e83f427c7f48cd6bd0d7ed1b29d Mon Sep 17 00:00:00 2001 From: Malcrom Date: Sun, 13 May 2012 11:33:42 -0230 Subject: Core/Threat: Fix by faq. Turning gm on, now drops threat. Dead mobs no longer holds threat on player. Also fixed some Engrish. --- src/server/scripts/Spells/spell_item.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index eb2d3187636..045ae5a6f9a 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -1095,7 +1095,7 @@ class spell_item_shimmering_vessel : public SpellScriptLoader void HandleDummy(SpellEffIndex /* effIndex */) { if (Creature* target = GetHitCreature()) - target->setDeathState(JUST_ALIVED); + target->setDeathState(JUST_RESPAWNED); } void Register() -- cgit v1.2.3