From 69bf716c1b24ccac1b4a6a226467f731e3ce369c Mon Sep 17 00:00:00 2001 From: Kandera Date: Fri, 8 Jun 2012 11:01:27 -0400 Subject: Core/Spells: set default multiplier for scourge strike bonus damage to 1. --- src/server/scripts/Spells/spell_dk.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index 7a4b8f273d2..c33ca548d73 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -383,6 +383,12 @@ class spell_dk_scourge_strike : public SpellScriptLoader PrepareSpellScript(spell_dk_scourge_strike_SpellScript); float multiplier; + bool Load() + { + multiplier = 1.0f; + return true; + } + bool Validate(SpellInfo const* /*spellEntry*/) { if (!sSpellMgr->GetSpellInfo(DK_SPELL_SCOURGE_STRIKE_TRIGGERED)) -- cgit v1.2.3