From 802725817bcdab6a838e2b86a22bbe10b03370d4 Mon Sep 17 00:00:00 2001 From: Nayd Date: Wed, 28 Jan 2015 19:29:31 +0000 Subject: Core/Packets: Update and enable CMSG_STAND_STATE_CHANGE and SMSG_STAND_STATE_UPDATE --- src/server/scripts/Spells/spell_holiday.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp index 44dd17e5624..e6e97a9d04a 100644 --- a/src/server/scripts/Spells/spell_holiday.cpp +++ b/src/server/scripts/Spells/spell_holiday.cpp @@ -64,7 +64,7 @@ class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader Unit* caster = GetCaster(); // If our player is no longer sit, remove all auras - if (target->getStandState() != UNIT_STAND_STATE_SIT) + if (target->GetStandState() != UNIT_STAND_STATE_SIT) { target->RemoveAura(SPELL_ROMANTIC_PICNIC_ACHIEV); target->RemoveAura(GetAura()); @@ -83,7 +83,7 @@ class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader target->VisitNearbyWorldObject(INTERACTION_DISTANCE*2, searcher); for (std::list::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr) { - if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->getStandState() == UNIT_STAND_STATE_SIT) + if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->GetStandState() == UNIT_STAND_STATE_SIT) { if (caster) { -- cgit v1.2.3