From 9e1b97900eaf7dae656b2df187a4327b1f4d324d Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 18 Aug 2023 18:23:29 +0200 Subject: Core/Auras: Minor optimization for Unit object creation with msvc (not allocating a list end sentinel node for all of the 500 lists stored in Unit for each aura type) --- src/server/scripts/Spells/spell_generic.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 131fd6bc8b5..273be7a68bb 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -3121,7 +3121,8 @@ class spell_gen_two_forms : public SpellScript } // Player cannot transform to human form if he is forced to be worgen for some reason (Darkflight) - if (GetCaster()->GetAuraEffectsByType(SPELL_AURA_WORGEN_ALTERED_FORM).size() > 1) + Unit::AuraEffectList const& alteredFormAuras = GetCaster()->GetAuraEffectsByType(SPELL_AURA_WORGEN_ALTERED_FORM); + if (std::distance(alteredFormAuras.begin(), alteredFormAuras.end()) > 1) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_CANT_TRANSFORM); return SPELL_FAILED_CUSTOM_ERROR; -- cgit v1.2.3