From b47185cabfbdeeaf492bf2303635db07ce703785 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 27 Mar 2022 18:14:47 +0200 Subject: Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag --- src/server/scripts/Spells/spell_generic.cpp | 18 +++++++++--------- src/server/scripts/Spells/spell_quest.cpp | 4 ++-- 2 files changed, 11 insertions(+), 11 deletions(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 6b3f0edac58..4118b0d7608 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1533,9 +1533,9 @@ class spell_gen_feign_death_all_flags : public AuraScript void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->AddDynamicFlag( UNIT_DYNFLAG_DEAD); - target->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); - target->AddUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); + target->SetDynamicFlag( UNIT_DYNFLAG_DEAD); + target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); + target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); if (Creature* creature = target->ToCreature()) creature->SetReactState(REACT_PASSIVE); @@ -1568,8 +1568,8 @@ class spell_gen_feign_death_no_dyn_flag : public AuraScript void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); - target->AddUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); + target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); + target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); if (Creature* creature = target->ToCreature()) creature->SetReactState(REACT_PASSIVE); @@ -1600,8 +1600,8 @@ class spell_gen_feign_death_no_prevent_emotes : public AuraScript void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->AddDynamicFlag(UNIT_DYNFLAG_DEAD); - target->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); + target->SetDynamicFlag(UNIT_DYNFLAG_DEAD); + target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); if (Creature* creature = target->ToCreature()) creature->SetReactState(REACT_PASSIVE); @@ -2499,7 +2499,7 @@ class spell_gen_prevent_emotes : public AuraScript void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->AddUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); + target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) @@ -3784,7 +3784,7 @@ class spell_gen_gm_freeze : public AuraScript player->CombatStop(); if (player->IsNonMeleeSpellCast(true)) player->InterruptNonMeleeSpells(true); - player->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE); + player->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); // if player class = hunter || warlock remove pet if alive if ((player->GetClass() == CLASS_HUNTER) || (player->GetClass() == CLASS_WARLOCK)) diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index e4d2b639cbb..485c8acb2df 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -1258,8 +1258,8 @@ class spell_q13264_q13276_q13288_q13289_bloated_abom_feign_death : public AuraSc void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->AddDynamicFlag(UNIT_DYNFLAG_DEAD); - target->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); + target->SetDynamicFlag(UNIT_DYNFLAG_DEAD); + target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); if (Creature* creature = target->ToCreature()) creature->SetReactState(REACT_PASSIVE); -- cgit v1.2.3