From b7287e85e4bc8acb2b95271ece9dd8a5b93873cd Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 1 Jan 2023 00:26:53 +0100 Subject: Core/Misc: Fixed deprecation warnings for c++20 (cherry picked from commit ba9bbbc9d0c3b80d8954ad6390d23ae3d0f804b2) --- src/server/scripts/Spells/spell_pet.cpp | 8 ++++---- src/server/scripts/Spells/spell_warlock.cpp | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp index 068ee909857..201903d1a7d 100644 --- a/src/server/scripts/Spells/spell_pet.cpp +++ b/src/server/scripts/Spells/spell_pet.cpp @@ -306,8 +306,8 @@ public: if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); - int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); + int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + AsUnderlyingType(SPELL_SCHOOL_FIRE)) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + AsUnderlyingType(SPELL_SCHOOL_FIRE)); + int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + AsUnderlyingType(SPELL_SCHOOL_SHADOW)) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + AsUnderlyingType(SPELL_SCHOOL_SHADOW)); int32 maximum = (fire > shadow) ? fire : shadow; if (maximum < 0) maximum = 0; @@ -334,8 +334,8 @@ public: if (Unit* owner = pet->ToPet()->GetOwner()) { //the damage bonus used for pets is either fire or shadow damage, whatever is higher - int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); - int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); + int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + AsUnderlyingType(SPELL_SCHOOL_FIRE)) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + AsUnderlyingType(SPELL_SCHOOL_FIRE)); + int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + AsUnderlyingType(SPELL_SCHOOL_SHADOW)) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + AsUnderlyingType(SPELL_SCHOOL_SHADOW)); int32 maximum = (fire > shadow) ? fire : shadow; float bonusDamage = 0.0f; diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index a55e4ecb42a..8e05a5ecdaa 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -727,7 +727,7 @@ class spell_warl_life_tap : public SpellScript int32 base = GetEffectInfo(effIndex).CalcValue(); float penalty = caster->CalculateSpellpowerCoefficientLevelPenalty(GetSpellInfo()); - float fmana = (float)base + caster->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) * 0.5f * penalty; + float fmana = (float)base + caster->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + AsUnderlyingType(SPELL_SCHOOL_SHADOW)) * 0.5f * penalty; // Improved Life Tap mod if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, 0)) -- cgit v1.2.3