From b82a3a557a7bf13d48342ea189325550059b622d Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 1 Dec 2020 21:08:06 +0100 Subject: Core/DataStores: Updated db2 structures to 9.0.2 * Includes support for new character customization --- src/server/scripts/Spells/spell_dk.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index dd7cd8504c4..fa4afb32583 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -330,7 +330,7 @@ class spell_dk_dancing_rune_weapon : public SpellScriptLoader return; int32 amount = static_cast(damageInfo->GetDamage()) / 2; - SpellNonMeleeDamage log(drw, drw->GetVictim(), spellInfo, spellInfo->GetSpellXSpellVisualId(drw), spellInfo->GetSchoolMask()); + SpellNonMeleeDamage log(drw, drw->GetVictim(), spellInfo, { spellInfo->GetSpellXSpellVisualId(drw), 0 }, spellInfo->GetSchoolMask()); log.damage = amount; drw->DealDamage(drw->GetVictim(), amount, nullptr, SPELL_DIRECT_DAMAGE, spellInfo->GetSchoolMask(), spellInfo, true); drw->SendSpellNonMeleeDamageLog(&log); -- cgit v1.2.3