From 66889f11b72966fbdfc10abc460ec7345b29855a Mon Sep 17 00:00:00 2001 From: Shocker Date: Sun, 21 Oct 2012 22:25:52 +0300 Subject: Core/Spells: Use previous defines in a druid spell script --- src/server/scripts/Spells/spell_druid.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server/scripts/Spells') diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index 5cba8edb37e..f8adb13d058 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -158,7 +158,6 @@ enum EclipseSpells SPELL_DRUID_SOLAR_ECLIPSE_MARKER = 67483, // Will make the yellow arrow on eclipse bar point to the yellow side (solar) SPELL_DRUID_SOLAR_ECLIPSE = 48517, SPELL_DRUID_LUNAR_ECLIPSE = 48518, - TALENT_TREE_BALANCE = 752, }; // Wrath, Starfire, and Starsurge @@ -191,7 +190,7 @@ public: Player* caster = GetCaster()->ToPlayer(); // No boomy, no deal. - if (caster->GetPrimaryTalentTree(caster->GetActiveSpec()) != TALENT_TREE_BALANCE) + if (caster->GetPrimaryTalentTree(caster->GetActiveSpec()) != TALENT_TREE_DRUID_BALANCE) return; switch(GetSpellInfo()->Id) -- cgit v1.2.3