From 081eab3cf5a5ec42917b2a7eaebf816fb36da423 Mon Sep 17 00:00:00 2001 From: Treeston Date: Wed, 2 May 2018 19:09:37 +0200 Subject: Core/Unit: UNIT_FLAG renames [UNIT_FLAG_PLAYER_CONTROLLED -> UNIT_FLAG_POSSESSED] [UNIT_FLAG_PVP_ATTACKABLE -> UNIT_FLAG_PLAYER_CONTROLLED] Signed off by: Shauren, Warlockbugs. --- src/server/scripts/World/npcs_special.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/World') diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 2ec8a8ddb1d..7abc1acbbda 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -974,7 +974,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff) if (Creature* Patient = me->SummonCreature(patientEntry, **point, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) { //303, this flag appear to be required for client side item->spell to work (TARGET_SINGLE_FRIEND) - Patient->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); + Patient->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED); Patients.push_back(Patient->GetGUID()); ENSURE_AI(npc_injured_patient::npc_injured_patientAI, Patient->AI())->DoctorGUID = me->GetGUID(); -- cgit v1.2.3