From 235e164ba76fa9143112ef29ffa6861979a6effe Mon Sep 17 00:00:00 2001 From: click Date: Fri, 17 Jun 2011 01:22:22 +0200 Subject: Scripts/Emerald Dragons: Fix Aura of Nature being refreshed on already affected targets --- src/server/scripts/World/boss_emerald_dragons.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/World') diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp index ee0785d169c..223dbb43f11 100644 --- a/src/server/scripts/World/boss_emerald_dragons.cpp +++ b/src/server/scripts/World/boss_emerald_dragons.cpp @@ -273,8 +273,8 @@ class MarkOfNatureTargetSelector bool operator()(Unit* unit) { - // return anyone that isn't tagged , or already under the influence of Aura of Nature - return !unit->HasAura(SPELL_MARK_OF_NATURE); + // return anyone that isn't tagged or already under the influence of Aura of Nature + return !(unit->HasAura(SPELL_MARK_OF_NATURE) && !unit->HasAura(SPELL_AURA_OF_NATURE)); } }; -- cgit v1.2.3