From 9beae1dc97dbe534c7dbb84c0546bf97c9f8461b Mon Sep 17 00:00:00 2001 From: Rochet2 Date: Sat, 26 Jul 2014 16:05:57 +0300 Subject: Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestStatusChange hook Also fixed some comments and added overrides The OnQuestComplete hook was unused and didnt work properly --- src/server/scripts/World/npcs_special.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/World') diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 3bb1ed87ef5..3d6d98072e6 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -397,7 +397,7 @@ public: return true; } - bool OnQuestComplete(Player* /*player*/, Creature* creature, Quest const* quest) override + bool OnQuestReward(Player* /*player*/, Creature* creature, Quest const* quest, uint32 /*opt*/) override { if (quest->GetQuestId() == QUEST_CLUCK) ENSURE_AI(npc_chicken_cluck::npc_chicken_cluckAI, creature->AI())->Reset(); -- cgit v1.2.3