From d144724e2fd8a74a3e896751dc9c866b3932f815 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 21 Oct 2014 19:23:32 +0200 Subject: Core/Entities: First batch of removing implicit conversions of ObjectGuid to uint64 (cherry picked from commit 9cc7044546eaaaf4fd7a999c5e074ad0ea3d47ef) --- src/server/scripts/World/npcs_special.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/World') diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index df0e4b1e3e8..992162938c0 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -803,7 +803,7 @@ public: return; if (player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE) - if (DoctorGUID) + if (!DoctorGUID.IsEmpty()) if (Creature* doctor = ObjectAccessor::GetCreature(*me, DoctorGUID)) ENSURE_AI(npc_doctor::npc_doctorAI, doctor->AI())->PatientSaved(me, player, Coord); @@ -849,7 +849,7 @@ public: me->setDeathState(JUST_DIED); me->SetDynamicFlag(32); - if (DoctorGUID) + if (!DoctorGUID.IsEmpty()) if (Creature* doctor = ObjectAccessor::GetCreature((*me), DoctorGUID)) ENSURE_AI(npc_doctor::npc_doctorAI, doctor->AI())->PatientDied(Coord); } -- cgit v1.2.3