From 5416b734e4c044cfea4e78f9f34ecf237c693265 Mon Sep 17 00:00:00 2001 From: Venugh Date: Thu, 23 Feb 2012 12:32:21 +0100 Subject: Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit. --- src/server/scripts/World/npcs_special.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/World') diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 4915e5f15f2..4674d4584e1 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -421,7 +421,7 @@ public: float x, y, z; me->GetPosition(x, y, z); me->Relocate(x, y, z + 0.94f); - me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + me->SetLevitate(true); me->HandleEmoteCommand(EMOTE_ONESHOT_DANCE); WorldPacket data; //send update position to client me->BuildHeartBeatMsg(&data); -- cgit v1.2.3