From f4e7cde1b5c8e5f071c4cb650a1101e184ddf552 Mon Sep 17 00:00:00 2001 From: joschiwald Date: Wed, 19 Dec 2012 12:55:51 +0100 Subject: Core/Misc: - some simplifications in reputation calculation - removed aura in SPELL_AURA_LINKED should depends on SpellDifficulty - remove some unneeded variable declarations when it's already declared - remove some hacks - fix some warnings in Lfg stuff - some codestyle changes --- src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp | 2 +- src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp | 2 +- src/server/scripts/Spells/spell_generic.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp index 8f68542d462..c8789d680ed 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp @@ -208,7 +208,7 @@ class boss_ignis : public CreatureScript switch (eventId) { case EVENT_JET: - me->MonsterTextEmote(EMOTE_JETS, 0, true); + Talk(EMOTE_JETS); DoCast(me, SPELL_FLAME_JETS); events.ScheduleEvent(EVENT_JET, urand(35000, 40000)); break; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index 9643b2ec9ab..5f560ed8dd4 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -1084,7 +1084,7 @@ class achievement_quick_shave : public AchievementCriteriaScript bool OnCheck(Player* /*source*/, Unit* target) { - if (target) + if (target) if (Creature* razorscale = target->ToCreature()) if (razorscale->AI()->GetData(DATA_QUICK_SHAVE)) return true; diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 667b6841b63..77374932cbd 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1418,7 +1418,7 @@ class spell_gen_luck_of_the_draw : public SpellScriptLoader if (group->isLFGGroup()) if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true)) if (LFGDungeonData const* dungeon = sLFGMgr->GetLFGDungeon(dungeonId)) - if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == uint32(map->GetDifficulty())) + if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == map->GetDifficulty()) if (randomDungeon && randomDungeon->type == LFG_TYPE_RANDOM) return; // in correct dungeon -- cgit v1.2.3