From 07e2264964ef728050e55e5ec5217c4fb4fe1af2 Mon Sep 17 00:00:00 2001 From: ForesterDev <11771800+ForesterDev@users.noreply.github.com> Date: Fri, 23 Aug 2019 21:28:21 +0400 Subject: Core/PacketIO: updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND (#23636) * Core/PacketIO: SMSG_PLAY_SOUND (cherry picked from commit 82a33c7fa868d5ace7f855dba26b5f41c12bab6e) # Conflicts: # src/server/game/Battlefield/Battlefield.cpp # src/server/game/Battlegrounds/Battleground.cpp # src/server/game/Battlegrounds/BattlegroundMgr.cpp # src/server/game/Battlegrounds/BattlegroundMgr.h # src/server/game/Entities/Object/Object.cpp # src/server/game/Server/Packets/MiscPackets.cpp # src/server/game/Server/Protocol/Opcodes.cpp # src/server/game/Texts/CreatureTextMgr.cpp # src/server/game/Texts/CreatureTextMgr.h # src/server/scripts/Commands/cs_misc.cpp * Update for 3.3.5 * Core/PacketIO: updated and enabled SMSG_PLAY_MUSIC (cherry picked from commit c6718dc120cae4217bb673b9a0ad1e83b4780f60) # Conflicts: # src/server/game/Maps/Map.cpp # src/server/game/Server/Packets/MiscPackets.cpp # src/server/game/Server/Protocol/Opcodes.cpp # src/server/game/Server/Protocol/Opcodes.h # src/server/game/Spells/SpellEffects.cpp * Core/Packets: added SMSG_PLAY_OBJECT_SOUND packet class (cherry picked from commit 1272e9eea684d1f155709baee44a301ff938ade5) # Conflicts: # src/server/game/Server/Packets/MiscPackets.cpp # src/server/game/Server/Packets/MiscPackets.h # src/server/game/Server/Protocol/Opcodes.cpp * fic build * change variable names * fix build error field will be initialized after --- src/server/scripts/Commands/cs_misc.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 7f8879a370e..81f01513035 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -33,6 +33,7 @@ #include "Language.h" #include "LFG.h" #include "Log.h" +#include "MiscPackets.h" #include "MMapFactory.h" #include "MotionMaster.h" #include "MovementDefines.h" @@ -2611,9 +2612,7 @@ public: return false; } - WorldPacket data(SMSG_PLAY_SOUND, 4); - data << uint32(soundId); - sWorld->SendGlobalMessage(&data); + sWorld->SendGlobalMessage(WorldPackets::Misc::PlaySound(soundId).Write()); handler->PSendSysMessage(LANG_COMMAND_PLAYED_TO_ALL, soundId); return true; -- cgit v1.2.3