From 0a0312b705ecb1a318fd3abe545b571a3a349a9c Mon Sep 17 00:00:00 2001 From: Rochet2 Date: Thu, 25 Oct 2018 13:10:27 +0300 Subject: Core/Command: Fix gameobject turn orientation saving (#22712) --- src/server/scripts/Commands/cs_gobject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 5b49ae30f92..3dbd19dc956 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -432,7 +432,7 @@ public: } Map* map = object->GetMap(); - object->Relocate(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()); + object->Relocate(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), oz); object->SetWorldRotationAngles(oz, oy, ox); object->SaveToDB(); -- cgit v1.2.3