From 14827321bf3b279a4297a88cf14ace988ff54fcf Mon Sep 17 00:00:00 2001 From: silinoron Date: Mon, 2 Aug 2010 14:18:30 -0700 Subject: Add support for CreatureAI::DamageDealt used in a Zul'Aman script. Thanks joshwhedon. --HG-- branch : trunk --- src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 073fff60456..fffe1a2eb7f 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -179,7 +179,7 @@ struct boss_janalaiAI : public ScriptedAI // DoZoneInCombat(); } - void DamageDeal(Unit *pTarget, uint32 &damage) + void DamageDealt(Unit *pTarget, uint32 &damage) { if (isFlameBreathing) { -- cgit v1.2.3