From 1551b8a01186874df8076e500e3d5ee8f5cf127b Mon Sep 17 00:00:00 2001 From: zergtmn Date: Wed, 13 Apr 2011 12:07:20 +0600 Subject: Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical, isn't it?) --- src/server/scripts/Commands/cs_reload.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 45579ff1e64..9bd6de9f6be 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -248,7 +248,7 @@ public: static bool HandleReloadAllScriptsCommand(ChatHandler* handler, const char* /*args*/) { - if (sWorld->IsScriptScheduled()) + if (sScriptMgr->IsScriptScheduled()) { handler->PSendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -946,7 +946,7 @@ public: static bool HandleReloadGossipScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld->IsScriptScheduled()) + if (sScriptMgr->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -966,7 +966,7 @@ public: static bool HandleReloadGameObjectScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld->IsScriptScheduled()) + if (sScriptMgr->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -986,7 +986,7 @@ public: static bool HandleReloadEventScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld->IsScriptScheduled()) + if (sScriptMgr->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -1006,7 +1006,7 @@ public: static bool HandleReloadWpScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld->IsScriptScheduled()) + if (sScriptMgr->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -1051,7 +1051,7 @@ public: static bool HandleReloadQuestEndScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld->IsScriptScheduled()) + if (sScriptMgr->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -1071,7 +1071,7 @@ public: static bool HandleReloadQuestStartScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld->IsScriptScheduled()) + if (sScriptMgr->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -1091,7 +1091,7 @@ public: static bool HandleReloadSpellScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld->IsScriptScheduled()) + if (sScriptMgr->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); -- cgit v1.2.3