From 16c6e0fb8040a26111a15fcdc156cf2013694d25 Mon Sep 17 00:00:00 2001 From: tkrokli Date: Wed, 24 Aug 2016 01:07:16 +0200 Subject: Core/Scripts: set correct unit_flags on Scarlet Mine Car (#17844) Closes #17816 (cherry picked from commit f3dc97f263cc14ba5a17d745b552586aecb36a59) Rename 2016_08_24_08_world.sql to 2016_08_24_03_world.sql (cherry picked from commit cabf6bd98a8f6c39c4173fb3f30a50708ad20093) --- src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/scripts') diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index b8427086047..6ca82a34979 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -1022,7 +1022,6 @@ class npc_scarlet_miner_cart : public CreatureScript { npc_scarlet_miner_cartAI(Creature* creature) : PassiveAI(creature) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); // Modelid2 is a horse. } -- cgit v1.2.3